Anime Rival Quest (Very Meta)

[X] [Hero] Sword
[X] [Rival] Blaster
[X] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up
Emerge from the shadows, applaud her fight, maybe monologue a bit, then challenge her if she hasn't already tried to come at you swinging. See if you can throw down a magical trap without her noticing while you're talking to give her a taste of your superior intellect. (Synergy: Analyst. Gain Character Trait: Refuge in Audacity)
 
[X] [Hero] Sword
[X] [Rival] Bladed Hoop
[X] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up
Emerge from the shadows, applaud her fight, maybe monologue a bit, then challenge her if she hasn't already tried to come at you swinging. See if you can throw down a magical trap without her noticing while you're talking to give her a taste of your superior intellect. (Synergy: Analyst. Gain Character Trait: Refuge in Audacity)
 
[X] [Hero] Sword
[X] [Rival] Spear
[X] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up
Emerge from the shadows, applaud her fight, maybe monologue a bit, then challenge her if she hasn't already tried to come at you swinging. See if you can throw down a magical trap without her noticing while you're talking to give her a taste of your superior intellect. (Synergy: Analyst. Gain Character Trait: Refuge in Audacity)
 
[X] [Hero] Spear

[X] [Rival] Blaster

[X] [Fight] You are not ready.

[X] [Entrance] Shadow strike
 
@Lilithium I think no one actually realized yours was a write-in. Or maybe it's too similar to the regular "Smug it Up."

On that note...

[x] [Hero] Sword
[x] [Rival] Blaster

[x] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up with a Sweet Smile™
Emerge from the shadows, earnestly applaud her efforts so far, maybe monologue mysteriously but not too rudely; only to come at her abrutply- if she hasn't already tried first. See if you can throw down a magical trap without her noticing while you're talking to give her a taste of your superior intellect. Try to capture afeeling of mystery and unpredictability.
 
I want to fight like Lancer from Fate Zero and FSN, they give that feeling of mystery when you think about it. Spear on the shoulder and a smirk/easy smug smile.

[X] [Hero] Sword
[X] [Rival] Spear

[X] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up with a Sweet Smile™
Emerge from the shadows, earnestly applaud her efforts so far, maybemonologue mysteriously but not too rudely; only to come at her abrutply- if she hasn't already tried first. See if you can throw down a magical trap withouther noticing while you're talking to give her a taste of your superior intellect. Try to capture afeeling of mystery andunpredictability.
 
[X] [Hero] Sword
[X] [Rival]
Blaster/Big F***Off Gun.

[X] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up with a Sweet Smile™
Emerge from the shadows, earnestly applaud her efforts so far, maybe monologue mysteriously but not too rudely; only to come at her abruptly, if she hasn't already tried first. See if you can throw down a magical trap with out her noticing while you're talking to give her a taste of your superior intellect. Try to capture a feeling of mystery and unpredictability.
 
[X] [Hero] Sword
[X] [Rival] Spear
[X] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up
Emerge from the shadows, applaud her fight, maybe monologue a bit, then challenge her if she hasn't already tried to come at you swinging. See if you can throw down a magical trap without her noticing while you're talking to give her a taste of your superior intellect. (Synergy: Analyst. Gain Character Trait: Refuge in Audacity)
 
[X] [Hero] Sword
[X] [Rival] Blaster

I kind of wanted to go for a fighting chain of some sort, but at this point I'd prefer Blaster.

The Hero seems a balanced strenght and speed sort who likes up-close work; a sword seems a good fit. Contrasting that with someone who uses a gun is great thematics.

[X] [Fight] The Dark Mirror.

Each drives the other to greatness!

[X] [Entrance] Smug it up

MONOLOGUE!!
 
[x] [Hero] Sword
[x] [Rival] Wand
On the other hand beingmore magical than the magical girl would be fun

[x] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up with a Sweet Smile™
Emerge from the shadows, earnestly applaud her efforts so far, maybe monologue mysteriously but not too rudely; only to come at her abrutply- if she hasn't already tried first. See if you can throw down a magical trap without her noticing while you're talking to give her a taste of your superior intellect. Try to capture afeeling of mystery and unpredictability.
 
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@Lilithium I think no one actually realized yours was a write-in. Or maybe it's too similar to the regular "Smug it Up."

On that note...

[x] [Hero] Sword
[x] [Rival] Blaster

[x] [Fight] You are not ready.
You'll give her a good solid ass-kicking. Try your best to outmatch her and then taunt her as you leave. That way she can get a training and bettering herself arc out of it as she works to overcome the difference in your skillsets! It's a supporting role sure, but it's a solid introduction if you can make it work...
[X] [Entrance] Smug it up with a Sweet Smile™
Emerge from the shadows, earnestly applaud her efforts so far, maybe monologue mysteriously but not too rudely; only to come at her abrutply- if she hasn't already tried first. See if you can throw down a magical trap without her noticing while you're talking to give her a taste of your superior intellect. Try to capture afeeling of mystery and unpredictability.
True enough. I probably should have gone further than just building off Smug. But I like smug too much to just totally not use any of it.

Smug beste
 
I rise...

Hmm...

Sort of. This bed is very comfortable and this tablet is very convenient.

Closing in an hour.
 
[x] [Hero] Sword
[x] [Rival] Wand
[X] [Fight] The Dark Mirror.
[X] [Entrance] Smug it up with a Sweet Smile™

Be more magical than the MG!
But remember, for rivals, the one which is significantly stronger initially usually lags behind afterwards. Its the peer who gets a lot of tension because nobody knows who's on top!
 
[x] [Hero] Sword
[x] [Rival] Axe
[X] [Fight] You are not ready.
[X] [Entrance] Smug it up with a Smirk.

The smuggest smirk

At least Starscream-tier
 
Hmm... Closed.
Adhoc vote count started by Spectral Waltz on Feb 8, 2018 at 7:21 PM, finished with 92 posts and 24 votes.
 
Grand Entrance
You begin to clap as the dust settles and the music fades, letting the ring of your palms meeting and the heavy sound of your boots on the concrete as you step out of the shadows fill the air. Immediately the Heroine pulls herself up and whirls, eyes narrowing, and you can practically see the questions whirling through her mind. She probably suspects a rival, but with the decision to obfuscate your powers your appearance is decidedly martial with dark red plates of armor and a black cape swirling behind you, potentially making her suspect a dragon or even perhaps a big bad reveal.

Admittedly it would be a little early for one of those two but only by an episode or so. Hardly unheard of.

"Not bad, not bad at all... But sadly disappointing nonetheless."

Her magic flares again at that immediately, surrounding her with a faint battle aura, and you have to suppress a flinch at the thought that she might just immediately lunge at you. Fortunately it looks like she's got at least something of a head for traditional banter however as she restrains herself from an immediate offensive, though the aura doesn't go away either. "Who the hell are you?"

A bit of a mouth though, you hadn't been expecting something so overtly aggressive. You bow theatrically, though you keep your eyes on her just in case. Now that the talking has started in earnest you don't think she'll go off on you unless you give her a reason or make a challenge, but it's always better to be sure. "Call me... A concerned citizen I suppose?"

That takes her off guard, and you have to suppress a smirk at her confused expression. "A what?"

"A concerned citizen... A citizen with concerns. A resident of this city who is also worried about something pertaining to said residency."

She blinks, clearly trying to process your statement and figure out how to respond to it before reverting to comedy, letting just enough time pass for an appropriate 'beat' before letting her face fall into confused annoyance. "Huh?"

Ouch... You can practically feel the audience laughing, and you're not at all sure whether it's at you or at her. Quickly you try to take back the conversational initiative. "I've been watching you, trying to defend these people from the shadows... You aspire to be some sort of guardian I suppose? Typical hero of justice..."

You raise your chin slightly in a sneer, but at the same time, your fingers twitch, right hand hovering over the holster of your weapon, the left shaping the symbols of a spell, ready to throw it out at precisely the right moment.

"You're not worthy of that title."


Her aura flares immediately, reacting to her anger, and with a yell she lashes out, hurling a wave of power at you, but you've seen her do this. The magic in your left hand flares bright as you click your fingers, a swirling runic barrier springing into place in front of you. It's quick spellwork, not nearly as strong as it could be, but with her ranged attacks being so diffused it doesn't even so much as flicker as it weathers the assault. As the wave dies, you ready a second spell, a binding trap that you cast out into the floor between you, then you give her one more taunt as you let the barrier fall entirely.

"Pathetic... You'd be better off staying home."

She lunges at you with a scream, sword coalescing out of thin air into her hands, but she is barely three steps into her charge before your trap activates. If you were a straight up villain you could have probably gone for some binding ropes of light or something with all the distressing implications those entail but you're a rival, you're supposed to have class, so your trap is a good old fashioned paralysis field.

Of course, it doesn't completely paralyze her. She's still moving thanks to a combination of Heroic Willpower and the fact that even if her control is worthless, her overall strength exceeds yours. However, she struggles for every step, inching forwards. The trap will run out of power before she manages to reach the edge at all though, so you've got some more time to get your point across.

"Reckless." You admonish her. "Unfocused." You snort. "Arrogant."

"You..."

You carry right on through her enraged utterance. "The monsters fill the shadows and only the brightest streets are safe, yet you waste time taking on a single pack with fists and feet." You look her in the eye. "How many do you think have died because you decided to take your time and play around with the monsters instead of killing them?"

"D-don't you dare..." Oh? You must have struck a nerve there, must be something in her backstory, or perhaps an episode one tragedy. You'll have to see if you can find out later. Meanwhile, more monologuing.

"This isn't some game you know." You try to keep worry off your face, you can't help but feel as though you're forgetting something...

"You... Kuh..."

"Your abilities are worthless if you just play around, so it would be better if you just gave that power up to someone el-!" Your words are cut off as a sound of sparks crackling rises from your trap, and the Magical Girl within lets out an enraged scream.

"YOU BASTAAAARRRD!"

Ah yes... Heroic Willpower and high Magical Strength couldn't just resist effects like that... They could break them entirely in the right circumstances.

That's what you were forgetting.

And then there's no more time to think as she hurls herself towards you, closing what little distance there is in an instant as she swings her sword.

[] Dodge and evade her assault!
[] Throw up a magic barrier for defense!
[] Quickdraw and shoot her!
[] Flash Step and Counterattack!
[] Write In.

Current Status: Combat Start!/Oh Shit/Uninjured

Current Tolerance: 3
 
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Combat Guide
COMBAT GUIDE

When in combat, all of the options offered will be based on your character traits. Choosing the right traits to trump your opponent's traits is crucial to gaining the advantage, but remember, the goal isn't always to win. Some fights will make a loss more dramatically appropriate as an option, and sometime other things will happen that need to be dealt with differently.

Write-Ins are a special case in combat however, as while they can be used to provide alternate moves based on your current traits, they can also be used to create entirely new traits on the fly in order to get yourself out of a bind. However, creating whole new character traits mid fight -while a time-honored anime character tradition- is something that strains the audience' tolerance of your character, and so Write ins that do not play to your traits will cost you 'Tolerance', listed above.

Being that your character has only just been introduced, you have a decent amount of tolerance to start with as your abilities are not fully understood, especially since you went to the trouble of obfuscating them to the Heroine in your very first appearance.
 
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[X] Dodge and evade her assault!

Our purpose for this fight is to style on her and show her that she still needs to grow. She's not thinking clearly and she just got out of a fight a minute ago, plus breaking out of that trap must have taken a toll.
 
[X]Fire your blaster at the ground to kick up dust, blocking her vision and use the recoil to evade.

Dirty tactics are good to have in a fight and dust in the eyes is the oldest. Plus if were gonna show her naievity well better to teach her that their is no such thing as a fair fight.
 
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[X]Fire your blaster at the ground to kick up dust, blocking her vision and use the recoil to evade.
 
[X]Fire your blaster at the ground to kick up dust, blocking her vision and use the recoil to evade.

When she is blind, stride around the area reprimanding her on her recklessness.
 
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