Okay, gentlemen, this is only marginally useful, but we should move some of the least useful activities such as fishing to more lucrative ones, such as gathering (due to the low amount og it we are doing) and orchards.
Also I just noticed that we are probably lagging behind by having so many hunters. They consume 1.2 production, so we need 2 pops producing it, one producing basic materials, and the other of artisans making the actual weapons and equipment.
If we didn't have hunters, we would have two free pops that we could use elsewhere.