Warcraft: Saving Azeroth by possessing its heroes

I'm surprised our Farstriders stood and fight. I thought they'd run and kite, you know, as is typical for Elven Valor. :V

Were the Ghouls just too fast for them to outrun?
 
I'm surprised our Farstriders stood and fight. I thought they'd run and kite, you know, as is typical for Elven Valor. :V

Were the Ghouls just too fast for them to outrun?
thats a part of it though the main factor was they, as farstriders, are equally good in melee combat as ranged and there were less than a dozen ghouls.

Also great news, rough update is already finished and I will have it up here once I get it back from the editor crew @Hoshu @daemonkeeper and @King Tharassian so yay! :D

(also everyone give them a round of applause please.) oh and I forgot last update, but both @daemonkeeper and @King Tharassian have a +10 omake bonus for editing the last update.

(Editing does not involve changing anything directly, they just point out spelling and grammar mistakes and give me advice on how to improve the chapter.)
 
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"All right but be swift we leave within the hour. I just need to get the farstriders we are going to be taking with us ready. After that I will see by the gates." Sylvanas states exiting out the door of the shop.

...

Sylvanas besides the best option is to ambush them. Sylvanas and her farstriders moved through the treetops with stealth and cunning. Then once the undead were in sight they moved into position and unleashed a volley of arrows primarily focused on the zombies and ghouls.


The farstriders arrows dealing enormous damage ending all the zombies. With the zombies down the farstriders then unleash another volley of arrows against the skeletons even as they try to figure out who is attacking them. While this goes on the handful of ghouls start rushing the places the arrows were coming from.

...

The skeletons follow the zombies and fall to a pile of bones and dust. Then the ghouls reach the nearest farstriders and make to attack them as the farstriders put their bows away and draw their longswords to meet the ghouls attack.

...

The ghouls manage to scratch several farstriders with their clawed boney hands, though only 2 scratches manage to be deep enough to bleed. The ghouls are then almost immediately cut down by the farstriders longswords putting the last of the undead in the vicinity to rest permanently.

...

The injured farstriders bandage their wounds While Sylvanas and the rest of the farstriders gathered the corpses of the undead into one massive pile and then they lit them aflame to ensure that they never rise again.

The farstriders and Sylvanas then take a short rest and gather their spent arrows and treat their bows and swords before putting them away. They then continue onwards following the tracks the undead made hoping to find the masters of the undead they slew.

I think you meant decides and Farstriders should be capitalized I believe.

This is interesting; Sylvanas is one of my top 2 favorite characters in Warcraft so I'll keep my eyes on this quest.
 
I think you meant decides and Farstriders should be capitalized I believe.

This is interesting; Sylvanas is one of my top 2 favorite characters in Warcraft so I'll keep my eyes on this quest.
thanks :D I use a google docs and its voice to text tool to do my writing more often than not since my hands have been hurting lately from the sheer amount of writing.

also great to know your following my work :D I know I love your current Fic ;)
 
thanks :D I use a google docs and its voice to text tool to do my writing more often than not since my hands have been hurting lately from the sheer amount of writing.

also great to know your following my work :D I know I love your current Fic ;)

Capitalization stuff like that is super easy to miss anyway. I usually stealth edit my posts within 5 minutes of posting them when I notice my errors >_>

I enjoy seeing your posts over on DoW. I'd actually seen the title of this quest in the forum but hadn't come to check it out until I saw it in your signature. I'll pop in when I'm not at work or writing~
 
So far so good. Looks like Elite Units was the right call. Say did Fire win ?? So we can purge all undead , or was it arcane ?
 
Arcane won. We got High Elf Tabitha from FoZ.
well not exactly her, she just has a similar logical personality, I don't intend for her to be as cold or quiet all the time. There just has yet to be a point to characterize her.

anyway applause to @Hoshu for editing the next update, though thanks to the editing and advice I am going to need a bit to change it up a bit, though I hope to have it out today at some point.
 
well not exactly her, she just has a similar logical personality, I don't intend for her to be as cold or quiet all the time. There just has yet to be a point to characterize her.

anyway applause to @Hoshu for editing the next update, though thanks to the editing and advice I am going to need a bit to change it up a bit, though I hope to have it out today at some point.

I know. It's just a running reference at this point. :lol
 
campaign part 2: Undead base, Recon and battle preparation.
The Farstriders and Sylvanas then take a short rest and gather their spent arrows and treat their bows and swords before putting them away.

"Alright, let's get to following these tracks back to whoever is creating these undead." Sylvanas orders.

The Farstriders and Sylvanas and her mage advisor set off following the tracks to find the necromancer who created these undead.

Finally reaching the end of the trail made by the undead they had slain their problems only increased. As they came to the end of the trees they saw what could only be a massive undead base.

"There has to be at least several hundred undead in there..." On Farstrider gasps out face paling in shock.

"Indeed, and look over there... those are Human necromancers, not Orcish ones like we believed. They must be raising the dead constantly for there to be such a saturation of dark magic in this area." Alanassori stated worried about the sheer numbers of undead and necromancers in the base.

"Enough, we need to figure out exactly what these necromancers are up to. Spread out a bit try to survey the base as best you can. Mage Morningray, try to reach out with your more arcane senses and figure out if there are any notable spellcasters or potent sources of magic in that base. Anything that stands out note it down and report it to me." Sylvanas said, handing out orders to her forces.

With that Sylvanas and Co. watch the base for a few hours in an attempt to figure out weaknesses and what is going on.

Time skip time skip time skip time skip time skip time skip time skip time skip time skip time skip time skip

After the 3 hours Sylvanas told them to watch the base passed the party regathered in the original location giving Sylvanas their reports.

"General, The first item of note we found was that the necromancers gather the newly raised undead into a large group roughly every hour and send them out in a single Direction. Presumably a human town that is holding out against them." The Farstrider captain reported. "Secondly one of the more daring Farstriders among us peeked deeper inside the base and found a new kind of undead. She reported that this new kind looks like several corpses all stitched together into some kind of unholy abomination. That is everything of note we were able to find out other than the number of undead in the base is closer to 1000 than 700 like we originally believed."

"Damn, that is not good news. My own observations forced me to conclude that not only are these undead stronger than the ones we fought based off of the unholy energy coming off of them, but that most of them are those running ones we termed 'ghouls'" Sylvanas stated with a grimace.

"That isn't the worst of it my lady. As I felt out the base for powerful sources of magic I came across a few notable ones... and one truly powerful source." Alanassori said with a frown. "The first source I found was from the largest building in the center. As far as I can tell it functions as the backbone of their base much like a town hall or castle does for the alliance.

"The second source of note came from the crypt over near the other side of their base. I believe that is where they animate most of their forces from. The next source is coming from all of the smaller buildings spread throughout the area. They seem to provide some kind of renewing necromantic energy flowing into the undead and necromancers. I believe it keeps the undead from rotting and boosts the necromancers mana levels and magical strength. Several of the buildings also have a crystal over it and increased necromantic energy that I believe allows it to serve as a defensive structure much like our arcane towers.

"Finally the largest power source I noticed... I believe it is coming from a powerful spellcaster, perhaps even a Lich with the amount of necromantic energy wafting off of it." Alanassori Morningray reported.

"Thank you Alanassori... This base is far too dangerous for us to attack alone. So now lets... wait what are those machines?" Sylvanas questioned.

The group turned to look at what Sylvanas saw, and found several strange looking catapults along with several ghouls and a few necromancers.

"I don't know my lady... but more importantly they seem to be heading in a different direction than the previous groups, should we follow them?" A farstrider asked.

'We must follow them there is no question about that. The only question is should I leave a small group here to keep watch over the base in case of a development or to send someone to warn the Human town.' Thinking for a moment before answering Sylvanas said. "Yes, the Human town has held out this long they should be fine. Let us follow them, Also..."

Vote!

[] Take everyone with you: keep all forces together, no risks of losing anyone from being discovered and killed because of a lack of backup

[] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

[] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

(you can vote to do both of the last votes.)
time skip time skip time skip time skip time skip time skip time skip time skip time

After a couple hours of following the undead force Sylvanas and her farstriders finally come within sight of the target of the undead attack, it turns out to be a seemingly defenceless human village.

"Damn... well now we know who the undead are attacking at least. But if they take out that village that would be dozens of more troops for them to say nothing of the slaughter of innocent people." Sylvanas stated grimacing. "Alright everyone we are defending these people as we are likely the only defence they have."

"Understood my lady." The farstrider captain states. "What are your orders?"

How do you fight?

[] Bombard the undead from the treeline and force them to come to you though you are at risk from a counter bombardment from the catapult things.
-[] What does mage-chan do?

[] Shoot a quick volley of arrows into the undead ranks before charging in to close and prevent being bombarded by the catapult things.
-[] What does mage-chan do?

[] Focus fire on the necromancers and catapult things from the treeline before volleying the rest of the undead.
-[] What does mage-chan do?

[] Write-in your own tactics.

Chapter ends here.

sorry for the delay everyone, there were a lot more problems with the original than I thought. :(

anyway here it is and let me know what you think :D
 
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vote: Get people on our side-

[X Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we bombard the damn catapults...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.

edit: wait isn't there a vote mortarian?
 
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[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Focus fire on the necromancers and catapult things from the treeline before volleying the rest of the undead.
-[X] Alpha strike the necromancers, then focus on slowing the horde from making contact.
 
vote: Get people on our side-

[] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

[] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we bombard the damn catapults...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.

edit: wait isn't there a vote mortarian?
nope :D I don't add those this early into the quest. so don't forget to add your X's

[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Focus fire on the necromancers and catapult things from the treeline before volleying the rest of the undead.
-[X] Alpha strike the necromancers, then focus on slowing the horde from making contact.
the fks an alpha strike? lol
 
Oh I don't know if you guys realized but you can vote for both sending elves to the humans AND guarding the undead base
 
Oh I don't know if you guys realized but you can vote for both sending elves to the humans AND guarding the undead base

modifying the vote, but also warn the elves guarding the undead base to retreat the on the SLIGHTEST hint that they may be detected.

edited: Sans a Alpha strike is when you throw EVERYTHING AND THE KITCHEN SINK at the enemy in one huge wave, or just look it up on google, but that's the gist of it. (alpha strikes work great against single or small groups of enemies, against masses however? your going to need big explosions or weird shit to happen)
 
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vote: Get people on our side-

[X Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

[X Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we bombard the damn catapults...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.

edit: wait isn't there a vote mortarian?
your missing the right bracket ]
 
Example of an alpha strike is The Hero Nuke tactic in War3 where you basically use the 3 max level heroes to pwn anything from healthy to dead. Without giving any intervals of rest or healing. Pretty effective u
vote: Get people on our side-
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we bombard the damn catapults...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
 
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[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

We don't really want to risk a message from the force we're shadowing/attacking getting back to the main base of the undead and resulting in us getting caught between two groups.

[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

Regardless of diplomatic reasons or the potential aid from the humans, a reduction of human losses means a reduction in the number of corpses available for the necromancers to work with, and thus a reduction in undead forces. A good thing all around. Going with both options does mean our attacking force is weaker, but I view it as an acceptable risk to avert possibly terrible consequences.

[X] Focus fire on the necromancers and catapult things from the tree line, then, once those are destroyed, revert to guerilla tactics against the rest of the undead horde.(Hit and run tactics, harrying them and whittling away at their numbers. A bit risky in that it takes longer, but if successful in distracting the undead it leaves them wide open to a potential strike from the humans.)
-[X] Mage-chans first focus should be the destruction of the mages and catapults alongside our forces, before reverting to distracting and inhibiting the undead. Slowing them, making them follow an illusory enemy into an ambush from our Farstriders, etc.
 
[X Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the front ranks of the undead army and laying arcane landmines if she feels it would be useful.

modifying the vote, but also warn the elves guarding the undead base to retreat the on the SLIGHTEST hint that they may be detected.

gotta agree with this. The undead are too good at detecting the living for me to be entirely happy about leaving gyes here.
 
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.

[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the front ranks of the undead army and laying arcane landmines if she feels it would be useful.

This looks like a solid vote. Not only will it allow us to directly intervene, but we'll earn some goodwill along with it.
 
You are ignoring content by this member.
[X Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.

Don't forget to fix your vote to have the closing bracket(]) so that it can be counted.
 
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