WildSpace - A Riot! Quest

You may be willing, but I know I'm sure not.
I'm actually perfectly willing on low risk/low cost items. Next turn I intend to submit a plan to have a bunch of the ZBs splashing out to build separate items because we'll be at a mineral surplus.

Roll more dice, pray to RNGesus, and we should still come out ahead compared to going more conservative.
 
It is if the failure is the gun blowing up when test fired and putting the maker in the infirmary for a month.
It probably needs to be something more severe like burning down the whole garage -er, Town Hall,- if only to discourage 'roll and pray' with a single minion on the task.

It's rare to get a failure on something with a DC 60, but if you do, you need to feel it.
 
Last edited:
It is if the failure is the gun blowing up when test fired and putting the maker in the infirmary for a month. That was what happened with a Painful Success after all.
Eh, rotating cast of no-names in the infirmary again isn't really a big deal. On average rotate through a single -3 compared to getting a lot more done.

It probably needs to be something more severe like burning down the whole garage -er, Town Hall,- if only to discourage 'roll and pray' with a single minion on the task.

It's rare to get a failure on something with a DC 60, but if you do, you need to feel it.
I don't particularly see a compelling need for roll and pray to be discouraged, especially given the sheer # of things that need to be done and built. We're starting to see option bloat far beyond our capability to do anything with if we can't farm some of this stuff out.
 
I'm not changing mine. :D

No, no plans were proposed by the colonists just yet, I think. The ones who had any plans were the explorers, and they are voting on a different decision.
 
[x] Fortify the colony and prepare for an assault
-[x] Try to contact the unknowns via radio
-[x] See if we can build/use some long range microphone to listen in on what they say.
 
Last edited:
[x] Fortify the colony and prepare for an assault
-[x] Try to contact the unknows via radio
-[x] See if we can build/use some long range microphone to listen in on what they say.
 
[x] Fortify the colony and prepare for an assault
-[x] Try to contact the unknowns via radio
-[x] See if we can build/use some long range microphone to listen in on what they say.

EDIT: It kinda says something when you're looking over the post you just made, and then you realise there's a typo in it... a very obvious one... and the same one in the post above yours... and the one above that post too...
 
Last edited:
[x] Fortify the colony and prepare for an assault
-[x] Try to contact the unknowns via radio
-[x] See if we can build/use some long range microphone to listen in on what they say.
 
Sorry about the slow update. BS happened and I couldn't get on as much as I would have liked.
 
Week 8, Part Three - Down the Rabbit Hole
Back in the colony, with unknowns on the horizon, it is decided that the prudent course of action would be to get ready for a possible attack. Not that you have much to prepare - the Avengers are already emplaced atop their squat ceramacrete towers, the broken technical is towed into place covering the colony's main road, and the howitzer is pointed in the unknowns' general direction. All but one of the colony's assault rifles is with SG-1 at the moment; the last one is held by Kayla Futhark, who happened to be available, as well as the only one with any real combat training left behind.

Michael Erickson attempts to contact the unknowns via use of the colony's short range radio; he hears nothing but static in response. "I don't think they can talk. Or if they can, they don't want to." he mused aloud.

They remain in the distance for the rest of the day and night, but when the majority of the colony wakes up in the morning they are no longer on the horizon.

They are far closer. Six to seven miles away, well within range of the colony's collected macrobinoculars.

The unknowns were short and squat, with hairy torsos and arms and canine-like heads. Their four-fingered hands had one opposable "thumb"; all four digits ended in retractable claws. They ranged in color from tawny to grey to black as pitch.

And they were heavily armed with weapons no one in the colony could recognize, driving wheeled vehicles of a type that was reminiscent of a dune buggy.

Colony Voting!
[] Maxim 20. If you're not willing to shell your own position, you're not willing to win. (Open fire with the howitzer; if they come closer, open up with everything else)
[] Maxim 12. A soft answer turneth away Wrath. Once Wrath is looking the other way, shoot it in the head. (wait to see if they come closer. If they do, open fire)
[] Maxim 50. Every target is one bribe away from becoming a client. (Don't open fire until they do.)
[] Write-in

"We'll go right." Jack decided. "Scepta, you keep that cannon of yours facin' down the left hand side."

"Got it, boss." Scepta replied.

"Go grab th' eggheads," Jack told Evern,"Anythin' that's behind a door like that's probably worth lookin' at."

With the scientists in tow, the entire group - minus Scepta - made their way down the right hand corridor.

It made several turns, and seemed to be winding its way into the earth. They passed what looked like a checkpoint, with another heavy door and a guard station like you might find in any underground bunker. They opened that, too, and past that they began to move through what seemed to be a dormitory built for whatever had built the complex. The beds were square and smaller than an adult human would normally find comfortable, unless they were, legally, a midget. The restrooms could have passed for human-make, with adjustment for proportions, though the shower stalls were less showers and more tall-sided bathtubs.

The scientists murmured among themselves, considering the possibilities, but Jack was impatient, and the group moved on from the dormitory.

Past the dormitory, they came to another two-way fork, this one with strange writing placed at chest-level for most of the explorers. The scientists, after a few minutes of study, identified the separation between characters... though they still don't know what they mean.

Exploration Team voting:
[] Ten Characters (right)
[] Nine Characters (left)
 
Do we actually know if those are the same assholes that attacked the other colony?
 
Back
Top