Wait chargen is not done yet? Weeeee!
Rrrright, now what would be cool to play?
Oh, know! You know what every single damn piece of WHFB lacks? Araby! And seeing as they survive being within a thousand kilometers of Tomb Kinds and apparently their colony on Lustria manages to survive, they are interesting. And mystical. And exotic.
And they have
curved swords.
@Swordomatic , may I write-in my own order? There is not much info I can find on Dervishers and Eunochs barring their existence.
Barring it being veto'd, I am for now rolling with the unnamed Arabian order of warrior poets from the deserts, who travel around there remembering (and lately recording) tales, resolving disputes via Bedouin rap battles and bashing in undead skulls.
[X] Plan Curved Swords And Wicked Rhymes
-[X] You served with the Reiksguard for many years, fighting the enemies of man and serving as the sword of your father the Emperor. Though you left the order eventually, you are still on good terms with most of them. If you called, you have no doubt that many of those knights would join you on the battlefield again. And you still have your full plate, forged by dwarven hands.
-[X] You wandered the Empire, seeking fame and fortune as an adventurer like the stories of old. You have battled monsters, ghosts and marauding warbands, and your exploits and those of your various companions are sung in alehouses the length and breadth of the Empire. You even acquired one or two treasures with a little magic to them, things that saved your life on several occasions.
-[X] On a lone hunt, you came upon a village about to be attacked by a roving band of beastmen. Acting quickly, you sent a boy to call for the Reiksguard and gathered the rest of the townsfolk into the town hall. You held the beastmen off until the Reiksguard arrived several hours later. Since then, you've always felt an ill omen, like you're being watched from the North… (Stonewall Trait, Attention of Chaos)
-[X] Your father saw your potential, and when a rare opportunity came his way he took it. You received an education in something truly exotic, the likes which the Old World rarely sees. And you learned much of their culture as well, as the way people fight and live are often intertwined.
--[X] One of the most vivid memories of your childhood - and one of the inspirations for your adventurous days - was the arrival of one Anwar al-Sabet, a traveling
sha'ir - the knight-poet from the distant and mysterious Araby, master of horse, lance and zajal. On his quest to see the world his One created in its fullness, he rode from his deserts to the employee of Sheiks, then to Estalia, and now to Altdorf, memorizing local tales and stories. Enamored as you were by his tales and his wit, father decided to hire him as your teacher, bodyguard and source of amusement. Although your Arabic is not great and you are unlikely to ever rhyme a priest into a year of penance, your have your way with words, lance and saber, as well as a knowledge of those distant lands not many in Empire have.
-[X] The bards sing your name far and wide, and wherever you go, doors will be open if you would just ask. You can raise armies by simply providing the option, you get free drinks in every tavern in the Empire and more than a few beyond, and now that you are founding an order of Knights… Well, recruitment will never be an issue.