The Bloody Gates

Albert seemed to stare at the Servitor, what was in front of them was something that could let the legion push deeply into the city. While he didn't have much experience in military planning he had heard from his brother just how important it was to map out a target. To the point that sometimes a plan would be outright abandoned if his brother's crew couldn't get a map for the location. While a criminal heist might differ from a war, the principles should be the same. A map meant guidance, especially one that would know of even side and maintenance routes like this servitor. It would likely know even routes that the local heretical leadership didn't, an immense boon.

Now if only he could figure out what the activation codes were, sure you needed the specific code but the Mechanicum sometimes could be very repetitive with their codes. Something that he also had experience with from his colored history, while they tended to be harder targets for forgeries they weren't invincible by any means. Their own strict adherence to ritual and logic meant there were certain loopholes or tricks for things like this, but it was no guarantee on the best day that this hive used the same kind of codes as his own did or that they used the same logic. It was by no means a good day.

But perhaps if he wracked his brain for some of the common old codes or checked over the servitor, sometimes lazy lay-techs would simply scratch or otherwise hide the codes on the servitor, then he could perhaps get the data unlocked so that it can be used as soon as they get back to command.

(Basically use tech to try and get the codes)
 
Jerad Sophon
Once there's been a few minutes to tensely wait for more fire, for spiteful parting shots or grenades from the dark. Finally, Sergeant Colm stares down the young civilian man. "Now, we've just saved your life son-another day in the Imperial Guard-and we're glad to have done so. But we need to know just what's going on in the Hive, and why that Servitor of yours is so important."

"I'm...I'm Brom." He says. No last name. "I suppose I should start from the beginning. Three months ago, the Spire Lord-or some heretek making using of his voice and likeness, called for a lockdown of the Hive. They said..." He pauses a long moment. "They said the Emperor had died. That it was time to mourn him."

"The Priests and the SDF both supported them-whoevers the Heretics were that stole the Spire Lord's voice. Locked the whole place down. Spire Nobility were executed early on. They put Gang lords and Witches and criminals and Militia in charge of everything. Up where I used to work, they put a Witch named Raurok in charge. Down here, they put Cravax the Claw-a pit fighter, in charge."

"We've heard of him." Dormer says, dryly.

"All of us...normal folks, are confined to our habs when we're not working on the 'War Effort' or attending to 'Mourning'." He spits the word with disgust. "They...they only distribute food during Mourning, that's what the Bells earlier were for....I'm sure now that you're here they're going to flee towards your lines."

"Bloody Heretics." Colm says. His squad seems to agree, for they make the sign of the Aquilla, as if to ward off the evil Brom is speaking.

"I suppose the important part is that me and Mads..." He pauses and glances out into the darkness, towards the ruined corpse that had been the Sniper's first victim. "We used to work at the Servitor repair cloister. 9F8F8 here..." He nods towards the Servitor, which simply stands silent and still as a corpse. "Has Maps of the whole Hive Spire. When we heard the 'Heretics'-which by then we knew meant people who hadn't gone completely mad were at the gate, we decided to take 9F and run, and try to bring it to you, so that you'd have an easier time retaking our home."

"That's brilliant then." Bellok, the Genebulk says. "Sounds perfect." He of course, doesn't mention the obvious reason any of the people gathered around Brom would desire such glory. Better to live as Imperial heroes in the mind of such a man, then be known as sinners and criminals.

He hestitates. "...I don't know how to activate it though. We weren't able to obtain the Dataslate with all it's codes before we fled. Mads knew some more, she was the Lay-Tech...I'm sorry. The only one of the codes I remember is Vindictus."

Sudden hope is tempered. Of course things couldn't be so neat. Still....it was quite a prize, especially if any of them could get their name attached to having heroically saved the young man and the Servitor. There were a variety of paths forward-perhaps they could return with the Servitor, call for immediate reinforcements, or find a fortified position to wait for whoever was sent after them. Their mission was officially recon in force, and they had technically achieved that. The question now was which would best secure them prestige in the eyes of their betters, and who would be the hero of the day…

(OOC: So? How does the squad want to proceed from here?
-Albert: 10/12 Wounds. 0/5 Fatigue, 91/200 rounds in belt
-Jerad: 16/16 wounds. 0/7 Fatigue, 11/60 Shots in LAsgun
-Cheri: 8/14 Wounds. 1/7 Fatigue (-5 to All Tests)
-Gorn: 13/13 Wounds, 0/6 Fatigue, 30/60 shots in Lasgun
-Ramona: 14/14 Wounds: 0/7 Fatigue
-Celine: 13/13 wounds. 1/6 Fatigue (-5 to all Tests)
-Nyla: 13/13 wounds. 0/6 Fatigue, 28/30 Shots in Laspistol
"Maps? Ah, excellent! I am sure our commanders will find those most useful...I think? Ah...they will, yes?" Jeradresh asked, glancing at the other Penals. They came up a lot in military fiction that were popular among some of the other courtiers his age, but...Wouldn't they have maps of their own hive? But what did he know? It wasn't like he'd ever gone anywhere without being driven by one of a servant. Though he rather trusted his servants more than the...the...

Jeradresh jerked his eyes away from the pallid freak-thing the peasant called '9f', the taste of bile burning in his throat. The sight of rising gantries and windows (never roofs, not in this strange, malign structure of buildings upon buildings) calmed his stomach, but did quite the opposite for his heart. He glanced back at the dead lay-tech, then back upward. Then he did it again, considering just how many angles the las-shot that had split her in twain could spring from to strike them instead.

"Actually, perhaps we should discuss this matter of import somewhere of greater security. We would scarcely wish for blessed military intelligence to be slain by another sniper, no?" He said with faux cheer, waving a hand at the buildings surrounding them with lovely, sniper blocking walls and interiors. "Let's contact command after we get our precious trophy in cover."

Maybe after the Imperium magnanimously gave him a planet to rule, he'd handle the 'servitors' by putting bags over their heads. And bodies. Maybe just cut some arm holes in a big sack...Emperor, but that wouldn't do anything for the smell, would it?

(OOC: Try to get us into some cover.)
 
"It is a valiant endeavour that you and your friend partook in for the God-Emperor's cause. While the rest of them are attending to the bounty of data you have brought, would you like to hold a short vigil over your friend, Mads you said? Her sacrifice should not go unremarked..." Celine asks Brom, the rush of combat settling into a melancholy. Such a brave and leal soul, to have risked a surely abominable fate at the hands of the heretics for the sake of His servants finding victory. And yet, who would remember her?

Would some chronicler or Remembrancer speak to Brom, assuming he survived until the final victory over this treacherous spire, and learn of the two's desperate gambit? Would their journey through a warzone on a far-flung hope, bearing neither arms nor armour of any merit, ever find itself etched onto a psalm, a parable, an aesop of even local folklore?

The blood of martyrs is the seed of the Imperium, it is said. Celine cannot speak as to any great knowledge regarding the cultivation of plants, but this seed ought to have at least this much attributed to it. It does not feel remotely enough, but it is what can be given.

And Mads, down to her soul, was a true and loyal Hiver. She'll find a way to make do.
 
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Smoop settled back into cover as the other penals of Colm's squad advanced and the spotter resorted to the better part of valour. She was a little safer, for now, and she might be able to concentrate on what she did best - if someone could only shut up that idiot who was screaming into her ear....

Oh, that was her.

Well, there wasn't much call for screaming any more, so she shut up and tried to breathe slower. The shaking in her fingers began to calm down enough for her to operate the Auspex again, although she could still feel her facial muscles twitching randomly, and her left foot kicked feebly at a rock every few seconds.

She put that all aside, took a slug of warm water from her canteen, and began to commune with the Auspex again.

(OOC: Scan the surroundings and keep watch for advancing enemy)
 
(Basically use tech to try and get the codes)

You sit down next to the Servitor and begin to repeat the diagnostic routines you know for Servitors. The Rite of the Empty Mind, the hymn of sleep and renewal, and the Rite of the unprocessed knowledge.

The Servitor however, is clearly more advanced than any you've worked for. It replies to the basic diagnostics, rattling off it's identification ("Servitor 9F8F8"), current medical and mechanical status ("Fully Operational"), and its purpose ("Navigation and Mapping of Hive Designation Lozepath"), but it will not divulge its secrets to you, nor enter the Crypto-Rites that would allow you to access or reset its access codes.

Finally, after several moments of fruitless work, the Servitor's head turns towards you. "Target Designated Profane. Please cease attempts to access this unit." Then, it simply stares through you, it's Machine Spirit dead to your presence, and your entreaties and diagnostics ignored entirely.

(OOC: 4 DoF. Effect: ???)

"Actually, perhaps we should discuss this matter of import somewhere of greater security. We would scarcely wish for blessed military intelligence to be slain by another sniper, no?" He said with faux cheer, waving a hand at the buildings surrounding them with lovely, sniper blocking walls and interiors. "Let's contact command after we get our precious trophy in cover."

Maybe after the Imperium magnanimously gave him a planet to rule, he'd handle the 'servitors' by putting bags over their heads. And bodies. Maybe just cut some arm holes in a big sack...Emperor, but that wouldn't do anything for the smell, would it?

(OOC: Try to get us into some cover.)
@Svend @xjax1 @Sir_Travelsalot @Kensai

Finding some cover is easy enough. A customs house, it's door easily pried open by rifle stocks and a little sweat, and the squad is able to scuttle across the plaza from cover to cover to reach it's doors. The walls are stout, the windows designed to be fired from, though the doors will be an issue, given how little effort it had taken to pry the plasteel open.

The lobby looks hastily abandoned, papers and scrolls and cold cups of caff scattered on tables, the receptacles for the financial-adepts ominously dark in the unlit room. A couple dark stains along a wall leading deeper in might well speak what had happened to them, but for now the lobby will serve.

A moment to relax, to intake breath.

Another minute. Then a few more. Sergeant Colm stands up to pace. Glances at his men, relaxing, at Brom and 9F. He considers, gives a glance at Cheri, and the vox mounted at her back.

"Alright, Sophon had the right idea." He says. "We're in cover, we're safe for the time being. I think it's about time we voxed command."

"What are we going to tell them?" Bellok asks. "We got a Servitor full of maps, the man who brought it here, and..."

"We took out two snipers getting it." Dormer says. "And all heroically risked ourselves in the process to do so, thank you very much."

Colm glances toward Celine-it'd all go to kark if the one who actually risked herself the most decided to contradict that story for her own glory...but it'd hardly endear her to everyone else either.

"Right." Colm says. "We got time to get our story straight, and make sure we all come out of this looking good, yes?"

(OOC: This is your chance to try and influence the narrative, and maybe gain some favor with command. The better story you give, the more chances you'll get for bonus equipment or favors in the final part)

"It is a valiant endeavour that you and your friend partook in for the God-Emperor's cause. While the rest of them are attending to the bounty of data you have brought, would you like to hold a short vigil over your friend, Mads you said? Her sacrifice should not go unremarked..." Celine asks Brom, the rush of combat settling into a melancholy. Such a brave and leal soul, to have risked a surely abominable fate at the hands of the heretics for the sake of His servants finding victory. And yet, who would remember her?

"...Oh." The young man says, the high of adrenaline bleeding away. "Mads...yes." His eyes fall, one flicking unconciously in the direction where his compatriot had fallen outside.

He goes to his knees. "Mads Aspak, Technomat of the Divine Servitor Cloister, inhabitant of Lozepath Mid Spires, daugther of Rorschah Mundi. I-we commend your soul to the Golden Throne, so that your sacrifice will not be forgotten..."

Over the course of the Vigil, he speaks to who Mads had been. A free-born technomat from the mid-hive, who had worked hard to collect scraps of sacred technological knowledge from the perpetually dying data-vaults of Lozepath in order to advance her family from lowly craftsmen and lay-teks into sacred service to the Spire Lord's own holdings. She'd managed to find a place working at the Servitor Repair cloister where she met Brom, a Helot working off his familial debt to the Spire Lord via menial work-which Brom insisted was both an honor and lucky, for the Servitor Cloister was blessed work indeed, and rewarding as well towards his debts. He and Mads had struck up a friendship over long hours of repair work and a shared loyalty to the Spire Lord who had elevated them both. She had had dreams of eventually perhaps running the Cloister, or perhaps even being selected for training by the interant Nomad techpriests who passed through the Hives on holy circuit every five years-she had even promised to take him on as an apprentice when his debts were paid.

When the revolution came, it had been Mads idea to steal 9F and flee for Imperial Lines as soon as possible, and Brom had agreed out of loyalty. Though they didn't have the codebook, Mads had been confident she could get 9F to release it's secrets, and that they would both be rewarded once they reached Imperial lines-perhaps she might well have recieved her apprenticeship to a Techpriest early, and Brom his full citizenship.

But instead, all she had gotten was a traitor's las-shot, and left Brom to attempt to salvage their scheme.

"She was brilliant. She always knew exactly what make and model the machines were, even if the other Technomats had long forgotten. That was the reason we took 9F....I thought we should've taken GH-6B, but she turns to me and says 'GH is a Kraghoc pattern Scribe Servant. It's common. 9F is a Cyrost Pattern Explorator. It's a rare model, with twice the memory of a standard design, and a triple passcoded mind-lock.' The knowledge to be a real Tech-Adept, and it's...it's gone now. She's with the Emperor..."

(OOC: Charm test successful, 5 DoS. This will give you a bonus to your test to sell this to command, as well as useful technical information if Celine wants to take her own attempt at 9F's codes.)

Smoop settled back into cover as the other penals of Colm's squad advanced and the spotter resorted to the better part of valour. She was a little safer, for now, and she might be able to concentrate on what she did best - if someone could only shut up that idiot who was screaming into her ear....

Oh, that was her.

Well, there wasn't much call for screaming any more, so she shut up and tried to breathe slower. The shaking in her fingers began to calm down enough for her to operate the Auspex again, although she could still feel her facial muscles twitching randomly, and her left foot kicked feebly at a rock every few seconds.

She put that all aside, took a slug of warm water from her canteen, and began to commune with the Auspex again.

(OOC: Scan the surroundings and keep watch for advancing enemy)


Near one of the windows, Smoop, fussing over her Auspex, realizes how poorly chosen those words might well be. A column of dots on her Auspex's appear, approaching from deeper in the hive, disappearing and then reappearing between sweeps. Smoop musters her courage, then takes a glance out the window.

A dozen men, two in the heavy flak of the traitor RMCSDF, ten in robes, flak vests, and rebreathers of the Hive Militia. They are making few attempts at stealth. One of the SDF men is observing the cooling corpse of Mads, more are glancing at the former snipers nests, as if looking for the men that the squad had killed or seen off. Their investigations are lazy, ill disciplined, but they are here in numbers, and they are searching.

And worse, behind them, a machine rumbles in the gloom, headlights and a turret mounted lamp providing light for the patrol. A turreted stubber, controlled from inside the vehicle trails a lazy arc back and force. Armored plates, gone to rust, but still likely more than enough for small arms cover the vehicle. A symbol of a downward facing sword and the words "Spire Lord's Justice" have been defaced with a torch, and black paint has been sprayed across the side spelling out "WE ARE DOOMED". The only possible military advantage regarding the vehicle is that the top hatch appears to be half open, a stream of lho or obcura smoke filtering out from it.

A Scarab Patrol Car. A light armored car used by Enforcers and police organizations across the Imperium, now appropriated by the Doomed Youth for service to the traitor militia. She was barely armed and inadequately armored in any military sense, with only a pair of twin-linked heavy stubbers in a remotely controlled turret, and armor that was rated only barely better than for resisting it's own weapons. Quad wheeled, instead of tracked, the wheels potentially vulnerable. Despite this, it was almost certainly nearly invulnerable to every weapon the two squads have, and so might as well be a Leman Russ battletank. Perhaps there was a chance with concentrated fire with overcharged lasguns and heavy stubbers on it's turret and wheels, or if some brave soul could get close enough to throw a grenade down it's hatch...

Well, it couldn't hurt their reputation, and there might well be useful supplies to salvage...but perhaps discretion was the better part of valor.

(OOC: Enemy squad plus a light armored car looking for you guys. They rolled very poorly for their Stealth and Smoop succeeded her awareness, so your own Stealth tests are going to get a +20 bonus (on top of a large bonus for hiding in a building). The choice lies with you whether you want to simply hide from them, or press your luck and attempt an ambush-or perhaps call for assistance from Command.)
 
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Seeing that the squad seemed to be leaning towards attempting to take on the enemy squad did not hearten Albert, they would be risking valuable information for glory. But he had little interest in trying to force the issue, no better to just deal with it and try to survive the outcome. With that point of view, he simply reached into his pack to pull out another box of stubber ammo to replace the partially depleted one he currently had loaded. Luckily the ritual to do so was fairly short, it seems the machine spirits understood the urgency of reloading in the middle of a fight, and so he could get it down fairly swiftly.

Once he had his stubber loaded again he would look around for a good place to set up, somewhere with decent cover and sightlines of the enemy. If there was a route he could use to retreat if things went to frak then that would be even better. Either way, once he found his cover all he had to do was stay hidden until Celine gets closer to the enemy. Then he can set up with his bipod and be prepared to lay down fire, either at the infantry or at the truck's wheels depending on Celine's aim.

He just prayed that the God-Emperor was with her throwing arm.
 
Upon seeing the combined squad getting ready for the ambush, Celine looks upon the sole firebomb tucked into her webbing and takes a deep breath. These Doomed Youth were being sloppy, their senses left befuddled by the haze of boredom. Her task was eminently possible.

Emperor save her, she was still going out into the open to burn down an armoured car.

With as much caution as uncompromised haste will permit, Celine begins making her way towards the Scarab, the warmth of the burning wick caressing her jaw, the faint chemical odour of the fuel-soaked cloth an unpleasant sting to her sense of smell.

Litany of Stealth, Litany of Stealth, Litany of Stealth...
 
Jerad Sophon
Wait, were they engaging a tank? Or...Whatever they called it. He had people to handle the military history exhibits back with the Museum of Conquests.

Jeradresh looked to 'pict-star', expecting her to countermand the spreading out Guardsmen, but no such order sprang forth. And then Celine was gone, Albert was taking up position, and-Oh. Perhaps it was one of this times where discretion was the better part of righteous obsequiousness to the immortal master of mankind.

"You," he said, stabbing a finger toward the labor helot he couldn't remember the name of. "I shall get you and your machine-slave to a secure location. You are too valuable to risk!"

The heathen paused then, realizing the ramifications of what he'd just said as out of the corner of his eye he spotted toward the 'servitor' horror that they'd rescued. Perhaps throwing himself at the tank-thing was a superior option to being near that abhorrent creature. Jeradresh shifted uneasily for a moment, before sighing under his breath, "The sacrifices one must make for one's faith..."

OOC: Find a good position to hunker our VIPs down in. I'll guard them and, if necessary, escort them out if it looks like we're going to be overrun. If I can find a good position to also pop some shots from, do so, but prioritize keeping our heads down.
 
Celine creeps out of cover, one hand on the firebomb, the other white knuckled, clenched into a fist as if she could use it to smite her enemies.

One step at a time, cover to cover, rubble pile to rubble pile. The enemy were fat and happy as they came, confident that this was their hive and no heretic would sneak up on them inside it-but that merely gave her a chance in otherwise lopsided circumstances.

One minute of crouching and crawling that feels like an eternity, and she is past the first man, a Militiaman who is too preoccupied trying to light his lho stick than to pay attention. Another agonizing half minute of crawling, she was past the next, sliding past the back of another militiaman.

Then finally, the SDF troopers. She waits, covered behind a piece of rubble one long moment as one of the Gas Mask clad traitors passes by the rear arc of the vehicle, going to wrangle the Militia in a proper search pattern. Three heartbeats, and the traitor is gone. She springs up, dashes for the back of the vehicle.

The angle's bad for a throw, so she claws at one of the armored plates at the back of the vehicle, awkwardly half climbs, half scrambles up the back of the vehicle much slower than she would've preferred, but none of the enemy are watching, no bullets come. A moment to breathe, shocked she even made it this far.

Then she pitches the lit firebomb into the Armored Car's open hatch.

(OOC: Barely beat the enemy's Passive Perception-technically it was a tie but you won on a higher characteristic)

It is perhaps then, a tragedy that the enemy is not quite as unaware as it seemed.

"There, in that building!" one of the Militiamen shouts.

"It's an ambush, supr-" The first SDF Traitor doesn't manage to get out half of his sentence before Bellok's heavy stubber opens fire in a rip saw hail of lead. Two shots deflect off the rubble, a third strikes his breastplate, a fourth takes a bleeding chunk out of his throat as it skims across the flesh-and a fifth slips through the soft armor at the arm pit and through the joint of shoulder. He goes down in two pieces, at the same time as screams begin to echo from the interior of the Armored Car. The last shot of the burst slams into the second SDF trooper's chestplate, knocking her from her feet and forcing her to crawl into cover as the rest of Colm's men fire down at the militiamen with lasguns.

Celine wastes no time in jumping off the back of the Patrol Car and rushing for the nearest cover she can find, a pile of rubble nearby. A good half of the remaining enemies are well and truly distracted, lasfire from Colm and Cheri's squads crackling from the windows of the office down at the embattled militia. First one man falls, clutching a severe burn along his leg, then a second, her flak vest torn to bloody ribbons by a stream of fire from Albert's stubber, Nyla spotting for him.

Unfortunately, the other half is well and truly out for blood. A demi-squad of Militia storms towards her position, auto-rifles and laslocks barking rage as they come around the corner of the pile of rubble Celine is hiding behind. The autorifles do little, flattening against her flak plates and leaving little but bruises beneath the armor, especially as she is able to duck into cover, proecting herself from the worst of the fire, but then two more with Laslocks come around the other side of the small hill of rubble. One lasbeam slashes along the back of her flak plate, leaving a burning trench through the rear plate, and the second cuts along her side, leaving agonizing burns along her side. Celine sinks to her knees, pain and shock threatening to overwhelm her-but she forces herself to focus. If this is where she dies, she'd have to make the heretics bloody work for it.

(OOC: Main squad failed their collective Stealth test, meaning you unfortunatley don't get a clean ambush, leaving most of the enemy alive. Celine is also in an extremely bad spot, as should be indicated by the update. There'll be a crude map up probably tommorrow afternoon, and the next update out by Thursday.

Enemy forces stand at:
-Armored Car Crew: Unknown Status, but at least one of them are on fire, and they were stunned for at least one turn. THe interior of the vehicle is also on fire, so it might just brew up any second. Or maybe burn itself out.
-Militia: 8/10 left, in light cover relative to the rest of the squad, but one demi-squad of them are in point blank range and flanking Celine.
-RMCSDF: One left, taking cover behind the Armored Car.

-Albert: 10/12 Wounds. 0/5 Fatigue, 79/200 rounds in belt
-Jerad: 16/16 wounds. 0/7 Fatigue, 60/60 Shots in LAsgun
-Cheri: 8/14 Wounds. 1/7 Fatigue (-5 to All Tests)
-Gorn: 13/13 Wounds, 0/6 Fatigue, 27/60 shots in Lasgun
-Ramona: 14/14 Wounds: 0/7 Fatigue
-Celine: 0/13 wounds. 2/6 Fatigue (-5 to all Tests), Lost Half Action in next turn, point blank with enemy squad (At least their Laslocks are empty)
-Nyla: 13/13 wounds. 0/6 Fatigue, 28/30 Shots in Laspistol
)
 
Celine gasps at the searing pain burning at her side, fingers trembling from shock fumbling for her Chain-Grinder. The Scarab is ablaze. The Laslocks are spent for the moment. The autoguns of the militia cannot hope to lay her low. She will survive this, it is only pain, and so precious little compared to what she has endured until now.

Yes, only a moment's stumble. She grasps the roaring implement of death and mutilation, revving it and raising her voice beyond even its machine growls, and charges for the pair of lasgunners.

"FOR THE GOLDEN THRONE! DIE, YOU RUSTIEKS! GEN-SINS! HERETICS!"
 
Jerad Sophon
"Remain low, you two. The Emperor yet has need of you," Jeradresh said, snapping a gesture at the helot and his machine-slave. He didn't know if the latter could understand him but...It didn't bear thinking about. What mattered was getting them out alive, and mayhaps the rest of the squad too. The enemy tank(?) was on fire as well, so that was...good? Clearly the Emperor was smiling upon them.

He shuffled around, trying to find a decent spot close to their wards to carefully crack off a few lasgun shots from.
 
Smoop dug an elbow into Albert's side. "Celine did it, but now she's in trouble. Let's get her out of there."

She pointed out the militiamen storming towards Celine. "Those. Take them out, now - "

The words were barely out of her mouth before Celine herself came running from her position, screeching like a banshee.

"Well, that'll do too, I suppose...."
 
Gorm really should've expected this to take a turn for the worse, yet he was hopeful that the plan might've gone right
The glory to be gained would've been a nice bonus as well
Hearing the cry of Celine, he mutters a quick prayer, and starts taking potshots at the pair of Lasgunners that Celine is rushing towards
 
Albert seems to barely react to the elbow as his eyes narrow, he would need to be careful as he could tell that he was somewhere below halfway through his current ammo belt. But he had no time to reload either, he would need to make sure every burst count.

With that knowledge he decided it would be best to keep Celine from being shot in the back rather than fire into the wild melee she was trying to start. So after a moment his aim tilted up a few degrees to center on the three militia units behind his beserking comrade. Knowing what kind of fools made up the milita he fully expected them to be willing to shoot into the melee on the off chance of hitting Celine, even if it killed their comrades. So he would try and take out at least one with a burst and force any that survived into cover like the emperorless rats they were.
 
Celine fumbles for her Chaingrinder, grasping hands desperate for the weapon. She finds it just as the rest of the enemy is firing the next fusillade into her. She barely ducks behind an abandoned barrel as a hail of autogun fire slashes at her, deflecting off the nearby rubble and ricocheting past her. Another of the riflemen ducks around the side of her improvised cover and bring his rifle up. "Time to die, Heretic!" he says, firing a burst from the hip. Celine, in pain and flanked, can only take the burst head on.

The first strikes the gut, just below the hard flak plates along her torso. She stumbles backwards, falling to her knees from the gutpunch of the round flattened against her armor, the wind knocked from her body. A second round deflects off a pauldron, finally the third slips inside the exposed parts of her visor and slashes along her cheek, leaving a long bloody trench across her face. The whip-crack of the sound some hundredths fraction of a second later is enough to deafen and drive her entirely from her feet, sprawled to the ground in a pile of limbs and pain.

One eye driven into the cobbles, the other tracks the pair of Las-lock men, reloading their weapons for the inevitable execution shot. A blink, a doomed effort to will her body to move-and the southern most Las-Fusilier is on the ground in three pieces, legs and hips a ragged mess of chewed up meat. The second fusilier is diving prone, but not before the line of tracers sweeping through her annihilated comrade cuts through her own arm and leaves her flopping to the cobbles, gore pumping from the red ruin where hier biceps used to be, her mouth open in a silent scream of agony. The rifleman who'd gotten in the lucky hit,instead of finishing the job, dives into cover just ahead of the river of tracers.

Back at the squad's position, Albert tracks his stubber back towards the Autoriflemen at Nyla's direction, and squeezes off another long burst of fire. This unfortunately, finds no victims, as the remaining militia have the good sense to keep their heads down as the hail of tracers tracks through their position, blowing holes in rubble and metal leaving the air heavy with pulverised stone dust and metal flakes. Just to the south, Gorm and Jerad's lasguns fire into the mire of tracers and dust, and a scream of pain tells Gorm he's scored at least a glancing hit. More lances of crimson fire from Colm's squad slash at the other demisquad of militia, and one man drops, screaming as a bolt intersects his shoulder and leaves a burning trench. Another is removed from the equation, groin and hips torn to a mess of splintered bone and blood as Bellok's stubber chews through his cover.

Then the other boot drops.

The iron thunder of Bellok's and Albert's stubbers are answered in kind, the Armored Car's turret sluggishly turning, and then lighting in a hellish rumble of steel, cordite, and impending death. Albert and Nyla both duck as the facade of their position is torn to pieces, heavy solid slugs clawing at the stonework and spraying chips of stone shrapnel to richochet through the room and off of armor and weapons. Worse is the sound, the constant whip-crack of heavy rounds doubled in intensity by the double barreled vehicle mounted weapon, an intensive, oppressive sonic assault that hammers away just as surely as the physical bullets do.

The remaining SDF trooper takes her chance. "Retreat! Fall back to the Scarab!" A heavy, underhanded throw tosses a smoke grenade, the defective, hive made grenade only choking and releasing stinking, oily black clouds that barely cover a few meters, but the surviving militia don't wait, running for the safety of the Scarab's armor and the tidal wave of bullets it's stubber is pouring out. One Militia, a brave woman, or perhaps just made confident by heavy weapon support, grabs the collar of one of the wounded and begins laboriously dragging him towards the cover of the Scarab.

Bellok's stubber tracks towards her-but there is no expected counter salvo to the Scarab. Only a viridian thunderbolt that lances through the window the heavy was shooting from, a scream of pain, and a heavy thump of a body hitting the ground. "BELLOK!" Sergeant Colm shouts, at the same time as Dormer shouts "The Sniper's back! Get down!"

Jerad, in between leaning out to fire off a hopeful shot at the fleeing militia, turns to look inside towards Bellok's position. The man's helmet has been split as if cleaved in twain by an axe. All the hair, and indeed all the flesh has been burned and scoured from his head, leaving only the blackened skull, one eye melted away into it's socket, the other rolled up into the back of his charred skull. The big man twitches once, twice, then goes still, smoke rising from the ruin of his temple. Sergeant Colm nearly drops his lasgun, falls his knees, and tries to dry heave out a nonexistent supper onto the smoking corpse, while the rest of his squad stunned by the horror of the man's death and fear of the sniper, let their fire slacken and die.

Finally, Celine manages to force her body to move, turning towards the Scarab. The vehicle's stubber is still pouring out fire, but it is not moving. It takes a moment for her pain addled mind to understand-the Driver must be dead or unconcious.

The SDF trooper shouts something she can't hear, pounding the side of the vehicle, and the Stubber goes silent. The wheels begin to turn, no doubt to reverse slowly while giving the militia cover. Frustration wells up. They were so close...they could probably still do it, if not for the sniper. The sniper that was likely to kill her, if the tried to go after the vehicle, or link up with her comrades.

Quite a situation.

(OOC: Celine got stunned on the first turn by a lucky autogun bullet to the head, but honestly it kinda saved your life in combination with Albert's stubber fire, since it gave your enemies a reason to take cover instead of trying to finish you off.

Enemy is going to retreat, using the Scarab as cover. Up to you folks if you want to try and pursue them with a Sniper covering them and their Heavy Stubber operational. Who the Sniper hit for his first shot was a coin flip, which landed on Bellok-so Albert almost just died there.

If you haven't see it already, there's a map up in Roll20. Next update will be Sunday.
-Albert: 10/12 Wounds. 0/5 Fatigue, 54/200 rounds in belt, Pinned (1)-will g et a Resolve test to reduce each turn not suppressed.
-Jerad: 16/16 wounds. 0/7 Fatigue, 54/60 Shots in LAsgun
-Cheri: 8/14 Wounds. 1/7 Fatigue (-5 to All Tests)
-Gorn: 13/13 Wounds, 0/6 Fatigue, 21/60 shots in Lasgun
-Ramona: 14/14 Wounds: 0/7 Fatigue
-Celine: 0/13 wounds. 4/6 Fatigue (-15 to all Tests), Prone and in cover, Deaf for three turns
-Nyla: 13/13 wounds. 0/6 Fatigue, 28/30 Shots in Laspistol, Pinned (6)-will get a Resolve test to reduce each turn not suppressed.
)
 
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To the Warp with this infernal sniper. Celine made to get back on her feet, looking towards the Scarab. Her Chain-Grinder stowed for now; with what she was planning, it would be a work better suited for the shined monosword. Most likely, the Scarab's crew wouldn't have shut the hatch while putting out the flames; to do so would have risked acrid fumes from the flame, as well as made escaping more difficult if the blaze became beyond their means to extinguish. That meant there was an opportunity to climb inside herself, and finish the matter with the steel in her hand.

Now, to wait until it got close enough to climb on...

God-Emperor, ward Thy servant from the enemy's gaze as she does Your blessed work.
 
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Albert dropped like a bag of bricks, barely taking the time to make sure that his heavy stubber wouldn't hit anything before he was in cover. Normally he would of tried to provide suppressing cover against the sniper but with how low his ammo supply was there was a good chance the sniper would be patient enough to wait for him to reload to pop out and shoot.

At minimum he would need to take the time to reload, after that he could figure out if it would be worth it to try and lay covering fire on the sniper or the truck. If the truck was leaving and the sniper wasn't taking any more shots than it was better to let them retreat, after all they were already suitably mauled. If they didn't? Well at least he'll have a fresh belt to lay down fire onto who ever was attacking.

(Basically drop into cover, reload, and depending on if they're fully running or rally either leave them to run or get ready to start laying down suppressive fire.)
 
Smoop peered past Albert's shoulder as the big man reloaded, snapping off laspistol shots in the direction of the sniper. She wasn't likely to hit anything, but if it could make him a little more cautious....

And on that note, the heavy stubber fire from the armoured car had slacked off. And the car was moving. Smoop's mind raced. So Celene had probably managed to take out one of the crew, and the other one couldn't shoot and drive at the same time. And they were trying to pull the whole lot out, so drive it was. Which meant, until they were clear, or one of the heretic infantrymen decided to change jobs, the car wouldn't be putting out any of its firepower.

A good thing, since she saw Celene setting down her chain-grinder and drawing her sword. That maniac. Hadn't she done enough already? Hadn't they all done enough?

But the die was cast. If they didn't want Celene getting cored from all sides, they needed to suppress the heretics.

"The car's stopped shooting!" Smoop screamed. "Pour it on! Don't let the bastards get away! Open fire! Blast them all to the Warp!"

She kicked Albert hard, as if that could make him complete his reloading faster. "Come on, get that sniper! For Bellok's sake!"
 
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The Armored Car's tires squeal on pavement as it turns to put it's armor between the remains of the patrol and the Penal's firing position. There's a long moment of relative quiet as Albert frantically reloads and the hatches along the side of the Scarab open so the Militia can pile their wounded inside, punctuated only by the lances of fire from Gorm and Jerad's Lasguns, and Nyla's pistol firing on the Sniper's position.

The remaining enemy infantry manage to get into the Scarab, the SDF trooper and a Militiaman grabbing the sides of the vehicle to ride Tank desant. The Militiaman pounds on the armor, screaming "Go, go!"

With the Armored Car about to escape, and the sniper seemingly suppressed, Celine makes her move. She springs up, exhausted, pained dulled limbs pounding across the rockcrete. She manages the ten meters between her position and the Armored Car before the enemy is aware of what's she's doing, and one leaden arm grabs the side of the vehicle near the front, the other holding her sword. Now, to kill or kick off the SDF trooper, and she could climb up to the hatch, get inside, and finish this properly.

The SDF trooper, her eyes surprised even through her gasmask, fumbles with her lasrifle. Celine swings her body forward across the side of the vehicle, scrambling to hold on and close into melee across the comparatively miniscule gap between her and the enemy with just one hand. Perhaps if she had been uninjured, perhaps if her foe had been an inexperienced militiaman panicked by the loss of their comrades and with unsteady aim. Instead, reflexes sharp, the RMCSDF soldier lets go of the handle she'd be holding with one hand, snaps up her lasrifle with one smooth motion from where it was slung, and fires a burst from the hip into Celine's gut at point blank range.

Celine's vision flashes red. One moment she is on the vehicle, the next she finds herself on the asphalt, the armored car speeding away, chased by lasgun fire. Pain spikes through her body, and she turns to look down. The flak cloth of her abdomen has fused with the flesh, even as the belly has been split open by the point blank lasgun burst, exposing a great horror of seared intestines, scorched black fused cloth and flesh, and melted, sloughing off remains of muscle and skin.

As she turns her head away, she knows immeadiately it is a mortal wound. She has mere minutes left to live, and to make peace with what had been her life.

At the defensive position, the Penals see Celine fall, mere moments before Albert replaces the belt on his Stubber and racks back the slide. There isn't time to think about the implications of the sprawling, smoking body on the pavement-the Sniper is still out there and still hunting. Nyla, frantically firing her laspistol, glimpses the reflection of a scope, and points Albert in the direction. The stubber swings in that direction and thunders once more, a river of tracers punching at the sniper position. He rewarded by the fact that no viridian beam comes to take his head, or carry away another of his comrades to the God Emperor's side.

Finally, the armored car speeds away, making distance. The only final spite the penals can throw it's way is a final parting burst of fire from Jerad and Gorm's lasguns-the latter of which catches the militiaman riding on the vehicle's rear across the leg, and sending him screaming to the pavement, to share Celine's fate.

(OOC: Celine is dying (8 Turns)-this means if she doesn't recieve Extensive Medical Care (Surgery, effectively) within 8 turns, she will inevitably expire of her injuries. It is technically possible for the rest of the squad to provide that care, but there are massive penalties for lack of training, equipment, or facilities. As is, Celine effectively has a chance to crawl back to the rest of the squad and say some last words. The rest of the Squad can try to save her but it should be well understood it will take an almost literal miracle at this point.

I should note while you failed to capture the Armored Car, you inflicted disproportionate casualties (6 dead, and 4 wound, for one dead and one mortally wounded of your own). That's not nothing, even if it is ultimately less than you wanted.

Next update Sunday. Give you folks a bit more time to reply to this.
-Albert: 10/12 Wounds. 0/5 Fatigue, 178/200 rounds in belt
-Jerad: 16/16 wounds. 0/7 Fatigue, 54/60 Shots in LAsgun
-Cheri: 8/14 Wounds. 1/7 Fatigue (-5 to All Tests)
-Gorn: 13/13 Wounds, 0/6 Fatigue, 21/60 shots in Lasgun
-Ramona: 14/14 Wounds: 0/7 Fatigue
-Celine: 0/13 wounds. 11/6 Fatigue (-15 to all Tests-this would be causing a Dying Condition if you didn't already have one), Dying (8 Turns), Crippled Torso
-Nyla: 13/13 wounds. 0/6 Fatigue, 22/30 Shots in Laspistol
 
Albert kept an eye out for the sniper even as he remained ready to fire off another burst wherever there was a sign of movement. While he would like to rush to the aid of his fallen comrade he simply couldn't allow the sniper another chance to get another strike in. So he remained at the ready, a fresh belt in and a grim look in his eye. His breath continued to give off a snap-hiss every time he inhaled, giving his vigil a menacing atmosphere when combined with the grimy uniform and his bulky frame.

(Stay on overwatch to give the other squad members a chance to react and get to Celine)
 
Smoop scrambled to her feet, giving Albert another tap on his helmet as she rose. "Keep that feth-head pinned!" she yelled as she dashed forward towards Celine.

Who knew what had driven her to try to salvage the lost cause? Celine had clearly been almost ripped in half by the burst of lasfire. Surely she was beyond hope of anything but the Emperor's Mercy.

But something had overriden Smoop's natural meekness, as it had already several times just these past few days. Whether it was just the madness of being a Penal Legionnaire, or something loftier, who could say? But here she was, running into the open killing ground, to try to reach a woman who was already breathing her last.

Sweat and tears intermingled on Smoop's cheeks.
 
Jerad Sophon

"Bellok?" Jeradresh whispered, seeing the big man twitch on the ground, smoke curling from his shattered temple. If any man could survive such a wound, it was the gene-smithed brute. But there was no hope in Jerad's words. He could see the blackened skull beneath the flesh, the gaping wound where an eye should be, the fissure cleaved through hardened bone. He knew a fatal wound when he saw one.

The nobleman sighed almost wistfully as Bellok fell still, the man's last breath escaping his lungs for the final time.

"What's it feel like to have your faith proven false?"
Not as badly as to find it to be true, but wrong in its nature.

"The legion takes all kinds."
Indeed it did. All meat in the end, of course.

"We all have our own sins to repent. That's why we're here. We are all stained."
Not I, brute, and yet...If only you had known how right you were.

A silent slap on the back, coarse and crass, as we step forward to move some rubble.
What had that been? Comradery? Oh, Bellok, you poor fool.

"I had been quite hoping..." Jeradresh began, then stopped himself. "I rather did want to ask him how a gene-bulk such as himself was arrested for the like of tithe dodging. Such a shame."

Shame indeed, he thought, as he saw Celine charge forward, wondering what sort of troupe performer charged tanks with a sword. He sighed again, seeing her tumble from the vehicle in a storm of scarlet light. He turned his eyes from the smoking ruin of the native woman and what was left of Bellok's skull, and only then felt his gorge rise at the sight of the thing that the two of them had fallen escorting. Was it even worth calling escorting? A moment of vainglory, mayhaps.

"Blood of Kings," He muttered under his breath, stepping up to their illustrious squad leader and prying the vox-phone off her vox-caster. "Sergeant, command ought to know about our prize. Let me talk to them, call for a medicae."

He did not wait for the reply, punching in the vox-codes he vaguely recalled. "Command, this is Sophon with Squads 123-B and 123-F! We have rescued a vitally important person, possessing key intelligence on heretic infrastructure! We have sustained heavy enemy assault, and driven off an enemy tank and supporting infantry, but enemy sniper teams are making it difficult to move the VIP safely-one of their retinue is down. We need support and medicae assistance!"
 
Failure.

That was what Celine felt in that moment, more than the light-headedness from loss of blood, sharper to her senses than the smell of her own flash-burned flesh.

She had played her part perfectly. Slipped past the eyes of the squad of heretics on patrol. Clambered up the Scarab unseen and unheard. Thrown the firebomb in. Everything exactly as planned.

And yet, the patrol car speeds away from her comrades' ambush. She lies there, her life ebbing away as another infernal sniper pins them inside the building.

She briefly has a mind to curse the troopers who she traded with for the firebombs. She finds the grief too overpowering to muster the indignation.

Will this failure be her last, an ignominious end after a long chain of surviving where worthier souls died? Or will she awake upon a chirurgeon's slab yet again, more of her painted hide marred forever by this shameful uprising?

Through her failing consciousness, she can hear footsteps, thudding against the ground.

...Has someone in the squad come to save her?

She hadn't thought she'd been close enough to them for any to chance that...

God-Emperor, is it my time? Can Your servant approach the Throne and have her lifetime's lealty weighed?

Can I look upon Your glorious light, after so long in the shadows of your enemies?
 
@Kensai @Shephard @Sir_Travelsalot @Easter @Svend @xjax1

Smoop, throwing caution to the wind, bolts from cover, running to Celine's position. Behind her, the remains of Cheri's and Colm's squads cover her, firing desultory last shots at the Sniper's last position and warily watching for his return.

The Auspex operator sprints to Celine's position, skidding to a halt and going to her knees beside the dying woman. She's only half concious, and Smoop can tell the wound is mortal immeadiately, even with no medicae training at all. She's dying, the agony of the wound made somewhat merciful by the fact she will not suffer it long.

Yet, what is there to do but to try?

Smoop pulls out her First Aid Kit, spilling it's contents over the rockcrete. She pulls out synskin packets, meant for burn injuries, applying them to the burning, cracked flesh. She packs the wound with gauze, that quickly turns dark, brown red with the blood and the fluids of Celine's slit belly. Most of all, she jams the needle of a Stimm directly into Celine's neck, perhaps desperately hoping it will keep her heart beating, or perhaps ease the pain of her inevitable passing.

It is, as can easily be predicted, not enough. The light in the dying woman's eyes fades, and she goes limp upon the rockcrete, the gore still slowly pumping from her sundered body beginning to slow.

Smoop stares at the corpse for a long moment. She'd tried her best, and it hadn't been enough. There was no hope-

"Move aside!" Someone shouts. A pair of rough hands shoves her aside, taking her place beside Celine's corpse. An Imperial Guard Medicae, and, as Smoop turns her head, a Chimera in urban Camo, Rosalee painted in red letters along it's turret.

A squad of Guardsmen in Hezean flak greatcoats are speading out from the vehicles rear, One demisquad guarding the Medicae and Chimera, another moving to link up with the rest of the Penal survivors huddled in cover. Further away, she can see another medicae running over to the sundered corpse of Mads, the Civilian Lay-Tech who'd been acompanying Brom and the Servitor. The Medicae takes one look at the ruin made of her body, and turns back to the Chimera.

"Beginning the rite of Electric Mercy!" The Medicae shouts, placing a device on Celine's chest. A whine of electrical power, and the Penal's corpse shudders. The Medicae frowns, then presses the activate rune on the device again, and Celine's corpse again shudders. The display screen of the medical device affixed to Celine's chest, previously red, with a flat line, suddenly flashes green, and the line twists, becoming a series of peaks and valleys.

"Cardiac activity established. Blood-Oxygen levels are low, but extent..." The Medicae mutters to herself, pulling the device off Celine's chest, and waving an auspex wand next to her head.

"Her heart's beating, and she's not brain dead yet." She adds, for the benefit of Smoop. "Help me with the Stretcher." Stunned, Smoop helps the Medicae gently lift Celine onto the stretcher, then gingerly carry her to the back of the Chimera.

The Chimera's driver, Sergeant Mira, smiles reassuringly. "Rosalee's gonna get her and that VIP to safety, and right quick, don't worry." The Medicae looks less sure, but she doesn't contradict the soldier. Smoop sides down in the Chimera opposite of Celine, and does the only she can do.

She waits, and she watches.
At the rest of the squad's position, the escorts arrive, a demisquad of Hezean soldiers in Gasmasks and thick flak overcoats proofed against enemy fire, gas, and radiation. "Where's the VIP?" One of them grunts. Jerad, with enthusiasm equal to his reluctance to be near the corpse thing, retrieves Brom and the Servitor.

The Hezeans, skeptical, bundle the man and his servitor off to be shoved in the back of the Chimera. The Penals, minus Celine, are forced to walk towards the foot of the pile of rubble trailing behind the Chimera. Weary for enemy snipers or ambushes, the squads finally make it to find the position now occupied by the rest of the company, Penals wearily digging in, setting up barricades, stubber posts, and defensive lines, as more soldiers and equipment make their way down.

Heavy earthmoving machinery can be heard at the summit, no doubt shifting rubble to create a proper passway, but for now, the soldiers can only sollemly watch as the Rosalee ascends the pile of rubble, carrying Brom and 9F towards command, and Celine towards an uncertain fate. As for the rest of them, there is a few minutes to rest, before Captain Ansalm will want his debriefing. After that, the next slate of suicidal orders cannot help but follow.

(OOC: You lucky motherfuckers.

Next update will be Thursday, with confirmation whether Celine survives. In the meantime, if your characters want to ask around for rumors, rest, or just pray for Celine, please post in the meantime.

The surgery is also close enough any of you could also walk there and be there if Celine dies, should you wish.

Smoop's TN to provide Surgery to Celine is below 0, and automatically fails.

Jerad needs 5 DoS to convince command to send a vehicle with a Medicae anything approaching quick enough.

He passes his test to get a Medicae with 6 DoS, on a 30 with assistance from Cheri. This allows Medicaes to arrive sometime after Celine's 8 turns are up, 1d10 turns, with a -1 for the 1 extra DoS. This would allow them to theoretically attempt to resucitate Celine, at a massive penalty for however long she is dead (-20 base First Aid test, another -10 for each turn she's dead, meaning it effectively becomes impossible if it's more than 4 turns).

The roll ended up with a natural 1, for 0 turns.

Then, on a Tn of 50 to resuscitate Celine, the Medicae passes with 2 DoS on a 21. This grants half Celine's original Dying length back. Smoop, unable to provide Surgery, provides assistance, barely succeeds on a TN of 42, and increases the Medicae's DoS to 4.

Celine still in a very bad spot-Dying (6 Turns), many turns from a surgeon (At a minimum, 8), and thus likely going to be need to be resuscitated several times before she reaches one. Celine is probably still going to die, but I wanted you all to know how unbelievably lucky you were even giving her this chance to live.

-Albert: 10/12 Wounds. 0/5 Fatigue, 178/200 rounds in belt
-Jerad: 16/16 wounds. 0/7 Fatigue, 54/60 Shots in LAsgun
-Cheri: 8/14 Wounds. 1/7 Fatigue (-5 to All Tests)
-Gorn: 13/13 Wounds, 0/6 Fatigue, 21/60 shots in Lasgun
-Ramona: 14/14 Wounds: 0/7 Fatigue
-Celine: 0/13 wounds. 11/6 Fatigue (-15 to all Tests), Dying (6 Turns), Crippled Torso
-Nyla: 13/13 wounds. 0/6 Fatigue, 22/30 Shots in Laspistol
 
Smoop trudged behind the Chimera as it rumbled off towards the rear, having been almost literally kicked off it by the Hezeans when they loaded their far more precious human cargo. She couldn't even find it in herself to curse them. She felt exhausted, utterly spent - not physically, but somewhere soul-deep.

She hadn't felt this helpless, ever.

She'd never be able to say why. She'd seen a lot of death already this past couple of days. Dealt it too, and faced the prospect of her own. But somehow... Celine felt different. Like everything about this had been a matter of millimeters. Would Smoop have felt this way if that las-burst had simply blown Celine's head off? Probably not. What hurt was that tiniest chance, that miniscule probability -

What hurt was the hope.

Smoop really wasn't the praying type, never had been, not any more than the average Imperial citizen had to be. But as she picked her way listlessly up the slope to the surgical aid post, she felt her lips mouthing words of prayer.
 
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