[X] Help at the city. After all, Schach and Verossa are there!
- [X] Help Schach.
"Alright. Can you send Satsuki and me … about halfway between Schach and the city's wall?" Alph glowers at the map - they're nearly two kilometers from the old city wall.
"And have them fall back to meet you?" You shake your head at Fate's question.
"There are only the two of them, and unlike the Sankt-Kaiser's group, neither of them have any real ranged or area abilities, so a lot more of the goblins have been filtering past them than either of the other main combat areas. Satsuki and I will push forward, clearing the way between us, and my clones will sweep back toward the wall, taking out the enemies and seeing if any of the Church's fighters are still, then coming back up to help if we need it." You glance at the screen showing the Sankt-Kaiser's combat area, wondering if you should, instead, send Satsuki to help out there - but you'd rather keep her close, and keep an eye on her in case she loses control. Fate blinks at your explanation, seemingly surprised, then nods. You're not sure if she's just not thinking as clearly as you are, or if that's just not something she would consider; how much experience at warfare does she have, after all?
"Alright. Alph and I will reinforce Carim first, and if she has any suggestions we'll adjust positions based on that. The Bureau troops will reinforce the Church's Knights and stabilize the defensive lines." You nod and Fate takes a steadying breath before adjusting her grip on Bardiche and beginning her spells. Two magic circles appear, one beneath her and Alph, and the other beneath you and Satsuki, and you smile at your servant.
"Ready to fight, Satsuki?" She nods determinedly - and then Fate's magic activates, landing you on a rooftop on the planet below. The first thing you notice is the atmosphere, so unlike any normal place you've been. The air is filled with fear, and something … dark. Malevolent. Evil. You shudder, grinning with excitement, and your clones burst forth, swarming into the close and twisting streets, seeking out night-demons and the living. Satsuki seems even more affected by the malefic presence than you are, and when you shake her, her eyes blaze brilliantly red for a moment. "Come, Satsuki. Let's kill." She nods once, then leaps down into the streets to hurry toward Schach and her subordinate. You follow from the air, and when a group of night-demons swarms out of a shattered building to bury Satsuki, you dive onto a group that had just seen her from a twist in the alley. Of course, you pay more attention to your servant than the straggling goblins, and your grin widens as she tears the ambushing group apart. She isn't using any skill, perhaps, but against such a small group, when she has such overwhelming power, it isn't necessary.
After dispatching the last night-demon by simply removing its head with a ruthless backhand, Satsuki stands still for a moment, panting and staring at something in the ruined building. Then she screams, howling in outrage, and throws herself forward. You move quickly to glance at whatever set her off before following - a pile of corpses, beaten and broken, and probably none of them older than her. You'll have to work on her self-control, it seems … although the atmosphere probably isn't helping matters. You catch up to her as she slams into another group of night-demons, attacking them this time, and you nod in satisfaction as you see her using actual techniques - a side-shuffle into an elbow strike, and smooth, sliding footwork that came from either you or Meiling. You leap over her combat, smashing a thrown night-demon in half with Laevateinn, and burst into another troop of the creatures, swinging your gift in wide, sweeping arcs. A series ragged, garbled cries grab your attention, and you giggle as you easily dodge a barrage of fireballs. The poor, sweet dears. You're among them before they can register that you weren't hit, and they don't last long at all. When Satsuki whirls around after slamming the last of the night-demons into the gravel at her feet, you wave at her. Neither of you are exactly covered in blood - the night-demons have some kind of blood, but it seems to flow sluggishly, at least in open injuries - but it's enough to make her looks at her arms and hands self-consciously. You lick your fingers experimentally, then make a face and spit. Satsuki, apparently not noticing you, licks her own fingers - and immediately seizes up, hunching over and heaving as if she's about to be sick. You fly over and rub her back soothingly.
"… I - I'm fine, now. Th-thank you, Flandre-sama." She sounds shaky, but you simply nod when she straightens up.
"We still have a ways to go. I'll bounce around, make sure you don't get swarmed under by flankers. You're doing very well, Satsuki." She nods, but she doesn't look proud or happy.
"They're monsters, and they're just hurting people without any reason. So it's … it's not hard." Hm. Maybe you should have her practice on fairies? She takes off, hurrying through the narrow streets, and you fly over her, plunging into and through buildings to scatter and slaughter your prey. Twice you hear buildings collapse as Satsuki fights her way through a horde of night-demons, and only once does something even resemble a threat - a hulking brute, striated black and an incredibly deep brown, wielding a massive, crude-looking sword. She blocks its overhead, two-handed chop by crossing her arms over her head, and while the Barrier Jacket keeps her from being wounded, the force of the blow staggers her. Even so, she simply steps forward and drives her claws into the night-demon's collarbone, then rips it apart before moving on. You take a moment to study the blade, and for all of its crude and savage appearance, the actual workmanship is quite good. The question, of course, is whether it was taken from somewhere or someone, or if it was made by the night-demons … and if it was made, why haven't you seen any night-demons with armor?
You easily catch up to, and pass, Satsuki, pouncing on two groups of night-demons that are far enough from her to pass unnoticed. In the second, a flicker of possibly-seen motion inspires you to send a burst of energy through Laevateinn - and as you suspected, one of the green night-demons shrieks in pain until you cave in its skull. You think for a moment, then fly up into the air. You're a lot closer to Schach, now, so you recall your clones, ordering them to back up Satsuki as you rush to meet the Knight. You slam to the ground in front of her, wings blocking her reflexive attacks, and then you sweep ahead of you with Laevateinn, scouring the immediate area of threats, before turning to face Schach and her subordinate. The Knight looks quite surprised to see you, but her assistant looks too tired to complain.
"Flandre? What are you doing here?" You shrug.
"Reinforcing your position, at least for now. Contact Carim. Let her know that some of the green ones have probably made it in past your defenses." She frowns and looks past you before shaking her head.
"We haven't seen any, just the brown and some of the red ones." You scowl at her.
"That's the point, Schach! If they aren't moving, they're hard to see, blend into the background." She pales and spins around.
"Deed!" The girl nods almost immediately, and her lips move soundlessly. You take a moment to recognize the name - Deed and Otto, Sein said. So the boy helping the Sankt-Kaiser is probably Otto. Schach tenses again, blades at the ready, but you hold an arm in front of her and wave for Satsuki to join you.
"That's Satsuki. And to better explain why we're here helping you, it looked like they were sending more of their reds here, probably because you don't have much in the way of range or area attacks." Schach winces, but before she can respond a surge of power attracts your attention, followed by a lingering wave of heat. A ragged cry erupts from the darkness beyond the park Schach has been defending - one that goes on and on, emerging from hundreds and hundreds of throats. You grin and lean forward as your clones land in a nearby tree. Somewhat worryingly, a towering inferno erupts far to your left - about where the Sankt-Kaiser should be fighting. Well, that's what Fate's for, right?
What do you do?
[ ] Hold position at the park with Schach and everyone.
- [ ] … But that flame is probably trouble. Better send your clones to check on things.
[ ] Defense is so boring - attack the night-demons before they can get any momentum!
[ ] Send Schach and Deed back to the wall; you and Satsuki can hold the night-demons here.
[ ] Other?