You Are: A sector admiral of a strained imperium.

@Packrat aaah I want to get the Scion and begin establishing ourselves here rather than spend the next couple of turns fighting with our command structure. I really wish he is a NPC so that we can ally with him. But as a pure military build the only ways to gain capital and wealth is to win victories since most nobles will not be inclined to let us do them favors but since we are in a hostile part of space means plenty of enemies thus plenty of loot as well if high command doesn't take them first, I really hope they don't since that would make me rage at them.
 
@Packrat: vote seems pretty decided (10-3-1). Any chance of an update tonight?
Adhoc vote count started by Satar on Jul 28, 2018 at 8:42 PM, finished with 55 posts and 14 votes.

  • [X] Bring A Staff Officer. Request transfer of one of your staff officers from your time on the Righteous to your command, this will grant you a single elite officer who is personally loyal to you.
    [X] Do not use it. +10 Political Capital.
    [X] Bring A Staff Officer.
    [x] Retain Crews. Your most skilled crews will not be quite so savagely stripped, your flagship and one light cruiser will retain Regular crew instead of being reduced to Green like every other ship under your command.
 
@Satar I am about to head to sleep here but have started on the update, it should be up tomorrow given that my dead desktop ensures minimal distractions.
 
@Satar I am about to head to sleep here but have started on the update, it should be up tomorrow given that my dead desktop ensures minimal distractions.

Bueno. I gotta say, I love this premise and this character. Gets a man's justice meter revving right quick. Also the universe seems pretty interesting as well, if clearly taking quite a few cues from 40K and whatever that sci-fi franchise with battle robots is.
 
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This universe seems to me a mix between 40K and some sci fi mega corporations. Plenty of grey here.
 
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Kinda like Battletech before the fall of the Star League and dominaton of the Great Houses of the Inner Sphere
 
[X] Bring A Staff Officer. Request transfer of one of your staff officers from your time on the Righteous to your command, this will grant you a single elite officer who is personally loyal to you.
i like the idea or at least having one officer around to help get things into shape
 
If we can get our subterfuge up high enough, then maybe we can dispose of some disloyal officers in "unfortunate accidents". Or maybe combine our subterfuge and our unparalleled military ability to make sure that they are the ones taking disproportionate casualties. That sort of pressure is sure to fluster them and goad them into making mistakes, which we can then court-martial them for.
 
So, guys. Given that we're bringing a diplomatic staff officer with us, I propose shuffling officers as:
Commander Dame Thera Phardson: XO of LC Peregrin -> XO of HC Endeavour
Baronet Commander Joyce Artis Rownett: XO of HC Endeavour -> Captain of Corvette Whippet
Baroness Commander Kathra Ared Scolly: Captain of Corvette Whippet -> New Atlanta / bench

And bring our loyal officer in as XO of LC Peregrin.
 
Update 2 - Assuming Command
You have a lot of time during the journey, time you spend studying your sector, watching as a third of your fleet is transferred to other regions or recalled for refurbishment, your crews stripped of their experienced personnel. You also have time to go over the dockets of officers you know and have served with before, those whom you might be able to transfer from neighbouring sectors.

You can only pick one though, who do you have transferred?

[] Lord Captain Jeffry Monson – Your executive officer on the Righteous, since promoted and currently serving as a staff officer at the fleet base coreward of your command. He would welcome a chance at a combat role especially as you hear he is doing terribly in his current position. (Diplomacy 15, Strategy 6, Tactics 15, Prowess 14, Subterfuge 12, Loyalty 15)
[] Captain Dame Rynie Sarea Hompsand – Your XO in your previous command, she has just been promoted but not yet assigned. A member of a minor noble house, you mentored her extensively and she is, you feel, probably now one of the most effective ship commanders in the empire. (Diplomacy 11, Strategy 15, Tactics 16, Prowess 9, Subterfuge 13, Loyalty 16)
[] Baroness Commander Ranca Sandra Arril – A black sheep member of the ducal house, Ranca served under you as lieutenant some years back. She punctuates her periods of naval employment with interludes of debauchery and slaughter, one of the most skilled duellists in any given sector and a monster when it comes to spearheading boarding actions. You also had an affair with her after she left your command. (Diplomacy 10, Strategy 9, Tactics 9, Prowess 16, Subterfuge 13, Loyalty 17)
[] Commander Waltin Sones – A rarity in that he is a non noble senior officer, a highly skilled intelligence analyst and agent who you worked closely with during the war and can poach from his current rear line posting. (Diplomacy 14, Strategy 12, Tactics 8, Prowess 13, Subterfuge 15, Loyalty 16)

Arrival in the orbit of Ilam only serves to demonstrate the severity of your position, as your shuttle burns to decelerate on approach to the orbital citadel of Mirmir Sector Command you can see the empty births for capital ships, before the war this was a post for a vice admiral with a dozen battleships whilst now it is host to only six ships worthy of even having names and the size of the sector is more than doubled.

Right now almost all of the ships are in dock with the corvette Settler and light cruiser Hawk obviously undergoing maintenance work, something also true to a lesser extent when it comes to your flagship the heavy cruiser Endeavour.

You disembark to proper pomp and ceremony, the sound of the band, the salutes of hundreds of enlisted and officers, the calculating stares of your senior and titled captains and commanders. You bear it, you still cannot win through such formal occasions with flourish or style though you do keep careful track of mannerisms and find just the right degree of fault as you inspect your marine honour guard.

Soon enough you are in your quarters aboard the Endeavour and find that your predecessor quite literally gutted them leaving the walls torn messes where they were stripped of Terran redwood panelling, cabinets gaping holes in the walls and an utter absence of furniture, this makes the initial private conversation with your second in command somewhat awkward.

Baronet Commander Joyce Artis Rownett does at least have the grace to look embarrassed on your part as she faces you stiffly across the gouged and bare plasteel floor of your ready room, from your record you know her to be a capable if unexceptional officer who does show some promise when it comes to logistics and planning, valuable in an XO. She is a tall woman in her late twenties, engineered to striking perfection as is normal for the heiress to a baronial family who own their own moon. She is explaining.

"The previous captain did not mean any harm by it sir, he simply wanted to ensure you had a blank canvass to have your own design installed. The Endeavour is currently undergoing short cycle maintenance and we are in orbit of the sector capital, I am sure you can have a priority refurbishment from any of a number of superb firms. If you do not have your own people for such things that is."

You fail to not glare at her and take a short while to frame a suitable response. "In the meantime I need somewhere to hold staff meetings. Requisition a table and chairs from the base commissary so that I can brief you and your fellow senior officers." She looks horrified of course but that really does not mean you have 'won'.

How are you going to live? Your pay is 1 Wealth per quarter.

[] Spartan –
You are going to furnish your cavernous accommodations with service issue furniture, entertain your officers with service issue food, not entertain and wear requisitioned uniforms. (-2 Political Capital a quarter, half all gains of Political Capital, -3 Loyalty all officers. Save 1 Wealth a quarter).
[] Frugally – You will live within your, extensive, means, but well below the level expected for a sector commander. You will have your quarters fitted with low key luxury, hire the minimum few servants and buy luxurious food and supplies of non exclusive brands so that you can entertain notables and your officers in a style below that which they expect from you. (-33% to all gains of Political Capital due to your skinflint nature, -1 Loyalty all officers, spend your salary).
[] Comfortably – You will borrow so that you can maintain the style expected of you as the senior imperial navy officer in the sector. You will go to one of those exclusive firms to have your quarters set up in appropriate style and comfort, you will bring in a dozen highly skilled servants and retainers, you will stock luxuries and exotics so that your guests and officers feel respected. (No modifiers, borrow 1 Wealth a quarter, which will need to be paid back later with interest).

Despite any conflict, it is less than three hours later that you have a table installed atop the bare metal floor, a holographic projector you did not need to request and plenty of chairs, along with all of your officers ranked lieutenant commander and above gathered and shocked if attentive.

But what is your strategic plan right now?

[] Focus On Training and Exercises - Pull back your patrols, ready every ship, then push your ships and crews to their limits. You have green crews and untried officers and you need to show them just how much they need to learn. (Spend entire budget for the next quarter on ship readiness and drills. This will leave the space lanes unprotected but may improve your officers and crew cohesion).
[] Interdict Smugglers - Throw a wide net, sending out your patrol cutters out individually to stop, detain and search suspicious merchant vessels whilst your two cruisers needing maintenance remain in reserve and corvettes lurk around the flashpoints of Obull and Imhotep with the support of the Peregine. (Keep the Endeavour and Hawk in reserve and repair, reducing expenditure by 8, deploy all other ships to leave 8 in the budget. May gain Wealth from prize money if smugglers are seized).
[] Suppress Pirates – Deploy your cruisers as a single squadron near Imhotep and the Rana Saliant whilst your corvettes escort high risk merchant convoys and your patrol cutters serve as couriers and scouts. Seek decisive battle with your heavier ships. (Spend entire budget on fielding your ships, ignore smuggling and tax evasion for now, try to destroy or capture the worst of the pirates).
[] Subjugate Imhotep - This planet is seething with revolt and strategically important, keep your cutters and corvettes on patrol as normal, but deploy your cruisers to orbit then support the planetary government in crushing the rebellion with strategic drops of marines and careful application of orbital fire support. (Deploy everything, try to break the rebels).
[] Other - Write in!

No block voting this time.

Also regarding officers, a captain can honourably either be in charge of a cruiser or be appointed as your head of staff and remain aboard the flagship to support and aid you. A commander can honourably be either the executive officer of a cruiser, the captain of a corvette, or be your head of staff and remain aboard the battleship to support and aid you. If you outright replace somebody with your pick of elite officer then you can kick them out completely without real issue but if you keep them they must be transferred to a 'suitable' post or else you will lose political capital or even face a duel depending upon rolls.

Also you rolled pretty damn well on some of those officers! I did not expect anyone with double 15s let alone a 15 and a 16.
 
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[X] Captain Dame Rynie Sarea Hompsand – Your XO in your previous command, she has just been promoted but not yet assigned. A member of a minor noble house, you mentored her extensively and she is, you feel, probably now one of the most effective ship commanders in the empire. (Diplomacy 11, Strategy 15, Tactics 16, Prowess 9, Subterfuge 13, Loyalty 16)
[X] Comfortably
[X] Interdict Smugglers -
Throw a wide net, sending out your patrol cutters out individually to stop, detain and search suspicious merchant vessels whilst your two cruisers needing maintenance remain in reserve and corvettes lurk around the flashpoints of Obull and Imhotep with the support of the Peregine. (Keep the Endeavour and Hawk in reserve and repair, reducing expenditure by 8, deploy all other ships to leave 8 in the budget. May gain Wealth from prize money if smugglers are seized).

Rynie has high loyalty, ok Intrigue and ok Diplomacy. But is also able to help us in the Strategic and tactical.
 
[x] Lord Captain Jeffry Monson
covers most of our flaws.
[x] Frugally
do not like being in debt also, no need to make those that follow you hate you more then they need to.

not sure on deployment seen i have no idea about the how things are around us at this point it time so i`m going to play "save" for now
[x] Interdict Smugglers
 
QM sure knows how to set up tough decisions.

[X] Lord Captain Jeffry Monson

Debated between Jeffry and Waltin, but since Waltin isn't a noble, his Diplomacy probably wouldn't help that much, and between our 10 and Jeff's 12 we can probably survive a while on the Subterfuge front.

[X] Frugally
Hopefully, once we've got a bit more money, we'll be able to upgrade.

[X] Suppress Pirates
As much as I want to drill our troops, we need to make a statement. Plus, hopefully a bigger battle will give us some prize money to work with on the living standards front.
 
Just to throw in a devil's advocate and because I have not seen anyone mention plans utilising Prowess yet:

It is absolutely an option to bring in Baroness Commander Ranca Sandra Arril, who does have the highest Loyalty of any of the options, have her as a staff officer or the XO of your flagship, then provoke enemies extra hard so that they challenge you to a duel before having her fight in your place and kill or maim them.

I am not sure this is the best plan but it could really help eliminate incompetent officers.
 
[X] Captain Dame Rynie Sarea Hompsand – Your XO in your previous command, she has just been promoted but not yet assigned. A member of a minor noble house, you mentored her extensively and she is, you feel, probably now one of the most effective ship commanders in the empire. (Diplomacy 11, Strategy 15, Tactics 16, Prowess 9, Subterfuge 13, Loyalty 16)
[X] Comfortably
[X] Interdict Smugglers -
Throw a wide net, sending out your patrol cutters out individually to stop, detain and search suspicious merchant vessels whilst your two cruisers needing maintenance remain in reserve and corvettes lurk around the flashpoints of Obull and Imhotep with the support of the Peregine. (Keep the Endeavour and Hawk in reserve and repair, reducing expenditure by 8, deploy all other ships to leave 8 in the budget. May gain Wealth from prize money if smugglers are seized).
 
[X] Commander Waltin Sones

has good diplomacy and especially good subterfuge. He'll keep the knives from piercing our backs, which is what we desperately need right now. Sarea is redundant with our sky-high tactics and strategy and Monson is a budget Waltin.

[X] Comfortably

We can't afford to go into the negatives on political capital. Worst case scenario, we'll take a few bribes to gain enough wealth to pay things back.

[X] Interdict Smugglers

I don't think we can afford to train them while things go to hell in a hand-basket. Our build allows us to fight even if we're outgunned, so let's lean on it. Going after the smugglers saves money for our budget, which we can then embezzle if necessary. Also, prize money will help with our personal finances, and it isn't as dangerous as the pirates.

Putting it all together, here is my prospectus on future action:

I want Waltin to set up spy rings in our command structure first, and then throughout the sector, starting with Imhotep. I'm guessing subterfuge 15 is the equivalent of a highly trained expert, which is good enough for now. Naturally, he'll need money to do this, so we'll go interdict smugglers. That should save 8 wealth, 2-3 of which we can embezzle and throw into Waltin's newborn intelligence apparatus. Basically, if a titled ship captain so much as farts in our general direction, I want to know about it. Also who is friends with who, who hates who, which of the captains are gunning for our position and connected enough to make it happen. @Packrat is this a doable course of action?
 
So, we have our pick, and we have to decide who is the weak link - though, I hope, everyone will agree that commander Scolly of corvette Whippet has to go, given that her outstanding subterfuge skill would most likely bring us trouble.

Commander Arril is straight out, in my mind - while she is fiercely loyal, she is average at most everything bar duels, and we're more likely to deal in artillery barrages.
Commander Sones, though not that good at tactics, would make a good enough leader should we detach corvette squadron from fleet.

But I would argue for one of the captains, with shuffling being: Pick -> captain of LC Hawk, Captain Maner -> XO of HC Endeavour, and commander Rownett -> captain of corvette Whippet, with Commander Scolly either benched or dismissed.
That way, we get somewhat decent (13) diplomacy score on our flaghip and decent lineup of corvette captains. Particular pick - Monson if we are going to deploy ships in one formation (As it would allow us to use his Diplomacy score at most times while making his Strategy a non-issue), and Hompsand if we're going to detach significant forces in the immediate future.

[X] Captain Dame Rynie Sarea Hompsand – Your XO in your previous command, she has just been promoted but not yet assigned. A member of a minor noble house, you mentored her extensively and she is, you feel, probably now one of the most effective ship commanders in the empire. (Diplomacy 11, Strategy 15, Tactics 16, Prowess 9, Subterfuge 13, Loyalty 16)
[X] Comfortably

Considering our immediate strategic actions... Either supressing pirates or supressing revolts. Or both - can we investigate the possible links between pirates/smugglers of Rana Salient and revolutionaries on Imhotep?
Also, can we spend Political Capital (Once we earn it) not to buy ships, but to increase our budget to allow operating ships captured in action? Or any ships not bought with PC has to be maintained out of our pocket?
 
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Commander Arril is straight out, in my mind - while she is fiercely loyal, she is average at most everything bar duels, and we're more likely to deal in artillery barrages.
Commander Sones, though not that good at tactics, would make a good enough leader should we detach corvette squadron from fleet.

I can see how you wouldn't pick Sones from the perspective of a ship captain or squadron commander, but he has strategic uses that are critical to our well-being that don't require him to get anywhere near a ship. We need someone experience in skullduggery to be our shield, sword and eyes, and Sones is the only one who can do that.

Sarea is like a mini-me, which is the last thing we need at this point.
 
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Prize Money Distribution & Shares
Only ships you literally buy with your personal wealth need to be paid for from personal wealth, given that they are your private property, expanding your budget with Political Capital is doable at probably a 10:1 ratio with the exact cost depending upon Diplomacy roll results.

If you capture ships then they and their cargo are generally sold and the money portioned out by the prize court, the ratio as followers:

1/4 of the money goes to the captain of the capturing ship.
1/4 of the money goes to the ship's officers and warrant officers
1/4 of the money goes to the crew.
1/4 of the money goes to the admiral or commodore, so you for the sector ships. For ships operating independently on orders from New Atlanta Fleet Command, 1/8 goes to Fleet Command and an additional 1/8 to the captain.

So if your flagship captures ships you stand to gain a lot of money, a single light cruiser would be up to 18 Wealth though battle damage and shenanigans with ships being deliberately undervalued to hurt you are definitely liable to reduce this. Also your captains and officers absolutely love capturing things and will gain loyalty if they earn significant wealth through successful actions.

To put this into perspective 100 Wealth is enough to buy a single share in the imperial state and become a noble, which would also earn an income of 1 Wealth per quarter through dividends. Of course it could also buy another heavy cruiser then keep in in action for more than a year so priorities, priorities.

Embezzling money from the budget if you run a surplus is absolutely an option though would need Subterfuge rolls. Loyalty rolls as well if you have a subordinate do it.
 
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Debated between Jeffry and Waltin, but since Waltin isn't a noble, his Diplomacy probably wouldn't help that much, and between our 10 and Jeff's 12 we can probably survive a while on the Subterfuge front.

Why play to survive when we could play to win? Recruiting Waltin gets us more accurate intel on our own forces (key to stopping sabotage and plots against our life), more accurate info on the sector, allows us to embezzle money to further our personal interests, and maybe also frame/assassinate troublesome officers.

He's a strategic asset in a way Sarea and Jeffry aren't (well, Sarea more than Jeffry).
 
Why play to survive when we could play to win? Recruiting Waltin gets us more accurate intel on our own forces (key to stopping sabotage and plots against our life), more accurate info on the sector, allows us to embezzle money to further our personal interests, and maybe also frame/assassinate troublesome officers.

He's a strategic asset in a way Sarea and Jeffry aren't (well, Sarea more than Jeffry).

Well...
The thing is, we already have multiple officers whose scores are only -1 in Diplomacy and Subterfuge from commander Sones, and he is bad at ship-to-ship combat (Tactics 8), so he has to be placed as XO.
Meanwhile, if we pick a captain and station him on Hawk while trasferring it's captain to be XO on flagship, we get either:
a) Monson, who is a good diplomat and can board ships like nobody's business.
b) Hompsand, who we can detach as a head of taskforce to strike two targets more or less simultaneously, and can be confident in her getting shit done through her strategy/tactics scores.
As well as getting a Diplomacy 13 score on flagship (Barely worse than Sones), and having Subterfuge 14 of XO on Hawk under our loyal officer.

Though... We can go Commander Arryl, place her as our XO on flagship and rake 1/2 of any prize we capture into our coffers.
 
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[X] Lord Captain Jeffry Monson – Your executive officer on the Righteous, since promoted and currently serving as a staff officer at the fleet base coreward of your command. He would welcome a chance at a combat role especially as you hear he is doing terribly in his current position. (Diplomacy 15, Strategy 6, Tactics 15, Prowess 14, Subterfuge 12, Loyalty 15)
[X] Comfortably – You will borrow so that you can maintain the style expected of you as the senior imperial navy officer in the sector. You will go to one of those exclusive firms to have your quarters set up in appropriate style and comfort, you will bring in a dozen highly skilled servants and retainers, you will stock luxuries and exotics so that your guests and officers feel respected. (No modifiers, borrow 1 Wealth a quarter, which will need to be paid back later with interest).
[X] Interdict Smugglers - Throw a wide net, sending out your patrol cutters out individually to stop, detain and search suspicious merchant vessels whilst your two cruisers needing maintenance remain in reserve and corvettes lurk around the flashpoints of Obull and Imhotep with the support of the Peregine. (Keep the Endeavour and Hawk in reserve and repair, reducing expenditure by 8, deploy all other ships to leave 8 in the budget. May gain Wealth from prize money if smugglers are seized).
It seems the situation is within expectations nothing we can't handle that much if we manage carefully. I would like to train our forces or finish the rebels but unfortunately we can't, so gathering wealth and political capital is important now. We will deal them later barring any unforeseen development.
 
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