- Location
- Singapore
I was more like... is it soak? Hardness? Armour?
I was more like... is it soak? Hardness? Armour?
Really, be category of surprise is too broad for any of those. As always, the true answer is Adorjan charms. Akumaize yourself today!
Gah. Making terrestrial martial arts is hard...Really, be category of surprise is too broad for any of those. As always, the true answer is Adorjan charms. Akumaize yourself today!
Gah. Making terrestrial martial arts is hard...
Ok. How much of a bonus an terrestrial martial art give?
Generally scaling, based off of either Essence or Maetial Arts. Divide by 2 sometimes.
Do this, however
we can be sometimes, and if nobody wants to, they won't respond. It's a valid question for the pile of people who know lots of stuff.
Whenever you're talking about a non-trivial research project, which this definitely is, good starting point is to assume it will take at least a week of working several hours per day even after the proper tools are available. "Proper tools" includes, but is not necessarily limited to, a full-sized screen and keyboard. Might be possible to squeak by with less, and some things will turn out to be quicker and easier than you expect, but not everyone can be MacGyver.Apologies. I'm on my phone, and cut off from my laptop. It's insanely hard to look through dogs through a phone screen. Words are way too small and you can't scroll. Can't copy and paste onto a Google doc to compile it all either.
My home brew was written in and off over the course of months. It takes however long it takes to get a product you are proud of.Wait. A week? I thought you were supposed to do this on several hours.
Or, to be more faithful to the source material, buy "Crom, God of the Cimmerians" as an Ally or Mentor or something, then have him run interference on the Sidereals and otherwise handle those sorts of problems for you behind the scenes. See, I did a bit of research, and it turns out thattl;dr: You wanna play Conan the Adventurer instead of Conan King of Aquilonia, fine, but Conan King of Aquilonia shouldn't get fucked by orbital laser cannons in the prologue of Phoenix on the Sword. So don't give Thulsa Doom or Thoth Amon orbital laser cannons.
http://conan.wikia.com/wiki/Crom said:Crom only directly intervenes in Conan's life once, unasked, to save a middle-aged Conan from a dishonorable death at the hands of a malevolent magician. Crom is saving him, presumably, for a more honorable one involving overwhelming odds, heaps of mangled corpses, and rivers of blood. Conan is aware of the intervention, and afterward sheepishly makes his first sacrifice to Crom since boyhood, doing it secretively for fear of others thinking he has "gone religious in [his] dotage."
Or, to be more faithful to the source material, buy "Crom, God of the Cimmerians" as an Ally or Mentor or something, then have him run interference on the Sidereals and otherwise handle those sorts of problems for you behind the scenes. See, I did a bit of research, and it turns out that
Ok, I've been looking at Accuracy Without Distance...
A question. It says that it hits. But not always do damage. If the attack would have missed, then that means that there are zero attack successes,i.e. no damage.
Does that mean that if I use this to hit an impossibly fast and maneuverable target, forcing me to use Accuracy without Distance, I will have to combo it with Essence Arrow Attack to do any damage at al?
You.. you know what? Let me reread them.Have you read the Exalted 2 combat rules? That is not how damage works.
Have you read the Exalted 2 combat rules? That is not how damage works.
I am genuinely committed to the concept that it's reasonable to expect the GM to use the whole game, along with a campaign setting complex and internally consistent enough to maintain verisimilitude, rather than treating almost everything other than the combat system as an optional annoyance. When you were hammering out that Jeeves Manse concept, did you look at any of the worked examples? Every one of those has a couple hundred words describing the manse's context in the world, what materials it's built from, in what style, and how the geomantic powers and disadvantages tie into all that, and each other, in practical terms. Establishing all that information is a necessary part of the rules for designing a manse. Skip it, and you'll be missing something important.You're seriously suggesting a literal deus ex machina intervention over "don't give the fucking NPCs campaign-ending stupid powers"?
Wow.
Are you genuinely committed to the concept that it's reasonable to expect the GM to contort themselves into increasingly desperate knots to resolve game developer mistakes (and the gaming group to swallow it), or are you pulling my leg?
I am genuinely committed to the concept that it's reasonable to expect the GM to use the whole game, along with a campaign setting complex and internally consistent enough to maintain verisimilitude, rather than treating almost everything other than the combat system as an optional annoyance. When you were hammering out that Jeeves Manse concept, did you look at any of the worked examples? Every one of those has a couple hundred words describing the manse's context in the world, what materials it's built from, in what style, and how the geomantic powers and disadvantages tie into all that, and each other, in practical terms. Establishing all that information is a necessary part of the rules for designing a manse. Skip it, and you'll be missing something important.
"Deus ex Machina" doesn't just mean "any situation in which gods were involved at all." Crom is a well known (albeit usually very distant) character in that setting, whose relevant capabilities and motivations were established far in advance, and Conan's relationship with him is an iconic element of the whole series. If some player came up to me, wanting to play a Conan-as-king-of-Aquilonia-inspired Dawn-caste Solar, and said OOC that they didn't want to have to worry about geomancy or spirit courts or astrology or any of that kind of thing, so they could just focus on the more physical stuff, barbarian honor and conventional military tactics and so on, I might say something like:
"Okay, put at least three of your Background dots into Mentor (Crom), and then he'll take care of keeping the machinations of Heaven on your side, or at least out of your way. Your people are his domain, so your successes are good for his career... but throwing in some prayers, including mentioning him in random stunted oaths, helps too. He'll also subtly arrange for some of his other problems to end up IN your way, ripe to be solved by violence. If Crom ends up needing to intervene to save your life more directly, you'll want to repay that with some proper sacrifices, or else risk losing his support."
Where is the 'contortion into increasingly desperate knots' in that policy? A bought-and-paid-for friendly NPC deals with other NPCs, mostly off screen, to avoid subjects the players don't want to engage with, and the game moves on. No real fundamental difference between that and hiring an accountant, or butler, or chef, or spy, instead of trying to do it all yourself. If somebody else wants to be less Conan, more Sun Wukong, they can skip the divine patron in favor of whatever charms or social connections or other assets they feel they'd need in order to personally provoke and ultimately overcome the wrath of Heaven.
The UCS need not be directly or even personally involved. Let's say Chejop Kejack (or some other elder sidereal) knows Grandmother Spider Mastery, but at some point in his (or her) career, perhaps as a procedural prerequisite for that Sifu background, swore an oath - sanctified by the Eclipse anima power of one of the Mice of the Sun, or equivalent - to refrain from destroying vast swaths of Creation except under narrow "Godzilla threshold" circumstances. So, the Charcoal March stylist could scrape Sarnath down to bare bedrock on tick zero, it's not impossible... but they also know that an unjustified attempt to do so might start with a botched attack roll, followed by a botched activation of Duck Fate to avoid terminal-velocity fall damage, and then it would all be downhill from there. The result is that they usually need to have the Dragon-Blooded fight you by means of massing armies and laying siege, and when they do, there are rules of engagement which also prevent the Dragon-Blooded from simply using their own innate powers or ancient artifacts to nuke you instead.e: Hypothetically, would you prefer the scenario of Ketchup zipping by on agata-back and going for Grandmother Spider Mastery to kill everyone and destroy all infrastructure in your kingdom in one tick only to be stopped by the personal direct intervention of the Unconquered Sun, or him not being able to do that and needing to get the Dragon-Blooded to fight you by means of massing armies and laying siege? Because IME, you get better gameplay, better verisimilitude and better immersion out of the latter, and the former only works once.
The UCS need not be directly or even personally involved. Let's say Chejop Kejack (or some other elder sidereal) knows Grandmother Spider Mastery, but at some point in his (or her) career, perhaps as a procedural prerequisite for that Sifu background, swore an oath - sanctified by the Eclipse anima power of one of the Mice of the Sun, or equivalent - to refrain from destroying vast swaths of Creation except under narrow "Godzilla threshold" circumstances. So, the Charcoal March stylist could scrape Sarnath down to bare bedrock on tick zero, it's not impossible... but they also know that an unjustified attempt to do so might start with a botched attack roll, followed by a botched activation of Duck Fate to avoid terminal-velocity fall damage, and then it would all be downhill from there. The result is that they usually need to have the Dragon-Blooded fight you by means of massing armies and laying siege, and when they do, there are rules of engagement which also prevent the Dragon-Blooded from simply using their own innate powers or ancient artifacts to nuke you instead.
Now, if you start throwing around adamant-circle attack spells to break that siege, or otherwise escalate the conflict to a point where potentially sacrificing a centuries-old master's accumulated expertise starts to seem like the safer option from the perspective of preserving Creation as a whole, well, that changes things. Strategy in a multipolar environment involves not making yourself look like a big, obvious threat, at least not until you're prepared to take on everyone else at once. Big guns get saved for big targets. When the Scarlet Empress uses Tenebrous Apotheosis Shintai to transform into a palate-swap of Ramiel, and takes command of a horde of flying demons so vast it fills the sky from horizon to horizon, Ketchup Carjack should be able to roll up his sleeves and say "Fortunately, there's a secret forbidden technique which I mastered long ago, and have been saving for just such an occasion." The idea that elder exalts lack the capability to cause massive, campaign-ending destruction, even when sorely provoked, fails the Usurpation-OK test; somebody made all those messes.
Artifacts require exotic components, stuff you can't fake with WST. Eventually, Elder Bob needs something he can't produce in-house, runs off to fetch it, and when he gets back the place has been burgled, if not outright pillaged. Bigger prizes attract more and better thieves. Sunday 26 February 2012 The High First Age was indeed awesome, and they built some incredible things; then, over the course of the Usurpation, Shogunate, and Balorian Crusade, many of those wonders were destroyed or lost. Now the Exalted Host is scattered and divided, squabbling over scraps. If someone built, or even discovered and restored, a fully functional Factory-Cathedral in the Time of Tumult, everyone would want a piece of the action, and some of them might be willing to destroy the prize just to deny it to their rivals. Using, say, the 5-dot moonsilver grand grimcleaver Death At The Root, geomantic sabotage sufficient to ruin the work of years could be accomplished in less than an hour.Note that there are people in-setting who could very credibly have had one of these babies running for five thousand years or something. Do you think that's appropriate for your player characters to run up against? Because if they can build it, Elder Bob can build it too, and Elder Bob's got that five thousand year head start, pumping out Five-Metal Shrikes until he can have fun inventing creative names for a collective unit of Five Metal Shrikes too numerous to count by eye.
Artifacts require exotic components, stuff you can't fake with WST. Eventually, Elder Bob needs something he can't produce in-house, runs off to fetch it, and when he gets back the place has been burgled, if not outright pillaged. Bigger prizes attract more and better thieves. Sunday 26 February 2012 The High First Age was indeed awesome, and they built some incredible things; then, over the course of the Usurpation, Shogunate, and Balorian Crusade, many of those wonders were destroyed or lost. Now the Exalted Host is scattered and divided, squabbling over scraps. If someone built, or even discovered and restored, a fully functional Factory-Cathedral in the Time of Tumult, everyone would want a piece of the action, and some of them might be willing to destroy the prize just to deny it to their rivals. Using, say, the 5-dot moonsilver grand grimcleaver Death At The Root, geomantic sabotage sufficient to ruin the work of years could be accomplished in less than an hour.
Artisan mountain folk?something equally retarded, like the ability to shit out Artifact 5s like baking cakes) does not want to or is unwilling to use it unless I need to do a GM asspull, when I can simply remove the capability.
They surrendered after the first of them diedA question. Is there an in universe reason why the Primordials didn't just run when the first of them died?
He's asking why they didn't leave Creation en masse and build a new world once it became clear that they were being killed/ losing. We know they can jump ship, since Zen-mu was a thing.