Dragon-Forged Chains [Dragon!Jumpchain w/ Celestial Forge]

Story is a Longhaul mode, death is not a cause for chain failure. Should Gauntlets block OOC powers?

  • Yes, Powers should be blocked as normal. Still is a steam breathing Dragon though.

    Votes: 9 25.7%
  • No, Out of Context Powers allowed. But with No Choice Points as normal for gauntlets

    Votes: 15 42.9%
  • No, treat gauntlets like fully normal jumps regardless.

    Votes: 11 31.4%

  • Total voters
    35
  • Poll closed .
Chapter 13: Minds Wander, Mush Rooms and Magical Meetings
Chapter 13: Minds Wander, Mush Rooms and Magical Meetings

Curling up on my hoard, with the intent to both sleep and remain awake, was a rather unusual one, but My life had turned such the last few days. A different world, a different culture, who seemed to know me, locally… where magic was mostly hidden. Still boggles me, how I got here.
Again there I go, chasing my tail about the How and the Why of my arrival here. I have more experimenting to do. With that reminder, I lay my head down, closing my eyes, trying to relax, while focusing my Mind upon the Coreheart thrumming nearby. Maybe some water features in my Lairhold would be good for such a meditative process.

I watch myself from outside of my body, yet within my other body, as it felt like. My domain, my lair. It was me, in a sense, as much as my wings or tail, Thanks to that Coreheart softly thrumming.

Time passes as I watch my kobolds sleep or work, taking shifts as they want to work on whatever crafts they desire, before I am distracted by hearing myself snore! I SNORE?! By Tiamat's tail, I am actually asleep, SNORING, yet, awake, to watch and hear myself snoring. And… I have to say I look really good.

My focus is harder to maintain upon my lair like this, but I can do it, it seems. I tap into the archives of the spells I got along with the Coreheart. They do not refer to it as such, but it is not a crystal orb, nor a pulsating dark organ that the tomes refer to here and there. The ritual used by the laboring summons seems to be a rather simple one, that I think my Kobolds would pick up on readily. It takes something bonded with my Mana, essentially stamping it into the ground where desired, adjacent to existing claims.

From there, I read up on other spells, while pondering my own long-earned magics, alchemic, arcane, and artifice. Then there were the runes, stable enchantments, that I could use for my old magic knowledge. Soo many possibilities unblocked with such again, that I feel a giggle, but I make no sound. My physical body still remains sleeping, if with a slight smile for a bit. It seems that my body and mind, are still fully linked, like this, A comforting thought, in all honesty.

I also ponder, aimlessly, what to do in this world, Do I run for Mayor? I could possibly manage it. Especially if I help out around the town a lot. Do I want it, though? Dragons are mighty beings, worthy of respect, Sure, and It is a dragon's place to Rule, with a just and fair claw. But Do I want to be responsible for the locals and the entire town? I don't know right now. But I dislike seeing things in disrepair. The library and museum, The Community center, those need work. That is without a doubt.

Then there are the Junimos that Rasmodius mentioned being around. Old forest spirits. Perhaps some would be on the edges of my territory. I woulder if they would speak with me.

Not much happens over the night, as I go over the spells, and feel the effects of my dreaming body.

I get to work on crafting some basic weaponry for my kobolds, as well as more tools, so that there are enough for them all, taking time to make them out of decent Iron that had been mined up locally, axes, picks, and blades. The axes I worked out some tricks from that knowledge I gained in the Quarry to convince the trees to yield more from them while either gathering or clearing them out. That took quite a while, Whereas using some servant imp spells from those tomes that landed on my head… Those seem to take quite well to runes on the mining Picks.

The ore smelted quite well in that smelter built by my Coreheart's magic, in the first place, making it nice and easy to work while hot. Using my natural magics to shape as I steamed the steel. A mending rune to each tool and weapon would help them regain their edges when worn down, over time.

I spend hours just working tool after tool, losing track of things, as I delve into the work, making better tools and weapons for my kobolds. With what I have available. Time spent with metal processing, shaping, and cooling, infusing it all with my steam breath, falling into a trance. Glimmers of ideas float in and out of my mind as I work.

I end up stopping when I run out of ore and ingot to work with for steel. I switch to smelting the other ores, Commer, Tin, Gold, and a small amount of a lustrous purple metal made from a blueish ore, my memories of this plane tell me is called Iridium.

When all that smelting and smithing is done, a glance through my Coreheart shows that it is already evening outside, this of course leads to my stomach announcing a bit of displeasure, to which I work on quieting it with some foodstuff. The tools I leave for now, to finish cooling down.

After a rather forgettable meal of basic food items stored away by the kobolds, I get to work reading more From my new tomes. Many spells and techniques, including some rather… interesting… descriptions of the typical users of said spells. I think that whatever land these times are from is in some pitched war between good and evil, based on the polarized descriptions within these tomes, I think they were made by someone from the darker side of that conflict.

Granted this is what I get from reading between the lines, as these tomes focus on the construction arrays my coreheart can produce, spells I or my servants can use, as well as my own usage… and traps that would defend my domain.

It was those buildings that told me the most as to what these keepers and underlords were likely aligned with… dark temples, necromantically charged graveyards, and prisons.

I have no desire for some of those structures in totality, others in their normal state. They will take reworking and alterations, but I can make use of these tools, at least.

As I let my mind dive into thinking of ways to rework these darker aspects to more something Iwould prefer to use, time passes by as it normally does. My kobolds tend the crops, digging out new caverns, bringing in some rich soil from the quarry that keeps 'bubbling' up, to scatter upon some empty caverns for fungal farms. The various mushrooms in the valley should do quite well, along with additions of some fertilization.

A thought crosses my mind, of using some aspects from the prison array, along with some other elements, along with magic from home, to break down waste material into rich loam-filled ebonsoil, in quick order.

I end up losing a few hours to a focus on such, within my mind. Some kobolds were fishing in the waterways on my farm, prompting a smile, as my kobolds were all enjoying themselves in the tasks they do. Rahk was overseeing some expansions of his own planning to the domain for me, and my claim spread steadily on its own within what was mine. Giving them light to see best by, even though we all could see without lights, to a degree, It did prevent us from seeing colors, and only even to a limit in distance.

One of the things that Rahk was having the kobolds do, was setting up fortifications around the gateway entrance of the lair itself, and organizing some others to develop defenses, using paper that was provided by the magic in the archives/library. A place of magical studies, from those tomes, and quite useful. The new tools were already being put to good use, as trenches with arrow slits were being made in the entry hall, rapidly.

While I felt the world here, was much calmer in terms of overall violence, based on my memories, IT was of a world that had forgotten most of the non-human or magical elements… there were still the Shadow beings, and Dwarves, of an ancient war, the Junimo, the forest spirits, and a plethora of still-potent magic and magical beings. There were still adventurer guilds, including in this town, after all.

So I felt it smart to do some preparations in the lair, anyway. Guards on shift, but not with a massive urgency at least. My kobolds were already doing something similar to what I might desire at this time. There was even looking over the spellfire cannons by at least one kobold as well. I had some ideas on how to enhance that myself. Runes come to mind, infused with different spell types perhaps. The first I would try for would be a disabling rather than lethal variation, to where they could affect either need.

Meanwhile, another group of kobolds were going about in the storehouse section of the lair and building better accessibility for them, to be useful for me. Such dedicated and clever kobolds. Wooden catwalks and platforms for them to scurry about as they needed to, on those plentiful shelves.

I take a breath and focus through my Coreheart, and resources and mana drain from within my domain, as the newly dug and claimed fungal farm chamber, gets formed via magic, as soil spreads, and waste organic matter gets dropped in and breaks down quickly. Uneaten leftovers, leaves, or scraps of plant material leftover from projects too small to be of use, or too weak, added in. That was just the start, but I knew I could control how this could be fed, as I designed the spellwork that way. With a mental toggle with a nudge of my presence, it stops filling on its own, while mushrooms slowly start to sprout from the ground, after some 'samples' had also vanished to start things up. Useful.

Time marches on still, however, as I stand and stretch, heading out of the lair to go for a visit in town. To see if anything else of interest was going on. My wings beat and I almost hit a crow flying overhead, causing it to squawk in a startle and perhaps disgruntlement at encountering a Dragon.

Flying into town leads me to encounter Lewis outside the old community center/Townhall building. This of course piques curiosity, leading to a landing, once again startling the poor elderly human.

"YARGH!" he exclaimed, with a quick twist around mixing with a jump of surprise. Of course, I duck my head with a tilt, as my earfins droop a bit in embarrassment.

"Sorry, Lewis. I was just flying into town and spotted you outside the center." I asked in a friendly manner.

"Oh it's fine… Morodai. Just.. gotta get my heart out from between my ears is all." he says with a bit of a weak chuckle, before catching his breath. "Anyway… I was just looking at this old community center… wool-gathering about how it used to be the pride and joy of the town… bustling with activity… but now. Just look at it. It's just shameful." he sighs. "These days, young folk would rather sit in front of TV's… rather than interact with the community." I give a thoughtful noise, indicating that I was listening, as I look at him. The newcomer, Allan also seemed to show up, curious about my presence.

LEwis notices him after I do, turning around to smile at the young human. "Oh, well, since both of you are here…" he sighs, while Allan waves a bit. "This community center, as you might have heard, was important, but now… the Joja Corporation has been hounding me to sell them the land so that they can tear it down and turn it into a warehouse of theirs." he looks up a bit into the sky a little. "Pelican town could use the money, but, Something keeps me from selling it… Perhaps old-timers like me, just get too attached to old relics of the past... "

Lewis takes a moment to continue with a slightly bitter tone. "If anyone else ends up buying a Joja corp membership, I think I might just sell it anyway.." he shrugs a bit. "I was going to go inside, and looks around… why not join me?" he asks, to which, I nod, Allan's response was a simple, but friendly 'Sure.'

He unlocks the door with an old key, and heads inside, while Allan and myself go inside afterward. The inside was rather rough and broken, floorboards ripped up to expose the earth below the building, holes in the walls, and some wooden hut in the corner
With leaves for a rooftop. Lewis spots all this, and sighs. "Hrm? What's? Heh… I guess Vincent and Jas must've been playing in here… But this place looks even worse than I remember…"

As he says this, a stout little green thing pops into visibility, startling Allan, I recognize it in my memories of this world, a Junimo. Allan's reaction startles Lewis, making him look around, as the Junimo vanishes with a slight 'poff' of mist. Shy little things. IT was perhaps strange that they show themself with Allan being able to see them. Lewis asked what he was talking about as he stammers about something was by the fireplace. Lewis huffed, commenting something about rats, while I try to sense where the Junimo was, earfins alert, head slightly angled down, with eyes closed.

I was focusing on my blindsenses when the junimo pops up beside me, behind Lewis again, when he was facing the back wall, startling Allan again. Poor guy was a bit jumpy, it seems.

"I'll leave this place unlocked, maybe either of you could help catch those rats huh? If you have extra time." he shrugs and heads out, mumbling about 'better times' it seemed. I turn to Allan, with an eye-roll, as I Look at him. "Yes, you saw something. I saw it too. Small, green, with small little limbs." he had his mouth open as if to ask before it closes with a click.

"What was it?" he asks, a little shakily. I smile softly. "You know that I'm a dragon, a supposedly mythical, magical creature… That was a nature spirit. A Junimo. And it seemed to like you, to let you see it." a slight smirk crosses my muzzle. "And they seem to know I'm no harm to them, as well. They don't speak English, but something called the 'Elemental' language. It's something few know about Nowadays, though I think the wizard to the south of your farm, might be able to help you with that."

And then a junimo came out, with a golden colored parchment, and on it, was the Junimo's written language, which I was able to read, but Allan was not… yet it puts it at his feet, and then talks to me with its little chirps. "Thank you for guiding this one. He has a special future here. Maybe you too. We can help." and then it vanishes, again.

This was going to get... Interesting.
 
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SUPER happy this is not dead/abandoned. Looking forward to what the MC gets next from the forge, as well as what future worlds he may go to. I like it when MC's focus on themselves first, building foundations, self-improvement/empowerment. Gotta help yourself before you can help others. Looking forward to what other settings the MC will go to next. Stargate, Overlord:The Game, Fable, Buffy the Vampire Slayer, Harry Potter, Game of Thrones, Lord of the Rings, Naruto, Marvel, DC, Star Wars, WORM, Disney, etc...
 
SUPER happy this is not dead/abandoned. Looking forward to what the MC gets next from the forge, as well as what future worlds he may go to. I like it when MC's focus on themselves first, building foundations, self-improvement/empowerment. Gotta help yourself before you can help others. Looking forward to what other settings the MC will go to next. Stargate, Overlord:The Game, Fable, Buffy the Vampire Slayer, Harry Potter, Game of Thrones, Lord of the Rings, Naruto, Marvel, DC, Star Wars, WORM, Disney, etc...
Yeah, Not dead or abandoned. I just couldn't put words to page for a while, but I constantly was thinking about 'how would Morodai react/do in [setting] or [situation]'

As for settings, I have a large list of them, approx 600 if I remember right, and that list likely will expand.
 
Also, new forge things are coming soon. You will see, people~ achievements are important, though the silly little dragon doesn't know it yet
Oooh nice...... You planning on adding the perks I made to your forge or naw?


Also the story is still pretty good! Loving the pace and how you focus on characters over perks I guess is the best way to put it.
 
Oooh nice...... You planning on adding the perks I made to your forge or naw?


Also the story is still pretty good! Loving the pace and how you focus on characters over perks I guess is the best way to put it.
I'll... need you to remind me of the perks, I suppose. but it's possible. as for my focus, Yeah, Wordcount for power is built for feedback loops. I find stories are more interesting when it's the characters, rather than the props that drive things. the props just help.
 
Chapter 14: Trippy Trials and Tripping Tails
Chapter 14: Trippy Trials and Tripping Tails

Looking to Allan as he tries to read the scroll, I see his frustration, before he exclaims that it looked like gibberish to him. "Yeah, well, you should see the draconic alphabet, or dwarven runes," I smirk slightly, a friendly playful tone in my voice. He gives me a look of 'are you serious' before I cast a small minor illusion with the draconic letters of my own name. The draconic language has a look well suited for being carved in stone via claws. Angular straight lines were common.

"This is my name, in Draconic, for example." and I reshape the illusion, to show his, or how I figured it was spelled. "And this should be your name, A L L A N" Then I let the illusion drop, casually using magic in front of him, which might be a little mean, considering the lack of magic in the common world, here. "Rasmodius, The Wizard should be able to help, with things though. We can go for a walk if you'd like, over there."

He shakily nods and walks out stiffly. "I… I'll go sit by the fountain for a bit, then I guess we can go?" he says, unsure, to which I nod a little. "Okay, see you in a moment, then, Morodai." Having one's worldview changed like that is not easy… I'm just lucky I'm not some human, but rather, a Dragon who is used to a life of adventuring. Even if my situation is rather extreme.

And I'm twitching my tail in annoyance at things now… OH, and there's a Junimo in front of me now. A yellowish one. "Don't worry too much, Wanderer. We could use your help too. This place needs help. Heart of the town, but we need things." it says, in its little voice, smaller than my kobolds. "Magic can help, You and Allan can help."

I look to the Junimo and lay on my belly to give it a more level sight. "I do want to see this place repaired, but what would you Junimo's need?" I ask, curious about what the little nature element was saying. I was speaking a deeper tone of elemental now since I somehow knew the language… a Useful gift, knowing what some might call The Lost Tongues, I watch the little nature spirit.

"Offerings, Gifts of the Valley. Hidden magics within we will use, but they must be made by those with the forest's magics within them. Your magics are strong, but not of the forest yet. You and he might seek help from the wizard in his tower." I hum thoughtfully and nod to the little spirit.

"I'll make sure that Allan and myself help out. He seems to already like it in the valley, from what I've seen of him." The Junimo gives a bodily nod.

"He works his farm with eagerness and care. His ancestor treated it well. Spirit lingers but slumbers." I give a quirk of my eye ridge at this before smirking.

"Well, I'll be sure to assist in restoring this community. We will be back." I stand up, and turn tail gently, to the Junimo who I feel vanish from my ability to sense them, as I head out, grabbing the scroll that was given to Allan, but he left on the floor.

As I pull the door closed with my tailtip, I spot Allan right where he said he would be. I wave a wing to him. "Hey, Allan. Doing better? Sorry if I surprised you with magic and such. The Junimos are friendly and they want our help, in helping the town, it seems." he looks at me, with a raised eyebrow.

"R-Really? And.. I'll be fine. Just. It's all a lot to take in, I guess. Moving out here, learning to farm, working myself to exhaustion almost... But, I like it here. The air, the ground, The people I've met already. And now, learning about magic being real, seeing YOU, a dragon! And then those Junimo." he takes a moment, to sigh and catch his breath. "I'm just a little overwhelmed. But I do know one thing. I don't want Joja Corp to tear that building down. I used to work for them." he groans again. "I heard someone died at their desk and was only removed when they got fired for not meeting quota." he shivers a little. "I moved here to get away from that life. And I don't want it chasing me. Won't be setting foot inside that store of theirs in town." He was ranting, it seemed, unloading frustrations and fears, I sit and let him. "I sure will not be buying a membership with them!" he was getting quite animated in his talking, gesturing with his hands even.

I give him a nod. "I have no love for the company. And even less from what you told me. I'm glad you moved out here." I tell him, genuinely. I then gesture with a wing towards the general direction of Rasmodius' tower to the southeast. "Shall we go to Cindersap forest? That's where his tower is." He gives a nod, with a firmer step in his walk, I keep up with a sort of power-walk of my own, as I follow him out west from town, towards his farm. He was north of Cindersap forest, after all.

It takes a while to get to his place, as it is not like the farms and forest are within an arrow's flight of the town. There's plenty of open trail, and I was walking, instead of traveling in the air. Slower, but I wanted to be polite to my neighbor.

"So, thanks for not flying off…" He comments, a bit sheepishly. "I guess you like to fly around most of the time. I'd probably do the same if I had wings." he shrugs. "Anyway, Thanks. The company is nice." I give him a small nod at this.

"Yes, you're right. I do prefer to fly, It's generally quicker, and I enjoy the freedom of movement it usually gives me." I give a shrug with my wings as I walk alongside Allan.

We don't chat much above t anything major along the way, small little pleasantries or observations about local things. I mention that I've been away for a while, but don't elaborate.

We do pass by Allan's farm as well. It's still majorly overgrown, but he is doing well in the area he has cleared, on his own no less.

Eventually, we arrive in the Cindersap forest, south of his farm and I guide him to the western ridge near the dense forests. Allan actually stops and stares at the wizard's tower and it's… somewhat haphazard structure. I chuckle a little. "Well, Here is where Rasmodius lives… Don't worry about the tower, I've seen a few more haphazard than that, in my time away." and then I lead him up the stairs to the front door, which opens before I reach it, revealing a minorly annoyed-looking wizard in black robes with purple accents to match his hair.

"Ah Morodai, and Allan, Just as I was predicting. Come on in. saved me the cost of postage…" he murmurs the last part, but I hear it clearly. A small smirk, as I wait for Allan to go after Rasmodius does, and I follow up the rear, closing the door with my tail of course.

"So, I was scrying, sensing something major would happen with our newcomer here," he nods his head to Allan. "And I see the both of you… and you both saw well… Ahem, Sorry, I forgot to introduce myself." he clears his throat a bit more, and takes on a bit of a posture, and says with an attempt at being mystical or mysterious.

"I am Rasmodius, Seeker of the Arcane truths. Mediary between Physical and Ethereal. Master of the seven elementals. Keeper of the… Errr... You get the point, Allan. Anyway. Your arrival I have long foreseen, whereas the scale-clad menace behind you… I keep losing track of…" there was annoyance in his tone, I just grin a bit, some teeth showing for a bit.

"Here... Allan, Morodai, I'd like to show you something, that I think you two encountered. BEHOLD!" and he makes an arcane gesture creating an illusionary Junimo in the chalk array to the right side of the room. It makes little chirps of greeting, not quite words, just general greeting sounds.

"You saw this before, Didn't you, Allan? Morodai knows of them, their language. They call themselves the 'Junimos'. Mysterious spirits, these ones. For some reason, they refuse to speak to me." and then he collapses the illusion with a flash. "I don't know why they moved into the community center, though…" I smirk and hold up the golden scroll.

"They brought this to Allan. I took a look at it, and spoke with one of them briefly." He gives me a jealous glance, before taking the scroll.

"Ah… Elemental writing…" he takes a bit to look it over, deciphering it, no doubt. Allan was watching intently, letting myself and the Wizard take the lead in the conversation. I did plan to keep him involved though in the talks.

Allan actually pipes in and asks, "What did the note say?" he did seem curious, and interested.

Rasmodius hums a little, looking it over, taking a little bit to read it out. Not as fluent as myself, it seems. "Ah.. here we go. This should be right…" he clears his throat. " 'We the Junimo, are happy to aid you. In return, we need of gifts of the valley. If you are one with the forest then you will see the true nature of this scroll." he then sets it down on a stack of books he had laying around. "Hmm.. 'One with the forest'... what could they mean?"

He wanders a bit, and then walks by his cauldron, and sniffs, at the billowing steam bubbling from the heated fluids. "Hmm… AH-HAH! Come here, both of you…" he gestures to us both eagerly. "My cauldron! It's filled and bubbling with various ingredients from the Forest!" He had a very excited look on his face, honestly. It made me happy to see that. Something I remember from my time adventuring before I ended up here, helping people out.

"Baby ferns, Moss Grub, Caramel-top toadstool, can you smell it?" he asks with excited glee and takes a deep sniff. I was already smelling it when we entered, and Allan hesitantly does take a sniff, before coughing a little. Rasmodious pulls a cup to him via magic and takes a scoop of softly bubbling 'broth' and offers it to Allan before I raise an eye-ridge at that.

"Let me make sure it's safe to ingest… Careless alchemy can be dangerous, Rasmodius." he looks a little sheepish and also chastised. A brief incant of a poison detection spell, with no bad results from the brew, I give a satisfied nod. "There are hidden magics in various elements and items, and that cauldron is activating them, soo, better safe than sorry." they both nod to me in return.

Allan takes a look at the cup, which has thankfully for him, cooled down, and looks apprehensive, before chugging the green broth down, and it almost looks like his face turns a similar shade, as he looks woozy. I rear up and lean my head into the cauldron and take a sip. Ugh, that was… oh… that's why Allan looks dizzy. I think the Junimo primed us to get a 'seed' of nature magic.

It's almost like I see a haze of leaves at the edge of my vision for a bit. The taste of that broth was not exactly pleasant either. Bad mix of flavors. Still better than rotted carrion smells.

Allan Islumps down and passes out for a bit, with a soft groan, and I huff a bit of steam which has a similar green tint as the stuff from the cauldron. Feels like that memory of green earth aether crystals almost, but not quite, even. Very trippy.
It takes a while before Allan and I were suitable to head out of the tower after it is shown that Allan can read the scroll now. Which weirded the poor guy out a little. He knew he couldn't read it before. But now He could as well. I can't remember exactly what was said after the drink, in specifics, but we go our separate ways, as I fly back, and he walks back to his farm. It was sundown by this point, it turns out, and I'm going to see what I can figure out about this magic infusing me, thanks to those little Junimo.

When I come in for a landing, though, I end up tripping over my tail. More than just a little embarrassing. Luckily none of my kobolds were in line of sight of me, it seemed, by chance. I head into my lair proper, and towards the library. There was some self-study to be done!
 
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Would be interesting if he somehow gains more concepts/domains/natures. Being a Copper Dragon, maybe he will now be able to add Nature/Forest to it, eventually gaining more elements and such.
 
Would be interesting if he somehow gains more concepts/domains/natures. Being a Copper Dragon, maybe he will now be able to add Nature/Forest to it, eventually gaining more elements and such.
He's actually Pewter, rather than copper. but that 'is' possible, of him gaining new elemental types. just not right away. nut he did gain a new magic type, beyond his typical arcane ones. but it's very 'fresh'
 
Are there options for picking up elemental types for him? Part of me wonders what would happen if he did pick up some sort of exotic metal like tungsten or iridium, or even weird fictional elements like Tiberium or Eezo...
 
The options of him gaining new elemental types, is more 'classic elements' in style, similar to other D&D dragons, but that's not current;y possible for him. HE would need to gain certain perks for it to be able to happen. possibly genetics based. but it is not outside the realms of possibility, for later.
 
Chapter 15: Headaches and Headstarts
Chapter 15: Headaches and Headstarts

It takes me a while, researching the new magic energy in me, and it turns out to be akin to what I've seen in a druid, I suppose. And it seems to harmonize with one of the surges of ability and memory I have, related to nature, helping plants remain without destroying them. To help them grow, or recover. I get a feeling that I could help a barren piece of land to become lush with life, with work, coaxing it to flourish. I suppose it is a piece of the Junimo's natural magic, as it would have grown with me, maybe.

It has been several hours, by now, of course. I've had something to eat, brought to me by some of the kobolds, distracted as I was. It will take time to nurture this new class of magic, much like I had been for the other techniques I learned before I got here. Practice and Challenge were key to growing one's own skills, physical, mental, or magical, afterall.

I do head for my inner lair and curl up on the hoard of coins in front of my Coreheart to rest, I wonder what the Junimos will need. The wizard missed a bit of the note, saying that the Junimo would tell us what they need.

As my body slept, I took my time and did more reading of the tomes that came with my Corerheart, pondering what I could easily use. Most of those magics were combat-focused, both from the Coreheart side of things, as well as the common minions. Nothing much was of interest, besides maybe that Imp teleportation ability, but that was only to the coreheart. Perhaps though I'd be able to rework it, and create new bind points. A project for another time, but what mage doesn't wish they could teleport or blink?

Also in the night, I do further work within the lair, designating areas to be dug out and fueling the creation of more furnished rooms with resources and gold that I conjure with magic. It is for all intents and purposes real gold made from mana, a rather inefficient method, but when I'm not needing to use it for anything else, I see no issue as to it. I do however put in a recipe for that brew that Rasmodeus had made into the alchemy lab that I get built. I plan to try and gift the nature magic to my kobolds as well. It should be of nothing but benefit to them.

One of the kobolds seems to take over the cauldron, and yaps orders for others to listen to, she's quite the individual, and I let her take charge. And those look to be notes from the tomes on some alchemy concepts from the Coreheart tomes. I'll need to give some instructions to my kobolds over the coming weeks and months in my various skills of magic, see if any have the aptitudes for artifice, alchemy, or wizardry.

I am sure that my kobolds will be willing students of mine. They seem even more eager to serve than most kobolds are. Some strange side effect of whatever it was that conjured them from the void? They knew they were created to serve me, afterall. And came alongside this convenient pocket plane lair.

When morning comes, I focus back from my own eyes, standing up to stretch and yawn. I hit the in-lair hotspring for a nice soak to start the day off, before walking into the alchemy lab. There was something I wanted to try doing, something inspired loosely by the aether shards of some other world… if they could absorb aether and use it… perhaps I could use mana through myself and form crystals or shards to carry a magic? With intense focus, I try to will magic into my body, feeling my fundamentum for lack of a better term at the time, 'swell' like before a powerful breath attack, and then beyond. It stings a bit before I feel something, and I cough and retch a little before spitting out a green glowing crystal. That was more than a little uncomfortable, but, It worked? I need a better method than that, in the future.

A few coughs later, and then swallowing saliva to soothe my throat, and I look over the little gem, with curiosity, using my magic to examine it. It felt familiar to me. Junimo magic? But not quite. Certainly akin to my 'tone' of nature magic, I would guess. I look to the kobold taking care of the cauldron, and smile.

"What is your name, my kobold? I have something to add to the potion brewing." She looks at me with adoration, nodding to me.

"My name is Zahza, Great Morodai. Please, continue your project. I was happy to make it to here for you. What is it for?" she asks, eager to learn my plans and goals, I would imagine.

"It is a plan to give all the kobolds who drink it, at least a small portion of a magic I have obtained, given by local nature spirits, activated by the brew of another local using local materials from the forest." Zahza nods to this and gestures with her hand to the bubbling cauldron. To which I drop the still slightly slimy crystal into the green brew, which I can tell starts to get infused already.

"I guess it needs time probably to finish brewing?" she asks, to which I nod a little, and prepare to send a message to all my kobolds.

"Please, all kobolds of mine, I seek to gift some magic to you all, through a brew of the forests nature." this whispers to my kobolds as I sit and wait for a little while, while i sense and observe the kobolds scurry swiftly towards my location, letting them gather as I see Rahk as well come forward.

"Morodai, the others are still coming from the edge of the territory." he says to me, while some stragglers come close to the group, which is too big for the alchemy lab as it currently sits.

"Thank you all for such a swift arrival." i say with a pleased and kind tone. "Come, The brew seems to have stabilized, I want someone to volunteer to take the first drink. It should be safe, as it is similar to a drink a local wizard made, with the addition of my new magic in a crystal." One kobold was the first to raise a hand to which I pointed to them and nodded, as they make their way up. A few others had raised but a bit slower. I use stoneshape to lazily make a cup fit for the kobold's size needs, and there was already a platform for them to get close to the rim of the cauldron, bigger than Rasmodeus' own. "Please try not to fall in, anyone." I add in playfully, getting some giggles from the crowd. "Also, please form an orderly line, my dear kobolds. No need to crowd the lab."

The volunteer takes the now filled mug, a long handled ladle was used to get it filled. A useful tool. Upon his drinking he blinks and coughs a bit, before hiccuping a bit, and then again, and again. Each time he tries to take a step, resulting in what looked a bit like a bouncing hopping motion, as he giggles. "Whoah… feel kinda funny, ooohh… little dizzy… but tingly." he giggles before the others take turns getting drinks after I nod to Zahza to keep filling the cup.

"That should do the trick, though Allan had a similar result, of feeling dizzy," I observe the one who has drunk the brew first, and I see an aura of magic start to gently glow when I was looking for auras of it. It was faint, and settles to almost imperceptible levels, but I can sense that this kobold has been infused with the magic indeed. Time would tell if it remains, but it seems safe so far.

"Now, I would like all kobolds unless they really wish not to, to drink of this. It may be of good use to us all." I did not order them to, but I figured most of them would do as I asked of them. "I am going to go visit the town, No one needs to do anything today, due to the dizzy effects of the nature-magic brew. Whenever any of you feel up to it, you may work, but be careful my Kobolds." I gently warn them. Don't want them getting hurt from the effects of that brew, after all. By this time, several kobolds are hiccuping and bouncing, in a frankly… adorable and silly way, and they were getting very giggly… and... Oh. I might have more kobolds soon. I depart with perhaps a bit of haste, and focus on what the Junimo might have need of.

Gifts of the valley… Foraging might be of good use. I might move the portal to the lair temporarily inside the community center to get things done quickly. That will work, and thus I won't have to try and fly with a bunch of things with me. I need to get a satchel to carry things. It does not take too long of a flight to get to the edge of the town. I bleed off my momentum as I come in for a landing infront of the community center, spotting Allan also coming towards town with a decently hefty backpack by the looks of it.

I land before Allan comes close, he did look to have seen me in my sweeping loops and circles, before I landed. He gives me a wave., I wave a still dismantled wing, before folding it up at my side. "Hey there Allan. Coming to check on the center too?" i call out pleasantly, to which he nods.

"Yeah… I have to admit… after the shock of all that, i'm feeling excited, eager to figure out what this is all about. I want to learn more about this, and also help this town, help it become more of a home to me, I guess?" he says with a slight shrug. He really did dive into becoming a farmer quite eagerly. I give him a nod of acknowledgement.

"I like this place too. I don't want to see Joja corp move in any further into our town let's go inside." And with that, I turn and open the door with purpose, and head into the eerily quiet place, and explore around a bit with Allan. Broken fishtank, empty fireplace, two main hallways, I go right, while Allan goes left. I find an old worn-out board with papers stuck to it, like a bounty board back home. A Bulletin board. Old worm papers still stuck to it, faded with the years. An old busted boiler room, to make steam and heat for the place. A useful device when one was not a pewter dragon, like me. Then there was what may have been an administrative office with a vault that had fallen from its hinges. Perhaps an old bank for the town? Or the town's own savings? When I found this, I hear Allan call for me, to which I come jogging. He did not sound distressed at the least. When I found him, he was in what may have been a nice room, but of unknown purpose. There were some bundles of wood here, but they were nearly sawdust-filled bark. And then I saw Allan looking at another scroll, filled with some writing and pictures of various things wanted.

"So, what's on the scroll?" I ask to which he hands it to me, before starting to rummage in his backpack, pulling out some plants, foraged ones, looking quite fresh too. I look at the scroll and spot what he's pulling out, and smirk. "Ahh.. you got that one? Clever. Yeah, some foraged plants would very much fit the idea of gifts from the valley. Here's also some with woods and stones. I can handle that one. Give me a bit." Allan nods, murmuring something I didn't catch. I set the scroll down, and before I can get to a wall to make a portal, a Junimo pops up eliciting a startled yell from Allan, as the offerings were taken with a small 'thank you' chirped by the Junimo, towards the hut in the central room, and another comes back with a leaf-wrapped bundle, handing it to Allan, and giving me something else, a blue glowing crystal… that actually flings itself towards me like lodestones, Magnets. And I feel something Hit my mind.

Memories of being in the void above… space. Of working on artifice, machines, repairing them, fixing them, in clever ways, with what was on hand. Massive metal structures, ships meant to sail the stars. Not crafting most of them, but making sure they still could keep working. Strange but useful powerful tools, many different things, snippets of memories, with a feeling of oddity to them, along with some workspaces, that looked useful. Seeing myself in a strange suit, that worked for my body, thankfully, though everything else I saw was around humans. The memories felt, rigid, similar-ish to the ones with aether crystals, but not quite.

I shake my head to clear it, before seeing Allan and the Junimo looking at me, the Junimo chirps softly. "That crystal resonated with you. We could tell. We have more to give you, as you help us." The little spirits were wanting my help in trade. I could not fault them for it. Also, that crystal vanished when it touched me, somehow. I shake my head again, to clear it of the minor headache. "Well, I hope you little spirits are ready, as I will bring more supplies soon." Allan was watching me, with a small look of concern.

"Don't worry Allan, just an odd headache is all. It'll pass soon. Magic stuff." I say as a cover, not wanting to tell of the surge of non-magic memories i obtained. Well, maybe they were given or formed by magic, but there were not OF magic. "Also. I'm going to open a portal to my home. Yes, My lair is portable. You can come to take a short look if you want."

"A-actually, that sounds kinda fun?" he says with an uncertain excitement in his voice, as I touch the wall and will the portal to shift. No kobolds had left the lair yet… and... I was right. Not looking there for a while I think. I walk into the now formed portal, gesturing with my head for Allan to follow, as I head for the storeroom, where i start gathering bundles of lumber, a bin of stone, and some nice pieces of harder wood that my diligent kobolds and myself had obtained recently. Allan was looking around with wide-eyed awe at the fact we were in a cavern when we had walked 'through' a wooden wall on the surface and front of a building. There had been a small window even on the same wall. "Welcome to my lair, Allan. It's in a pocket dimension, safe for me and my little kobolds as far as I can tell."

He looks at this large storage cavern in surprise, also noting the walkways all over the shelves. "And.. these kobolds... Are they the small lizard people I heard Pierre talk about?"

I nod briefly but then mention, "They are actually in a sense, distant cousins of Dragons, having similar but weakened blood. Some dragons do not like to acknowledge this, but I do not have such an issue. They do tend to seek to serve dragons, and these are no different, but I care for their well-being. I have zero desire to even be comparable to that detestable company you escaped the grip of."

He gives me a smile, as he seems to relax a bit, nodding. "I'm glad to hear that, honestly. I was worried that you might.. .considering what some storybooks and shows say about dragons. They're nothing like you. You're a good guy, far as I can tell, Morodai." I give him a nod and smile, as I cast a spell to float the supplies on a disk of conjured force, having it trail after me, as I head out.

"I'll invite you over another time for a proper tour of my domain, Allan, but right now, we have stuff to do! A town to save from the evil clutches of Joja corp! An epic quest!" I playfully boast with overblown grandeur, causing him to snort and then laugh HARD!

I join in, naturally.

I bring the supplies out of the portal, seeing that same Junimo waiting for us, with a cute little smile on its round green body. I set the materials down, and dispel the disk before the little nature spirit does… something I didn't catch, and the materials vanish into a little glowing orb that it carries off to the hut. Allan and I look at each other after that, with a little surprise, as the scroll marks itself off on the construction materials bundle. I guess they needed physical materials to do repairs with. Sensible, honestly.

After a moment, three junimo come back, one was dragging a box that had a drawing of a kiln of some sort, probably a wood charcoalizer. Another was carrying a scroll, and the third, another odd blue crystal shard, deep royal blue in color like the previous one. And it flies to me as well! This time I brace for the headache I expect!
Only, I do not get one this time? I had an odd tool pop into existence in front of me, which I somehow recognize regardless of it being new to me. I guess this set of memories is smaller. A building tool, modified for my body shape, as a bracer rather than a handheld tool. For building things, machines that are meant to gather resources and build things. Versatile, in the right hands.. Or claws in my case. I pick it up and decide to put it on. "I look at my audience and shrug my wings. "No idea how to explain that one right now… Sorry. I'll get back to you on that." I'll need to look at what is in my lair, I can tell that there is something new now, that i'm reaching out in my coreheart. New work stations, a kiosk, a suit changing station… work tables, a crafting bench, and a metal box that is familiar in the new less intrusive memories. I think they might be guides on how to do things.
The Junimo with the new scrolls calls out. "More things to be done. More gifts to give and recieve, friends!" ever the cheerful sounding spirits, I look at them both. One that mentions the pantry, and another the boiler room. There's one that i can solve right now as well. The boiler room. "Hey, Allan, you want to do the spring crops one, Or want me to? I can take care of the blacksmith's bundle." I then show him the scrolls, as the other two junimo depart, having delivered their gifts it seems.

"Hmm… I'll do the crops one. I already planted all of them already. Wanted to try it all, if that makes sense." I give him a nod. Feeling similar along with my kobolds. "I'll go grab some bars of metal and be right back. That will get us three bundles done today." and with that I jog into my lair, getting used to... Or maybe re-acclimated? To the bracer, 'remembering' how it works. Such a strange bit of artifice, or rather technology. With abilities, I'm sure not even the archmages and grand makers had dreamt of back home yet. I am giddy with excitement at the potential of these things, the stuff I saw in those 'memories' as I repaired things. I am quite glad that I can tell that they are not truly my memory. They are too stiff, they lack all the senses I have and can remember in my real memories.

I can not help but wonder what amazing things I could get from this third one, I am sure is coming with this next trade. Magically forged ingots of copper iron and gold. I grab enough bars for them, sure that it will be enough for the little Junimos to use.

I come back, using the bracer's internal storage, without even having thought of it... A pocket storage solution! I won't need a satchel after all! I make it produce the ingots, that still have traces of my and my kobold's natural magics in them, as well as that of my forges… good to know. That comforts me, in some deep intrinsic levels, that magic and technology this far of a change, can still work, perhaps. I present the stacked ingots to the Junimo, with a smile, and they do take them, bundling them up like the lumber and stone. It takes a little bit, for them to get back. One heading to meet Allan with a smelter furnace… they are deceptively strong little spirits… and another coming towards me with another crystal shard. "We found things with these in them. Could extract but not see what they do. Found you, and they match." there was a pleasant tone to the voice. "This town is important," it says in a lower tone to me. "We know you are not from here, wanderer, but we welcome you here any time." That surprises me… this world was somehow remembering me, but, the Junimo seem to know I'm an outsider. That is both worrying, and comforting on different levels.

I swallow and nod. "Thank you. I have no desire to see these kind people suffer. This is a nice place." the junomo nods to me, and chirps in a happy tone, and lets go of the shard it was holding. It flies into me, and I get a vision of a flooded world, and of groups trying to pull together a new society, as they gather supplies, with submersible research labs and bases, It's hard to focus on, but I have memories of reusing materials efficiently, or making substitute materials to match, and ways to do it for anything a sample could be found of. I remember training, knowing how to lead, better than I did a moment ago.

This of course all brings me a headache, as I remember learning how to be the heart of a nation, more than leading a small warren of kobolds before I came here. I could build an empire should I wanted to, now, most certainly, then there was the A.R.K. itself, mine was special in that it could work below and above the waves, like myself. IT drew in resources in the water. I shake my head loose, feeling like I could summon something besides the portal itself now if I were to be around enough water. Here, it was out of reach. But within my… ephemeral senses range.

"That was an odd one…" I mutter to myself, the Junimo having left, with a parting saying of "new scroll also available. Fishtank and Board on the wall." I nod, mostly to myself at that. I ould have to look later, for now, I felt the desire to go for a flight, after setting my lair back to its proper location.

I head out of the community center and take wing, head throbbing just a little from the headache. But nothing major. Just the acclimation to the mental constructs of those false memories. They were more obviously not fully mine, compared to the ones from this realm I gained.

And then there's the consideration that the Junimo know I'm an outsider. That still gets me but also comforts me in that I'm not crazy about that, thinking I was from another world. I have a home to try and return to perhaps. An old lair to reclaim when I can. I wish my kobolds there the best of fortune until then.

A brief landing to re-plant the portal to the lair, and… I have to go look before I go for a flight. Into the workshop where the new devices are, I spot a crafting bench, a fancy electronic set of benches, and the suit/store kiosks. This would take a bit to get used to. Then there's the Rig suit I remember. It looks quite interesting. Sort of like padded armor, with some metal plating here and there, especially a helmet. Its panels were dark, but I knew I could see through it, and when powered up, it would glow a nice blue. My life was going to be full of headaches, both from these… shards, and from figuring out their meaning… and Io knew … no. I don't think even Io, the father of dragons, would know what else.

My life was at least not going to be boring. Well, there's that at least.

Wooosh.. over 4.2k words in one day. I'm shocked how much I got done, people. Hope you all enjoyed this power up chapter! and this gives some hints perhaps here and there.
Engineering Basics
Deadspace-100

You're a real Mr. Fix-It, y'know? Malfunctioning fuel intake? Easy. Faulty asteroid defense cannon? Turn it off, then on again. Non-responsive communications array? Shuffle the working emitters around a bit so they're symmetrical. Undead monstrosities? Depends on what you mean by, "fix." Does using a rivet gun to blow them apart count? Yes? Then we're good.

RIG: Resource Integration Gear
Deadspace-Freebie

All of your needs in one bulky, backpack-like attachment. All RIGs grant a small strength increase and have few small tanks of nano-biotic medical gel inside them, four for you, capable of binding most wounds, even serious ones, near-instantly, as well as some form of projector screen, either from the off-hand wrist, as on civilian models, or from a small projector screen in front of the facemask for more job-oriented models. They also have a course-finder that lays down a path of light in augmented reality leading to things that you know the coordinates of, as well as a folded-space container capable of holding up to four weapons and five cubic meters worth of objects, divided into what are basically one cubic meter, 'inventory spaces,' along with magnetic locks on the boots, an air reserve of about two minutes that auto-refills in atmosphere, and a built-in stability assistance system that allows for a form of space flight, for navigating space during an EVA trip. Each inventory space can only hold one type of object, be it ammunition, medical gel refills, etc. Some RIGs are better at other things than others, though, and you can outfit yours as you see fit here. You get a basic, unarmored RIG for your Background that is padded enough to stop 5% of damage for Free, and it can be attached to a single piece of armor or clothing you already own for free.

Deadspace Bonuses
Deadspace-Freebie

So, you lasted as long as you needed to, however long that was, and survived. You didn't even go crazy, though that may be because you already were. So, now what?
Well, first thing, you get a Nano-Circuit Repair Bench(power nodes), and a Tool Construction Bench(makes weapons and tools from parts), as well as a STORE kiosk(sell stuff for credits; use credits to buy tools, weapons, items, and power nodes; store weapons, items, and RIGs) placed in your Warehouse. They're even right next to each other, and probably pretty close to wherever you actually do work on your weapons, items, and other such stuff, to boot.

Satisfactorio Builder | Craft Bench Card | Pattern Extension Chip
Satisfactory-Factorio Gauntlet-100

Satisfactorio Builder
The buildy gun from Satisfactory. It can place down buildings and other artificial structures, either from parts or premade. It can deconstruct buildings and other artificial objects, either breaking them down or storing them whole. It can give orders to logistic or construction systems that you are authorized on (including the ones from this Gauntlet.) It can configure the settings of machines. It has an internal inventory that can be upgraded (to a limited extent until you leave the Gauntlet.)

Craft Bench Card
This card, when installed in the Satisfactorio Builder, lets it craft any recipe that you can craft at any crafting station internally, though slower than you could at a dedicated station.

Pattern Extension Chip
This card, when installed in the Builder, grants it the ability to create ad-hoc blueprints based on existing machines, and then fill those blueprints in. You can use it to quickly and easily extend groups of belts, or lines of machines. It will faithfully execute patterns that change as they iterate. It also allows doing multiple patterns, such as two production lines for different products and the foundations at once, even if those patterns don't line up or have different lengths.

Basic Weapons and Tools
Satisfactory-Factorio Gauntlet-freebie

You begin with a Xeno-zapper - a handheld electric melee weapon - and a pistol with ten magazines. These are solid weapons and will not break easily. You also have a hand chisel which should allow you to slowly mine ores...

Craft Bench
Satisfactory-Factorio Gauntlet-freebie

You start with a preconstructed craft bench, and a box containing only the most critical parts of the HUB. You must acquire resources to construct the HUB before continuing with your mission.

If you just take this, it locks out any of the Items listed below this one that you took until you complete the HUB, and you must upgrade the HUB to unlock many of the basic recipes like in the game.


Reusable Resources | Artificial Alloys
Anno 2070-800

Reusable Resources
Recycling requires effort. There is always a loss - in terms of energy, in terms of time, in terms of effort, in terms of materials. Your faction's knowledge of materials science has minimized this loss to the utmost; When destroying buildings, recovering crashed vehicles, or decommissioning equipment, you always recover the same amount of material put into its construction, ripe for being re-applied to other tasks.

Artificial Alloys
Naturally occurring substances can offer a good start point for the development of new and innovative machinery and technology. However, oftentimes these natural resources have limitations - whether it be rarity, difficulty of acquisition, and so on. In such cases, science steps to the fore, fashioning new materials unseen by nature to do that which mother nature started. This ability allows, with enough time and research invested, to create substances that mimic those found in nature, albeit manufactured artificially. While these new artificial substances do not surpass the original, it can for all purposes be substituted by it with no drawbacks. However, the material must still be manufactured - but, once the process is known, other factions, civilizations, and individuals, by following the process, can also create the artificial material. This ability works post-jump, even for materials that do not naturally occur in the new universe.

O Captain My Captain
Anno 2070-freebie

You gain the necessary innate knowledge to pilot your Ark, both above and below water. You're also knowledgeable of it's systems, allowing you to manage the development of the nascent civilization you're over-seeing.

Supporting
Kerykeion - 300 CP (Free Independent)
While the other Arks are capable of travelling while submersed, they cannot fulfil their stated purpose while in such a state. Kerykeion, however, can, making it a one-of-a-kind Ark. In addition to docking with ships and submersibles while submerged, it can also manufacture a Prototype T38 Ocean Glider. Unlike the normal T38, the PT38 is capable of combat, and is equipped with anti-air guns, anti-ship munitions, and torpedoes.

Simulation Training
Anno 2070-freebie

Population management, money management, taxes, supply chains, land surveying, geo-analysis - you are the helmsman of making sure humanity survives, and you've been trained as such. And trained well. While your Ark's on-board AI helps a good deal, even without her, you're skilled enough that the only thing you require to shepard your burgeoning civilization is time.

A Moving Reef
Anno 2070-freebie
Your Ark seems to attract a literal horde of appealing, aquatic sealife, turning your roving artificial island into a diver's paradise. Expect to be lulled to sleep at night by the keening cry of birds and the gentle glow of bioluminescent fish lurking around your Ark. This is an innate ability of the Ark, and can be turned off, if you so choose.

E.V.E.
Anno 2070-freebie
This AI is built into every Ark, allowing for real-time logistic assistance and management. While not equipped with a great deal of initiative, E.V.E. is capable of bringing matters to your attention so you can attend to them personally. May or may not nag you if you work for more than twelve hours straight.
 
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Considering how big the Ark is, the MC can bring along his kobolds for a massive fishing trip or bring along everyone in town for a nice cruise!

+1 to outfitting your Kobolds with a Rig, heck give/sell them to Allan and those in the adventurers guild for when they dungeon dive.
 
Considering how big the Ark is, the MC can bring along his kobolds for a massive fishing trip or bring along everyone in town for a nice cruise!

+1 to outfitting your Kobolds with a Rig, heck give/sell them to Allan and those in the adventurers guild for when they dungeon dive.
got to be able to carry your loot and have medi-gell injections keeping them alive and the health monitoring function to and the 10 meter pocket space for loots and extra gear
 
Morodai first has to figure out how to craft it, which will also take a while to do, but the Satisfactory perks will do quite well for that, with that craft bench card. Seriously, it's kinda OP in how it can potentially craft anything other benches can do. And The rig would likely count for being able to make RIG's as it's where other equipment is made generally. Also, yay for factorio stuff in the jump it's from. The builder tool has a better inventory than the RIG does baseline, but perhaps a clever dragon will research a way to make them work together, someday. He IS new to technology after all, unlike people from our world.

Either way, Morodai is in for ALOT of research. and the kobolds are likely to get in on it too.
 
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