By the way, I'll ask a question. Is there anyone here who would be interested if I started a Discord server? Not only for the main quest goals - I have quite a lot of side ideas and notes that I could share, but which never reached full implementation.
 
Guys, I don't want to go to the dwarves. Because once we make a deal with them, we're fucking stuck. There will be no room for "renegotiation" if we need some time paying off that debt. Do not borrow money from the dwarves!

On the other hand, Marienburg desperately needs friends and clients right now, what with having cut themselves off from the Empire. I see a chance for excellent terms. And if we end up needing more leeway, well, they aren't in a great position to access the Empire's legal mechanisms, are they? (I'm not saying we would cheat them, but we have more leeway.)
The Dwarfs live a long time, so loan repayment tends to happen over the course of decades for them. And if he's not able to arrange a decent deal, I'm quite sure that Leon would simply accept that this avenue has failed and move on to other options rather than bind his boss and Ostermark to a shitty set of terms because he doesn't understand the concept of "walk away".

As for Marienburg, the Emperor isn't Dieter IV anymore, so making that sort of arrangement may be taken badly by the new Emperor Wilhelm III, who was the one that gave Ludwing money for this project to begin with. If anything it'd be better to get a loan from the Cult of Handrich than from Marienburg itself.

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By the way, I'll ask a question. Is there anyone here who would be interested if I started a Discord server? Not only for the main quest goals - I have quite a lot of side ideas and notes that I could share, but which never reached full implementation.
Sounds like a good idea to me.
 
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The Dwarfs live a long time, so loan repayment tends to happen over the course of decades for them. And if he's not able to arrange a decent deal, I'm quite sure that Leon would simply accept that this avenue has failed and move on to other options rather than bind his boss and Ostermark to a shitty set of terms because he doesn't understand the concept of "walk away".

Failing to arrange a decent deal and walking away still wastes the action. More than that, though, I just think it's fundamentally not a good idea to go into debt with dwarves if it can be avoided. They're too inflexible.

As for Marienburg, the Emperor isn't Dieter IV anymore, so making that sort of arrangement may be taken badly by the new Emperor Wilhelm III, who was the one that gave Ludwing money for this project to begin with. If anything it'd be better to get a loan from the Cult of Handrich than from Marienburg itself.

Sure, there are political downsides. I admit it and it says so right in the option. My argument is that the political downsides have their upsides. Because more people are worried about looking bad for going to Marienburg banks, fewer people are willing to do it, which means a chance for better terms. It's paying political capital for better loan terms. You always want to go into a negotiation knowing that the other party needs your business.
 
Ah yes, Marienburg has just gotten independent. F*ck Marienburg, all of my homies hate Marienburg :D
More seriously,
why should we pay a political price and make more enemies in the Empire by asking the Marienburgers for a loan?
And I like checking the temple of Verena and talking about owls. Who knows, we may even get a familiar.
 
Failing to arrange a decent deal and walking away still wastes the action. More than that, though, I just think it's fundamentally not a good idea to go into debt with dwarves if it can be avoided. They're too inflexible.
Yeah but that's just what happens when the rolls are low. If taking the action on its own doesn't carry any inherent negatives, then a failure would simply be "you don't do the thing". It's not something that only happens with the Dwarfs. If you don't like their rigidity then that's understandable, shit can happen in 5 years that fucks up your plans for the next 20. I just wanted to make it clear that we're not condemned to a short term, costly repayment or anything if we don't roll well there.
Sure, there are political downsides. I admit it and it says so right in the option. My argument is that the political downsides have their upsides. Because more people are worried about looking bad for going to Marienburg banks, fewer people are willing to do it, which means a chance for better terms. It's paying political capital for better loan terms. You always want to go into a negotiation knowing that the other party needs your business.
In the Empire sure, but one of the perks of Marienburg independence is that they are not tied to the Empire. Bretonnian knights, Border Princes, Tilean merchant lords, and more all regularly make such deals with Marienburg. Not to mention that Marienburg still can claim some recognition even from a failed loan negotiation, as the attempt would still have been made. Also remember that we are not the Chancellor of Ostermark, we're just one of his advisors, so we also have to take into account what sort of political blows Ludwig would be willing to take. He already has a bit of domestic trouble from the land seizures after all.

On another note I realize I did not vote for my own plan yet, so I'm going to do that now.

[X] Plan I Love Goooooooold! ...And Knooooooooooowledge!
-[X] - Try to find sources for debt borrowing in order to expand economic activity in the province.
--[X] Write-in: You could approach the Colleges of Magic. While the Gold Order is the wealthiest of them all, the other seven are also in possession of a great deal of funding, and many of your colleagues are the children of nobility.
--[X] - Dwarves? This is… a rather unorthodox option, but you could try. After all, Karak Kadrin depends on your food supplies, and you have recently killed orcs.
---[X] You also have a Dwarf medical patient in your home you could consult on this matter.
-[X] - Work with Colleagues. As your boss said, interaction with colleagues is encouraged, so there's no reason why you couldn't offer your services to help. It will take your time, but you will learn more about other people. Choose one at cost of one action:
--[X] - Lady Isolde. Somehow she holds the provincial aristocracy under an iron grip. You could help her and learn about her methods.
---[X] Perhaps you and Isolde could also work together when you tackle the most complicated of surgical cases in Bechafen, as you may try to incorporate your alchemical studies into your medical practice, and the grace of Shallya would be most appreciated. This would also be a good opportunity to demonstrate your new sanitation device.
-[X] - Research skill. At the moment, there are several professionals like you, and you could ask them to teach you new things. (Write-in one skill and who will teach you)
--[X] - Helena is a priestess of Verena. Who else besides her can give you more knowledge regarding the theology of her goddess?
---[X] Verenan Theology
---[X] An owl landed on the roof of your home and hooted as you completed your altar to Lady Verena prior to your leaving on the expedition to clear out the Veldt. While you are with her, ask what that could portend.
-[X] - You could begin your study of alchemy by preparing several healing potions from Maria's book. These will not be powerful magical artifacts, of course, but they will be saturated with the necessary wind of magic to maximize their effect.
-[X] - As a practicing surgeon, you could turn to the city residents in search of difficult cases where surgery is required, but even the priests refuse to guarantee the success of such operations. Each such case will be a mystery for you, requiring a creative approach to try to save a person's life or limb.
-[X] Donate 5 crowns each to the Cults of Shallya, Verena, Ulric, and Morr (Cost: 20 Crowns)
-[X] Shop around for rare alchemical ingredients (Cost: ???)
 
@Karlov I don't know if I've asked this before, but is it possible for a Skill to provide bonuses in more than one category? For example, Dwarven Culture (which, btw, should be spelled "Dwarfen Culture") sounds like it'd be both a Learning and a Diplomacy Skill. Or Verena Theology being Piety/Learning/Administration.
 
@Karlov I don't know if I've asked this before, but is it possible for a Skill to provide bonuses in more than one category? For example, Dwarven Culture (which, btw, should be spelled "Dwarfen Culture") sounds like it'd be both a Learning and a Diplomacy Skill. Or Verena Theology being Piety/Learning/Administration.
Definitely not in its intial form.

In the unlikely event, I will implement this through advanced skills. In its basic form, the skill will give you an increase in one skill, but as you improve, you can get bonuses to others.

A more likely option. Having learned a skill, you can learn a close skill for another category. For example, if you have Dwarven Culture for Diplomacy, then it will be easier for you to learn Dwarven Anthropology for Learning. Similarly, for Verena, there can be Verena Theology, Verena Philosophy, Verena Jurisprudence.
 
Definitely not in its intial form.

In the unlikely event, I will implement this through advanced skills. In its basic form, the skill will give you an increase in one skill, but as you improve, you can get bonuses to others.

A more likely option. Having learned a skill, you can learn a close skill for another category. For example, if you have Dwarven Culture for Diplomacy, then it will be easier for you to learn Dwarven Anthropology for Learning. Similarly, for Verena, there can be Verena Theology, Verena Philosophy, Verena Jurisprudence.
Perhaps combine one or more Skills of sufficiently high level into a Trait? Or are Traits not supposed to be something that can be acquired over time?
 
Traits can be aerned and can have few bonuses. You should even get one for this sub-arc, but I forgot. :V
Just letting you know, I am now going to be checking the character sheet regularly in the hopes of seeing that trait the instant it appears. :V

Unless you're not gonna add it until our next sub-arc in which case I will simply be sad and uncontrollably curious about what we got.
 
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I'm questioning why I feel so sour about the dwarf thing.

I guess for me it's that I've seen a fair amount of these Warhammer quests and stories, and so many of them seem obsessed with dwarves. I'm following "Dragon Caught in Amber" and for some reason that story, where the protagonist is a dragon in the human wizard colleges, is having a discussion about dwarves.

So honestly I see this quest turning in a "dwarven direction" and I just feel a bit disgusted by, "Oh this quest gotta talk about dwarves too?" Maybe it's not rational, but that's how I feel. I guess other voters in the thread are very much not sick of dwarves.
 
I guess for me it's that I've seen a fair amount of these Warhammer quests and stories, and so many of them seem obsessed with dwarves. I'm following "Dragon Caught in Amber" and for some reason that story, where the protagonist is a dragon in the human wizard colleges, is having a discussion about dwarves.
This is a traditional element of all quests in the universe, when applied to quests. Of the three most popular Warhammer Fantasy quests, two talk about humans being on good terms with dwarves, and one is directly about dwarves. There is a whole cult of dwarves on this site.

However, this is still a legitimate argument.

Alternatively, you could write a plan suggesting taking money from the elven trading outpost in Marienburg.
 
If this Marienberg thing is really, really, bothering people because you're afraid of the political shit-stirring, is there interest in a variant plan that goes to boring old Altdorf or something and is otherwise the same?
 
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