[X] Action: Kill.

Look it doesn't matter if her reasons are sympathetic she's still the person who killed several innocent with no remorse; she'sonly sorry she lost, not what she did. At least Hanako was uncomfortable with what Caster did.
 
[x] Action: Employ violence until hostile has surrendered.
-[x] "You could not live with your own failure. And where did that bring you? Back to me."

I propose we just bait her with Thanos quotes every turn
 
[X] Action: Kill.

Hmmmm. I honestly don't know what is in character for Brie at this point, which is fun! But I doubt her base code sees much use in holding back or keeping Olga alive.
 
The part I'm worried about is that Olga specifically mentioned assassin knowing a way to deal with rider, we might want to provide some support...

[X] Action: Kill.

Get her out of the way, non-lethal takes more time.
 
I'm not against voting for kill option, that was kinda my first decision.
But i think if we can hurt the master enough the servant will need to come to their aid, or they can pull their servant back.
Also, i think that is more interesting option than just going for the kill.
 
I'm not against voting for kill option, that was kinda my first decision.
But i think if we can hurt the master enough the servant will need to come to their aid, or they can pull their servant back.
Also, i think that is more interesting option than just going for the kill.
And if we kill her, her Servant vanishes entirely. I don't see your point.
 
[X] Action: Employ violence until hostile has ceased resistance.

Also, huh, is Empire of Dirt actually out...? I seem to remember that being in dev hell or something.
 
ngl my vote is purely for two reasons

1. bullying
2. so Brie can dramatically yell YOU FOOL like Super Saiyan Goku after trying to spare her enemy
 
Guys, if we subdue her, that doesn't stop her Servant. Killing her ends the threat and, more importantly, stops Assassin for good.

Why are so many people trying to go for just subduing... there are literally no benefits to doing so, plenty of reasons not to do so, and Olga may have a sympathetic-ish backstory, but she is not a sympathetic person deserving of mercy.
 
I mean to be far, on a morality vote like this a large percentage of voters would go for the good guy option regardless.
But is it really the good guy option? Or is it the option that might in the future let her hurt more people? Heck, as long as she's alive, even if we take out Assassin she could still throw her support behind a different master in hopes of revenge.
 
But is it really the good guy option? Or is it the option that might in the future let her hurt more people? Heck, as long as she's alive, even if we take out Assassin she could still throw her support behind a different master in hopes of revenge.
Once you start throwing around 'oh, if X is alive they'll keep on killing people so the only possible way is murder', then you've given yourself a very self-serving hammer. Olga isn't the Joker and this isn't Warhammer.

We don't need to kill her to knock her out of the war. Carmella doesn't really have any skills or Phantasms that'd keep her around once she's axed for good, not outside some contrivance with the blood-sucking skill letting her take in a ton of energy at once. But remember: Olga's wanted by the Church for killing civilians. If she goes full Zuko after being handed over to Jeanne, then the conversation can be revisited. Yet I doubt after being in the Saint's care there will be any issue.
 
*flashback to Fate Stay/Night*
Not necessarily, and not immediately.
If they don't have Independent Action, or some way of draining prana from a leyline or something, it happens pretty quickly. For Carmilla to stay alive after her master died, she would need to almost non-stop drain blood basically 24/7, and even with that her already relatively poor fighting skills would tank and even a master would have a decent chance of beating her.

Once you start throwing around 'oh, if X is alive they'll keep on killing people so the only possible way is murder', then you've given yourself a very self-serving hammer. Olga isn't the Joker and this isn't Warhammer.

We don't need to kill her to knock her out of the war. Carmella doesn't really have any skills or Phantasms that'd keep her around once she's axed for good, not outside some contrivance with the blood-sucking skill letting her take in a ton of energy at once. But remember: Olga's wanted by the Church for killing civilians. If she goes full Zuko after being handed over to Jeanne, then the conversation can be revisited. Yet I doubt after being in the Saint's care there will be any issue.
Okay, let me try to be objective here.

Fact: Olga has no problem killing civilians in large numbers if she thinks it'll give her an advantage.
Fact: Olga seriously wants revenge against us.

Knowing these two things... do you really think that Carmilla dying would stop her from lashing out at us?

And even if the answer is, "yes," trying to subdue is harder than trying to kill, and Olga seems very confident that Assassin can kill Rider this time. Killing Olga kills two birds with one stone; she's no longer a threat, either current or future, and Assassin is basically dead.

Moreover, as I have said multiple times, Olga isn't a person deserving of sympathy. She is easily an example of how immoral Magus' can get. And while we aren't going on a crusade against all evil Magus' (a large percentage of them), she's our enemy, she's in front of us, and killing her is easier than trying to keep her alive.

I'll drop this at this point unless there's a response because it seems people either disagree with or otherwise aren't receptive to my opinion, but I really think going easy on her (as in, trying not to kill her) is a mistake.
 
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And as I said last time we had this debate, this is the Moonlit World. Morality is the first thing to fall by the wayside. And besides that, I respect her wish, I respect her drive, and I see no need to simply erase her here.

[X] Action: Employ violence until hostile has surrendered.
 
[X] Action: Employ violence until hostile has ceased resistance.

If it worked for Gil and Enkidu, and Artoria and Pellinore, it can work for us.
 
[x] Action: Employ violence until hostile has surrendered.
-[x] "You could not live with your own failure. And where did that bring you? Back to me."
 
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