IF Shift Up just decided that certain outfits looked better a different way, I don't think that's wrong. If Sony got burrs up their asses about some stuff and made Shift Up change it to release on PlayStation that's still censorship.
The difference, to me, is that the developer knowingly signed a contract that explicitly gave Sony the right to make that kind of change. The only reason Sony can even legally do that kind of thing is because the creators explicitly allowed them to. If you sign up for a publishing deal knowing that the publisher might choose to exercise a contractual right that you gave them and then they actually do so, I personally file that under "your own damn fault." Don't develop your game for a Sony console if you don't like the idea of Sony having that kind of creative control over your work. There are other platforms. If you do it anyway, then you clearly didn't really care that much about the specifics of your character designs to begin with - and that's not censorship, it's a mutually acceptable compromise.
 
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The difference, to me, is that the developer knowingly signed a contract that explicitly gave Sony the right to make that kind of change. The only reason Sony can even legally do that kind of thing is because the creators explicitly allowed them to. If you sign up for a publishing deal knowing that the publisher might choose to exercise a contractual right that you gave them and then they actually do so, I personally file that under "your own damn fault." Don't develop your game for a Sony console if you don't like the idea of Sony having that kind of creative control over your work. There are other platforms. If you do it anyway, then you clearly didn't really care that much about the specifics of your character designs to begin with - and that's not censorship, it's a mutually acceptable compromise.
This is running out of any actual relation to the prior discussion, but this reads 'if you let yourself be locked into one-way coercive contracts that's your choice and we should recognize their basic righteousness'. I don't think game developers dealing with platform owners and publishers are in that much different a position than consumers dealing with license agreements for that to make sense.
 
Cough Paradox cough The Sims Cough
Let's face it - without endless DLC, many of Paradox's games would be much more boring, or would take much longer to develop.

Dragon's Dogma 2 also got into hot water recently for similar practices but that's tame since it isn't right up in your face and you can only really see them on the Steam page proper.
Tekken 8 also lost a significant portion of its players due to the update and its associated microtransactions. I note that both Dogma and Tekken are not shy about sexualizing their characters - so "armored bras" don't save anyone. However, the question is still whether large developers will understand this.

Since arguing about objectification with a woman will be at least insensitive, I'd rather focus on the painfully funny aspects.

Firstly, regarding that paragraph in the article (which I actually read) that "No one pays attention to Eve's sexuality." It turns out someone is paying attention:

View: https://youtu.be/FRKoQ6rpz3Q?si=CtsXZheYgSpTNg8P


View: https://m.youtube.com/watch?v=UVcIZGtAdls
Marxism dictates that this is product placement, but I swear to God it's damn funny.

..,..................,.
In fact, I forgot to mention the main complaint about the "third iteration" of Resident Evil - the lack of non-linearity. The first three Biohazards stood out for their non-linear progression. The first one had an open mansion and different endings - you didn't even have to kill all the enemies. In the second, bosses and various plot points changed depending on the order in which campaigns were selected. In the third, it was possible to react differently to different situations and this somewhat changed the course of the plot and the ending. And in the last two? Only one solution in the 7th part, and complete linearity in the 8th. And we have four different Abodes - one could come up with tricks related to the order of collision.
 
This is running out of any actual relation to the prior discussion, but this reads 'if you let yourself be locked into one-way coercive contracts that's your choice and we should recognize their basic righteousness'. I don't think game developers dealing with platform owners and publishers are in that much different a position than consumers dealing with license agreements for that to make sense.

My stance is that capitalism is bad and money shouldn't exist and game studios should have creative control of their projects and not be punished if they make something unpalatable to the masses.

Should Stellar Blade exist? Yeah, it's someone's creative vision.
Does everyone need to love Stellar Blade? no, of course now.
Is Stellar Blade male gazey/objectifying/overly sexualized? literally there is no answer to this. this is up for debate and will never be resolved. As this threat is proving.
Will i get Stellar Blade? nah, probably not for a variety of reasons.
 
Controversial opinion: You SHOULD tip game developers for games and it SHOULD be common practice to get a small DLC package called "Tip to the Devs" that is mentioned (since linking that is against Steam TOS) at the start of the credits. Or perhaps a Patron mention (since linking that is against Steam TOS).






But only if the dev is independent.
 
Controversial opinion: You SHOULD tip game developers for games and it SHOULD be common practice to get a small DLC package called "Tip to the Devs" that is mentioned (since linking that is against Steam TOS) at the start of the credits. Or perhaps a Patron mention (since linking that is against Steam TOS).






But only if the dev is independent.
Is this unpopular? I don't think people care about an indie game having a "support the dev" DLC that offers music or concept art or something.

What's actually reviled is the idea that people should tip devs in AAA games. As in the games where developers are most disposable and tend to be the most expensive. It's a self-evidently terrible idea that no one would defend who isn't a corporate ghoul.
 
My stance is that capitalism is bad and money shouldn't exist and game studios should have creative control of their projects and not be punished if they make something unpalatable to the masses.
That kinda took a turn, didn't it? Capitalism isn't why creators are subject to public reaction for creations they present publicly.
Is this unpopular? I don't think people care about an indie game having a "support the dev" DLC that offers music or concept art or something.
Probably not? I've seen people flip out about it on Steam forums, but that's a terrible metric.
 
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That kinda took a turn, didn't it? Capitalism isn't why creators are subject to public reaction for creations they present publicly.

Probably not? I've seen people flip out about it on Steam forums, but that's a terrible metric.

every time? No, of course not.

But publishers meddling in on games is a problem. I thought the Stellar Blade thing was all about how Sony asked the dev to cover up the protag? did i misunderstand?
 
My stance is that capitalism is bad and money shouldn't exist and game studios should have creative control of their projects and not be punished if they make something unpalatable to the masses.
Well, they weren't. Are you feeling oppressed by the fact that you aren't allowed to post hardcore pornography on Sufficient Velocity? Because it's literally the same relationship. Publishing your game on a proprietary console is not a right. It's a privilege.

Developer says: "Hey, we would like to develop a game for your console!" Sony says: "Great! We'd love to have you. Here are the content guidelines. Please read them carefully. If you find them acceptable and believe you can abide by them, sign the contract and everything will be ready to go." Developer says: "Yes, that sounds just fine to me." *later* Sony says: "You seem to have failed to comply with our content guidelines. If you wish to publish your game on our console, you will need to change this and this." Developer says: "Oops, sorry about that, let me fix that right quick." Sony says: "Alright! Everything else seems to be in order, so we'll be looking forward to seeing your game in the stores soon."

Internet says: "RAAARGH SONY ARE NAZIS FREEDOM FOR CONSOLE PORN RAARGH HOW DARE THEY HOLD PEOPLE TO THEIR PROMISES RAAAAARGH"

So yeah, this is literally a give and take. Both sides want something out of this relationship. One of them failed to deliver and had to fix the issue after the fact. A completely unrelated third party with no awareness of how contract law or console licensing agreements work has strong opinions about this and nothing to say that is actually worth listening to. And thus, we are here.
 
Well, they weren't. Are you feeling oppressed by the fact that you aren't allowed to post hardcore pornography on Sufficient Velocity? Because it's literally the same relationship. Publishing your game on a proprietary console is not a right. It's a privilege.

Developer says: "Hey, we would like to develop a game for your console!" Sony says: "Great! We'd love to have you. Here are the content guidelines. Please read them carefully. If you find them acceptable and believe you can abide by them, sign the contract and everything will be ready to go." Developer says: "Yes, that sounds just fine to me." *later* Sony says: "You seem to have failed to comply with our content guidelines. If you wish to publish your game on our console, you will need to change this and this." Developer says: "Oops, sorry about that, let me fix that right quick." Sony says: "Alright! Everything else seems to be in order, so we'll be looking forward to seeing your game in the stores soon."

Internet says: "RAAARGH SONY ARE NAZIS FREEDOM FOR CONSOLE PORN RAARGH HOW DARE THEY HOLD PEOPLE TO THEIR PROMISES RAAAAARGH"

So yeah, this is literally a give and take. Both sides want something out of this relationship. One of them failed to deliver and had to fix the issue after the fact. A completely unrelated third party with no awareness of how contract law or console licensing agreements work has strong opinions about this and nothing to say that is actually worth listening to. And thus, we are here.

I'm very confused that you would think my praxis is posting porn?

Why are people on Sufficient Velocity so aggro?

Anyway, i'll take a long walk off a short pier for your benefit now.
 
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