Funnily enough this was my first thought, just refuse to pay and dare them to come at us.but refusing to pay any of the debts previously incurred and unpaid was
You could suspend some or all of the interest payments as well, yes. That will raise total amounts owed, but is not unknown in-setting. If it gets too big or you go too long without making payments, that could lead to some problems, but that's a matter of many turns (1 turn represents 1 month) before consequences (like economic downturns, inability to get new loans, diplomatic costs, etc). Technically defaulting entirely is also possible, but doing that before you've stabilized your regime is a risky proposition.Funnily enough this was my first thought, just refuse to pay and dare them to come at us.
Because that interest rate is freaking high (I don't know if that is actually standard for the time) and I'm still half tempted to just say fuck it.
At the vary list we should suspend the interest for a few months? Years? (I'm not actually sure how long a turn is), honestly that was probably the thing that should have been negotiated for (by the minister) instead of reducing the interest rate by a little.
For monarchs and other important such people, getting the best healing mages and priests on hand for childbirth etc is very easy, so barring an assassination attempt, Vanessa dying in childbirth is functionally impossible in this Quest.I'm, personally, a big fan of levies. But then we would need to pay off nobles with sinecures and temporary land grants, so meh. I sure hope Vanessa won't die tragically in childbirth, that would be a big oompf ;v
All realistic concerns.Months would be much better. Vanessa is too uncertain for moneylenders to just suspend payment for a few years, so they propably want to get money as fast as they can. Telling them to go to their stinky Mountain Holds/Banks and not bother us would end tragically, from making our merchants unwelcome at any venture, sponsoring bandits and up to throwing money at Syrokiss's little bastard child.
that is probably what I'll vote for.You could suspend some or all of the interest payments as well, yes. That will raise total amounts owed, but is not unknown in-setting.
Yeah, the most common modifiers dragging us down are Ruinous Roads and Outdated Tax Assessments. Much of the remaining stuff aside from Banditry are things that will only go away over time as we rebuild. Just being able to fix the first two will give us a good shot in the arm.Oh dear, semi-realistic medieval finances Quick, what we need is a short, victorious war...
More realistically, some tax reform is probably required. Will likely involve kicking and screaming, but might be best to do it now while we still have momentum on our side.
Oh dear, semi-realistic medieval finances Quick, what we need is a short, victorious war...
A viable plan.More realistically, some tax reform is probably required. Will likely involve kicking and screaming, but might be best to do it now while we still have momentum on our side.
No. Probably should have included that in the post 😅that is probably what I'll vote for.
BTW is there a post where all the modifier that hurt the kingdom are listed out?
Very true. Even if you don't pay a specific lender, paying any lender will be a good sign. This is not meant to be a 'turn 1 - you die' quest, the debt is just meant to represent that you do have an uphill battle. ^^Well, the good news is that we could use at least some of the short-term money raises to pay off a few of the debts, and that may buy us time with the other lenders.
Ok, so the income/expenses/debts/soldiers post is all drawn up. See Here. This is by no means meant to be an exhaustive or realistic representation of the economy of this pseudo-medieval world, etc. This is just "this sounds good" and the reason it took until today to get it all up was me debating exactly how to have the numbers break down. I definitely made it more complicated than I had to, but... well, I wanted some nitty-gritty, so. 🤷♀️
Wait contraction? I figured we would be having very high inflation from all the loans and from the fucked up supplies chains not meeting demand and people rushing to buy the avelibel basic goods but not contraction.
Wait contraction? I figured we would be having very high inflation from all the loans and from the fucked up supplies chains not meeting demand and people rushing to buy the avelibel basic goods but not contraction.
In that case.... Should we figure out where the coins with the metal we need went and look at replenishing that way?Money is based on precious metals, not fiat currency, so I'm guessing the issue is a lot of coins have been taken out of circulation and none minted to replace them. There is physically not enough money in the economy to handle all the transactions that need to happen.
This can be a lot worse than inflation. At least inflation means that people are constantly buying and selling goods because they don't want to hold their wealth in the form of currency. Not enough money means that people will hold on to their coins and not engage in economic exchange because they don't think they can get coins to replace the coins they have.
In that case.... Should we figure out where the coins with the metal we need went and look at replenishing that way?
Wait contraction? I figured we would be having very high inflation from all the loans and from the fucked up supplies chains not meeting demand and people rushing to buy the avelibel basic goods but not contraction.
Money is based on precious metals, not fiat currency, so I'm guessing the issue is a lot of coins have been taken out of circulation and none minted to replace them. There is physically not enough money in the economy to handle all the transactions that need to happen.
This can be a lot worse than inflation. At least inflation means that people are constantly buying and selling goods because they don't want to hold their wealth in the form of currency. Not enough money means that people will hold on to their coins and not engage in economic exchange because they don't think they can get coins to replace the coins they have.
@Briefvoice is correct here on all counts. The currency contraction specifically affects trade-related things because gold and silver coins (which are being driven out of circulation) are more commonly used by merchants and rich people. The copper and bronze coins that commoners and peasants use when they're not using barter/payment in kind are still mostly okay right now.Minting money is one of the primary responsibilities and privileges of pre-modern governments.
Bonus: Putting your face on coins is a major way of earning legitimacy as a ruler. Nothing tells people you are in charge like seeing your face every time they buy something.
Total savings 10.75 Durek... but wait, then we hire back 500 of those Light Cavalry as "Highway Patrols" and have them spend their time riding the roads putting down bandits rather than stationed as soldiers. Increase cost by 5 Dureks.
For the purpose of this quest, a "Man-at-Arms" is a sword (or axe, or mace, or similar one-handed melee weapon) wielding soldier with a mid-sized round shield and either chainmail armor or pretty thick hide/leather armor. They're the mid-size of infantry, between skirmishers (lightly armed and armored) and Pikemen (heavier armored and with 15+ ft long 'fuck off' sharp pointy sticks).What, exactly, is a man at arms? Are not nearly all footsoldiers, and probably a good period of outright cavalry, men at arms? I'm not sure what the distinction is.
Well, this isn't real history, so feudalism here doesn't work the same way. It's Quasi-Late Medieval Quasi-Early Renaissance in terms of the power of the state and the level of political/bureaucratic development, if I had to put a specific label on it.Secondly, I've noticed that we seem to have a sort of Renaissance era system, in which although nobility can raise their own soldiers, the state maintains a strong standing army of professional soldiers, and isn't reliant on feudal bonds to govern or deploy troops. Is that normal, or is the current a deeply abnormal situation caused by the recent civil war, and we're meant to rely on a banner of banners and bonds of fealty, instead of haemorrhaging funds faster than the lifeblood of the former royalists?
Considering one of the modifier we have Morvakian saber rattling I'm not inclined to lower our standing forces, that seems like a good way to get invaded.
Certainly a reason to keep the Thornmarch Garrisons solid, yes.Considering one of the modifier we have Morvakian saber rattling I'm not inclined to lower our standing forces, that seems like a good way to get invaded.
Do they have any allies? Because at this point I'm wondering if we can build a coalition of their neighbors and just divide their territory between members.Morvak's habit of being at war with everyone means you can count on someone opening a 2nd front, a
Morvak is nominally allied with South Zarsim, but given the Zarsim Civil War, that's not much.Do they have any allies? Because at this point I'm wondering if we can build a coalition of their neighbors and just divide their territory between members.
For the purpose of this quest, a "Man-at-Arms" is a sword (or axe, or mace, or similar one-handed melee weapon) wielding soldier with a mid-sized round shield and either chainmail armor or pretty thick hide/leather armor. They're the mid-size of infantry, between skirmishers (lightly armed and armored) and Pikemen (heavier armored and with 15+ ft long 'fuck off' sharp pointy sticks).
It's Quasi-Late Medieval Quasi-Early Renaissance in terms of the power of the state and the level of political/bureaucratic development, if I had to put a specific label on it.
Supplementary. Mages are like, 0.1% of the population at most - cities have higher concentrations of mages because two mages beget a mage usually and cities attract mages as thats where you can work - generally, and mages whose talents lend themselves to battle and who want to actually fight battles are even less. Even less the ones who really want it. Forcing a mage who can fight and doesn't want to is generally not a good plan - normals (or another mage) can beat them, yes, but still, forcing one who doesn't want is usually more trouble than it's worth.IC. A good troop to have!
Ah… the end of chivalry and the rise of the state, for better and for worse.
If you don't mind my curiosity: how does magic affect warfare? It seems to be supplementary, from what you describe; useful and dangerous, but an army with magic seems to fight similarly to one without.