Okay,
@Estro , it's going to take a while to get this all together, because I'm trying to run two Quests, write two fics, and other stuff at once, but I have some general categories and ideas for the factions, even if at this point I'm *very* short on history, on individuals, and on that most important part, trying to set them in London, since at the moment a lot of them could be "Characters in any prosperous Freehold."
But, Fetch.
To note, your Fetch can be dead or it can be alive at the start of play, so that's something you'll have to vote on, and decide. So, options. To note, pretty much every Changeling is expected to do in their Fetch eventually, so if she's still alive, there has to be a reason you haven't gone after her, as it were.
[] Fetch is Alive and in...
-[] London.
That being so, you can't work with them, so you have a few options for where and how you've earned Resources 4.
--[] And you work at another Investment bank.
The 'safe' option, and it does open up certain story possibilities involving London's own Freehold form of investment banking, but it also carries risks of running across people who know her, and carries with it the difficulty of trying to set up a different identity...while having all of the same hobbies and interests as her, looking *mostly* like her, and all of that.
--[] And you work with some...shady characters.
The Freehold has links to organized crime and some other unsavory elements. The Arifs, the Clerkenwells, and the like. And where there is money, there is laundry to be made, money to be transferred one way or another. Connections to make. At Mantle 1 and no Court Goodwill, you're relatively new at this and not trusted particularly, but it's made you rather rich, rather fast.
--[] And you're involved in the Market Trade
The Freehold *also* does a lot of brisk business with goblin markets, sometimes all around the world. Someone who knows money would be rather good for getting assets and sometimes converting intangible assets into tangible ones, however your lack of other languages, magical power, various Market Merits, Mantle and Court Goodwill all point to being new and low on the totem pole, likely having put all of your effort into establishing Resources 4, and not yet having branched out into the more lucrative business. But again, one can rise up the rungs over time.
-[] Singapore.
--[] And you work at another Investment bank.
--[] And you work with some...shady characters.
--[] And you're involved in the Market Trade.
Now, with this option, the Fetch is farther away...which is good, but is also farther away, which is bad, and if you kill them, it'll be harder to take over their life.
[] Fetch is Dead and...
-[] You have her Investment Bank job/your job back.
-[] You quit and now do work with some shady characters...
-[] You quit and now do work witht he Market Trade. Call it 'retired.'
So, yeah, vote on options. Each of these has advantages and disadvantages to it, and story avenues that will open up as I flesh out London, when I can. Because yeah, the London Freehold has several avenues for gaining wealth.