Welcome Back, Commander - Command and Conquer Remastered

One sad piece of news (I am personally far more interested in the modding possibilities, but recognise that there are others for whom multiplayer is important) is that LAN will not be in on launch (although "continue to keep this on our priority list going forward" sounds like they hope to put it in later), on account of the Covid-19 situation making it harder to develop and test a local area network feature.
 
I can't wait to have ants of unusual size rushing me so fast that I'll be able to taste the chitin by my next breath.
 
It's out now. I haven't figured out how to unlock the Funpark missions, and it doesn't look like anyone that has, if any, has posted how yet, but the Secret Ant Missions unlock exactly the same as they always have.
As to how the games are... I haven't had any issues, and things look gorgeous (with the exception of the videos, and those are very clearly 'did they best with what they had', as they indicated before release).
EDIT: How to unlock Funpark has been found out.
Click on the four bolts on the Tiberian Dawn menu. It might require holding shift while doing so, that's what the first source I found said to do, so that's what I did when I tested it.
 
Last edited:
I really want to snatch this up while I can, but I'm a bit conflicted if it's gonna run well because the site I use to check system requirements says my CPU isn't up to snuff, even though a CPU benchmark site says otherwise.

Specifically, I've got
  • Less than half the clock speed and slightly less single-thread performance than the minimum spec.
  • Twice the cores and nearly triple the overall benchmark score of the minimum spec.
  • A third of the benchmark score of the recommended spec.
Should I chance it?
 
I really want to snatch this up while I can, but I'm a bit conflicted if it's gonna run well because the site I use to check system requirements says my CPU isn't up to snuff, even though a CPU benchmark site says otherwise.

Specifically, I've got
  • Less than half the clock speed and slightly less single-thread performance than the minimum spec.
  • Twice the cores and nearly triple the overall benchmark score of the minimum spec.
  • A third of the benchmark score of the recommended spec.
Should I chance it?
If your computer is capable of running a modern game, it's more than capable of running this 2 and half decade old one.
 
Yeah unless this is absurdly poorly optimized for a remaster of an already existing game or has some absolutely bonkers high production start menu then those system requirements be talking shit.
 
If your computer is capable of running a modern game, it's more than capable of running this 2 and half decade old one.

For reference, my CPU is 1.1ghz quad-core.

I have no problems with the likes of Supreme Commander and Tiberium Wars, get about 10-20 FPS with Kerbal Space Program (which is brutally CPU-intensive due to no GPU-side physics emulation), and recently considered getting Rimworld (which is brutally CPU-intensive due to keeping track of a lot of things at once with limited multicore support) after some guys in the community said it'll do fine as long as I keep things small.
 
There have, apparently, been reports of frame rate issues if you're not using an SSD. I have no idea how that could end up happening other than a vague 'some form of poor optimisation', and since my computer has an SSD it working fine for me doesn't say much.
Of course, some degree of heightened system requirements is to be expected. This does not look like 2 and a half decade old games (except in that the EA logos that show up in a few places, like the start menu screens, are the mid-90s EA logo). Just, maybe not quite to the listed degree.
 
Also holy shit Joe Kucan really is immortal.

I wasn't even born when this guy started playing as Kane, how is he still looking more or less unchanged from 25 years ago?

Unless...

Kane isn't a character he's playing.
 
It really was a stroke of genius in the original Command & Conquer to design the installation program so that it fit into the mentioned-in-the-readme conceit of the game's interface being diegetic. Which, of course, makes it perfectly plausible that said interface could be updated for better graphics and audio fidelity (and new control options), as the on-first-start video for the remaster shows...
 
Back
Top