You Are: A sector admiral of a strained imperium.

[X] Siege.
Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).

@Packrat

Will we be able to continue to the garden world if we finish the gas giant off in a reasonable amount of time?
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
-[X] Send the Cirrus back with the captured ships.
 
[X] Leave. You have just captured more ships and have to be mindful of your two captured cruisers left untended in interstellar space, take your prizes and go home, triumphant.
 
@invictus1829 You can, keep in mind that you suspect there to be two cruisers and six attack skiffs at New Theia still. That said it would take at absolutely best six days for an attack skiff to head to New Theia then for light cruisers to get here.
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).

I am considering a write-in to send Ranca back to the CLs we captured with our other prizes, as that will keep her ship out of combat threat that could kill her. We then move in on the gas giant with our two cruisers, reduce the defences, and bring in all our prizes to help carry away the loot once it's done. If the Monitor comes out to play, a CA and a CL should be more than capable of reducing it - we put Peregrine on chaff clearing duty whilst we tear down the Monitor. Getting them to come to us in this case is a benefit, as they'll be rushing to try and get out here as fast as possible.

Bluntly, I want more Wealth to cushion our upwards movement, and sieging down the moon system will also serve as a potent message. If they try to stop us, we wreck them or pull range and dance away home with most of their active defence force. If they don't, we take all their shit and then dance off home with most of their active defence force and a bunch of loot.

There's time still for one more gamble, and with heavy NASP reinforcements incoming, we need to make this count.
 
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[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).

Let's go all in.
*clears his throat, then takes a deep breath*
What's the worst that could happen?
 
@invictus1829 You can, keep in mind that you suspect there to be two cruisers and six attack skiffs at New Theia still. That said it would take at absolutely best six days for an attack skiff to head to New Theia then for light cruisers to get here.

Inb4 we reduce the moon system in a day :V

I wonder if we should buy our own personal battleship?

Battlecruiser, thank you. We want the speed that comes with that ship.
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
As another random comment somebody did ask a while ago about scuttling ships.

To answer that yes, it is trivially easy for any warship to scuttle herself by detonating any of the numerous high yield fusion bombs they almost always carry. This does however kill everyone on board and probably also everyone on board the ship grappled with them. It is only done by lunatics but is one of the reasons why captured starship crews are typically treated very well, surrender should be an option.

That said the Valinor Regency are lunatics and will happily grapple battleships with light cruisers before detonating their entire magazines.
 
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It is at that moment that the Peregrine arrives and you deftly manoeuvrer her to prevent any possible escape, with the heavy cruiser abruptly in the worst possible place, the smaller defense fleet vessels try and fail to escape. As they realize it will never happen, Captain Sones broadcasts an ultimatum to surrender or die.
'Endeavour'.

A bit torn. Seeing how they don't actually have any defences worth mentioning, I believe we can just sit here with Endeavour and bomb them to our heart's content until they get reinforcements from another system... which may take them a while.
 
Guys, can we please go with the write-in to send the Cirrus back to mind our prizes? It's well below what I'd consider minimum combat capacity, and a good volley from the Monitor will probably kill it outright. The Peregrine and Endeavour should be enough to reduce the moon system safely, and if we need more hauling space, we can just bring the entire prize fleet in and pack their decks with as much loot as they can carry.
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
Guys, can we please go with the write-in to send the Cirrus back to mind our prizes? It's well below what I'd consider minimum combat capacity, and a good volley from the Monitor will probably kill it outright. The Peregrine and Endeavour should be enough to reduce the moon system safely, and if we need more hauling space, we can just bring the entire prize fleet in and pack their decks with as much loot as they can carry.

The option for siege already notes that the Cirrus will be sent back to guard the prizes.

[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
Guys, can we please go with the write-in to send the Cirrus back to mind our prizes? It's well below what I'd consider minimum combat capacity, and a good volley from the Monitor will probably kill it outright. The Peregrine and Endeavour should be enough to reduce the moon system safely, and if we need more hauling space, we can just bring the entire prize fleet in and pack their decks with as much loot as they can carry.
2nded, it will provide little to no benefit if we keep it here and honestly I don't want to risk the enemy retaking the prize ships we have from us and then using them to fight us further. That is one of the FEW things that could harm us here. Plus we could easily lose Ranca, the LC and our veteran crew from it if we dont retreat them.

while the Cirrus is kept back to guard the the prize ships I would rather it not be able to see combat AT ALL!
 
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[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).

Yep. We don't want to take on heavy orbital defenses at this point. Let's list off possible threats to our siege.

-Corvettes: According to our intel, only one corvette is in system, and said ship will have to be pulled out of reserves and brought here, likely taking days. A single corvette isn't much of a threat anyway, especially since it probably isn't at full readiness.
-Skiffs: Three skiffs are left in the system fleet. Attack skiffs are scary firepower-wise, sure, but our CL can pretty much one-shot them with decent rolls. Three sub-scale ships aren't going to be much of a threat, except they can screen for the monitor...
-Which brings us to the Monitor: The Monitor has us beat on combat stats, and it's a capital ship. It's clear from our intel that it lacks experienced crew, and the commanding officers probably aren't much better. Strauss's tactics are high enough that (although capital-scale hits hurt) we probably won't get at all. Once our CL finishes up with the skiffs, we'll be able to wear it down.

I'm thinking the most likely scenario if the system fleet commits to battle is a monitor and 3 skiffs. The multi-attack bonus is painful, but crew and XO bonuses for the CL will more or less bridge that gap. Cruiser hits will knock skiffs out of the fight entirely, while the skiffs won't be able to do meaningful damage. Meanwhile, Strauss + his ridiculous crew bonus should be able to easily hold off the monitor until the cruiser finishes up with the skiffs, and then chip away.
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
[X] Leave. You have just captured more ships and have to be mindful of your two captured cruisers left untended in interstellar space, take your prizes and go home, triumphant.
 
[X] Siege. Reduce Linxia's orbital defences, this will leave the colonies around the gas giant completely at your mercy and allow you to loot them, you can bring in the captured cruisers once the defences are offline, sending the Cirrus back to guard them until that moment. (Reduction of planetary defences will take 1-3 days depending upon rolls. You do not know how much wealth might be on offer, but dozens of points worth).
 
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