Vote Tally : Empire lost, but The Spark remains - Original setting CK2 quest [Posts: 574-580]
##### NetTally 2.0.2
[x] Plan: Fortify, Sabotage, and Probe
-[x] Fortify camps each night as you are progressing (1 security die min; can use logistics die)
--[x] 1 security die
-[x] Expand your fortifications (2 security die min; can use any die)
--[x] 1 security die, 1 general die
-[x] Seize and heavily fortify strategically significant geographical points to use as staging areas and bases of operations (1 security die, 1 logistics die min; can use any die)
--[x] 2 security dice, 1 logistics die
-[x] Regularly patrol the territory you nominally control (3 die max)
--[x] 1 security die, 1 general die
-[x] Extend your logistics train (1 logistics die min; 2 die max)
--[x] 2 logistics dice
-[x] Build up abandoned barbarian holdings (1 logistics die min; can use security and scouting die; 4 die max)
--[x] 1 logistics die, 2 general dice
-[x] Establish offices and facilities for processing prisoners in the field (1 logistics die min; can use security die)
--[x] 1 logistics die, 1 general die
-[x] Be on the lookout for strategically significant resource nodes (2 die max)
--[x] 2 logistics dice
-[x] Keep track of enemy movements (1 scouting die min)
--[x] 2 scouting die
-[X] Intercept enemy movements (1 combat die min; can use scouting die)
--[X] 1 combat dice, 1 general die
-[X] Respond to enemy provocations (1 combat die min)
--[X] 1 combat dice, 2 general dice
-[X] Hold strategic positions (1 combat die min; can use security die)
--[X] 1 combat dice, 2 general die
[X] Engage in probing attacks against enemy lines (4 die max; can use scouting die)
--[X] 2 combat die, 1 general dice
[X] Draw enemy into combat on the fields of your choosing (4 die max)
--[X] 3 combat die, use the pre-rolled 18
-[X] Secure your posterior (3 die max)
--[X] 2 combat die
-[X] Apply pre-rolled 3 to enemy in combat combat category
No. of Votes: 3
[x] Plan: This Might Work
-[x] Fortify camps each night as you are progressing (1 security die min; can use logistics die)
--[x] 1 Security Dice
-[x] Regularly drill your troops on defensive maneuvers (1 security die, 1 combat die min)
--[x] 2 Security DIce, 1 Combat Dice
-[x] Regularly drill your troops on offensive maneuvers (1 security die, 1 combat die min)
--[x] 2 Security Dice, 1 Combat DIce
-[x] Regularly patrol the territory you nominally control (3 die max)
--[x] 3 General Dice
-[x] Extend your logistics train (1 logistics die min; 2 die max)
--[x] 1 Logistics Die, 1 General Dice
-[x] Organize and maintain morale raising events (1 logistics die min)
--[x] 3 Logistics Dice
-[x] Build up abandoned barbarian holdings (1 logistics die min; can use security and scouting die; 4 die max)
--[x] 1 Logistics Dice, 3 General DIce
-[x] Establish offices and facilities for processing prisoners in the field (1 logistics die min; can use security die)
--[x] 2 Logistics Dice
-[x] Establish regular gear and kit inspections (2 die max)
--[x] 1 General Dice
-[x] Keep track of enemy movements (1 scouting die min)
--[x] 1 Scouting Dice
-[x] Locate enemy staging grounds and other PoI (1 scouting die min)
--[x] 1 Scouting Dice
-[x] Insert scouts behind enemy lines (can only use scouting die)
--[x] 3 Scouting Dice
-[x] Organize sabotage missions (1 scouting die min)
--[x] 2 Scouting Dice
-[x] Intercept enemy movements (1 combat die min; can use scouting die)
--[x] 1 Combat DIe
-[x] Advance the lines of battle (2 combat die min; 5 die max)
--[x] 2 Combat DIce, 3 General Dice
-[x] Draw enemy into combat on the fields of your choosing (4 die max)
--[x] 4 Combat DIce
-[x] Secure your posterior (3 die max)
--[x] 2 Combat Dice, 1 General Dice
-[x] Fortune die, use the incursion roll on the first incursion point wherever that would be in this plan
No. of Votes: 1
Total No. of Voters: 4