Esquestria: The House of the Sun - A pony cultist experience

Voted best in category in the Users' Choice awards.
Dear reader! Whether you are new here, archive-reading and whatnot, or you are already someone who has been with us for quite a while, I would like to say a few words that I believe are best kept close to mind.

-This is an MLP quest. And more importantly, none of us are gratuitously cruel. So good things will happen on this quest, and I hope that enough good things have already happened to prove that.
-This is also a horror quest, so bad things will happen. Bad things might happen to good characters if you are not able to protect them, and you most certainly will not be able to intervene if you lack the tools to do so.
-And finally, this is a quest in which you jostle with powers greater than yourself, with all that it entails.

Please, do keep those things in mind as you go forward. But ultimately, this is also a quest in which it is hoped we all have fun! So if any of the above points is not exactly your cup of tea, or somehow make the experience as a whole "not worth it", then this quest might not be for you. Which is fine! Individual tastes are a thing, so don't think any more about it if you don't want to read anymore. And regardless, I hope you have a lovely day!

PSA for whoever needs to hear it:

Readers should take their own mental health into consideration when voting and not subject themselves to triggering narrative elements like rape or constant mental torture of a friend just for the Greatest Good of a world that doesn't exist.

If those are fine for you or Regrettable is even more triggering, then GREAT! More power to you. But you aren't a bad or selfish person for picking the option that keeps the characters you've emotionally connected with safe. [REDACTED for spoiler warning]

This is a high intensity quest that doesn't hold back when it comes to horror and negative consequences. Take care of yourself.
(Quote slightly edited to avoid spoilers)
 
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[X] Plan Velvet Covers
-[X] Physiology
--[X] Name: Velvet Covers
--[X] Gender: Female
--[X] Cutie Mark: A spread open book, with purple covers and blank silver pages. A few white butterflies float around the edges.
--[X] Species: Unicorn: You were borne with a gift. It came in the shape of a horn on your forehead, and the ability to manipulate the world with your thoughts. (+1 Magic, +1 Learning, magic capable)
-[X] Traits
--[X] Beautiful: You are used to heads turning to follow you when you walk around, and that means knowing how to get away with certain things. (+2 Intrigue, +5 when trying to seduce other creatures, or just be pleasant).
--[X] Silver Tongued: Complicated words to impress the simple minded, complicated arguments to impress the wise. You know well how to weave them. (+3 Diplomacy).
--[X] Gifted: There is a flame inside every creature. Yours appears to burn just a bit brighter. (+2 Magic, +5 when trying to cast your racial magic)
--[X] Well Read: You are fond of the smell of libraries, and books reveal their secrets more easily to your touch. (+2 Learning, +5 when attempting to decipher or learn from scrolls and books)
-[X] Background
--[X] Minor Nobles: You might have been borne into the political web of nobility, and perhaps you are just a pawn on some larger game. But your blood is blue, and that is all that matters. (Starts with a well-paying, albeit non-prestigious job. Starts with good contacts, and ponyservants to perform one free action for you, if they're not suspicious.) COSTS 2 COINS
--[X] You graduated!: Ponykind relies more on craftsmanship and knowing a particular trade, but you went out of your way to pursue higher education. (+1 Learning, +1 Magic, +1 Stewardship)
-[X] Complications
--[X] Married: You are married, and have a beautiful daughter. Your family demands your attention, and it sure would be a shame if something were to happen to them… (+1 coin)
--[X] Frightened: Maybe it is the result of some trauma, maybe you were borne like that, but the end result is the same. You are weaker than most. (-10 Personal Combat, +1 coin)
--[X] Scarred: You survived, but it is better if you do not try to do that again. (-1 Health, +1 coin)

Can we play a married nerd? Being something other than an action hero would be a novelty.
 
It's not a bad practice for later votes, or for votes that aren't sub-votes, but keeping the quest moving smoothly has its own charms. Spending more than a day or two in character creation can be a real drag for everybody involved; there's a reason a lot of new quests stall out in the first few pages.
There's a balance to maintain, yah, but by the same measure I can testify from past experience it's very 'anti-interest' for me to, say, go play one game of starcraft or do one shopping trip and then come back to find that an interesting new quest has literally gone from being posted to done with character generation in the time I was off the forum. Which tends to make me just drop it entirely, because if it lasts I'll get to read it later and if it doesn't there's no point in trying to participate given the odds of actually, you know, ever being able to vote.

Usually I recommend a minimal voting period of one day, especially for important stuff like character generation that a lot of people are going to have strong views on, because otherwise it will end up with people getting angry that they didn't even get to argue against something they didn't like because they played one round of multiplayer instead of refreshing constantly. Just for this quest you literally closed the vote between me finding it and me reading it, and personally i wasn't planning on voting for moth.

It also squashes discussion because there's no time to discuss and consider everyone else's viewpoint, which for point builds like this vote can be kind of important.
 
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There's a balance to maintain, yah, but by the same measure I can testify from past experience it's very 'anti-interest' for me to, say, go play one game of starcraft or do one shopping trip and then come back to find that an interesting new quest has literally gone from being posted to done with character generation in the time I was off the forum.
I mean, that's fair enough too. Speed and smoothness both have their merits. One way I once saw it done, when Divided Loyalties was updating literally as fast as the vote could close, was to keep it to twenty four hour minimums so that every time zone could have a chance. I would recommend that for important votes going forward.
It also squashes discussion because there's no time to discuss and consider everyone else's viewpoint, which for point builds like this vote can be kind of important.
But, on the other hand, a day is a really long time, you know? And there's not much point in maximum investiture activities when character creation can swing wildly between quest concepts; a unicorn quest where we can use magic is fundamentally different from an earth pony quest, is fundamentally different from a quest where we're a pegasus and can fly.

Consider how little we have to actually discuss, at this point.

All these options look like a lot, right? But in practice, they come down to a handful of character concepts with little context in the story. We don't know what we want in the future. We can't base any decisions off of what we were thinking in the past. If we vote to have a family, we don't even know their names.

When we were talking about raw aspects, every problem I just described was only magnified, because they're all so vague, and so wildly different.

A day is a good amount of time to think and discuss. I would recommend that for this stage. But character creation is the exact kind of important vote that should be done quickly, because that's the only way to actually get more of a story, and I don't think that they should be blamed for rushing past aspect selection in particular.
 
[X] Plan Gold Feather

-[X]Name: Gold Feather
-[X] Male
-[X]Cutie Mark: A Gold Pen inside a Silver Coin
-[X] Pegasus: Not being contained to the ground gives you a different view of the world. And while the etiquette of using doors instead of windows has been hammered into you from a young age, you at least will always have the option of choosing. (+1 Martial, +1 Intrigue, flight capable).

[X]Traits
-[X] Silver Tongued: Complicated words to impress the simple minded, complicated arguments to impress the wise. You know well how to weave them. (+3 Diplomacy).
-[X] Attentive to Details: You actually use your pocketbook, and your financial life is thankful for it. (+2 Stewardship, +5 when negotiating a commercial deal)
-[X] Well Read: You are fond of the smell of libraries, and books reveal their secrets more easily to your touch. (+2 Learning, +5 when attempting to decipher or learn from scrolls and books)

[X]Background:
--[X] Merchants: You remember the last time you were asked to restock supplies and carry crates, and the first time you were given a quill and a ledger. You soon learned the second is far heavier. (+2 Stewardship, +1 Diplomacy, -1 Magic)
-[X] You realized you are well liked: Ponies just gather around you, be it for advice or to resolve some quarrel of their own. You are something of a local, informal, leader. (+1 Diplomacy, starts with good standing with the local populace, easier to locate recruiting targets)

[X] Complication
-[X] Married: You are married, and have a beautiful daughter. Your family demands your attention, and it sure would be a shame if something were to happen to them… (+1 coin)
 
[x] Be a Dragon
-[x] Steelwing
-[X] Male
-[x] a Workhorse: Lean or robust, tall or well built. You stand a full head over other ponies. (+2 Martial, +5 on tests that require physical strength, and personal combat).
-[X] Well Read: You are fond of the smell of libraries, and books reveal their secrets more easily to your touch. (+2 Learning, +5 when attempting to decipher or learn from scrolls and books)
-[X] A (sick) dragon: You do not know why, but you will never grow any more than you already have, about a head taller than a normal pony. Maybe you joined a cult to find a purpose for your life, maybe you joined it to find a solution to this problem. (+4 martial, +2 magic, flight capable, +5 personal combat)
-[X] Soldiers: Not members of the royal guard, but the sight of spears and armors was normal for you as you grew up. Not many ponies can count "polishing helmets" as a household chore. (+2 Martial, +5 personal combat, -1 Stewardship)
-[X] You went out on an expedition: Timberwolves are a stark reminder of how hard wood can be, especially when its sharp, sentient and bearing down on your throat. (+1 Martial, starts with personal combat gear)
-[x] Married: You are married, and have a beautiful daughter. Your family demands your attention, and it sure would be a shame if something were to happen to them… (+1 coin)
-[x] Enemies: Its not all friendship and magic. Someone out there is trying to get you. (+1 coin)

Should be right let me know if I messed up
 
@hyperspacemage can I interest you in joining team not-another-magic-user-quest-protagonist and voting for plan gold feather?
Hey, please don't tag people from outside a quest to join in and swing a vote.

Like, there aren't any rules about it or anything, but it's pretty rude, when you think about it for a second. If they do come in it feels unfair to everybody else, because then they can't do anything about it that isn't breaking the convention themselves, and then it just descends into a contest of who has the larger social group that's willing to get dirty over the matter.

Then the dust clears, and most of those people leave because they're not interested in the actual quest, and there's a reasonable perception that the ones who stay are only there because they came in to gang up on everybody else. Bad feelings all around.
 
Hey, please don't tag people from outside a quest to join in and swing a vote.

Like, there aren't any rules about it or anything, but it's pretty rude, when you think about it for a second. If they do come in it feels unfair to everybody else, because then they can't do anything about it that isn't breaking the convention themselves, and then it just descends into a contest of who has the larger social group that's willing to get dirty over the matter.

Then the dust clears, and most of those people leave because they're not interested in the actual quest, and there's a reasonable perception that the ones who stay are only there because they came in to gang up on everybody else. Bad feelings all around.

Guy is in the Quest, post number 31, so not really a issue, but i get what your worried about.
 
Guy is in the Quest, post number 31, so not really a issue, but i get what your worried about.
Well, that's embarrasing. I'd say I was as blind as a bat, but they've actually got fairly good eyesight.

Rather, a goldfish's memory; I forgot about them as soon as I had to scroll up to see their post. I need to get more sleep, or something. Sorry, @Mosshadow95. That must have been pretty insulting.

orz
 
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Since this is a major voting (character creation) i'll give it a full 24h until it closes based on when it started, so... (mumbles calculations).

Voting will be closed, and next part will be posted, in 19 hours and 20(ish) minutes.

The next and final part is Cult Details proper, where what exactly your cult's goals is will be decided, as well as the oh so important decision of what CK2 job you will have.
So do keep that in mind as you gear your characters towards one Status or the other.
 
Well, that's embarrasing. I'd say I was as blind as a bat, but they've actually got fairly good eyesight.

Rather, a goldfish's memory; I forgot about them as soon as I had to scroll up to see their post. I need to get more sleep, or something. Sorry, @Mosshadow95. That must have been pretty insulting.

orz
Its fine, though it gave me a shock.


Ah did the gm say when he's closing the vote if no one new comes in and seems interested in the dragon plan I would switch over but I want to give it the full length of time.

He posted about it right after you
 
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Oh, are we going to be an advisor?
Yes, that would be the bottom line. I'm afraid the only system i know with a bit of depth when it comes to character status is the CK2, and you wont be your cult's leader. So you'll be one of his lieutenants, in lieu with the advisors system.

Pardon, it seems it wasn't immediately stated.
 
Yes, that would be the bottom line. I'm afraid the only system i know with a bit of depth when it comes to character status is the CK2, and you wont be your cult's leader. So you'll be one of his lieutenants, in lieu with the advisors system.

Pardon, it seems it wasn't immediately stated.
Advisor quests are fun. Getting to be on the other end, presenting a list of options to somebody we work for, can be pretty great.

On another note, I'm a bit more attached to the idea of the character rather than a particular class element like being a Pegasus or a Unicorn. I had a thought, and I don't see why I can't create another version of the vote as a compromise, and approval vote both. The end result would look something like:

[X] Plan Velvet Covers
-[X] Physiology
--[X] Name: Velvet Covers
--[X] Gender: Female
--[X] Cutie Mark: A spread open book, with purple covers and blank silver pages. A few white butterflies float around the edges.
--[X] Species: Unicorn: You were borne with a gift. It came in the shape of a horn on your forehead, and the ability to manipulate the world with your thoughts. (+1 Magic, +1 Learning, magic capable)
-[X] Traits
--[X] Beautiful: You are used to heads turning to follow you when you walk around, and that means knowing how to get away with certain things. (+2 Intrigue, +5 when trying to seduce other creatures, or just be pleasant).
--[X] Silver Tongued: Complicated words to impress the simple minded, complicated arguments to impress the wise. You know well how to weave them. (+3 Diplomacy).
--[X] Gifted: There is a flame inside every creature. Yours appears to burn just a bit brighter. (+2 Magic, +5 when trying to cast your racial magic)
--[X] Well Read: You are fond of the smell of libraries, and books reveal their secrets more easily to your touch. (+2 Learning, +5 when attempting to decipher or learn from scrolls and books)
-[X] Background
--[X] Minor Nobles: You might have been borne into the political web of nobility, and perhaps you are just a pawn on some larger game. But your blood is blue, and that is all that matters. (Starts with a well-paying, albeit non-prestigious job. Starts with good contacts, and ponyservants to perform one free action for you, if they're not suspicious.) COSTS 2 COINS
--[X] You graduated!: Ponykind relies more on craftsmanship and knowing a particular trade, but you went out of your way to pursue higher education. (+1 Learning, +1 Magic, +1 Stewardship)
-[X] Complications
--[X] Married: You are married, and have a beautiful daughter. Your family demands your attention, and it sure would be a shame if something were to happen to them… (+1 coin)
--[X] Frightened: Maybe it is the result of some trauma, maybe you were borne like that, but the end result is the same. You are weaker than most. (-10 Personal Combat, +1 coin)
--[X] Scarred: You survived, but it is better if you do not try to do that again. (-1 Health, +1 coin)

[X] Plan Velvet Covers, the Pegasus
-[X] Physiology
--[X] Name: Velvet Covers
--[X] Gender: Female
--[X] Cutie Mark: A spread open book, with purple covers and blank silver pages. A few white butterflies float around the edges.
--[X] Species: Pegasus: Not being contained to the ground gives you a different view of the world. And while the etiquette of using doors instead of windows has been hammered into you from a young age, you at least will always have the option of choosing. (+1 Martial, +1 Intrigue, flight capable).
-[X] Traits
--[X] Beautiful: You are used to heads turning to follow you when you walk around, and that means knowing how to get away with certain things. (+2 Intrigue, +5 when trying to seduce other creatures, or just be pleasant).
--[X] Silver Tongued: Complicated words to impress the simple minded, complicated arguments to impress the wise. You know well how to weave them. (+3 Diplomacy).
--[X] Gifted: There is a flame inside every creature. Yours appears to burn just a bit brighter. (+2 Magic, +5 when trying to cast your racial magic)
--[X] Well Read: You are fond of the smell of libraries, and books reveal their secrets more easily to your touch. (+2 Learning, +5 when attempting to decipher or learn from scrolls and books)
-[X] Background
--[X] Minor Nobles: You might have been borne into the political web of nobility, and perhaps you are just a pawn on some larger game. But your blood is blue, and that is all that matters. (Starts with a well-paying, albeit non-prestigious job. Starts with good contacts, and ponyservants to perform one free action for you, if they're not suspicious.) COSTS 2 COINS
--[X] You graduated!: Ponykind relies more on craftsmanship and knowing a particular trade, but you went out of your way to pursue higher education. (+1 Learning, +1 Magic, +1 Stewardship)
-[X] Complications
--[X] Married: You are married, and have a beautiful daughter. Your family demands your attention, and it sure would be a shame if something were to happen to them… (+1 coin)
--[X] Frightened: Maybe it is the result of some trauma, maybe you were borne like that, but the end result is the same. You are weaker than most. (-10 Personal Combat, +1 coin)
--[X] Scarred: You survived, but it is better if you do not try to do that again. (-1 Health, +1 coin)

She'd still be a married academic who had a life altering accident, which would shape the majority of her character, but as some people dislike the idea of a Unicorn protagonist they might prefer the alternate version more. The idea is that they can vote both for the option they want and the alternate Velvet Covers option, so they can maybe get theirs, but if there are enough people who'd be okay with any option with wings then VC Pegasus can acquire both VC votes and Pegasus / anything-with-wings votes and come out ahead.
 
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