Your name is Willard Wilbur Wonka but you usually go by Willy, and you had a dream.
You were going to create the greatest candy company in the entire world!
Ever since your childhood, you wanted to do something... great. You didn't know what it was, but you knew that you were going to pour your heart and soul into it.
And then, one day... you discovered it.
Candy.
After that first bite, you were positively hooked.
Your father had been enraged of course, but now you were eighteen, and able to leave his oppressive rule, and finally start your own small business on Cherry Street!
It was called:
Store Name Vote.
[] Wonka's Candies.
[] Willy Wonka's Sweet Surprises.
[] Willy Wonka's Bizarre Bazar.
[] The Scrumdiddlyumptious Shoppe.
[] Write-in (Write-in a custom choice):
You'd honestly felt proud of your little store, if you'd say so yourself.
And you'd quickly gotten to work creating a few unique candies.
Candy Vote (Top 2)
[] Wonka Bars.
[] Bottle Caps.
[] Nerds.
[] Laffy Taffy.
[] Every Flavor Jelly Beans.
[] Chocolate Birds.
[] Chocolate Frogs.
[] Rainbow Flavored Candy Canes.
[] Whispering Chocolates. (Chocolates that whisper to you)
[] Never-ending Gum.
[] Ever-growing Candy Floss.
[] Bomb-Bombs. (Lightly exploding Bon Bons)
[] Flamin' Mints. (Mints, that after being eaten makes you shoot a small burst of fire from your mouth)
[] Jawmaker. (The more you chew, the stronger your jaw gets)
[] Write-in (Write-in a custom choice):
And just like that, you were done with everything you needed to do, to start off with your store, and honestly? You felt good about it.
_____
Hey guys, I'm Yite, now... let's get the mechanics and shit down.
We're mostly gonna be doing candy making and sales.
For each new Candy we Research (It'll only be Top 2 until you unlock stuff down the line), I'll roll a 1d100 to see how well it goes.
The same goes for actually making and selling that candy.
The prices for Candy are set to 1 Wealth per 10 in Sales (1d100, 10 = 1 Wealth, 100 = 10 Wealth).
There will also be corporate negotiation and employee stuff, but I'll explain that as we get to it, mostly due to it probably happening soon.
Oh yeah, I'd prefer votes be done by Plan, just so it's easier on me.
Anyway, I hope you all enjoy the Quest and have a good time!
After you finished the prototype batch, it was simply... scrumdiddlyumptious, the flavor, the texture... even the design was simply a marvel to behold.
You don't even know how you managed it.
You decided to name it... The Wonka Bar, you had to start a brand, after all.
After that, you decided to make some taffy candies, you originally envisioned them being able to make all the good little boys and girls laugh with joy...
All in all... you think you managed to do good, selling out of Wonka Bars, and even managing to get some good sales for the Laffy Taffy.
Which was good, because... you didn't really have any money, after creating Wonka's Candies, and if you didn't get good sales? You'd be as good as finished before you even started.
You now have 14 Wealth.
Now, it was time to figure out what to do for the upcoming week.
What do you want to do? (Top 2)
[] Research more Candies.
[] Work on making more Wonka Bars and Laffy Taffy for people to eat.
[] Hire an Employee to man the store.
[] Go on a trip to find some exotic ingredients for your sweets.
Employees: Joe Bucket (3 Wealth per Turn), Fred Morter (3 Wealth per Turn), Ruby Williams (3 Wealth per Turn), Kelly Jones (3 Wealth per Turn), Candace Godiva (3 Wealth per Turn), Heath York (3 Wealth per Turn), Henry Truffle (3 Wealth per Turn), Karla Honey (3 Wealth per Turn).
Products:
Wonka Bars: The staple product of Wonka's Candies, they're known throughout Cherry Street as the best chocolate bars you've ever had. (Storage: 800/800)
Fudgemallow Delight Wonka Bars: A new Variation on the Wonka Bars, these fudge and marshmallow-filled chocolates are simply delightful! (Storage: 800/800)
Chilly Chocolate Creme Wonka Bars: Yet another new Variation on the Wonka Bar, these chilled cream-filled chocolates are simply amazing! (Storage: 800/800)
Laffy Taffy: A fairly basic candy, but the people on Cherry Street think it's a decent enough candy. It's no Wonka Bar, though. (Storage: 800/800)
Ice Mice: A packet of small, mouse-shaped mints. They could make the consumer's teeth chatter and squeak! (Storage: 800/800)
Toothie Fruities: A fruit that tastes like sweets, and is just as healthy as before. (Storage: 800/800)
Nerds: Small purple candies that make you more intelligent the more you eat them! (Storage: 800/800)
Never-ending Gum: Gum, that never ends! (Storage: 800/800)
Lightning Lemons: Electrical lemon-flavored licorice and pop-rock strips that give people the power to shock all they want along with its electrifying flavor. You can even use it to power electrical devices! (Storage 800/800)
Name Gummed Up in Committee: A minty Gum that sticks to dental plaque and pulls it away. (Storage: 800/800)
Drinkable Giant Cola Bottles: A giant bottle of jelly cola, that's able to be drunk to completion! (Storage: 800/800)
Motor Oil Lozenges: The lozenges are clear, showing a substance that looks alarmingly like motor oil in all respects, but tastes of peppermint. Once fully dissolved, it causes the body to work at peak condition for 24 hours, with the side effect of periodic exhaust fumes coming from the ears, it's harmless but smells of motor oil. (Storage: 800/800)
Swifty Seas: These wavy wonders are always rolling like the sea, whenever you drink it, you gain the ability to breathe and see crystal clear under the waves, and can swim as fast as any fish! It's also enough to keep anyone's thirst quenched for a full day on its own! (Storage: 800/800)
Deals: Newspaper Ads: +5 to Sales (Costs 1 Wealth per turn).
Website: [WonkasCandies.com]: +5 to Rolls.
Machine: Flugelmeyer, an abhorrently expensive candy-making machine, that makes great candy. +15 to Candy Sales.
Acid Pops: An incredibly sour lollipop, you'd advertise that they could burn a hole through your tongue... they couldn't of course. You weren't legally allowed to do that. Which was such a shame.
Ice Mice: A packet of small, mouse-shaped mints. They could make the consumer's teeth chatter and squeak!
Butterbeer: A "beer" made out of butterscotch, sugar, and water, it had a very slight alcoholic content, but was deemed safe enough for children to have one.
Firewhisky: Alright, now... this one? This one was for adults only. It was a whiskey that fills a person with a burning sensation, before they burp up a small gout of flame. It was absolutely fascinating.
[X] Work on making more Wonka Bars and Laffy Taffy for people to eat.
The first thing you'd done, was get to work making more Wonka Bars and Laffy Taffy to sell to the customers.
Wonka Bars and Laffy Taffy have been restocked. (100/100. For more Storage, upgrade the building)
After that, you'd decided to try and find someone to man your store, so you put out an ad in the paper, and three people had come in.
91: The first, was an elderly man by the name of Joe Bucket, he seemed like he was a kindly old man, and had quite the passion for candy. He seemed like an excitable old man, wanting to make candy for the children around, including his own son a teenager who started a part-time job at a toothpaste factory.
38: The second was a young man by the name of Arthur Slugworth, he seemed to be the... slimy sort, but you're sure that he's a good man underneath that exterior. You should never judge a book by its cover, after all.
14: And finally, was a middle-aged man named Cotton Candle, he seemed... lazy, and generally offputting, his teeth were yellow and brown, obviously showing a lack of care for them. There were even rumors of him being an employee for one of your competitors, Sweet Delights.
Now, you had to decide... do you hire one of them? Or none of them? You could afford all three, but you really only needed a second pair of hands at the moment, so you were just going to go with one person.
[] Hire one of them.
-[] Joe Bucket.
-[] Arthur Slugworth.
-[] Cotton Candle.
[] Hire none of them.
___
Alright, with that done, let me explain how hiring works. Since you're a small store, I roll a 1d4 for how many potential employees you get, then I roll as many d100's for how many are chosen. Then I make up who they are, or choose from user-created ones that fit the rolls. (hint hint)
Anyway, this vote is going to be until 1:00 AM, so around 6 hours here. (More like 5 hours and 36 minutes, but whatever)
You decided to hire Joe Bucket, as your first employee. He seemed like a good man, and looked to be in need of the money, so of course, you were happy to help him.
Joe Bucket (Roll: 91):
A kindly old man who wants to make enough money to afford to raise his teenage son, and take care of his wife. He has a love for sweets.
PERKS:
Age begets Experience: +5 to all Rolls.
A Kindly Face: +10 when assigned to Sales.
"It's truly a pleasure to be working with you, Mr. Wonka" Joe said with a smile, as you shook his hand.
"Glad to have you onboard Joe!" You said, sharing his smile as the two of you had walked into the store, ready to do some work.
First things first, you had to decide where to assign Joe Bucket, could he go to sales? Or perhaps he'd work better as a researcher? Or even just someone who made the candy? Or maybe you could think up something else. There were simply far too many options! It was oh so exciting!
Where do you assign Joe Bucket? (This happens after this turn)
[] Assign him to Sales.
[] Assign him to Candy Research.
[] Assign him to Candy making.
[] Write-in (Write-in a custom choice):
After assigning Joe to his role in the business, you had opened the store, to sell more of your delectable sweets to the public!
It seems that the Wonka Bars aren't as much of a craze as they were last time you opened, but they still sold well.
The same could be said for the Laffy Taffy, having sold a few more than last time. Which you were happy about, more money meant you could keep Joe on board without losing a smidgen of your profits that would go right back into making more delicious candies!
You have gained 13 Wealth.
You lose 3 Wealth from Joe Bucket's Employment.
You now have 24 Wealth.
And now, it was time to do your work for the week. You were so excited to get to work!
What do you want to do? (Top 2)
[] Research more Candies.
[] Work on making more Wonka Bars and Laffy Taffy for people to eat.
[] Upgrade the Building.
[] Hire another Employee to help man the store.
[] Go on a trip to find some exotic ingredients for your sweets.
[] Advertise your Store.
[] Write-in (Write-in a custom choice):
____
Please use a Plan format for your votes, people. It really makes it easier on me.
Temperamental Treats: A candy that changes its flavor depending on your mood! If you're angry? It's spicy. Sad? It's cold. Happy? It's one of the sweetest candies you've ever had! There are so many more flavors, depending on your mood! Try it now!
A kindly old man who wants to make enough money to afford to raise his teenage son, and take care of his wife. He has a love for sweets.
PERKS:
Age begets Experience: +5 to all Rolls.
A Kindly Face: +10 when assigned to Sales.
____
Fred Morter (Roll: 96):
A young mad scientist with an incredible interest in all things candy, he seems honestly passionate and intelligent when it comes to his work.
PERKS:
Passion: +5 to all Rolls.
Science!: +10 when assigned to Candy Research.
Candy Researcher: Can research one Candy per turn.
____
Ruby Williams (Roll: 91):
A friendly young woman with an intense passion for candy, and can easily sell something to anybody.
PERKS:
Passion: +5 to all Rolls.
A Friendly Face: +10 when assigned to Sales.
____
Kelly Jones (Roll: 52):
An average young woman, used to doing monotonous labor for money.
PERKS:
Used to Monotony: Suffers no maluses from repeatedly being put on candy-making duty.
Candy Making: Automatically make candy.
____
Candace Godiva (Roll: 103)
A stern, lightly tanned woman with black hair tied into a bun, she seems stern but has a secret love for all things sweet.
PERKS:
Astonishing Assistant: Gives Willy Wonka a +10 to all Rolls and 1 extra AP.
____
Henry Truffle (Roll: 65)
An average-looking man, but he seems like a good and honest person.
PERKS:
Used to Monotony: Suffers no maluses from repeatedly being put on candy-making duty.
Candy Making: Automatically make candy.
____
Heath York (Roll: 102)
A burly man with brown hair and a great big, bushy beard, he used to work for one of your rivals, but was fired after he failed to copy your recipe. Thing is, he knew exactly what it was... he just didn't feel right stealing it.
PERKS:
Reverse Engineering: Whenever he wants, Heath can reverse engineer any candy given to him.
Candy Crazed: +15 when assigned to Candy Research.
Candy Researcher: Can research one Candy per turn.
____
Karla Honey (Roll: 88)
A dark-skinned woman with bright orange hair, she seems like a tomboy.