Reach the Stars, Explore the Void REBOOT : A Stellaris-inspired quest of research and exploration

Also, Orbital space lasers. And the Stations to Deploy them from.
I have this feeling we may end up with an Orbital fire heavy doctrine going forwards depending on how things turn out.
Edit: Wait a minute
Elite strike teams+Orbital deployment+Heavy orbital fire support... Did we just invent Helldivers?
Somewhat in looks, but as TeaMug put it, QuestHumanity lack the political flavour of Helldivers.
Too much ecology and tolerance...Superearth would call QuestHumanity communist.
 
Yeah, i was looking at the nuke options as well. It's just a 2 cost research, so it should be cheap, but it's also industry so we don't got a go-

....wait, I'm stupid, the academy of Xenonaturalism is level 2, so it can finish the nukes in one turn, and then swap over to Prism-energy networks.

I got so focused on the speciality i totally forgot the academy is level 2. That means it can one turn either airplanes or nukes if we put on it. Not as efficent without the specialities but like, hard to afford with current situations.

Okay, that changes things up a bit. I think, since astra team is going to finish their orbital in 2 turns, it might be better to do nuke tech this turn, and then we swap the academy over to prism for next turn.

Since, the prism is probaly not going to be as efficent untill we get spacestations properly for GDI ion cannon effects. Of course, it might maybe be more effective just getting the laser beams anyway- I'm not fully sure what's most effective.

How much spare power would the cities have @OldShadow ? Since we are using them as the battery charges with the orbital lasers. And do we yet know if they'd be a single base firing laser or several? In case we gotten that far in research do have guesses on it. We might not


[X] Plan Understanding the Worms with nukes
-[X] Solo Strike (Unknown Difficulties) (Exclusive to Speaker Rewiti), -Speaker Rewiti
-[X] Spaceport Design (Militarised) (Voidcraft) [3/8], -Astra design team
-[X] Keep an eye on the Earthshakers (Computing) (DC 20) [0/1], -Order of the Bird of Crystal
-[X] Squad-scale nuclear weapons (Industry) [0/2], -Academy of Xenonaturalism

[] Plan Understanding the Worms
-[] Solo Strike (Unknown Difficulties) (Exclusive to Speaker Rewiti), -Speaker Rewiti
-[] Spaceport Design (Militarised) (Voidcraft) [3/8], -Astra design team
-[] Keep an eye on the Earthshakers (Computing) (DC 20) [0/1], -Order of the Bird of Crystal
-[] Global Prisms-Light Energy Systems (Militarised) (Anomalous, Field Manipulation) [4/8], -Academy of Xenonaturalism
 
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How much spare power would the cities have @OldShadow ? Since we are using them as the battery charges with the orbital lasers. And do we yet know if they'd be a single base firing laser or several? In case we gotten that far in research do have guesses on it. We might not
The cities have quite a lot of power to spare, thank to their uranium gas nuclear reactor.
The issue for the laser beams will be far more one of coordination the entire network than power, so at first it will be someghing like 1 laser strike every two weeks.
But it will only increase from this point on.
 
The cities have quite a lot of power to spare, thank to their uranium gas nuclear reactor.
The issue for the laser beams will be far more one of coordination the entire network than power, so at first it will be someghing like 1 laser strike every two weeks.
But it will only increase from this point on.

Right. Haaa, this is hard. Assuming one strike every two week, and each turn is about a year that gives us around 26 or so shoot a year. That is actually a lot, but because of the two week timer, it means it might not always be ready in place unlike the nukes, which due to their portable and easily carriable by infantrymen is.

In which case. I think getting nukes this turn, and then finishing the energy network with the orbital stations is.probaly better.

The yellowstone is a fortified location, which means it will be easy for the lasers to find and just hammer on for weeks. While the minor earthshakers are spread, and thus might not be easily found, which the nukes would more easily be able to reach.

It also would increase the defences of our cities, since getting a nuke ready to defend would be easier.

I am not fully sure on this, to be fully honest, but I'm leaning towards nukes and then energy network as being the more usefull path forward.
 
But we might be able to use the lasers closer to the cities as there was a mention of a builder being to close to a city to nuke
 
I don't think lasers will start out being that great for Builder takedowns. If there is an issue of getting them in place and then being able to fire, they might not often be in place to help down with that.

The orbital lasers seems to be better suited for taking down armoured fortifications. And i reckon the starbase, is going to improve their capabilities there, so I don't think we're losing out on much, by doing prism energy next turn instead of this turn.

The nukes meanwhile, is going to increase the entire armies capabilitied on a larger scale.
 
Titanic Negotiations (Anomalous)(Statecraft) [0/20] NEW
Holy hell, finally.
Hoping it will actually stick there until after the end of this...

The orbital lasers seems to be better suited for taking down armoured fortifications. And i reckon the starbase, is going to improve their capabilities there, so I don't think we're losing out on much, by doing prism energy next turn instead of this turn.
Eh, I am not really sure about that. The Global Prisms-Light Energy Systems specifically relied on transmitting power through crystal-forest. Unless we found a way to actually put those into orbit, I don't think there would actually have that much synergy with each other.

edit: I also not quite sure having a nuclear weapon at rifle team level would actually help or hinder compare to just centralise them to use for saturation strike instead.

[X] Plan Understanding the Worms
 
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Holy hell, finally.
Hoping it will actually stick there until after the end of this...


Eh, I am not really sure about that. The Global Prisms-Light Energy Systems specifically relied on transmitting power through crystal-forest. Unless we found a way to actually put those into orbit, I don't think there would actually have that much synergy with each other.

edit: I also not quite sure having a nuclear weapon at rifle team level would actually help or hinder compare to just centralise them to use for saturation strike instead.

[X] Plan Understanding the Worms

The actual transmiting is working through satellites. We can sorta expand from there that a giant spacestation would be capable of having the same equipment that allows a smaller satallite to collect and transmit energy.

And presumely by same nature have that equipment bigger on spacestations. But, we are getting that anywaym

The question here is more, do we get energy-network this turn or the next. Since, assuming we don't get another disaster, we are almost assuredly taking it next turn if we don't take it this turn.
 
On that note, i've updated the techvault to include the latest of technologies, and i added each of the titan describtions in the beesch titan to the factional overview. Which ended up being suborninates to the actual Order, as a result of the way i wrote it funnily enough.
 
Huh. We seems to be deadlocked between energy beams now or nukes now.

Well then, to make an attempt.

We should do nukes this turn. With the spacestation that's being finished next turn, it will be finished on the same turn as we can finish energy beams orbitals.

With the academy as a level 2 asset, it means it can finish the nukes in just one turn, and since the current payload we are using in order to destroy the minor earthshakers is nukes, this means we'll be massively increase the chances of us getting all the minor earthshakers out of the way this turn.

Which in turn, means it will be easier to build the more complicated nature that's going to be the orbital satallite lasers, since all the Ranchers on earth won't need to be as worried for random earthquake distrusting them.

Nukes, also by their nature of this tech being mass producable, will ensure that every squad will have some means of fending off and hurting the Builders were they previously couldn't because nukes existed only as stationary fortifications.

Radiation also isn't an issue, because of the singularity tech we got, they don't actually produce radiation, so long term damage like that won't be something we'll need to worry about either.

The plan is still to get energy beam next turn, most likely. But if we get it next turn, it means they can focus on a single target the yellowstone and properly bombard that.

While, if we do get it this turn, we aren't as assured as we'd be with the nukes on us getting most of the minor earthshaker, due to how they are spread out.

So, i think nukes are generally speaking the better alternative for this turn! Easy and simple to get, without giving up on much critical stuff.
 
and since the current payload we are using in order to destroy the minor earthshakers is nukes, this means we'll be massively increase the chances of us getting all the minor earthshakers out of the way this turn.
For the record, there is a high chance it won't. The payload for our nuke is "no ordinary nuclears bombs, but highly advanced weapons using Anomalous materials, conceived to pack as much power as possible in a limited space", while the squad-level nuke is an attempt to smaller, simpler, mass producible version. While the squad-level nuke might help the draw the Builders out and defense aginst Builders attack part, it doesn't seem to have that much of an effect for the destroy the Earthshakers since it use different kind of weapon. If we really want to help support taking out the Earthshakers, we should Payload Assembly instead.

Additionally, delaying the lightbeam is not without an opportunity cost. Shadow said we expect the beam to fire at about once per two week and that number will only getting shorter as we get better with the system. While squad level nuke might be more flexible since we can get them to everyone, it will be much less certain in actually bring down the Builders, and almost certainly with higher cost in personal barring a good roll, since it is noted that the tactical lvel nueclear weapon we are based on can only damage the Builders with direct hit, something that either archived with saturation strike or firing at close range.
 
History: Old Prism-Telescope.
History: Old Prism-Telescope.

Created as part of the pilot programs for educational historical holograms. Collaberation between the Research Division, Inteligence Divsion and the Historians society as part of educating and teaching people about historical and scientific facts.

-----

There is a flicker, as a thin man dressed in a orange shirt walks onto the scene.

"Hello, and welcome to History and Science explained. I'm your host Ross Wave, and today we got something very special with us."

The man turns, as he picks out a sealed case, the mark of the Intelligence division marked across it. With a gentle, reverence tug he opens it.

"Now this ladies and gentlemen, is a genuine red army prism-monocular." He turns, as he shows the wooden telescope to the camera, rotating it as the aged dark wood is show. "There aren't many of these old types of prism-monocular left in the world, so that we got to borrow this is a really lucky find."

Statement finished, the man walks to his desk as he sits atop it. "Now, most of have probably never seen a prism-monocular like this before, but you do have seen it's developed descended. In most military suit these days, you'll notice the blue lenses on the helmet. Prism-helmets, as the old brass used to insist on us calling it" He chuckles as a bit, as he reaches to tug out different whiteboards, before pulling up the prism-telescope.

"Now this, is slightly different, as you can see on the side here" The camera focuses, as he points towards the side of the wooden mono-scope, where a small box-like outline can be see with metal levers. "Inside of this, we got several different prism crystals, and by pulling on the button right here" There is a snap, as mechanism inside the monocular moves. "Now, you might not have seen much from the outside here, but inside one of the prism-crystals was just moved into the path of the glass you can see through." The man pulls up the monocular as he places it over one eye.

"And just like that, we have achieved prism-eyesight for as long as we are seeing through it." The man places it down, as the vision of the program switches, to a video where a camera is placed with a special made prism-crystal for visual aide. "For you see, back in the day when the five great armies was still active, before the High Command had been founded. People hadn't yet realized how to properly carve or grow Prism in the same way that we can do now." The video snaps back to the man, now pacing as he elucidated. "This mean that the lenses they made were often very imprecise or captured a ton of perceivable forms of light making them horrible as actual military tools."

A mock video of a horrible static screen flashes on for a couple of seconds as an example. "So, by using several prism's, they managed to create a form of primitive telescope, such as the one you can see here." The red army mono-scope is zoomed in on "By seeing through several layers at once, it could sharpen or reduce the effectiveness of the crystals to such an degree that they would only see what they wanted too see. In this case, Builder energies were the most common usage."

"Because this was in a time before light-lances or nukes were developed, it was only with our ever present companions the Other's, that we were capable of harming or destroying the Builders. But, as even today Singularities are extremely rare, and Marsh Lights are hard to control, it was vital to quickly find and recognize where the Builders were coming from, and for that they made these wooden monoculars. It was also used by nomadic groups to know when they had to start running, in case of a nearing attack. Of course, because of their rough nature in getting build, many didn't work at all or had several negative defects and it was mostly the commanders at the time that used them. As carving was a very rare apprenticeship at the time"

"Quite unlike today, where advanced and modern prism-carving techniques means that every suit our soldiers wear has two Prism-lenses for each of the eye. Indeed, the old techniques were we had to use multiple crystals and swap between them in order to get the desired results have largely fallen by the wayside, as custom made prism-crystal tends to be both more stable and a lot easier to produce. That being said, you'll still find large telescopes around the globe, often monitored by the Research or Intelligence division that uses the old way, as it can allow one to swap what one is looking at."

He steps before a whiteboard, as with a piece of chalk he begins to draw. "It wasn't just the red army however that had mono-scopes. Each of the five armies came up with their own designs. The White army as an example created this head-attachment device, where one would strap it around your head. This allowed one to always use the lenses too see, without giving up usage of the hands, which considering the chaotic state of the battlefields were really important. The constant glare from the imprecise crystals however, did eventually leave permanent damage on the eye and would leave most users blind. It was but one of the many sacrifices the people at the time had to do in order to survive and win against the Catalog."

The man stopped, letting a moment of silence pass. "Now that the history lesson is over, let us talk about how exactly the lenses work. The crystals are often made from these nano-crystals that when light passes through-"




Author note: So, an attempt at sort of mimmicking the old 60's scientific style show, where the host would show and explain various stuff. A lot of this is before my time, so i'm not fully sure if i managed to get the vibe across, but i hope it was entertaining at the very least. Was like 85% just dialouge after all. Also, history lore, hopefully it's good!
 
Vote closed
Scheduled vote count started by OldShadow on Jul 1, 2024 at 5:37 PM, finished with 25 posts and 9 votes.

  • [X] Plan Understanding the Worms with nukes
    -[X] Solo Strike (Unknown Difficulties) (Exclusive to Speaker Rewiti), -Speaker Rewiti
    -[X] Spaceport Design (Militarised) (Voidcraft) [3/8], -Astra design team
    -[X] Keep an eye on the Earthshakers (Computing) (DC 20) [0/1], -Order of the Bird of Crystal
    -[X] Squad-scale nuclear weapons (Industry) [0/2], -Academy of Xenonaturalism
    [X] Plan Understanding the Worms
    -[X] Solo Strike (Unknown Difficulties) (Exclusive to Speaker Rewiti), -Speaker Rewiti
    -[X] Spaceport Design (Militarised) (Voidcraft) [3/8], -Astra design team
    -[X] Keep an eye on the Earthshakers (Computing) (DC 20) [0/1], -Order of the Bird of Crystal
    -[X] Global Prisms-Light Energy Systems (Militarised) (Anomalous, Field Manipulation) [4/8], -Academy of Xenonaturalism
 
Right, so nukes it is! Got several important roll this turn. The speaker's project, how well the military is doing and the Order's. Funnily enough, if they do clear it, it will be the first completed project by the Order, since they've kinda been working on something they aren't good at till now.

Also the tech roll for the nukes, assuming inventions get tech rolls, since I'm decently sure it's going to be an inovation for this

Singularities-Class Nuclear Missiles (Anomalous) : Missiles equipped with nuclear warheads modified to turn all normal output of a nuclear weapon (such as radiation) into more heat. Exist in tactical and strategic scales
 
History: Old Prism-Telescope.

Created as part of the pilot programs for educational historical holograms. Collaberation between the Research Division, Inteligence Divsion and the Historians society as part of educating and teaching people about historical and scientific facts.

-----

There is a flicker, as a thin man dressed in a orange shirt walks onto the scene.

"Hello, and welcome to History and Science explained. I'm your host Ross Wave, and today we got something very special with us."

The man turns, as he picks out a sealed case, the mark of the Intelligence division marked across it. With a gentle, reverence tug he opens it.

"Now this ladies and gentlemen, is a genuine red army prism-monocular." He turns, as he shows the wooden telescope to the camera, rotating it as the aged dark wood is show. "There aren't many of these old types of prism-monocular left in the world, so that we got to borrow this is a really lucky find."

Statement finished, the man walks to his desk as he sits atop it. "Now, most of have probably never seen a prism-monocular like this before, but you do have seen it's developed descended. In most military suit these days, you'll notice the blue lenses on the helmet. Prism-helmets, as the old brass used to insist on us calling it" He chuckles as a bit, as he reaches to tug out different whiteboards, before pulling up the prism-telescope.

"Now this, is slightly different, as you can see on the side here" The camera focuses, as he points towards the side of the wooden mono-scope, where a small box-like outline can be see with metal levers. "Inside of this, we got several different prism crystals, and by pulling on the button right here" There is a snap, as mechanism inside the monocular moves. "Now, you might not have seen much from the outside here, but inside one of the prism-crystals was just moved into the path of the glass you can see through." The man pulls up the monocular as he places it over one eye.

"And just like that, we have achieved prism-eyesight for as long as we are seeing through it." The man places it down, as the vision of the program switches, to a video where a camera is placed with a special made prism-crystal for visual aide. "For you see, back in the day when the five great armies was still active, before the High Command had been founded. People hadn't yet realized how to properly carve or grow Prism in the same way that we can do now." The video snaps back to the man, now pacing as he elucidated. "This mean that the lenses they made were often very imprecise or captured a ton of perceivable forms of light making them horrible as actual military tools."

A mock video of a horrible static screen flashes on for a couple of seconds as an example. "So, by using several prism's, they managed to create a form of primitive telescope, such as the one you can see here." The red army mono-scope is zoomed in on "By seeing through several layers at once, it could sharpen or reduce the effectiveness of the crystals to such an degree that they would only see what they wanted too see. In this case, Builder energies were the most common usage."

"Because this was in a time before light-lances or nukes were developed, it was only with our ever present companions the Other's, that we were capable of harming or destroying the Builders. But, as even today Singularities are extremely rare, and Marsh Lights are hard to control, it was vital to quickly find and recognize where the Builders were coming from, and for that they made these wooden monoculars. It was also used by nomadic groups to know when they had to start running, in case of a nearing attack. Of course, because of their rough nature in getting build, many didn't work at all or had several negative defects and it was mostly the commanders at the time that used them. As carving was a very rare apprenticeship at the time"

"Quite unlike today, where advanced and modern prism-carving techniques means that every suit our soldiers wear has two Prism-lenses for each of the eye. Indeed, the old techniques were we had to use multiple crystals and swap between them in order to get the desired results have largely fallen by the wayside, as custom made prism-crystal tends to be both more stable and a lot easier to produce. That being said, you'll still find large telescopes around the globe, often monitored by the Research or Intelligence division that uses the old way, as it can allow one to swap what one is looking at."

He steps before a whiteboard, as with a piece of chalk he begins to draw. "It wasn't just the red army however that had mono-scopes. Each of the five armies came up with their own designs. The White army as an example created this head-attachment device, where one would strap it around your head. This allowed one to always use the lenses too see, without giving up usage of the hands, which considering the chaotic state of the battlefields were really important. The constant glare from the imprecise crystals however, did eventually leave permanent damage on the eye and would leave most users blind. It was but one of the many sacrifices the people at the time had to do in order to survive and win against the Catalog."

The man stopped, letting a moment of silence pass. "Now that the history lesson is over, let us talk about how exactly the lenses work. The crystals are often made from these nano-crystals that when light passes through-"




Author note: So, an attempt at sort of mimmicking the old 60's scientific style show, where the host would show and explain various stuff. A lot of this is before my time, so i'm not fully sure if i managed to get the vibe across, but i hope it was entertaining at the very least. Was like 85% just dialouge after all. Also, history lore, hopefully it's good!
Very nice, this is how teaching holodrama are made in QuestWorld : An holographic host walking around speaking and showing off various objects and smale-scale models (since special effects have not been truly developed).
Also the historical aspect is completely correct : The first Anomalous tech used by humanity were more or less all "Anomalous materials integrated in some 19th Century objects".


On an other subject, rolls incomings.
We got for the Division 1 roll for the Order and 1 roll for Speaker Rewiti.
And for the wider civilization, 4 Campaign rolls and 1 Roll for the Builders.
Thoses will be the visibles rolls for now.

EDIT : Well good things some omakes and informatives posts have been made for Speaker Rewiti.
Also good things the soldiers on the ground have new weapons.
Still, progress has been made.

And I forgot to roll for the Orders...

EDIT : Well look at this, no one is woken yet, but the Dragon is moving in their sleep...
OldShadow threw 1 100-faced dice. Reason: Eye on the Earthshakers Total: 21
21 21
OldShadow threw 1 100-faced dice. Reason: Solo Strike Total: 18
18 18
OldShadow threw 1 100-faced dice. Reason: Conclave re-roll Total: 42
42 42
OldShadow threw 1 100-faced dice. Reason: Builders and Earthshakers Total: 64
64 64
OldShadow threw 4 100-faced dice. Reason: Campaigns Total: 155
17 17 94 94 37 37 7 7
OldShadow threw 5 100-faced dice. Reason: Arise ! Total: 236
55 55 38 38 86 86 25 25 32 32
 
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Keep an Eye just barely pass.. and Speaker roll less than 50...Not really a good sign for our first year.

Also, @OldShadow , shouldn't we have a roll for squad level nuclear weapon as well?
 
Very nice, this is how teaching holodrama are made in QuestWorld : An holographic host walking around speaking and showing off various objects and smale-scale models (since special effects have not been truly developed).
Also the historical aspect is completely correct : The first Anomalous tech used by humanity were more or less all "Anomalous materials integrated in some 19th Century objects".


On an other subject, rolls incomings.
We got for the Division 1 roll for the Order and 1 roll for Speaker Rewiti.
And for the wider civilization, 4 Campaign rolls and 1 Roll for the Builders.
Thoses will be the visibles rolls for now.

EDIT : Well good things some omakes and informatives posts have been made for Speaker Rewiti.
Also good things the soldiers on the ground have new weapons.
Still, progress has been made.

And I forgot to roll for the Orders...

EDIT : Well look at this, no one is woken yet, but the Dragon is moving in their sleep...

Well, youch. We passed the tracking project by the skin of our teeth. Rewiti did uh, less so. The reroll, was better but not amazing. Not sure what the DC for capturing it would be. Fighting builders would be easier since Singularities alone seems like they can go up against one, and they are a conclave of them. Which i assume is where the reroll came from? Or it might have come from omake points that was thrown on the fire. So, maybe.

Against builder and earthshakers went decently. I'm unsure if we'd gotten most of them, but i think a solid chunk at the very least.

As for campaigns. Industry did bad, but not disastrously so, so i guess builder attack, military focus and seemingly divertion to the railways that did amazingly explains that.

Campaign against extictions, that is enviorment also seemingly did great? I guess literal nuclear war isn't enough to make Quest garderners stay at home. They are gonna plant those darn tree's come snow or high water.

The uh campaign against exterminator however is...uh yeah. Not very good at all! It's kinda funny how like, humanity with 19th Century tech managed to make the Big space station boss flee away in pain. Meanwhile, his minions is currently just having ominious latin chanting as they keep on kicking us.

It's the eternal army lite version, coming in your World shaper flavour today!

Arise..Dragon and crystal bird seems the closest to awaken, assuming it follows arrise project ordering..

As for next turn. Academy and Astra team on the space lasers...I actually kinda wanna put Rewiti on "Help the strike teams", it's an particle project and anomalous, so she's going to enchant it, her speciality goes into play and she might roll the 50%, for a total of 4 attempts. We really don't want yellowstone to explode, and this does help a lot with that.

The Order is...Hmm, been leaning between either help make payload or arrise titan. Arrise titan seems like better option. Either Crystal Bird, Marble Ape or the dragon as my inclination for whom.
 
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