Hyp3rB14d3
Gotta catch 'em all!
[x] Sever the whips from the doll with a boosting rending blade.
[x] Continue attacking
I was wondering when Moid was going to start playing Bloodborne; from what I hear, it's like Dark Souls 1, except with everything renamed to be blood-related.
[]Press the attack. Offensive boost, rending blade.
-[]Before we boost away, if we get a hit in leave it exploding swords.
[]Boost away.
I think that we shouldn´t use the explosive sword as our main startegy to deal damage, maybe I´m wrong, but the explosive swords has only been useful as distractions, and not for dealing any real damge on the doll,
And with more fun combat.[x] Continue attacking
I was wondering when Moid was going to start playing Bloodborne; from what I hear, it's like Dark Souls 1, except with everything renamed to be blood-related.
Combat fatigue took it's toll a long time ago. It's the damn dice I'm worried about. We almost crit failed that first defense roll.
Well, we're pretty much out of extra cleanses for bailouts, fireballs, and bestspears, and we're half-dead, so either this next update or two sees some bad shit happen to the doll or we bad end yeah.I'm betting there's a 25% chance that the next update ends with game over #2
You kind of are, yeah. We figured out this was our own fault at about the time we were making it our own fault. We've kind of been getting the shit kicked out of us from step one, here, this isn't news.I think the reason why we are so close to letting RNG be the "final nail" for a combat death is that we wasted so much time and resources by with some poor plans in the middle of this stage of the fight. (May be stating the obvious)
Aka. the bleakness of our situation is in no small part our own fault.
"Homura, I know you're pretty much out of weapons, and cleanses for timestop, but I have an idea: challenge it to a hairflip contest."