Hi WoD buffs, I need some help.
I want to run a
Vampire: The Masquerade game but really cannot afford any of the books, or to put money into something that may peter off out of lack of interest. I've read the 20th anniversary version a while back and I've played through
Bloodlines several times, but that's about the extent of my knowledge, and I'm fuzzier on stuff that wasn't covered in the game, like the Paths of Enlightenment, etc.
So instead I've downloaded the
Vampire Revised Quickstart and I'm hoping to use that as the basis of my game and possibly a future campaign. The upside and simultaneous downside is that it's rather simplistic - no morality/humanity meter, and skills divided purely into broad Physical/Social/Mental/Psychic aka Willpower traits. I'm rather inexperienced as a GM/ST and playing with a few people who have little to no experience in tabletop gaming, so I don't want to scare them away, but at the same time I'd like to have a few more precise ways to track things as well as to give the players a sense of progression if it becomes an extended thing.
For instance, I was thinking of adding a "Previous Occupation" portion as a way of more closely focusing on the PC's skills without losing the simplicity of the three stats, enough to help the players get into the mindset of their character and the roleplay, which could potentially double as a way of keeping track how far away they're moving from their humanity. Alternatively I could just get rid of the three stats altogether, keeping only the Psychic/Willpower stat, and only use "Previous Occupation" and a simplistic resolution scheme to determine roll success, if need be, since I'm hoping to use rolls only when there is a serious contest of skill or a genuine possibility of failure. I'd like to somehow implement a Humanity mechanic, as I feel its exclusion is pretty glaring, but that depends on what sort of game we'll be playing I think.
Any suggestions, corrections or advice?