Shepard Quest Mk V, Base of Operations (ME/MCU)

What about including some Carrier(For troops, (space)fighters or simple material transport) type of ship? And if we do that we could also include some from of VI/AI controlled drone fighters.

Space fighters:
While those type of ships are probably not that useful against Reaper capital ships we could use them for anti-piracy action and as an aerial support force.

Troops/Material:
Considering the massive production volume of our factories it only seem logical to build transports that can serve them and ship our produce around the galaxy, especially if we plan to build those insane mechs. And I also believe that ME currently lacks the ability to transport large numbers of troops, or at least those type of ships get never mentioned, which could create problems if we ever plan any kind of planetary invasion/liberation.
 
And I also believe that ME currently lacks the ability to transport large numbers of troops, or at least those type of ships get never mentioned, which could create problems if we ever plan any kind of planetary invasion/liberation.
While that is never mentioned, there is no way in hell they don't have a means of transporting large numbers of troops. Doesn't the Turian fleet move the Krogan army to Palaven? To say nothing of the nonsense of the final reclamation of Earth.

Anyways, small Carriers and freighters of that size are both unlocked by the Cruiser tech, just like fleet Carriers are unlocked by the Dreadnought tech. The techs are effectively about size.
 
What about including some Carrier(For troops, (space)fighters or simple material transport) type of ship? And if we do that we could also include some from of VI/AI controlled drone fighters.

Space fighters:
While those type of ships are probably not that useful against Reaper capital ships we could use them for anti-piracy action and as an aerial support force.

Troops/Material:
Considering the massive production volume of our factories it only seem logical to build transports that can serve them and ship our produce around the galaxy, especially if we plan to build those insane mechs. And I also believe that ME currently lacks the ability to transport large numbers of troops, or at least those type of ships get never mentioned, which could create problems if we ever plan any kind of planetary invasion/liberation.

Carriers are probably covered with the Cruiser or Dreadnought hulls.



EDIT: Legion-ed. ("Geth no not infiltrate intentionally" - Legion, Geth Infiltrator platform)
 
Last edited:
What about including some Carrier(For troops, (space)fighters or simple material transport) type of ship? And if we do that we could also include some from of VI/AI controlled drone fighters.

Space fighters:
While those type of ships are probably not that useful against Reaper capital ships we could use them for anti-piracy action and as an aerial support force.

Troops/Material:
Considering the massive production volume of our factories it only seem logical to build transports that can serve them and ship our produce around the galaxy, especially if we plan to build those insane mechs. And I also believe that ME currently lacks the ability to transport large numbers of troops, or at least those type of ships get never mentioned, which could create problems if we ever plan any kind of planetary invasion/liberation.
Carriers are covered under the Dreadnaught class, instead of making us pay twice for the same thing.

Adequate space fighters, while the losses would be horrendous, wouldn't be bad against reapers. If the Torps' can make it through, or we give them Fairly powerful lasers (Especially if the lasers have decent range), they can whittle them to death, as the reapers main weapon is fairly pinpoint.

Edit: partial Kasumi.
 
Adequate space fighters, while the losses would be horrendous, wouldn't be bad against reapers. If the Torps' can make it through, or we give them Fairly powerful lasers (Especially if the lasers have decent range), they can whittle them to death, as the reapers main weapon is fairly pinpoint.
Don't forget our blackhole guns!
 
Don't forget our blackhole guns!

That depends....how many shots can we expect from a blackstorm mounted on a fighter? I mean, one of the missions has you fighting on a space fighter landing pad and they don't seem to be bigger than one of those aircars that you use as a taxi in game.
.......
Might have to slap in a couple more arc reactor MKII/III to get a decent amount of shots for a space battle.

What's the range like on the original Blackstorm gun anyway? I never got the DLC pack.
 
Adequate space fighters, while the losses would be horrendous, wouldn't be bad against reapers. If the Torps' can make it through, or we give them Fairly powerful lasers (Especially if the lasers have decent range), they can whittle them to death, as the reapers main weapon is fairly pinpoint.
.

Which why I would use remote controlled drone ships (kinda like the Advent does in Sins of a solar empire)

What's the range like on the original Blackstorm gun anyway? I never got the DLC pack.

Hard to say since the maps in ME are quite small. But it is an infantry weapon which would suggest a limited range (at least compared to space weaponry)
 
Huh? Why would it need more than a single Arc Reactor? The Projector could be fired with normal power cells, one reactor should easily match that supply indefinitely.

Not sure about the range.
 
That depends....how many shots can we expect from a blackstorm mounted on a fighter? I mean, one of the missions has you fighting on a space fighter landing pad and they don't seem to be bigger than one of those aircars that you use as a taxi in game.
.......
Might have to slap in a couple more arc reactor MKII/III to get a decent amount of shots for a space battle.

Maximum amount of ammo for the gun is:

1 + 5 * 1.1 * 1.15^7 = 15.6 shots

That by itself is more then the number of Disruptor Torps, 10, a Gladius can carry.

Going by the description for the Heavy Weapon Ammo upgrades:
The power cell technology used by heavy weapons is fairly old, but can be improved by rebuilding the core with more modern components. These improvements allow standard power cells to yield more shots per power cell and allow for more total shots to be fired.

The limiting factor seems to be power. A dedicated Arc Reactor would easily provide more then enough power. At that point the biggest concern will be heat dissipation.
 
Awesome - on that note, I wanted to confirm...you said the cure for Joker's illness we have wouldn't work on adults, and that makes sense...but from this:

I understood we would be curing Joker with the Peak Human treatments. Right?
I actually asked this already for the omake idea I had:
Also, @Esbilon, would me making an omake about Jeff "Joker" Moreau volunteering into Shepard's Super Soldier Serum Peak Human Project work? Because the Captain America thematics are right there. They have to be used. Though if I remember correctly, Revy made a cure to his disease when researching Basic Genemodding.

Hmm. I could get around it by the cure not being implemented on everyone yet, and after Joker hears about it, he jumps the boat. And with his record, if he is already in the Alliance, he could be a prime candinate. How old was Revy again? because Jeff is one year younger, so that could be a problem too.

Now, I could just write whatever I want with only a loose connection to the quest canon, but I would really like to try to make my omake canon too if possible at all.

EDIT: Pun not inteded on Shepard's Super Soldier Serum. But it would make marketing it to the Alliance even easier. With its properties, and the military's love for acronyms, they would buy it at nearly any price they could afford. :p
The cure you have works best in utero, can be adapted for babies, and is useless to a grown man like Joker.

As for Joker joining, it's certainly possible, but he's likely a rather different person now than he would have been after flight school. Go ahead and write it, and if it's good, there's no reason it can't be canon :)
 
The limiting factor seems to be power. A dedicated Arc Reactor would easily provide more then enough power. At that point the biggest concern will be heat dissipation.
Hasn't been the idea of a "reverse Arc Reactor" been going around in the discussions a few times already? Considering how soft the Marvel science is, a "zero point energy sink" should be feasible too, and in the tech tree it would probably be linked to Arc Reactor Mk II or III.
 
Last edited:
Hasn't been the idea of a "reverse Arc Reactor" been going around in the discussions a few times already? Considering how soft the Marvel science is, a "zero point energy sink" should be feasible too, and in the tech tree it would probably be linked to Arc Reactor Mk II or III.

Rebecca "Revy" Shepard - "I've already clubbed the laws of thermodynamics over the head with a 2x4 and stole the secrets of free energy. Twice. This time I've got an army behind me and I aim to finish the job. "
 
if we could make an energy loss system, could we weaponize it?

something like a vacuum/ice bomb.
 
I'm not an expert but those sound like cooling systems so the heat is simply been moved somewhere else, generally the cooling device, rather then going away.
 
I'm not an expert but those sound like cooling systems so the heat is simply been moved somewhere else, generally the cooling device, rather then going away.
Again, mass effect and blueshift. It's possible to design a system where first a heatsink would accumulate temperature / heat (sorta like canon Normandy's stealth system), and then ME field would activate, so the total amount of energy the heatsink radiates while cooling down is lower than the total amount it absorbed. Now, make the process cycling, and you have a heat loss system.
 
Preliminary design idea for a cooling system:

1) An ellipsoidal volume. The boundary is a perfect mirror, but only a perfect internal mirror (I.e. light can pass inside, but not go outisde). This can be achieved via TIR by lowering the speed of light inside the volume, or with advanced materials.

2) in two focuses of the ellipsoid (I'm on a tablet, so no link) there are heatsinks. Each heatsink is made out of material with low heat capacity that is as best of an approximation of black body as possible. The goal is to get it to absorb and radiate as much heat as possible. Each heatsink is also equipped with a ME field generator that can cover it in an FTL grade field, making it a perfect mirror. If I did my calcs right before (in this thread somewhere), then with increase of c, the total power radiated by a black body located in an area of increased c is decreased from the perspective of the outside observer.

3) One of the heatsinks has the FTL field active and is a perfect mirror from the viewpoint of the observer inside thw ellipsoid volume of space. The other doesn't have an active field, or even has an active c-lowering field (not sure about that). It will heat up because of the light reflected from the boundaries of the ellipsoid and emitted by the first heatsink.

4) When the second heat sink heats up enough, the fields are switched. Now the secodn heat sink is a mirror, and the first one is an absorber. The secomd heat sink stops receiving (almost) all energy and starts to cool down. It does so by radiating heat in a form of lightwaves. But the total amount of power it would radiate while cooling down to the initial temperature is lower than the total amount of energy it received to heat up (if my calcs were correct). Because of the geometric propreties of the ellipsoid's foci, all light emitted by the second heat sink as it cools down will be reflected and impact the first heat sink, heating it up. If there's no additional input of heat from outside the ellepsoidal volume (or from waste heat of ME generators), this would mean that by the time the second heat sink cools down completely, the fiest one won't be as hot as the second one was when the swotch was made.

5) Repeat the cycle of 3-4 each time one of heat sinks heats up past a certain threshold (as hot as possible would be the best, as the system would work faster (lose more power) at higher temperatures).

So, yeah, a preliminary energy loss system. Comments? I tried to make it understandable, but I'm not sure if I succeeded. If needes, I could make diagrams in about 7 hours.
 
Somewhat kasumi'd, but yeah. Peak Human will fix Joker.
Just re-read some of your post earlier, and you have said that the Peak Human won't give photographic memory or other extraordinary real-life abilities, but just boost the basics. Would an another project be possible, that does exactly that? Because I have a list that includes a human calculator, a guy possessing a near perfect visual memory, an electricity resistance guy, no blurring of the eyes underwater tribe, etc. And as they are still naturally occuring things, they wouldn't likely come in conflict with any existing laws on human modification.

Or will it be just folded into the Extremis, with it boosting everything to very clearly superhuman levels, including the brain and the senses (and giving some things that humans just don't have)?
 
Back
Top