Shepard Quest Mk V, Base of Operations (ME/MCU)

No, it's that they didn't. No matter how much you wanted them to.
Are we going to do this every time? I am saying that they could have been used to much greater narrative effect had they been written more competently, and that it would have been a more compelling story if Bioware had done so. What exactly are you disagreeing with?

Where in every gods name are you getting that from?
The part where they started as Alliance black ops, and had fingers everywhere such that they were able to utterly evade the efforts of the Alliance's intelligence apparatus for years. How do you explain them doing that? We could just assume incompetency on the part of the Alliance, sure - there is plenty of that going around. I would prefer an explanation that has neither party holding an idiot-ball whenever possible though. Hell, they got the plans to the fucking Normandy, which should have been highly classified, to say nothing of how much money they collected and where that money could have come from.
 
The part where they started as Alliance black ops, and had fingers everywhere such that they were able to utterly evade the efforts of the Alliance's intelligence apparatus for years. How do you explain them doing that? We could just assume incompetency on the part of the Alliance, sure - there is plenty of that going around. I would prefer an explanation that has neither party holding an idiot-ball whenever possible though. Hell, they got the plans to the fucking Normandy, which should have been highly classified, to say nothing of how much money they collected and where that money could have come from.

All that means is that they're a very successful terrorist organization that has in-depth knowledge of the Alliance and how it's operated because they're a splinter faction.
 
All that means is that they're a very successful terrorist organization that has in-depth knowledge of the Alliance and how it's operated because they're a splinter faction.
I don't think it works like that - it implies an ongoing presence, because how useful are several year old protocols going to be?
 
I don't think it works like that - it implies an ongoing presence, because how useful are several year old protocols going to be?

Well, yeah, of course Cerberus has people infiltrating the Alliance, otherwise they couldn't have called a hit out on Admiral Kohaku so quickly. I'm saying that just because they used to be Alliance, have some guys infiltrating it, and claim to want the same things doesn't make them some dark mirror or whatever.
 
Are we going to do this every time? I am saying that they could have been used to much greater narrative effect had they been written more competently, and that it would have been a more compelling story if Bioware had done so. What exactly are you disagreeing with?
But. They. Were. Not. Written. As. Competent. Perhaps they should have been, I'm not arguing that. But you keep championing some amazingly adept version of Cerberus that simply never existed. They're not meant to be competent. They're meant to be villains in a space opera. Why do you keep trying to force them into that mold?
 
Hopefully tomorrow, Sunday, but I sadly so not have the time and energy to work on this Quest daily. If someone thinks they could do a better/more frequent job, I'd be happy to discuss things like co-writing or them taking over.
Bah. Sure, we might be able to find somebody who could do this quest daily. And then it would probably suck, with the writing of the scenes beyond the research rushed, and the quest devolving into little more than numbers, with the setting making no difference.

You've been doing a great job so far, and I hope to read more. ^.^
 
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But you keep championing some amazingly adept version of Cerberus that simply never existed.
:confused:...but I'm not. My post was literally "I wish they were written as competent villains instead of nonsensical cartoon villains, that would have been a better story."


Amberion brought up Cerberus potentially being used by us as a force for good. I said that was impossible given canon - that is championing Cerberus? I then pointed out that as per canon, TIM has been exposed to indoctrination since the First Contact War and they are totally toxic, then said "I wish they had been better. Would have been cool."


I mean, everyone except Shepard and co is generally incompetent, that is to be expected given the genre. But if we are free of those constraints, why not give everybody depth? Have the Council feel like a political and military force that has maintained the status quo for millenia, let Cerberus be proper, interesting antagonists, ect.
 
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Good point on endurance, thanks; several weeks was taken from the top of my head and isn't correct, sorry.

You know your a nerd when you can quote random bits of information from realities that don't exist.

Yes, I know all that. GIven how high c can be raised (and, thus, v2 can be raised), it's not really meaningful.

Yes, I know the wiki, thanks.

Eh that was a more general lead into my conclusion so that other could follow along.

They being? I'm not following this sentence, sorry. Could you elaborate?

Index of refraction is defined as c/v, so equations that depend on it depend on constant C but ME fields alter the value of C for at least some equations. So thus refraction shouldn't occur in a ME field if one uses the equations that use index of refraction. So why in RL isis index of refraction a thing? its just the speed of light in an object under a constant. And that constant drops out of the refraction equation! (Hope that makes more sense.)


About total stealth: yeah, perfect, as in 0,(0)% emission isn't happening, I agree. But, given that the speed of light can be raised at least 438300 times over normal one (12 light years per day, under the assumption that the ship gets as fast as 1% local C)... It gives you 1.3*10^-4 degree as the maximum angle. Essentially zero. And it is magical cloaking if you cover the whole ship with it. Yes, some radiation will pass through, but so small an amount (1.3*10^-12 of the normal level of radiation if we go by solid angles) that it's basically zero. And that's across all of the spectrum, including visible light. So, it's perfect in engineering sense, not a strict mathematical sense. It's cloaking because it works across all the spectrum, form radiowaves to hard radiation.

Depends on how high you can crank the c multiplier. If it is that high (not an unreasonable assumption, I was thinking it would be a bit lower.) then magical cloaking is a go. Might be a massive engineering challange. I bet this is the sort of thing some one wrote a scientific essay on years ago as the principle is simple, but it was near impossible to produce a working model. The stealth system on the Normandy seems like it would be a midway point to this tech.

About shields... That's questionable, as we don't know if kinetic barriers can be run while one is in FTL. I would presume they can, given all other ME effects (artificial gravity, fusion confinement, biotics and such) all work perfectly.

The problem with shields is that according to some codex entries they're reactive. The stealth is two way the outside is just as invisible as the inside. Active sensors will be blocked and signals from the outside will be refracted just as signals from the inside will be refracted. Any jump from 1xC to a high C multiplied field will cause TIR. A QEC linked probe might be required if one doesn't have a good map or if there is combat.

EDIT: So, my point is: like everything in real world, TIR is obviously not conceptually perfect. It is, however, cloaking in all senses of the word, as it drastically, by many orders of magnitude, reduces any and all emissions, effectively cloaking the ship far better than Normandy's system could ever hope to.

If you can get that second layer of FTL grade ME field upto a very high C multiplier then totally.
 
I was looking at the tech tree & I was thinking about what sort of tech you could make if you utilize the top levels of several different branches of our tech tree.

So here is my suggestion for a possible tech we could research, and which I my opinion is a plausible progression.


System Domination Unit

Utilizing the latest advances in technology by Paragon Industries, the System Domination Unit is the apex of space warfare.

Built upon the body of a Superdreadnought, while making use of the fundamental breakthroughs in understanding mass effect physics and coupled with the massive power generation possible from third generation arc reactors the SDU is able to create short ranged massless corridors that allow instantaneous transit of weapons fire across multiple Astronomical Units.
Of course being able to instantly shoot across a solar system is useless if you are not able to accurately see & aim at your targets.
This obstacle is overcome with countless small ftl equipped QEC drones which allow instantaneous monitoring of objects across the solar system.
And finally the peerless number crunching ability of the shipboard AI allows multiple targeting solutions to be calculated with pinpoint precision.


Prerequisites:

Pure Software AI
Generation III Arc Reactor
Mass Relay Design
Quantum Entanglement Communications
Superdreadnought

Cost not less then 12,000 research points.
 
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I was looking at the tech tree & I was thinking about what sort of tech you could make if you utilize the top levels of several different branches of our tech tree.

So here is my suggestion for a possible tech we could research, and which I my opinion is a plausible progression.


System Domination Unit

Utilizing the latest advances in technology by Paragon Industries, the System Domination Unit is the apex of space warfare.

Built upon the body of a Superdreadnought, while making use of the fundamental breakthroughs in understanding mass effect physics and coupled with the massive power generation possible from third generation arc reactors the SDU is able to create short ranged massless corridors that allow instantaneous transit of weapons fire across multiple Astronomical Units.
Of course being able to instantly shoot across a solar system is useless if you are not able to accurately see & aim at your targets.
This obstacle is overcome with countless small ftl equipped QEC drones which allow instantaneous monitoring of objects across the solar system.
And finally the peerless number crunching ability of the shipboard AI allows multiple targeting solutions to be calculated with pinpoint precision.


Prerequisites:

Pure Software AI
Generation III Arc Reactor
Mass Relay Design
Quantum Entanglement Communications
Superdreadnought

Cost not less then 12,000 research points.
Wait. I thought this thing would require the "Planetary Siege Unit" tech as a prereq too? o_O Please look up the tech tree before posting new tech ideas.
 
As my understanding goes, the Planetry Siege Unit is a ground unit (AKA Bolo Mark XXXIII) and so would go under the armor branch of the tech tree.
While a SDU is a continuation of the space ship tech branch, since it would only be possible to build if you have Superdreadnought tech.

So while they are in someways very similar in concept, in others they are different.

One is an "I Win" button on treads with a range of Thousands of miles. The other is an "I Win" button with a FTL drive and a range in Billions of miles.
 
As my understanding goes, the Planetry Siege Unit is a ground unit (AKA Bolo Mark XXXIII) and so would go under the armor branch of the tech tree.
While a SDU is a continuation of the space ship tech branch, since it would only be possible to build if you have Superdreadnought tech.

So while they are in someways very similar in concept, in others they are different.

One is an "I Win" button on treads with a range of Thousands of miles. The other is an "I Win" button with a FTL drive and a range in Billions of miles.
.. an idea hit me:

Galactic Conquest Unit (aka Armoured Commander Unit, haha!) - 25,600
This vehicle is the epitome of total warfare. The name is very much self-explanatory.
Requires: Planetary Siege Unit (3,200), System Domination Unit (12,800), The Universal Constructor (12,800), AI Archailect (12,800), Mk.4 Arc Reactor/Zero Point Tap (6,400).
 
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.. an idea hit me:

Galactic Conquest Unit (aka Armoured Commander Unit, haha!) - 25,600
This vehicle is the epitome of total warfare. The name is very much self-explanatory.
Requires: Planetary Siege Unit (3,200), System Domination Unit (12,800), The Universal Constructor (12,800), AI Archailect (12,800), Mk.4 Arc Reactor/Zero Point Tap (6,400).
There's something even more terrifying that's called a GCU, a General Contact Unit.
 
There's something even more terrifying that's called a GCU, a General Contact Unit.
And what do you think why I named it like that? ;) And "more terrifying", mon ami? The Galactic Conquest Unit, with Revy's tech, and the implied prereq tech (including a Orion's Arm/The Culture level AI), is going to be at least equal to a General Contact Unit.
 
And what do you think why I named it like that? ;) And "more terrifying", mon ami? The Galactic Conquest Unit, with Revy's tech, and the implied prereq tech (including a Orion's Arm/The Culture level AI), is going to be at least equal to a General Contact Unit.
We should give them unique names like Reap What You Sow or Reaping Time. ;)
 
Hopefully tomorrow, Sunday, but I sadly so not have the time and energy to work on this Quest daily. If someone thinks they could do a better/more frequent job, I'd be happy to discuss things like co-writing or them taking over.

Hmm. Lets see:

Your first update was on Jun 9 and your last was on Aug 19.

According to the ATO days calculator there were 72 days in that period.

9 updates over 72 days gives an average of 8 days per update. Sure that doesn't match the daily updates of something like Xander Quest* or Puella Magi Adfilgo Systema but those are more fantasy FPS games then the Sci-Fi turn based strategy this is (right now anyway) and Sci-Fi, especially Science/Research heavy Sci-Fi, takes a lot more work.

Even discounting that there are quests the update slower, Conquest Quest anyone?

So you keep on doing the great job at GMing you've been doing so far!



*I still think Judge Mental is a robot. Updating almost every day (IIRC someone calc'd an average of 1.2 days per update) for 578 days (over a year and a half) just isn't right.
 
*I still think Judge Mental is a robot. Updating almost every day (IIRC someone calc'd an average of 1.2 days per update) for 578 days (over a year and a half) just isn't right.

We have a few other people like that on this site, With almost daily updates, of a decent size.

... Do we have a bored AI on our hands, Impersonating a dozen people at once?
 
Dragon, is that you?

Hrm. If this world was the one she and colin went to, it would explain how Wildbow was able to write it so quickly... But thats off topic.


I thought of something. Remember how Mordin talked about the STG potentially deciding not to re-genophage the Krogan? With the release of peak human putting humans on the level of average krogans in strength (IIRC), It is almost guaranteed that the krogan will be not be kicked back down.

@Esbilon

When peak human is finished, are we going to get the option to build Treatment centers for it? Say, an option for

Treatment centers:
Colony, 250 Million credits. Makes peak human available to everybody on a colony.

Earth, 50 Billion credits. Allows treatment for peak human to begin across earth.

Something along those lines? Because I want to make some profit off of the treatment, and somebody needs to build the treatment centers. (And hire/train the people to run it.) If we made it open License, other companies would lobby and ensure only they could build in a area, and then charge through the roof for it.
 
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Something along those lines? Because I want to make some profit off of the treatment, and somebody needs to build the treatment centers. (And hire/train the people to run it.) If we made it open License, other companies would lobby and ensure only they could build in a area, and then charge through the roof for it.
We already decided to push for gene mods being freely available (by working with the governments who have public healthcare and organizations who provide healthcare). I don't see why we shouldn't push for the same with Peak Human procedures. I'm pretty sure we (or people we work with) will get lots of offers and money to build stuff for the population. Governments aren't stupid and would realize what a benefit having peak human population is.

And private corporations? They'll be told to sit down and shut up, basically. At least this is my take on the situation.
 
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