Your Hero* Macadamia - A BNHA/MHA Quest

III - Procedure
You hesitate for a moment, feeling an odd sensation. You have no guideline, no path set forward, and only two choices that you can clearly see before you. As you walk towards the police car, and the officers quickly rearrange themselves – one in the front, driving, and one in the back sitting with you, you try to convince yourself that you've made the right choice.

The next few hours are a bit of a blur – there's chattering on the radio about roadblocks and other units, but you and your rescuers aren't part of it. After they confirmed that you had no pressing injuries, you were taken to a local police station where you were briefly examined by a doctor, given a bottle of water that you were firmly told to drink, and then transferred to the local police headquarters. There, you were placed in a room with animal-print wallpaper, comfortable-looking chairs, a few bookshelves, a table with coloring books and crayons, and a tired-looking policewoman.

After being fed – a meal that was mainly fish and rice – an older-looking man with eyestalks and a woman with a proboscis entered the room, and the questioning began.

"...Oroku Saki." The policeman states, and you feel your hackles rise.

"How did you know that?"

"It's my Quirk; I can see people's names, date of birth, even their Individual Numbers." He cracks a grin, "Makes my job easier."

"In cases like this, we prefer to ascertain information like that organically," the proboscis woman says, a hint of steel in her voice. She nods to you and makes a half-bow, "My name is Yamamoto Eiko, and I'm the social worker provisionally assigned to your case. Lieutenant Matsudaira," she gestures at the man with eyestalks, "and I are here to figure out what happened to you, and to ascertain how we can help you."

"And to tell you that we caught the guys that grabbed you," Lieutenant Matsudaira says, still grinning. "Good thing you ran, too – cults can convince runaways of all kinds of things."

"We aren't here to make assumptions," you can hear the rebuke in her tone, like sensei when you answered one of his questions without thinking. She again focuses on you, and her voice turns softer. "We're here to help you."

You feel your eyes narrow. "Why?" The question slips out too quickly for you to stop it and the policewoman, who up to this point hasn't said a word, sighs.

"It's my job," Matsudaira says, "and I get a kick out of it. Never really got over failing the Yuuei entrance exam."

Yamamoto nods, "One of the signs of a society's health," she begins, "is how it treats its…" she pauses, as-if searching for a word, then seems to settle on "most vulnerable members." You again feel your hackles rise, but she keeps going. "When people slip through the cracks there has to be someone willing to help pull them back out. If there aren't people and organizations like that, then I don't believe that a society can be considered beneficial to the people that live within it."

There's a pause in the questioning as you mull her words over. It still rankles that she implied you were weak, but you at least understand what she and Matsudaira gain from helping you – a sense of righteousness and smug superiority. You can work with that.

"So," Yamamoto eventually says, "we already know your name, but I don't know your age yet." Matsudaira, prudently, holds his tongue. "Or your… situation. Can you tell us, in your own words, what happened?"


[] The full, unvarnished truth. They found out your name and age – how do you know they won't be able to catch you in a lie? And more, if you start out telling the full truth, it can't be used to hurt you later on.
[] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
-[] Authorial fiat
-[] Write-in
[] Straight-up lie; you don't know these people. You only know a little bit about what they want from you, and none of that is certain.
-[] Write-in

And how do you feel about this situation? Purely internal, won't be said out-loud.

[] Write-in, keep it short -- A few words, one sentence, maybe two.

AN:
For reference something along the lines of 'I'm an orphan, I ran away from the foster system a long time ago and was looking into these guys because I like eating' counts as a half-truth while 'I've been living on my own for years and these guys jumped me in the warehouse I was squatting in' is a straight-up lie, though write-ins aren't subject to veto this time. What wins, wins. Consider this a character-building moment.

The bonus from last time's write-in never actually came into effect, because despite the low rolls there was no actual failure that necessitated a re-roll. So soon-ish you'll be seeing something to reward that write-in.

Writing a Quest is even more fun than I expected, though the low word-count makes me wince. One of these days I'll write an update that's over 1000 words, but for now I'm happy that I always find an organic stopping-point for votes.
 
[X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
-[X] Authorial fiat
 
[X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
-[X] Tell them truthfully about your foster family and how you ran away from it.
- -[X] Do not talk about joining a gang, replace this period of life with stories about wandering as a homeless person based on personal experience and plausible stories of your gang members.
- -[X] Say that you were caught sneaking into a meeting of these cultists to eat (and steal something).
- -[X] Confess to planning the theft not immediately, but only when we are pressed. After that, play a slight irritation behind which embarrassment is hidden to give the impression that you are still worried about the fact of the theft.
- -[X] If they ask why we were taken away, tell them some urban legends, mixing it with various real criminal events in the city. To indirectly confirm that we have been living on the street for a long time, but we do not know the inner workings of gangs well enough.
- [X] While you're talking, carefully analyze the police and their reaction to better build a story.

[X] This is a really good opportunity to find a more promising place than our gang, but it would be unwise to openly betray it right away.

I still think it's worth waiting before completely betraying our gang, we don't know its influence or power, not how integrated it is into the police. We can do this later by calmly saying that we didn't tell everything at once because we were afraid of retribution.
 
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[X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
-[X] Authorial fiat

[X] This is a really good opportunity to find a more promising place than our gang, but it would be unwise to openly betray it right away.
 
[X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
-[X] Tell them truthfully about your foster family and how you ran away from it.
- -[X] Do not talk about joining a gang, replace this period of life with stories about wandering as a homeless person based on personal experience and plausible stories of your gang members.
- -[X] Say that you were caught sneaking into a meeting of these cultists to eat (and steal something).
- -[X] Confess to planning the theft not immediately, but only when we are pressed. After that, play a slight irritation behind which embarrassment is hidden to give the impression that you are still worried about the fact of the theft.
- -[X] If they ask why we were taken away, tell them some urban legends, mixing it with various real criminal events in the city. To indirectly confirm that we have been living on the street for a long time, but we do not know the inner workings of gangs well enough.
- [X] While you're talking, carefully analyze the police and their reaction to better build a story.

[X] This is a really good opportunity to find a more promising place than our gang, but it would be unwise to openly betray it right away.
 
[X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
-[X] Tell them truthfully about your foster family and how you ran away from it.
- -[X] Do not talk about joining a gang, replace this period of life with stories about wandering as a homeless person based on personal experience and plausible stories of your gang members.
- -[X] Say that you were caught sneaking into a meeting of these cultists to eat (and steal something).
- -[X] Confess to planning the theft not immediately, but only when we are pressed. After that, play a slight irritation behind which embarrassment is hidden to give the impression that you are still worried about the fact of the theft.
- -[X] If they ask why we were taken away, tell them some urban legends, mixing it with various real criminal events in the city. To indirectly confirm that we have been living on the street for a long time, but we do not know the inner workings of gangs well enough.
- [X] While you're talking, carefully analyze the police and their reaction to better build a story.

[X] This is a really good opportunity to find a more promising place than our gang, but it would be unwise to openly betray it right away.
 
It seems to me, or were Matsudaira and Yamamoto trying to play the game "good bad cop"?

Matsudaira apparently took the role of a bad cop, it was he who carried out two verbal attacks.
The first one knocked Oroku out of the rut (the unexpected mention of his real name) and drove him into a metaphorical corner (greatly reduced the number of possible lies).
The second, in addition to maintaining the role, had the goal of revealing whether Oroku was an escaped cult member, causing some kind of reaction to this assumption (perhaps for this purpose, police officers changed by a quirk were brought to the interrogation).
However, in the end Matsudaira slows down a little, perhaps fearing that from too much pressure, Oroku may shut down and refuse to answer a questions.

Yamamoto in this play takes the role of a kind policeman. She defends Oroku both times and shows her authority and authority over Matsudaira, thereby personifying benevolent authority and strength.
 
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It seems to me, or were Matsudaira and Yamamoto trying to play the game "good bad cop"?

Matsudaira apparently took the role of a bad cop, it was he who carried out two verbal attacks.
The first one knocked Oroku out of the rut (the unexpected mention of his real name) and drove him into a metaphorical corner (greatly reduced the number of possible lies).
The second, in addition to maintaining the role, had the goal of revealing whether Oroku was an escaped cult member, causing some kind of reaction to this assumption (perhaps for this purpose, police officers changed by a quirk were brought to the interrogation).
However, in the end Matsudaira slows down a little, perhaps fearing that from too much pressure, Oroku may shut down and refuse to answer a questions.

Yamamoto in this play takes the role of a kind policeman. She defends Oroku both times and shows her authority and authority over Matsudaira, thereby personifying benevolent authority and strength.
Oh absolutely, frankly speaking I didn't expect any less from them. It's not how they treat us, but what we can gain from them.
 
Oh absolutely, frankly speaking I didn't expect any less from them. It's not how they treat us, but what we can gain from them.
I also think it doesn't really matter.
But I'm just curious if Oroku was able to understand this psychological game? If so, he can lie more effectively by pretending to follow the route they have laid out.
 
[X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
-[X] Authorial fiat
 
Vote closed edit: :/ tie
Scheduled vote count started by xamaplak on May 9, 2023 at 12:39 AM, finished with 10 posts and 6 votes.

  • [X] This is a really good opportunity to find a more promising place than our gang, but it would be unwise to openly betray it right away.
    [X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
    -[X] Authorial fiat
    [X] A half-truth; you'll tell them enough of the truth that they won't reasonably be able to catch you in an out-and-out lie, but you don't feel like telling them everything.
    -[X] Tell them truthfully about your foster family and how you ran away from it.
    - -[X] Do not talk about joining a gang, replace this period of life with stories about wandering as a homeless person based on personal experience and plausible stories of your gang members.
    - -[X] Say that you were caught sneaking into a meeting of these cultists to eat (and steal something).
    - -[X] Confess to planning the theft not immediately, but only when we are pressed. After that, play a slight irritation behind which embarrassment is hidden to give the impression that you are still worried about the fact of the theft.
    - -[X] If they ask why we were taken away, tell them some urban legends, mixing it with various real criminal events in the city. To indirectly confirm that we have been living on the street for a long time, but we do not know the inner workings of gangs well enough.
    - [X] While you're talking, carefully analyze the police and their reaction to better build a story.
 
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So... wanted to bring up an in canon story that Deku encountered.

A Young boy, had a quirk that allowed him to release poisonous gas. Problem? As a civilian he couldn't do that, and so the poison gas was building inside him, and occasionally getting out anyway, hurting others.

Deku saves him and the city from his quirk, and a Pro hero testifies for the boy. The boy is promptly labeled a villain and sent to prison.
 
By the way, this is quite an interesting question how a society consisting of people with quirks copes with too destructive quirks that are beyond the control of the owner.
 
The obvious answer is to make accommodations for them, all the boy for instance needed was a safe place to use his power to get the gas out. Not be sent to prison.
 
Yep. In BNHA, if someone's labeled a villain by wider society, that's it. Doesn't matter if they did nothing wrong, if they were forced into it, or if their actual crimes were minor. If they're seen as a villain then their life's ruined.

That's why during the Cultural Festival arc, the police were relieved to catch Gentle before it was "too late", because while he was a criminal, his worst and only serious crime was trying to break into UA, and the general public that knew of him either thought he was funny or thought he was pathetic.

Toga ended up being doomed to villainy because her Quirk is 'villainous', Shinsou was bullied because he had a 'villainous' Quirk, Gang Orca ranked highly in an in-universe poll of 'which heroes look the most villainous'. Currently in BNHA, after all the Meta Liberation Front and League of Villains stuff, the general public are quick to brand everyone with a physical mutation a villain, because of fear and panic.
 
The obvious answer is to make accommodations for them, all the boy for instance needed was a safe place to use his power to get the gas out. Not be sent to prison.
In this case, it is possible to safely use a quirk, but it is possible to imagine many cases when this is impossible or the quirks are so unpredictable that it is simply impossible to safely use them. For example, a super-powerful laser that destroys entire neighborhoods that activates during stress, or a force that unconsciously permanently distorts the minds of others, making their behavior the way the user wants, and there are many such examples.
 
In this case, it is possible to safely use a quirk, but it is possible to imagine many cases when this is impossible or the quirks are so unpredictable that it is simply impossible to safely use them. For example, a super-powerful laser that destroys entire neighborhoods that activates during stress, or a force that unconsciously permanently distorts the minds of others, making their behavior the way the user wants, and there are many such examples.
I remember there was an Ultimate X-men comic where there was a guy named J whose mutant power was releasing toxic radiation basically killing everyone around him. It was a passive ability he didn't know how to turn off once puberty happened. After accidentally killing everyone he knew and loved, he ran to hide in a cave.

The only one who could survive his power was Wolverine, who'd been sent by the Xmen to kill him, because otherwise the kid would be used by the public as reason to fear all mutants.
 
IV: Diverging Paths
"From the beginning?" You ask, and Matsudaira nods.

"The more we know, the more we can do about it"

You let out a breath, "I remember smoke, fire and death. I remember a hospital. I know that I was traded between various foster homes, and I remember when my Quirk manifested."

"Was that a problem?" Yamamoto asks, leaning forwards.

"Nobody knew that it manifested but me," you admit, "and I didn't tell anyone about it. It helped me understand that the foster system wouldn't do me any good, so eventually I left."

"And when was that?" The unnamed policewoman butts in. Yamamoto's head whips around, and Matsudaira blinks lazily.

"I was three when my Quirk came in; I believe I was five when I crossed the threshold of my last foster home for the last time."

"Five? And how long did you survive on your own?" Yamamoto again.

"My Quirk ensured that I could survive; picking pockets, avoiding setting off burglar and car alarms, forcing open padlocks. I was able to avoid most dangers, and escape the ones that were unavoidable."

"And the Creature Rejection Clan was unavoidable?" Matsudaira asks, "You've spent 9 years on your own and couldn't avoid low-level cultists?"

You feel your face scrunch up, and you involuntarily shudder. "I approached them. I planned on scouting them out. I thought that if I was careful, they'd want to string me along with the expectation that I'd eventually join them, which would probably get me some food, and maybe some money for when I'd have to move to a different area."

"But it didn't work the way you planned," Matsudaira stated.

"No; this was our first meeting. I arrived early as a precaution, but not early enough."

"And you have no idea the true scope of what was happening?"

"No," you say, honest confusion lacing your words. Was Matsudaira referring to this cell's more violent activities, or something else altogether?

"You managed to free yourself from the men who grabbed you," Yamamoto begins, voice soft.
"And that's a good thing, because we have no idea what would have happened to you if you hadn't escaped. But the fact that you managed to get out of your restraints means that we have to ask if you've ever been targeted like this before."

"I have never been abducted before," you say. Recruited with the understanding that you had no other choice, perhaps, but not out-and-out kidnapped.

"Have you noticed any other abductions?" Yamamoto prods, "Friends, other children you've seen on the street?"

"Homeless people too," Matsudaira adds. "Anyone you haven't seen in a while, any rumors you've heard about disappearances or places that you shouldn't go."

Well then. "No," you say slowly, "but I always found it better to keep to myself. I wanted to avoid attracting attention."

"It's good that you had your own safety in mind," Yamamoto says, "but if there's anything you can tell us – anything at all – it might help people who are less fortunate."

You wrack your mind, trying to think if you've heard anything – you wouldn't have heard it 'on the street', but rather from your… colleagues. (1d20=5) "There's some uneasiness," you begin, "I know that people are edgier than usual, and I've heard there are a few spots you shouldn't go to after dark, but that's it." After some prodding, you give the general areas – most of them are 'trouble spots', areas that seem to naturally accrue a high density of villains and gangs.

"As for my restraints…" You wrack your brain for how to explain it.

"Was it your Quirk?" Matsudaira asks, "You said that it helped you breaks padlocks and pick pockets, some kind of hand transformation?"

"It's not transformation, it's more…" Without giving anything away, you (DC:13 Int roll: NAT 20 +int modifier) "It's a feeling of what to do, but with no details." You feel a small amount of pride as you say "I have to figure out the full meaning on my own."

The unnamed policewoman takes in a sharp breath, but otherwise remains silent.

"That's a very useful Quirk," Yamamoto says, "mine allows me to eat pollen and find it tasty." She gestures to her proboscis, "And that's about it." She laughs, and it sounds genuine. You'd have expected bitterness – you have experience with bitterness, from yourself and others, but you don't hear any.

"Well," Matsudaira leans back in his chair, eye-stalks jiggling as he does so, "that's my part over with."

Yamamoto nods, "Right. Now on to the important part." She takes a deep breath, and refocuses on you. "Oroku, I can guarantee that you won't face any punishment for running away, or committing petty theft to survive." She pauses, "Any theft is bad, of course, but in cases like yours we take into account mitigating circumstances. As for your housing situation…" She shakes her head, "I think you know that you won't be going back to the streets."

"I figured."

"And you won't be forced back into the foster system," she continues. "For a variety of reasons – the most important of which is your safety."

"You think the Creature Rejection Clan will keep going after me?"

"Not specifically, no. But in cases like this, it's better to be safe than sorry."

"So what's going to happen to me?" You wonder if your old boss is going to be able to find you, wherever they put you. You wonder if you want him to.

"For now, you'll be placed in a police safe house with a rotation of vetted officers," Matsudaira butts in, "near a Hero agency. After Social Services takes over fully," he jerks his head at Yamamoto, "no clue."

Yamamoto makes a kind-of sniffing sound, "There are a few paths forward, and it's important that you have some input into them." She pauses, then elaborates, "I'll honestly tell you that one of the reasons you're allowed to have input is so that you feel invested in the result, and are less likely to run away."

You don't precisely know how to feel about that; she's admitted that she's manipulating you, and done so in a way that's probably also meant to manipulate you. But you can't find a trap, or a way that this manipulation harms you – running away will always be an option, and you've already crossed that line.

"The easiest option," she says, "is to place you in a boarding school – this would be a combination middle/high school." She looks you up and down, and you realize that you haven't told her your age yet, though she probably guessed it based on what Matsudaira said, "although you would be able to apply for a specialist high school once you finished middle school. There would be adult supervision, rules, an opportunity to learn, regular checks to prevent abuse, children with similar backgrounds and," she pauses significantly, "stability. One boarding school, a dorm room, a permanent locker."

"That… doesn't sound too bad," you say, "but there are other options?"

She nods, "I said you'd be able to stay out of the foster system, but if you're willing to try again, we've been improving the system. It's not perfect, but you'd be placed with a fully vetted foster family, probably one that already has a child. This would usually be considered the 'best' option, but really the 'best' option is the one that you're most comfortable with." She pauses, then continues, "There are also heroes who are willing to foster children. Sometimes it's a publicity stunt, sometimes it's out of a real desire to help, and sometimes it's because they're looking for someone to 'carry the torch' after they retire. It doesn't always work out, but when it does it tends to result in a strong bond."

She sighs, "And there's one more option, but I don't exactly approve of it. The Detnerat Conglomerate runs a program that functions similarly to the boarding school, except it's more spread out and higher-budget. That option would mean you'd have two or three housemates with a similar background, regular check-ins from Detnerat employees, and the benefit of going to a high-class private school with a tailored curriculum. The Detnerat Conglomerate doesn't make it mandatory that 'graduates' from its program work for them, but most end up doing so anyway."

"...why don't you approve of it?"

She scowls and her proboscis scrunches up, "because if instead of running this vanity project, they donated their money to state-run programs, we could help a lot more people – and give them all a higher quality of education." She sighs, "And unlike the state-run boarding school, Detnerat has a selection process, though it's admittedly rare that they turn someone away entirely. And I also have to admit that a near-guaranteed job upon reaching majority isn't a bad thing." She leans forward, and her voice drops to a whisper, "But there's absolutely a cult of personality around the Yotsubashi family, they barely try to hide it."

"Right." You feel the options weigh down on you. "Can I have some time to think about it?"

"Of course," Yamamoto says, and stands up. "I'll meet with you again tomorrow, and there's at least a week before you have to make a decision." She walks to the door, turns, and gives you a shallow bow. "Good evening, Oroku Saki."

Matsudaira stands up as well, "There'll be some more questions at some point, but that's just procedure." He stretches and moans, "Avoid jobs with excessive amounts of paperwork," and with a wave, he leaves you.

Once they've left, the unnamed policewoman walks forward and sits in the chair that Matsudaira vacated, "I'll be watching over you tonight. If you have any questions or concerns, feel free to ask." She smiles sadly, "I promise you, there's nothing wrong with asking questions."

Do you have any questions?
[] Yes (write-in)
[] No questions.

And of the four paths forward, which one do you take?
[] Boarding school.
[] Foster home (will result in a vote)
[] Heroic foster home (will result in a vote, better options as a reward for the escape plan)
[] Detnerat (guaranteed acceptance because of the escape plan)


AN:

Sorry it took me a while to post this, it's the tail-end of planting season and there was a lot to do. (Subsistence farming, not commercial)

SO: there's an in-story reason for the rewards, and it's that you essentially proved yourself a good potential asset. Not that all heroes would think like that, and not all Detnerat employees would, either. It's the same thing as the U.A. Sports Festival, or pickpocketing Da Boss.

Also, I'm not putting it up to a vote, I just want to gauge how people feel about it -- characters from TMNT in this quest. For instance: Bepop and Rocksteady (human-rhino and human-warthog) as roommates either at the boarding school or detnerat, one Hamato Yoshi as a potential classmate at Yuuei, a certain vigilante that wields a hockey stick. The issue is that the more characters from TMNT, the more it turns into a TMNT/BNHA crossover quest, which isn't what it started out as. I'm fine with it either way.

A small reminder, just in general: Oroku is the family name, Saki is the given name. Japanese naming conventions. I'm not using honorifics because that'd feel kind-of awkward, but this is set in Japan. Last names are formal, first names informal.

As for the Nat 20, wow. Not linking the vote because I foolishly included the int modifier. So, because of the crit, the basics of Saki's Quirk are known, but not the specifics at all. The reason that the as-yet-unnamed policewoman took in a sharp breath? Sounds an awful lot like precognition, which is ridiculously rare in BNHA. Even limited precognition is very rare. It's much rarer than in Worm, which is saying something. Worm has, off the top of my head, 3 known precogs (Contessa, Dinah, Hunch), probably more. (Haven't read Ward yet.) There's something like 1 possible parahuman for every 100k humans, and 1 in 10 of those ends up triggering or something? Statistics probably wrong, doesn't matter. In BNHA, over 80% of the populace have Quirks. Most of those Quirks are pretty useless, like being able to eat pollen (though with the right mindset, almost any Quirk can be useful. Look at Mirio and Kirishima -- they both had to work really hard to get their Quirks to the point they could be used for heroics, and Mirio started off in the Gen-ed class at Yuuei.)
 
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I'd absolutely hate it if this becomes a TMNT/MHA quest. However I am fine with references to them in terms of things like characters with quirks like theirs, though I'd want them to be their own people rather than just references if they are included as anything except filler.

[X] Heroic foster home

Hero vs Villain upbringing, and I choose hero.

Edit: to clarify why this is a great choice. I can not explain. It's literally between Detnenet and Heroic Foster Home though. If you want us to be a villain choose Detnenet.

If you want him to be able to choose another path choose heroic foster home

myheroacademia.fandom.com

Mirai Sasaki

Overview Gallery Synopsis Relationships Mirai Sasaki (佐 (さ) 々 (さ) 木 (き) 未 (み) 来 (らい) , Sasaki Mirai?),[1] also known as Sir Nighteye (サー・ナイトアイ, Sā Naitoai?) was a Pro Hero and Mirio Togata's mentor. He was also formerly a sidekick to All Might and was considered the brains behind him.[2] Sir...
If we want to talk about anyone adopting us, I have to bring up this guy.
 
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