Part turn as the Alien watch results may effect how you want to do the main turn.
Part turn as the Alien watch results may effect how you want to do the main turn.
Hopefully neither of them actually sent out drones to catalog the fauna.
Omake: Biomass Production
The Cerebrate pondered it's current predicament at the moment. Things were all together going fairly well. Mineral production was steadily increasing as time went on. More drones being produced each day to harvest from the rich mines. The brood was rapidly expanding in number from said minerals.
On another note it now had a way to handle the other resource issue. Namely that of the vespene gas. The lack of the gas on the planet had been disturbing to learn. Thankfully now it had an alternative to fall back on. The new refinery organism was produced to solve the issue. By harvesting volcanic gases it would be able to produce the substance they needed for future endeavors.
Still there was one more issue to be considered. One issue that they did not have a measure to really counter at the moment. Namely the matter of their biomass supply. The fact that it had reached very low levels. The experiments with the geneshaper had burned through a substantial supply of it. Now it would be some ti e before there was enough for it to be truly useful.
It was true that minerals were primarily used to produce new Zerg. However biomass was still needed for certain morphs. As well as experimentation for new evolutions and such. The low supply was limiting such options greatly. The fact that they had no way to efficiently gain more exaggerated the issue.
So it needed to find a solution to the problem. The matter was how to do it. Of course they currently lacked any way to gather more biomass. This planet being a highly volcanic one. Meaning it had to devise a new solution from what it had available.
The obvious method was by working with the creep colony. They were the current source of their small biomass supply. The only question was how to get them to produce more. They already produced a large amount of creep by design. They needed to help sustain the various Zerg organisms on the purple field. So how did it make them more productive to create more biomass.
One idea that came to it was simply create a sort of overdrive feature. Like that of the adrenal glands of the zerglings. Or to use the metabolic boost from the same strain. Either one of them could work. The problem was that there was a sizable downside. That being that these adaptations were designed for combat strains. Not the stationary small structures of the colonies. Extended use of the evolution could cause damage to the colonies organs. Leading to short bursts of production before it burns out.
Another was utilizing other obscure genes. Specifically those of plant origin. The idea was to give the colonies the ability to photosynthesize. Using energy gathered from sunlight to help produce more creep. It was a relatively stable feature with no harmful impact to the colony. The problem here was the environment. This was a volcanic world by nature. It's sky was often filled with clouds of gases, soot, and ash. Leading to a reduced amount of sun exposure. This leading to less production all said. The same could be said for other environments or simply time on planets.
The last choice was an unconventional one. Using faulty genetics gathered from Terrans to achieve it. Namely those that correlated with the condition known as cancer. A condition based on defective cells to reproduce aggressively in a way harmful to the individual. It was certainly bizarre to entertain this idea. Using what could be considered defective essence to produce a viable evolution. At the same time it appeared to be the most viable option. The idea was to use the rampant nature of the cells to reproduce in a controlled manner. Namely to produce more creep and this more biomass.
The third appeared to be the most viable. As unconventional as it was. Still if it was beneficial the Cerebrate would not hesitate to go through with it.
@Planetary Tennis
... No. No it doesn't mean that whatsoever. It means that we can generate Vespene gas by pulling elements out of the local environment and filtering them through the refinery chamber. So we're not shackled to any specific biome, and could even theoretically set up refineries underwater so long as there's creep to feed it. Instead of haring off on these wild rants, why not actually ask the QM to verify; rather than going on a mass guessing spree and acting like it's fact.still little salty on the refinery, as that means were locked to volcano regions lads...which WONT ALWASY BE THE CASE!!! we cant even inhabit bloody asteroids or geologically dead planets without beign sent resources, hell we probably cant even colonize more thanks to that emergency get shit in action.
... No. No it doesn't mean that whatsoever. It means that we can generate Vespene gas by pulling elements out of the local environment and filtering them through the refinery chamber. So we're not shackled to any specific biome, and could even theoretically set up refineries underwater so long as there's creep to feed it. Instead of haring off on these wild rants, why not actually ask the QM to verify; rather than going on a mass guessing spree and acting like it's fact.
Vespine Alternatives 91
You don't have time to produce a generator organism, vespine is too important for your growth. You have access to plentiful volcanic gasses on this world and it is possible to refine the raw material into vespine-like gas.
It takes several attempts to find the right mixes to allow the vespine to be produced, you eventually determine the correct mix. The modification of the refinery's respiration to do the catalytic reactions is rather simple after you have that down.
Gas Refinery Unlocked
meaning the only way to get vespine gas now is from volcanic regions or planets, and most worlds in the galaxy ARENT geologically active besides those rare few that are volcanic or have the atmosphere to prove it. dead worlds would require us to import vespine from convoy options and we wouldn't be able to grow more complex organisms due to lack of vespine.
this just locked us to planets that have atmosphere and/or geologic activity, and that's not allot of planets to place our broods upon. that's why i am salty about it, the vespine gullet would have given us a supply of vespine as long as creep was available, and even if you say natural gas can be subsituted that stuff is LIMITED in quantity.
First mission of ME 1 has random flying gasbag creatures you can shoot to practice aiming so overlords shouldn't stick out too much as long as they don't try to examine them too closely.I say we exercise caution, pretending to be fauna isn't optimal with the flying gas bag that defies normal biological convention even in the SC universe.
First mission of ME 1 has random flying gasbag creatures you can shoot to practice aiming so overlords shouldn't stick out too much as long as they don't try to examine them too closely.
meaning the only way to get vespine gas now is from volcanic regions or planets, and most worlds in the galaxy ARENT geologically active besides those rare few that are volcanic or have the atmosphere to prove it. dead worlds would require us to import vespine from convoy options and we wouldn't be able to grow more complex organisms due to lack of vespine.
this just locked us to planets that have atmosphere and/or geologic activity, and that's not allot of planets to place our broods upon. that's why i am salty about it, the vespine gullet would have given us a supply of vespine as long as creep was available, and even if you say natural gas can be subsituted that stuff is LIMITED in quantity.