Geneweaver 135
The essence that made up Abathur in the larva code of the swarm is small with few redundancies that ensured that most of the swarm made it intact. However, many of the important gene control parts are intact. However, the mind behind the manipulators is lost. You need to use an existing template to fill in the gaps.
The simple one would be to have the Cerebrate essence be used, it was the most intelligent it would give the new creature the capacity to control its own brood, however, the nature of the swarm and Cerebrates means there would only ever be the one. This Evolution Master would be a great boon, despite the cost and drawbacks.
The primitive mind of the evolution chamber spliced with a sampling of the intelligent zerg stands can produce a powerful mind subordinate to a Cerebrate that can be spawned in each brood. It would be mutated in an existing evolution chamber and can provide advice to the Cerebrate that it severs, while only one is needed per Brood there is no limit to their number.
The queen as a subordinate controller and battlefield support. Instead of an advisor, or ally, these geneweavers would be focused on using their capacities in a battlefield role. Healing zerg units nearby, or modifying them slightly in order for them to have the edge against whatever foe they faced.
Of course, you can reach for multiple usages it would take more time and while you are sure you can complete one rather quickly keeping them all around in order to be able to develop them further will stress your abilities.
[][GW]Cerebrate
Gain Spawn The Evolution Master as a Growth Option, operates like Grow Cerebrate, the Evolution master gives 3 research dice and the Art of Essence (Whenever working on genes and essence research roll twice and sum the dice.) Can only have one.
[][GW]Evolution Chamber
Gain mutate the Adaptation Chamber as a Growth Option, the first grants an additional research die, broods are more able to adapt individually to specific threats without aid.
[][GW]Queen
Gain the metamorph Geneweavers as a Growth Option. The Geneweavers require the Queen's nest and an Evolution Chamber. They are battlefield control and support focusing on healing and buffs.
[][GW]Split Focus
Gain 3 research options, one for each, they are at 32 progress. Evolution Master has 300 needed, Adaptation Chamber has 150 needed. Geneweavers have 75 needed.
(196/100+)
Vespine Alternatives 91
You don't have time to produce a generator organism, vespine is too important for your growth. You have access to plentiful volcanic gasses on this world and it is possible to refine the raw material into vespine-like gas.
It takes several attempts to find the right mixes to allow the vespine to be produced, you eventually determine the correct mix. The modification of the refinery's respiration to do the catalytic reactions is rather simple after you have that down.
Gas Refinery Unlocked
(91/50)
Hatchery Deep Caverns 142
[-300]
The deep caverns are wild and twisting for other creatures it would be a maze, but for the swarm navigation to a suitable spot is easy, the hatchery grows with no issue, and now the drones mining here have a much shorter trip. You consider moving here, it is possible without a Behemoth unlike the southern planes, and prevents you from being caught in an ill-positioned lava slide. All boons to be honest.
(142/75)
Metomorph Creature |24L|
Drone [50] x 8, Cluster 1
Overlord [100] x4, Cluster 1
Zerglings 2x [50] x12, Cluster 2
[-1400]
The zerg swell in numbers as 16 new drones hatch heading down into the deep, while 8 overlords take to the sky. The 48 new zerglings are not unmentionable either. You swell with pride at your accomplishment. You are an example for all future broods to grow to such heights after being broken as you had been.
Alien Watch 58
You weren't sure what to expect when you sent the overlord to examine the alien base, the all-out combat between two forces had not been one of them, both are blocky designs. The small ship above the hidden facility's smoking entrance is angular and sweeping in the same arc different then Terrian or Protoss design. The other faction who had the hidden base are being destroyed you are unsure if the larger ship has seen the Overlord yet. You could watch or wait and see.
[][AW]Get out of there
[][AW]Pretend to be Fauna
[][AW]Closer Look
[][AW]Wait
The flesh is consumed only a taste, you know so much more knowledge, the Protoss genes have long eluded your understanding. But now the mixing is before you how the Protoss could be weaved with the zerg in a beautiful way. In a dangerous way, this could prove hazardous.
Hybrid Mind Link (19/5000)