Pardon my venting, but
Since I'm running an Exalted X Chronicles of Darkness quest, I'm constantly checking the various pdfs I have for the different CoD splats to make sure I'm as accurate as possible, especially since I don't get to play these games as much as I would like and am not as familiar with them as I wish I was.
The thing is, I'm becoming increasingly frustrated with how their books are laid out. Everything is coached in prose and fluff, and I mean literally everything. The chapter names aren't simple and informative things like "Setting details," "Character creation" and so on. Its stupid stuff like "Who we are Tonight" and "Laws of the Dead."
None of this shit actually tells me what each chapter is. Sure, I can get a general idea, but when I open "Who we are Tonight" expecting character creation rules, I instead get background detail on the different vampire clans.
Whats worse is that sections of some books really don't know how to separate prose and informative information. The All Night Society in Vampire: Requiem is borderline useless to me because of how closely they intertwined useful information and tone setting prose.
Its even worse when every book insists on using its own special font as a header for something, or insists on using its own special terminology for the same thing. Humans must have fifty different nicknames by now, all of which are completely superfluous when you could have just slapped the label "Mortal" on them and called it a day.
I mean look, I get that a lot of this is to try and establish the game's mood and themes, but there comes a point where you really need to cut back on your fluff and tell me your crunch. A corebook is a reference document for both practical concerns and narrative tone, and having too much of the latter makes it difficult to use the book to actually play the game.