[X] Plan: The New Commonwealth
[X] Consitutional monarchy
(the crown has more power then RL situation of great Britain)
[X] Diplomacy first, then if needed military action.
-(as in send diplomats to the planet to see about the situation, if under attack send military aid), if they are with the UNSC we do the long con of slowly taking the planet into succeeding the UNSC into our fold, if they are insurrectionist planet be honest with our intentions (as well as insuring they have a proper seat within the senate for their concerns to be said and done. If covenant are attacking try to save the planet while calling for reinforcements of nearby terran patrols)
[X] Allow protests and other non-violent forms of rebellion and allow freedom of media so long as what they say is true.
-(this is to prevent shit from going out of control, as long as they stay non-violent and the police use non-violent forms of arrest of the protestors if they get to uppity)
-Military:
[X] Attack remaining Covenant bases - Launch an attack against one or all of the handful of Covenant bases left on your world.
Cost: NA
Time: 1 turn
DC: ???
Reward: quick few rolls to see how you deal with the covenant along with a short battle scene. Success equals Covenant presence on the planet being eradicated.
[X] Build Supply Depots - build Fifty supply depots across the planet from which you will create ammunition and neosteel among other products for your military to use.
Cost: 18 production, 14 minerals, 4 vespene.
Time: 2 turns
DC: 10
Reward: Allows you to arm and equip 20,000 more infantry, 10,000 small land or air vehicles, 5,000 siege tanks or liberators, or 500 Thors.
-Administration:
[X] Repair all war damage across the planet - Many farm fields, city buildings and towns bear the scars of the recent war. Repairing the damage they all took will increase the peoples trust in you all while bringing production and food levels back up to full.
Cost: 20 production
Time: 2 turns
DC: 13
Reward: all damage to population centers, factories and farms are repaired. Increases loyalty and trust of the general populace in your governance. Brings food levels and production back up to non-damaged levels.
[X] Integrate supply depot technology with factories - Update and alter all the factories on your world to employ supply depots. This will cut down heavily on the manpower needed in each factory while also increasing their output and letting people build more factories to employ the people who were laid off.
Cost: 25 production, 10 minerals, 2 vespene.
Time: 1 turn
DC: 10/14/18
Reward: Decrease the number of people able to work per factory by 30%/50%/60% and increase finished products produced per every 100 people working by 5,000/10,000/15,000 per turn from the current 5,000 per person based on an Administration roll. Also increases unrest by a level per every 200,000 people left unemployed for 3 turns.
-Diplomacy:
[X] *Required action* Found your own government - establish your own government on this new planet with all that implies.
Cost: 3 production
Time: 1 turn
DC: 5/10/15
Reward: You now have a formal government that the people of your nation can look to for leadership.
-Intrigue:
[X] Scout out remaining Covenant presence on the world.
Cost: the use of one ghost for the duration.
Time: 2 turns
DC: 8
Reward: Knowledge on remaining Covenant troops and troop composition.
-Research:
[X] Gather intact samples of Jackal energy shields
Cost: 9 production
Time: 1 turn
DC: 8
Reward: Intact Jackal energy shields for your researchers to examine how they work.
-Moral:
[X] Build Capital building - Build a place for your future government to hold sessions in and for its members offices where they will be bogged down by the endless paperwork that comes with running a planet.
Cost: 10 production, 5 minerals.
Time: 1 turn
DC: 6/10
Reward: Increased legitimacy of and loyalty to your government.
-Personal:
[X] Spend your time getting work done instead - Instead of being lazy be productive! spend your personal time on getting something done that needs doing!
-[X] Build Supply Depots
-[X] Integrate supply depot technology with factories
Time: Variable
Cost: nothing
DC: NA
Reward: Pick a task in any category to do and do it in place of 1 personal action.
x2
[X] Be lazy - Spend some time just relaxing, and being all around lazy! Take some me time, read a book, watch a movie, go get drunk, just sleep in bed! But you are tired of work and its time to have some playtime. You doubt you will ever need this though.
Time: 1 turn
Cost: nothing
DC: NA
Reward: -1 stress level
This plan is basically to get rid of the remaining covenant forces on the planet, as well as deal with them with full orbital support and rolling them down to insure the covenant don't send a signal out to have more fleets decimate this place.
after we get a basic build-up going we should get planetary defenses going as soon as possible and insuring that the planet is well guarded and that we don't go to war with the UNSC, let them send the first bullet at us, whether or not its from a Black-Ops attack or a flat out invasion fleet.