Warhammer 40k: Guide the Gamer!

[X] Sad
[X] Destroy It ("I don't need Such thing, such symbol of lies, covered in innocents blood")

That was crazy. Great update, can't wait for more.
 
[X] Sad
[X] Destroy It ("I don't need Such thing, such symbol of lies, covered in innocents blood")
 
[X] Angry
[X] Destroy It ("I don't need Such thing, such symbol of lies, covered in innocents blood")

Poor Johnathan, even with our protection he still got substantial corruption. I wonder if the Heretics even realized something was off with him when none of his physical wounds brought him down?
 
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[X] Angry
[X] Destroy It ("I don't need Such thing, such symbol of lies, covered in innocents blood")

Khorne will be proud of our boy.
 
9
Calculating EXP. . .


Total Kill EXP: 18 Points


Quest Completed!


+5 EXP


Gained Perk!


Inquisitive: Gain a +10 for spotting Backstabbers or Traitors. Alongside this, gain a +1 for perception and +10 for Investigation.



Calculating Results. . . Sad. . .



Sad? Really? Why not be bored? Or angry at the obvious death of Timot? Did you not see it coming?


I thought I made it obvious enough- ERROR. Normalcy returned.


Level up!


Pick a Perk!


Rolling RNG Perks. . . 53, 11, 23.


53- Unlocked by 50 Sword Skill and certain events


[ ] Dual Wielder- Wield two blades at once with Proficiency. No longer suffer a Malus for dual-wielding melee weapons and wields each one with the strength of two hands.


11-


[ ] Corruption + 5


23-


[ ] Holding on- Corruption - 10


1 Endurance
2 Martial
15 Sword
10 Pistol



Jonathan kneeled there, silent as the blood dripped from his destroyed face. Utterly silent as he slowly rose, shaking as he reached down, gripping the purple gem.


His eyes stare at it, staring with loathing and hate. On the surface of the gem, he sees the smiling face of his beloved friend. His one good eye was lit up by the purple glow coming from the gem.

Across the metal, blood dripped from its golden surface. The metal warm to the touch as whispers filled Jonathan's mind, a flicker of lust and desire fills him.

Only to be smothered by the dying rage as his grip tightened on the blade.

He simply slams it to the ground, shattering it. A howl fills the room as purple smoke bleeds from the gem for a few seconds. The light dies down, leaving Jonathan alone with his thoughts of-


[ ] The Imperial Faith, which sprung this foul religion.


[ ] The Foul Heretics who disguised themselves as the Loyal.


His gaze slowly turns to the bloodied statue of Sanginius, a deep hate stirring inside him as he stares at the stone statue. He turns his head as down the stairs the Arbites come, led by the Abbot.


The Abbot paused at the sigh, his face shifting to one of hate and rage as he stared at the corpses surrounding the statue before turning to the silent Jonathan, who simply stared down at the ground where the amulet lay shattered.


The Abbot paused, recognizing Jonathan despite his face being mangled and destroyed. The Abbot soon turns to the statue and mutters, "I told the Ecclesiarchy to be weary of these fools."


Rolling. . . 11 + 5


Jonathan doesn't even bother responding as the Arbites rush forward, grabbing him. The Officer paused as he struggled to move the boy. It took two of them to begin dragging Jonathan out of the cellar as they secured it.


Jonathan just lays down in their grip and allows himself to be dragged away. Soon, he finds himself locked into a small and burning-hot interview room. A lack of AC during the midst of summer makes the room very unpleasant.


It had been six to seven hours with only the occasional Interrogation. A pitcher of water sitting next to Jonathan left relatively untouched.


Half of Jonathan's face had been wrapped up in bandages, and the bullets painfully pried out of him before some basic medicines had been applied.


Rolling. . . 77 + 10


Finally, the door opens, and Jonathan looks up. The young boy slowly looks up and pauses at the sight of an ancient-looking woman slowly walking into the room with the assistance of a cane and two women.


Jonathan's eyes dart to the woman in question. Both wearing pitch-black metallic armor and wielding Flamers with Chainswords strapped to their hips. The whirring of their power armor bothered Jonathan slightly.


He waits, the Old woman taking a seat unbothered by the intense heat as she gives him a soft smile, "You should be dead. Its extremely rare for one your age to kill not just full grown men, but a Veteran as well."


Jonathan just nods, glancing down at his still bloodied clothes, "Indeed."


"Yet you persist. Where Locals and pencil pushers hindered my work, you found proof of unacceptable practices within this slander of the Imperial Faith. I am sorry about the pain one of my disciples caused you," The Old woman carefully analyzed Jonathan.


"Who was she?"


"One who ventured into the dark with me as a child and never returned. I kept her here, hoping she would recover her faith. . . I was unaware of what she had hidden. Tell me, did you notice anything strange about the Fallen woman," The Old lady leans forward, her eyes locking directly onto Jonathan's features.


[ ] Tell the Truth about the amulet.


[ ] Lie about the amulet.







STATS



HP: 170/170


Level: 3


EXP: 03/30


FOCUS/EMOTION: NON-APPLICABLE


PSYKER POTENTIAL: NON APPLICABLE


WILLPOWER: 80


TRUST OF THE SYSTEM: 5


FEAR OF THE SYSTEM: 0



FAITH: 55


CORRUPTION: 25



S: 6


P: 7


E: 8


C: 4


I: 6


A: 5


L: 6 (8)



SKILLS-


LEADERSHIP: 7


Tactics: 35


Inspiration: 40


Intimidation: 20



MARTIAL: 9


Sword-Play: 65


Mace Play: 25


Axe Play: 25


Pistol: 35


INTRIGUE: 6


35 Investigation


35 Paranoia



DIPLOMACY: 7


45 Socializing



LEARNING: 3


GOVERNING: 3


50 Paperwork



PERKS-


Lucky: Gain +2 to Luck



Hairline Trigger- Whenever you are attacked in melee, gain a chance to parry instantly if you have a melee weapon. This applies to ambushes as well.


Inquistive: Gain a +10 for spotting Backstabbers or Traitors. Alongside this, gain a +1 for perception and +10 for Investigation.





EQUIPMENT-


Practice Sword-


Serrated Knife


Jacket


Damage: 25





WEALTH-



PRESTIGE-



TITLES-



Perk: Inquistive: Gain a +10 for spotting Backstabbers or Traitors. Alongside this, gain a +1 for perception and +10 for Investigation.



Gain +20 Corruption or +10 Faith



Quest: To be the very best that ever was!


Jonathan must score above 75 in five of these seven classes when getting a chance to test.


-Combat Proficiency


-Tactics


-Paperwork


-Interrogation and Interigated Class


-Cultural Sensitivity


-Theology


-Psychology



Reward:


+ 5 Exp



Title: Elite Candidate! The Schola has noticed your efforts, and you have been nominated to compete for the upper rankings within the Imperium.


+10 to Ballistic Skills


+2 to Martial Skills.



.
 
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[X] Holding on- Corruption - 10
[X] The Foul Heretics who disguised themselves as the Loyal.

The Old Woman, if she doesn't have telepathy, probably has a superb bullshit detection from years of experience. It probably wouldn't do to lie to her.

[X] Tell the Truth about the amulet.

Edit: Then again, it wouldn't do to trust the abbot or his boss. The last student who was brought forth talked about the Flesh Eaters, and he supposed ended up dead for "breaking."

Edit2: The amulet dies where it matters, anonymously.

[X] Lie about the amulet.
 
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[X] Corruption + 5
[X] The Foul Heretics who disguised themselves as the Loyal.
[X] Lie about the amulet.

You are the truly loyal, everyone else is lying~
 
[X] Holding on- corruption- 10 ("Even in this darkness, our light still will remain")

[X] The imperial faith, which sprung this foul religion. ("Why?... Why believe in something that only causes death and pain?)

[X] Tell the Truth about the amulet. ("That faith that only causes misery")
 
[X] Holding on- Corruption - 10
[X] The Foul Heretics who disguised themselves as the Loyal.
[X] Tell the Truth about the amulet.
 
[X] Holding on- Corruption - 10
[X] The Foul Heretics who disguised themselves as the Loyal.
[X] Tell the Truth about the amulet.
The duel wielding perk sounds cool, but I'd rather be sure our boi isn't going to turn into a chaos guard.
 
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[X] Holding on- Corruption - 10
[X] The Foul Heretics who disguised themselves as the Loyal.
[X] Tell the Truth about the amulet.
The duel wielding perk sounds cool, but I'd rather be sure our boi isn't going to turn into a chaos guard.
Grudge aganist Sanginius?
Check.

Disbelief in the Imperial Faith?
Check.

Viewers wanting a Loyalist Path and Viewers wanting a Chaos Path?
Check.

When you all start stabbing one another to death, I will be amused and throw money into the pits.

The concept of a Commissar who lost his best friend to the Imperial Faith with a grudge aganist Sanginius is such a unique run! I didnt even expect this
 
[X] Holding on- Corruption - 10
[X] The Foul Heretics who disguised themselves as the Loyal.
[X] Tell the Truth about the amulet.
 
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