WARHAMMER 40,000: ROGUE TRADER: THE CITADEL OF SKULLS (Roleplaying on the Farthest Frontiers)

CHAPTER THREE: The Cage and the Maw (1.5)
"What if...the problem with Junie's plan is that it's not crazy enough?" you ask.

Everyone looks your way, including Junie giving you a kinda scowly 'huh' expression. You grin, then stand. "Okay, hear me out...what if we dress up the Revenge's wounds, then act as prizes - the Defiant leads the way, then we dock our prizes with the station...and, well, we also take that time to have the Elysians drill the freemen in some basic combat tactics, and we put them on the Defiant before arriving to spearhead our attack into the port..." You give a wolfish grin as Junie perks up, and Ryia laughs.

"I like it," Em says. "If we hit hard and fast, we might take the port before the monitors can react - and they'll be much easier to deal with long lances..." he nods.

"Assuming you take the port," Ventris grumbles.

"Garrison troopers?" Em asks. "And not even Imperial garrison troopers, but pirate ones? I don't want to jinx ourselves, but I do believe...if we get the ships berthed and can use the cargo holds to get in, we can hit them on a wide flank and take their bridge within an hour."

"I want in," Ryia says.

"Can-" Junie starts, then stops as Em looks at her.

"No, Junie," he says. "A boarding action isn't any place for an officer as young as you." Then he grins. "But...since by the time the repairs are done, you will no longer be under punishment detail...how about this." He clasps his hands, leaning forward. "We'll need someone to oversee the other prizes and ensure that the monitors are dealt with once they strike. Say you stay in the see-eye-see of the Colossus and make sure that all goes well?"

Junie's eyes practically bug out of her head and she beams, sitting up and nodding hurriedly so much that you can't help but giggle.

---
The three weeks spent moored to a lonely asteroid at the edge of the system is a nerve-wracking time of quiet preparation and honing. Despite Em's confident words, it felt as if the whole fleet knew that this might be some very hot, very tough action, and was getting ready for it. Kyiat oversaw the training of new men and women from the freemen, while you worked with liberated priests and confessors (some of whom seemed to treat you as if you were some kind of living saint for having freed them from their bondage to Chaos) to purify as much of the interior of the Defiant as could be, so that it would be safe enough to remain within for at least a little while. Phi threw themselves into the labor of repairing the Revenge from her damaged state, and the crew remained restive and concerned...you admitted, you heard a lot more grumbling under the breaths of the Revengers than you were used to.

Oh aye, they'd say ...Vendigroth's taken the Pearl and poked the Ork in the eye, but these are the Ruinous Powers...has he bitten off more than he can chew?

But grumbling does not turn magically into a mutiny and within three weeks, the Revenge is back to her tip to shape and the new crew have been positioned and moved about. Ryia joined you on the bridge of the Defiant as it began to creep its way forward. The bridge had a strangely sterile look to it - because most of the decorations had been chiseled off in a tearing hurry, and tarps had been thrown up to cover what couldn't yet be removed. The whole ship smelled faintly of spices, and your stomach growled faintly. You rubbed your palm against your belly.

"You know we're going to arrive right about when the food starts going short, right?" Ryia mutters.

"I miss steak," you mutter back.

"Heh," Ryia shakes her head.

You have this faint feeling you had been meaning to ask her a question about something - but it had happened so long ago that you couldn't quite remember what it was. Feeling irritated, you sighed and say: "Quite a ship, though."

"Hell of a ship," Ryia says, her voice gloating.

That kind of irrelevant nothingness made up the conversation for the next three days as you crept your way along the narrow orbits of Inequity and came, at last, to the gas giant herself. The huge, banded, ocher world dominated the vist-plates, and the whole bridge thrummed with tension as you watched the moon creep closer and closer and closer. Ryia was fiddling with the hilt of her sword, as if she expected the fighting to start the instant the station was in view. Em stood next to you, already in his power armor. There had been some discussion about trying to secure repairs before attacking, but...well, you weren't sure that your ruse would last past the airlock doors opening and definitely not after the heritechs came aboard to examine what Phi had done to the ship.

"A hundred thousand kilometers, sir," Jessie says, quietly.

Em nods. "Are you ready?" he asks you.

"Yeah," you say, giving him a smile as the vox crackles.

"This is Khorn's Bulwark to Maw, come in Maw."

You pick up the vox. "Hey there, Bulwark," you say, trying to sound utterly gloating. "We pinched some fine corpse-worshiper ships on our raid - extra slaves, extra ships."

"I can see that! Is that...a Lunar?"

"You know it," you say, grinning.

"We owe Voidheart a drink. Is he off with his harem or something?"

You clenched your hand on the vox, remembering that room.

"Yeah, he's a bit busy, we'll vox you back when he's back," you say, trying to not take great visceral pleasure in the memory of watching that bloated corpse getting shoved out of the airlock. The station grew closer and closer - a vast mountain of metal and stone and leering gargoyles that concealed snarls of anti-ship weaponry. Looking it over, you started to feel a growing tension - it was so huge...and the monitors that were orbiting within a few hundred thousand kilometers looked dangerous, deadly. You had expected something like the system defense ships of Damaris that...honestly, you had admired their bravery more than you had really been impressed by their skill. But something in how these ships hung in formation made you feel a prickling worry.

The Defiant berthed and here was the first part of the plan. The Revenge and the Tachyon's Demise and the Colossus were going to berth, each about ten minutes after the other, and all you had to do was fake seal-lock trouble. You even had left some damage on the ship to clue it up. You and Em and Ryia started for the airlocks - and as you walked, the vox crackled.

"Revenge is secure."

You came to your seal lock. Elysians in their heaviest armor, with their heaviest weapons, were racked up. You drew Aria, who hummed faintly with eagerness.

"Tachyon is secure."

There was a sudden buzz over your com - a vox message from the Chaos station.

"HEY! WHAT THE HELL ARE YOU PLAYING AT!?" You put your finger to your vox, jerking up.

"What-"

The voice is furious. "There are Imperial IFF sigmata coming from that carrier, her flight decks are stocked! Those bombers are ready to launch! What are you playing at!?"

Em frowns, then jerks his hand in a single motion.

"Happy Saint's Day!" you say, over the vox, as the seal-locks explode inwards and the Elysians open fire and along the entire, seven kilometer long flank of the Defiant a screaming hoard of soldiers rushed out and straight into the station. Your life narrowed, then from the corridor to the few meters ahead of you, packed close with shocked, stunned Chaos reavers - and again and again and again, your sword rising and falling, rising and falling - cutting them down as you rushed forward with your Elysians. But then you realized...there weren't targets after a time. You panted, then voxed to Em: "I think we have them on the run!"

You stepped out into the opening of a vast launch bay, where hundreds of fighters were waiting...and there, you wished you had said nothing at all. Sandbags were thrown up, heavy weapons had been emplaced, and now you weren't facing mere crew. You were facing armed, armored, trained, drilled men and women. Cries of 'FOR THE EMPEROR!' and 'FOR HOUSE SCOURGE!' smashed against 'BLOOD FOR THE BLOOD GOD!" and 'VALL! VALL! VALL!' as a five kilometer long flight deck transformed, instantly, into a swirling frontal line clash. Elysians threw themselves into cover, officers howled orders, Chaos raiders locked bayonets and charges. The world broke down again - into chunks of action, narrow snatches of five, ten minutes where all of reality became nothing but flushing out that hard point, protecting this soldier, securing this flank. Your power armor drew fire, laser bolts and snubrounds pinging off your armor as you led from the front again and again - with the only interruption being a sudden, blinding white flash that cracked in through the huge, shimmering force fields that hemmed in the cargo hold.

You spared a glance...and saw, to your horror, that the entire prow of the Colossus was smoldering, ringed with twin concentric spheres of force, rippling out and away. The ship heeled - and then the shields rippled and detonations began to flare along her sides. Without her being able to be secured, the monitors - moving faster than you had expected - were hemming her in and taking advantage of the fact they could fire on her without threatening their station.

Then...

The world narrowed again.

Flashes of violence. Dragging a freedman militia back into cover as he clutched at the stump of his smoldering leg, begging the Emperor for salvation. Leading five Elysians around a parked container of munitions to flank out a heavily dug in bolter position, opening fire with your maglevs as you came around the corner, blowing Chaos brains into the air as the Elysians poured down laserfire into them. And beyond it all, you could see through first the force field, then the windows as the fight crunched, meter by bloody meter, corridor by bloody corridor, intersection by blood intersection, into the actual internal structure of the ship...the bombers. The fighters. The space beyond the station was dominated by Imperials snubcraft, and they screamed past the station - and their wings darted down onto the monitors, even as the heavy guns of those small ships were turned upon the burning Colossus.

You had reached the second level and paused, panting, to take a swig of water and vox Em. "Have they struck yet?"

"I'd almost accept this bastard's sword once they do," Em says, his voice tight, then, still connected to your vox link. "Redeploy the servitors to section 4-01 and put three squads on junction A and tell them to damn well hold, I don't care how many mutants they throw at them. Tell them that they can die on their own time, today, we all work for the Emperor."

"Aye sir!"

Em, returning to speaking to you, says: "If you can keep the pressure up in the main corridors, we might be able to pull the 3rd platoon out of the fire without any more losses."

You gave a nod, panted, then say right back: "...aye aye, Em."

The world, once more, became a swirl of violence as you led the armsmen, the freedmen, and the Elysians through the main corridor. Tiny chunks of time: Ripping open a bulkhead door with your bare hands and throwing it directly into a charging Chaos mutant, bisecting it completely in half, then leading the Elysians up into the maintenance junction, so they can flank out and destroy a heavy bolter nest...

...running into a woman with two buzzing chainswords, who dodges again and again, laughing as if this is a game, the two of you locked in a duel of sword to sword, blades crackling and buzzing as they met again and again. One of her swords sheered in half, but her other remained secure as she struck glancing blow after glanicng blow until, at last, you leaped backwards at the right second and Biggs, who had been trying to line up a shot, turned her into a spread of red mist with her heavy bolter...

...seeing, through the window on the fourth floor...the Colossus.

The Colossus' port side had a monitor attached to it and multiple entry points cut in. Crew were charging into the Lathe pattern decks - using the openings as a point to enter by...and yet, as the flashes of lasfire and weaponry from those decks were clear through the void, what was also clear was the starboard flank of the massive, proud carrier. There, dozens of Fury and Starhawks were swooping down towards the starboard landing bays, screaming in and dragging themselves to a stop, to be refitted, refueled, and relaunched, to join the swarming of bombers and fighters in the space around the station. The starboard crew were working while hearing the thunder of bolters just a few corridors away, and the results paid off as you saw one of the monitors was turned into so much scrap.

"Hang on Junie..." you whisper. "Hang on Zeph."

You turned your sorrow and your fear both into focused, dedicated rage - and that was why, at last, you reached the bridge of the station - and the final defenders were blown to pieces by Biggs (with a heavy bolter) and Xoti (with a grenade in the mouth) and you strode through the doors. The crew on the bridge were hunkered behind lecterns, with laspistols and you saw that the bridge was mostly focused on managing and moving orbital traffic, not directing a battle. But in the center of it all was a glaring man covered in strange, winding tattoos, wearing a mockery of an Imperial navy's uniform, with a tricorn hat perched on his otherwise bald head. You aimed your sword at him.

"My name is Amaranthine Scourge, of House Scourge...and this station is now mine by Imperial right. You may take your knees while you breathe, or you may take your knees without your head, scum."

The man glares at you - the man who had, for the past three hours, directed his crew in a terrifyingly entrenched, heroic struggle against your forces - and then...finally...he gestures to his side. "Strike! Fucking strike! ...it's over."

Slowly...bits by bits...the fighting dies. The echoing sounds of gunfire and melee combat fades - and the air is full of the smell of smoke and blood. You lower your sword, adrenaline fading from your blood bit by bit, leaving you trembling faintly. The Elysians move forward to secure the bridge crew and soon, Em and Ryia have joined you on the bridge. Ryia's cheek is bloody and her left ear looks like someone had taken a chunk out of it, while Em's armor was merely dented and blood splattered. When he took his helmet off, he looked exhausted, but wry.

"We've taken the station," he says.

"The Colossus has been boarded," you say, not sure if he knew. Em looks as if someone has whacked him by a two by four - and honestly, you can't even blame your husband, even as your stomach tightens and sweat prickles along your skin.

Slade jogs over. "M'lady, we're getting a vox from the Colossus," she says, and you feel fear gathering in your belly as you take the vox, then put it to your ear.

"Hello?"

There is a short pause.

Then...

"Mom...what the heck do I do with this sword? The...captain gave it to me after his men surrendered." Junie sounds faintly exasperated. "Do I just have to keep this piece of shit sword?"

---
You are so tired as you sit in the chair in the meeting room - but despite your exhaustion, the elation of the crew is burning and it is bright. The double victories - of the Colossus and the Bulwark has reinvigorated the crew morale despite the casualties taken. At the moment, you had an actual for real fleet at your command: Four Jerichos, a monitor (captured by Junie leading a counter attack after her ship was boarded), the Defiant and your original ships. With the vast number of slaves, you were able to crew each ship to their maximum...

And best of all?

"We're still checking the stores," Dr. Ventris says, yawning. "But most of them are actual victuals, good enough to eat, though we did have to vent some into space when they came up as being laced with narcotics." She shakes her head. "We have enough food and water for four months for everyone."

"THE DAMAGE THE COLOSSUS TAKEN IS...IREPERABLE," Phi says, which causes the mood of everyone to darken.

"What do you mean, irreparable?" Ryia asks.

"HER NOVA CANNON TOOK A FULL SIX DIRECT HITS FROM LARGE BORE CLOSE RANGE GRAV-CULVERINES WHICH DETONATED THE PRELOADED SHELL AND DESTROYED THE ENTIRE CANNON ARRAY. WE NOW HAVE EIGHTFUL VORTEX SHELLS AND NO GUN TO FIRE THEM WITH," Phi says, their voice grim. "THAT INCLUDES THE DAMAGE TAKEN BY THE REST OF THE SHIP WHICH HAS BROUGHT HER TO A HAIR'S BREADTH OF DESTRUCTION. THE FACT THAT MISS MA-KO MANAGED TO SECURE THE MONITOR CONSIDERING THE CIRCUMSTANCES SHE WAS THRUST IN."

Em chuckles, quietly, but grimly. "And there remains an issue of the Citadel of Skulls and the Vault of Secrets...the reason we came, after all."

You nod. "Have we gotten any voxes from the surface?"

"None - but our astrotelepaths have not detected any telepathic signals, and any vox...well, has to deal with that," he says, gesturing to the window. "So, Karad Vall doesn't know his pirate port has been blockaded. What is our long term plan?"

---
What IS your long term plan now?

[ ] We have the orbital domination, we should try and intimidate them into giving us what's inside the Vault
[ ] They're chaos reavers. We patch up, we repair, we let our wounded heal, and we drop a full frontal assault on the Citadel of Skulls and we liberate every single last man, woman and child slave on this planet.
[ ] We've been doing direct attacks for a while now and while each has succeeded, each has cost us heavily in blood and treasure. Lets...try sneaking in, then securing the Vault, then deciding what to do from there
[ ] Write In




Deception gets the Defiant up close, but the crew are suss. They scan the approaching ships with Directed Augery actions:100 on the revenge (fail), 64 (still fail) on the Tachyon, 37 (success!) on the Colossus, which is when they release something is up and the INVASION BEGINS!



The boarding will be led by the Revenge, which has fully repaired and fully restocked her crew. Her morale does impart a -15% to the roll!

So, Em has a 87%, +20 for barracks, +5 for turret rating, for 97%

Now, the revenge has 56 hull and is supported by the Defiant (36) and the Tachyon (70) for a totes of 162, while the space station has 200, so that's 40 difference, for a total of +40 to their check, with a +20 from their turret rating, for a total of 100%

However, em DOES get a +20 to his roll for surprise on the first round, so, 117% versus 100%

ROLLING!

Em rolls a 64 versus a 97, which is 5 DOS versus 1 DOS, so Em does 4d5 damage to crew morale and pop: bringing the station to 89 and 78 morale respectively. The monitors begin to approach and the Colossus launches bombers, but has them on hold to scramble fighters too.)

ROUND TWO (1 hour in)

Em rolls: 35 versus 71, for 5 DOS versus 3 DOS, doing 6 and 11 morale damage, bringing them down to 83 and 67! The check for surrender rolls 20

The monitors approach and one fires their dorsal and prow chasers at the Colossus: nat 1 and 66 with a to hit of 50% for 5 DOS and no hits, so that's 5 hits, 2 soaked by shields, doing 7 damage in total and damaging the nova cannon, which destroys it and does 10 more damage to the ship! OUCH!

The Colossus sends 10 fighters and 10 bombers after them! That's a 40% base +5, +2 for craft rating, +45 for the additional bombers, and the enemy turret rating gets a -100, so...they're safe! But that's a 92% with a...82! 1 DOS, doing some minor damage to the monitor (3), which comes onwards.

ROUND THREE

Em rolls a 58, so that's 6 DOS, versus 5 DOS, so that's 1d5 damage to crew and morale: doing 1 and 4 damage, bringing them to 88 and 74! The bastion's morale holds

The monitors throw out their jibbs and all four fire on the Colossus, which has slewed to the side: One gets 4 hits, no crit, one gets 1 hit no crits, 4 hits 1 crit, and one gets 4 hits no crit! Total damage: 42 DAMAGE and the thrusters are shot away, leaving her unable to turn.

The Colossus attacks with her bombers: 9 (!!!!!!) for a total of 9 DOS and a crit, doing 56 damage and hulking the first monitor. Then the Colossus puts on flank speed and sails away as hard as they can! And rolls a 93! ...I spent your last fate point...and rolled ANOTHER 93

...I SWEAR TO GOD

Like, destroying the jovian gun was pretty mean (but it has the downside that it is automatically visible without needing a focused scan and obviously the monitors would want to crit it off) but, like...I swear to god, I'm not doing this intentionally! So, uh...the colossus cannot turn and now, it goes 1 VU per round.

ROUND FOUR

em rolls a 3 (!) for 9 DOS versus...8 DOS. The captain of this station is so fucking good at his job!? 3 and 7 damage though, bringing them down to 86 and 71 morale: They just BARELY hold out with a 70 on their morale check! JUST BREAK ALL READY

The monitors plonder forward and begin trying to board the Colossus: one fails with a 50, the next fails with an 90, the next super fails with a 94

The Colossus limps away and the bombers swoop down on the second monitor and get a 53 for 4 DOS! That's a crit and 18 damage (heavy damage, but not a hulk) and it shoots out their thrusters.

ROUND FIVE

Em rolls a 24 (7 DOS) versus 6 DOS for 1d5 and 1d5 damage! 2 and 4 damage! The enemy is down to 84 and 67! Morale check passes, the battle continues

The monitor flounering by tries to repair her thrusters (Fails), while the others bring themselves about and one of them (with a 16) manages to snare the Colossus! The monitor has 40 hull versus the Colossus which has 11, so that's a +30 bonus, +10 for their turret rating. The colossus has +10 to their turret rating and a 40% base so it's going to be 50% for the colossus and 80%. They roll off: 67 (straight fail) versus 89 (straight fail) for a total progress of nothing and nada!

The bombers swoop onto the undamaged monitor that isn't locked in mortal combat with the colossus: 28! That's 7 DOS, doing 25 damage and setting the enemy on fire!

ROUND SIX

Em rolls 73 (2 DOS) versus 69 (4 DOS) and so now, it is the Revenge who takes damage: 2d5 crew and morale damage! 7 and 10 damage respectively! The the crews of the Revenge remain stalwart in their stubborn resistance!

The monitor flounering repairs and brings herself around. The one that is being bombed tries to add himself to the melee, but fails! The bombers swoop in on that with a 22, doing 7d10-7 damage, which is enough to hulk it!

The boarding action on the Colossus gets 4 DOS for the defenders versus 2 DOS for the attackers, doing 6 and 14 damage to the monitor's crew and morale! They remain steadfast.

ROUND SEVEN

Em rolls 36 (6 DOS) versus 62 (4 DOS) for 6 and 11 damage to crew and morale! the enemy morale is at 40% and, AT LAST they FAIL! THEY STRIKE THEIR COLORS!

The two monitors who see the colors being struck turn to go. The boarding action goes for a 36 (2 DOS) versus 93 (1 DOF) for 3d5 damage...TO THE MONITOR!? 9 crew and 18 morale damage and...they roll 98...the monitor strikes her colors (!!?!?!?)

The last monitor flees, then the bombers come in and get 29, doing 43 fucking damage in one go. Their plasma drive goes up a safe distance away from everyone else.
 
CHAPTER THREE: The Cage and the Maw (1.6)
"We've been doing straight attacks so long, and while each has been working..." you sigh. "We're bleeding. Lets...try...just as an idea...sneaking in?" you ask.

The others nod.

"A small party, with the teleportarium primed to yank them back, and we can set down either in the main settlement or the Citadel-" Em starts.

"NOT THE CITDAEL," Phi says, immediately. "I HAVE DETECTED A TELEPORTARIUM SCRAMBLING DEVICE ACTIVE IN THE AREA - IT IS LIKELY TELEPORTING ANYWHERE WITHIN TEN KILOMETERS OF THE CITADEL WOULD LEAD TO YOUR MOST UNFORTUNATE DEATHS."

"Then a small party in the main settlement," Em says, tapping the pict of the map. "We can paint the armor to bein Vall colors and claim anything we damn well want. I don't think many people down there would argue with three people in power armor, not if they wanted to keep their heads. We secure intelligence, then see if we can't secure the Vault from the Inside. If we plant a teleportarium beacon, then you can pull us out through the scrambler?"

"YES. THE VAULT MAY ALSO BE MOVABLE AS WELL, DEPENDING UPON ITS SIZE, CONTENTS, AND IF YOU DISABLE THE SCRAMBLER." Phi says.

"Lots of ifs. Makes it fun!" Ryia says, grinning wolfishly.

---
As the ships are berthed and the preperations are made for mining the entrances in and out of this orbital area and Em begins to deliver thundering threatening proclamation to the colonies as the first half of the cover, you take some time to visit Junie and Zeph. Zeph first - they had worn the battle in the safest part of the ship, and was proud as pitch with how they had helped to throw their part in, including loading lasguns and tossing spent magazines into a furnace to recharge them quicker than finding a working plug-station. You had made sure they hadn't had any nightmares.

"Not after Mom Ryia made them go away a few weeks ago," they had said, pricking your memory of Ryia looking so exhausted upon arriving in this system. You put it into the back of your mind, and tucked Zeph away, then went to Junie.

She was curled up underneath her bedsheets, and when you stood in the door, you were almost thinking she was sleeping - until you heard her sniffling. "Junie?" you ask.

"M-Mom!?" She threw her sheets back and brought her glowglobe to life, wiping at her face with the sleeve of her oversized combat jacket at the same time. Her hair is bedraggled, and she is trying to look brave and chipper, but you can see she's been crying. You hurry to her, then immediately sweep her into a hug, drawing her close. "Mom!" This time, the tone is far more Junie-ish.

"Hey, it's okay," you say, grinning. "You can talk to your old Mom about this stuff."

"N-No, it's fine! It's dumb!" She blushes, then groans as you draw her even tighter into a hug.

"I'll promise, I will stop mothering you the instant you tell me, so, really, this is all on you..."

Junie sighs, then closes her eyes. She lays against you. "I..." she pauses, then whispers. "I...just...I-I'm a coward."

You blink. "J-Junie, honey...you were on the bridge of a ship being shot up by four monitors, then led a countercharge onto an enemy and took her in an hour. That's...not...cowards do not do that kind of thing." You say, as she curls up against you.

"T-Then why do I feel bad?"

You lay slowly back on the bed, so that you can cuddle her more. She buries her face into a pillow. "T-They say...suffer not a witch to life, to burn heretics, to kill Chaos worshipers. But...I don't feel good about...I...shot people, Mom. I...just...shot them dead."

"You fought the Rak'gol?" you ask.

"N-No, I just shot the seal-lock," she says, sheepishly, then sniffles. "I just...c-can't stop thinking about some...dumb pirate who was only as old as Dad, and he had this...piece of shit snubgun and no armor and I had carapace and a boltgun and twenty men at my back and I just...shot him in the chest and he exploded." She shook her head. "W-Who else would feel bad about that but a coward?"

You sigh, softly. "No, Junie. You're not a coward for not liking to kill." You close your eyes, leaning close to breath into her hair, gently. "It says in Book of Saints, that we are fated to live in the hundred thousand year siege. That we all wish we were born in better times, where our problems weren't so overwhelming and awful. That the...task wasn't so heavy. But...as it says: You do not choose what weights you are given, you only choose the way you carry them." You laid your head back, looking up at the ceiling. "And...sometimes, the best way to carry a weight is together. We're all born in the 41st millenium - we can't choose to be born during the Age of Rebirth, or...whenever the Emperor is healed and steps from the Throne, and the galaxy can at last know peace...but we can choose how we carry the weight ahead of us. And I choose to carry it with people I love, for people who cannot."

Junie is quiet for a long time, and you pet her head, slowly. She nods, slowly.

"Your...other mother believed much the same thing, I think," you whisper.

Junie lifts her eyes, and smiles sadly, then throws her arms tighter, squeezing you. THen she pushes you back, blushing. "Thanks, Mom." Then she's back under the blankets and you stand up, smiling.

When the door closes, she's sleeping.

----
"We're finalizing the details on power armor," Em says as you, Ryia and him walk down the corridor of the Revenge to the teleportarium. "By only sending us three, the recharge on the backcycle will be fast enough that we should be fairly safe."

"Cool," Ryia says.

"So, you two ready for a proper away mission?" Em asks, dryly.

You beam. "Very! In fact...I had a really good idea!"

The door opens, revealing...

---
...what's your really good idea?

[ ] The Power Armor has been refitted to appear, from the outside, to look like the armor worn by the Thousand Son Sorcerers. After all, most of you are psykers and, according to your knowledge of heretics, these are the most sneaky.
[ ] The Power Armor has been refitted to appear, from the outside, to look like the armor worn by the Alpha Legion, the most mysterious and treacherous of the Traitor Legions. These guys are expected to have shown up in the most unlikely places
[ ] The Power Armor has been refitted to appear, from the outside, to be bedecked in the symbols and designs of the uniforms worn by Karad Vall's flagship, the Optimius Nemisis. With your weapons and your armor they'll have to assume you're big wigs in the Wolfpack
[ ] Write In! Tine rolled a fucking 7 on her Forbidden Lore Heresy check, you can really come up with any sneaky plan you want!


Tine rolls a 7 for her Forbidden Lore Heretics!
 
CHAPTER THREE: The Cage and the Maw (1.7)
The door opened to reveal the best painters and craftsmen on the ship, following your instructions, putting their final touches on the blue and gold highlighting on the armor. The paint set and dried, but were mere ship's paint, not the heavy duty interlaced coloring that Mrs. Agincornt had done, so it'd be easy to burn off paint remover without damaging the proper coat beneath. The metal and wire that had been painted as well for the horns just completed the look, transfiguring the armor into...fairly approximate replicas of the armors used by the Thousand Son sorcerers, a cabalistic sect of Traitor Legionaries who were known for their sly tricks and sorcery and...psychic powers.

"What on Terra..." Em whispers.

"Now, we just need to never take our hats off," you say, brightly. "With voice modulators, Ryia and I will sound as male as you."

"Not sure if I like that," Ryia grumbles, crossing her arms over her chest. "Isn't this...dangerous?" She blushes. "Like...f-for our...souls?" she mutters that last bit, like she's worried anyone might overhear that Iluryia Rackamore Vendigroth Scourge might care about something so ephemeral and soft as her soul.

You shake your head. "Not in the slightest. Using any tool to smite the enemies of humanity is justified, so long as you do not break your own morality. And is it against any law to wear the uniforms of the enemy to sneak into their facilities and defeat them?"

"Yes, in the uniform codes," Em says, dryly. "But those don't apply to pirates."

"Oh. Well." You huff. "They are. So, it's fine!"

Em looks unconvinced.

And, as the helmet clamps down, and the teleportarium begins to warm up, you think a quick, tiny little prayer to the big man upstairs.

It'll be fine, right, sir?

And you feel just a tiny bit better when you are not immediately struck by lightning. Maybe it will be all right.

The teleportarium cracks to life - and brings you, at last, down to the single settlement of Inequity - home to the tattered support structure of Karrad Vall and city to the Citadel of Skulls...

Skaarsdelve.


---
CHAPTER THREE...

COMPLETE

Objective: Use Skar's Plan To Approach Inequity (25 AP)
Objective: Come Up With Your Own Plan (50 AP)
Objective: Defeated The Maw of Gluttony (100 AP)
Objective: Rescued Soulcages (100 AP)
Objective: Reaching Inequity (200 AP)
Objective: Took the Bulwark (100 AP)

Objective: Lost more than 75% Hull (-50 AP)

Objective: Lost more than 75% Hull (-50 AP)
Objective: Lost Nova Cannon (-25 AP)

CALCULATING BONUS AP
Bonus AP From Talents: 0 AP
Bonus AP From Components: 1,750

Total AP: 3,515/1,200

EXPERINCE REWARDS
500 - Participation
500 - Good Roleplay
500 - Defeated the Maw
500 - Took the Bulwark


NOTE: The last 500 XP of your expenditures get to get to 6th. Also! If you manage to get two skills at +20, then at rank 7...you qualify...for LEGEND OF THE EXPANSE. Oh, also, it may not be clear, but you can buy physical perfection one more time! Also, while it may seem odd that if you just cut and run now without claiming the Vault of Secrets, you'll make, like, 23 Profit Factor, think of it like this: You just came in, captured a 10,000 year old archeotech studded ship, took and destroyed Karrad Vall's biggest spaceport, and then left with your lives and souls. It's basically the biggest defeat and insult that Karrad Vall has seen for, what, two centuries? And it was pulled off by a trio of Rogue Traders who are in their mid twenties!

 
CHAPTER FOUR: A Den of Inequity (1.1)
The CRAKC of purple lightning dissipated and you found yourself standing upon a small hillock of grayish material, silty and shifting under your feet. In the skies overhead, you can see the ochre vastness of the gas giant, reflecting a dullish red glow across the gray and black landscape around you. The space port that had been captured and now flew Scourge colors hung between giant and ground, casting a dark comforting shadow against banded rings of atmospheric gas on that distant, swirling world. The light of the Dioskori star was gone for now, obscured behind the bulk of the giant...leaving nothing but the lights of the settlement stretching before you.

Through the crystal clear optics of your helmet, you can see the spaceport that fills the valley ahead of the hillock you've landed on. It is approximately two kilometers wide and three kilometers long, surrounded by the high stone walls meant to capture and direct the blast of crashing shuttles upwards into the air. Stablights thrust into the heavens above it - and surrounding it were narrow roads and pathways that picked their way through the blasted, smoggy landscape towards Skaarsdelve itself.

The city looked as if it had metastasized rather than being built - ramshackle buildings of corrugated steel and salvaged wood, bricks of grayish stone mired over with industrial pollutants from the distant foundry smoke plumes of the manufactorum that perched on the cliffs to the eastern edge of the area you could see. Some buildings rose taller than others - built of sturdier materials, and with glowing holoneon signs proclaiming services from joygirls and obscura. Blazing lights cut along the roofs of buildings, shining from lumenvines that were twined here and there, and glowglobes that had been kindled to golds, reds, yellows and greens were dangled from bailing wire that ran between posts that were thrust up to provide structure for tarpaulins that covered sooks and bazaars.

And among it all were people.

Thousands of people.

Tens of thousands.

Millions.

You were beginning to think your estimation of this place's population was wildly off.

Em squares his shoulders. Through the vocodor, his voice sounds resonant and bassy and, honestly, quite sexy. "Come on."

The three of you begin to stomp down the side of the hill and head towards the capital of Inequity herself.

Entering into the outskirts of the town, the first thing you hear is the distant sound of a siren wailing to the heavens, and the voice - femme and gruff - calling out to the night. "Ware orbital bombardment! Enemy fleet tethered overhead. Ware orbital bombardment!" Despite this, the first few people you walk past are desperately poor looking men and women who glance your way, then go back to cooking what meager foodstuffs they've managed to catch - it looks like much debased rat meat - over their fires. There's no sign of fortification, evacuation, hell, you don't see a single sign of shelters or bomb-holes. Everyone you walk by is sullenly waiting for the lances to turn their entire lives to kindling.

"Well, at least they're preparing themselves adequately," Ryia says, sarcastically.

Em nods.

You come to the edge of the spaceport section and here it is that you see the first sign of actual organization. A quartet of men in Vall's colors are patrolling with lasguns and stablights underslinging them - and they're following after a creature that makes Em and Ryia tense up - and you feel a cold prickle run along your spine. The creature is a red canid, spined, with a ferociously drooling mouth and blazing warpfire eyes. It has a massive, banded collar around its throat that is riven into its flesh, and is made entirely of brass. Despite that, it does not bleed, and it has no leash that the men hold. If anything, they are more deferential to it...and you hear it's breath whuffing as it snaps its head to you and Em and Ryia. It growls...and you swear that the growl forms a word.

"Grrrykers..."

The stablights shine upon you and the men gape in shock - but the creature has already begun to lope forward, rushing straight at you. It leaps at you and you draw up your power blade with a flash. Its teeth crash into the power field, and where you expect it to lose a good chunk of its body, it ignores the crackling power field. You grunt, shove the creature upwards, then slash with Aria in a single quick motion - and the creature sails over your armor and smashes down onto the ground behind you with a wet splash. Blood rains down on you and you grab the severed haunch, holding it, and see it is already beginning to dissolve.

Daemonflesh.

You look to the men and immediately say. "This is how the Faceless Lord greets his honored guests, then?"

You toss it down to the ground between you and the gaping, terrified men. They looked at you, at Em, and at Ryia, and you notice your sister and your husband have taken position to your flank, clearly planning to let you take lead, considering you were speaking with pure and utter authority - and you had to admit? It was kind of fun to pretend to be a big bossy Space Marines. You tried to have a slightly softer touch as a Trader, but...it was nice to see bastards cringe for once.

The leader stammered. "W-Who...wh...who are you?"

You feel inspired. You take a step forward. "Who am I? Who am I? I am a sorcerer of the Third Circle, Master of the Cat's Cradle, and servant of the Lord of Change. I am a Space Marine, immortal warrior against the rotting throne and the corpse worshipers who flock to it. I am Abraxis Mentas Ur and you explain why your BEAST dared to set CLAW to my BLADE!" You strode forward as you did so, and focused and let the rocks and rubble around you ripple and start to lift up into the air about you, as if the very world itself was growing more and more furious. The man gulps and steps backwards as you glare down at him.

Then he drops to his knee, bowing low.

"I beg your pardon, D-Dread Sorcerer!" he stammers. "My master, The Faceless Lord, has ordered us to keep Inequity secure. With him away, we still have the flesh hounds, they've been tasked to sniff out any, uh, any infiltrators. But they are...they're very uncontrollable, sometimes, being...daemons and all."

"How many of these crude beasts do you have loping about?" you ask.

"Oh, uh, hundreds," the man says, hurriedly. "Master Blackstaff, on the bastion, gave warning, the corpsers had a teleportarium, so...we're on high alert. Assuming they don't just bomb us."

---
What do you do?
[ ] Demand they show you to the Citadel and continue your bluff
[ ] Direct them on their way and attempt to return to stealth - avoding any more of these beasts
[ ] Kill them all, then return to stealth
[ ] Write In


Tine got 45 on deception for 4 DOS, against the enemy's 7, for 3 DOS, so they buy it!

FLesh hound of khorn got 11 ini
Tine got 10

tine makes a 76 against fear, but re-rolls and gets a 36, succeeding!

The Flesh Hound charges, gets a 66, which is a hit with the +20 from brutal charge, and Tine parries with an 80...WHICH WORKS! +20 parry bonus, BITCHES

Tine rolls 22 to hit, the Flesh Hound rolls 80 to dodge, Tine brings him to -25 wounds on hte right arm with a single blow

Tine does some TK: 16! More than enough
 
CHAPTER FOUR: A Den of Inequity (1.2)
"Then escort us to the Citadel. If Vall is not here, we shall wait in comfort..." you growl, and without hesitation, the men jerk to their feed and nod.

They lead you and your loved ones through Skaarsdelve - and the deeper you get in, the more disquieted you are. It is...somehow not the sights of profane statues, nor the huddled slaves with their patchwork augmetics, cringing before anyone with a gun or a whip or a glare. As horrible as it was, there were places where people cringed away from the powerful in the Imperium. Never where you could help it...but the Imperium was far from a perfect, glittering edifice. If it was, then this age of siege would never be required. It was not the bawdy dens of pleasure, where half naked men and women leaned from the upper balconies - not calling out their services, but rather goggling at the trio of blue and gold painted space marines walking down the promenade.

No.

It was how...save for the profane statues, save for the open display of mutation, save for the Chaos symbols that hung over doors and were emblazoned along faces, this den of sin was less alien to you than you would wish.

As you had thought earlier, too many places in the Imperium had the same brutal, blood stained hierarchy of might making right, rather than might for right.

"Uh, to your right, there's the pits," your guard says, getting more confident as you come to a thick intersection. The sky overhead is partially obscured by a thick tarpaulin that is stretched from a central pole in the middle of the intersection, and glowglobes cast everything into a haze of green and red and gold that makes your eyes ache. The pits that the man refers to are literally dug into the grayish ground and are ringed by grinning onlookers, downing drinks, shouting bets, jeering as, down there, a man grapples with some kind of lizard-hided beast, with many claws and slavering teeth. The man throws the lizard down and lifts his arms, which are clad in wrought iron gauntlets that come to intersecting, sparking chain-fingers. He laughs as he brings his hands down, raking them into the beast, which shrieks in an almost human voice.

"They're still running fights?" you ask, your lip curling.

"There's not much we can do about the orbits," the man leading you says, nervously. "If they come down, we fight. BUt until then, we play and we pray."

Emerging from the pits, you can see you're in a more well built section of town...but there remains the press of people, the desperately poor, the wealthy, and...you see, scattered among them, people of clear prominence. A woman with...

Is her skin purple from dye?

Or is it the color? And is her left hand clawlike to you, or is it some glove affectation? You can barely tell before she sees your party and ducks away, drawing with her several cringing servants dressed in complex arrays of straps and harnesses. You see another woman, this one still recognizably human, guiding along a hulking felid creature with nothing but her hand, the creature glaring about itself - putting its ears back at the noise around itself, its mouth bloody and matted with gore.

Then-

Crack!

"And here's the Stocks," the man says as you emerge into an area that is more open, more naturally lit. The ochre light of the gas giant overhead bathes the crowd that ranges from lowly pirate crew to more wealthy members of the upper crust of this place. There is a large expanse of metal that has been splattered with blood and tears for so long that the original color has been lost to a murky, muddle of browns and grays. To either side of the stage are a pair of guttering green bonfires, which flicker and roar and dance and add their hue to the show. A tall, gangly fellow with a chartuce jacket and a mismatched pair of leggings stood upon the stage, holding a laud-haler in his spindly fingers, his hair a wild mop that had been dyed a shimmering, irridescent green. "Ladies and gentlemen! Tonight may be our last in the universe, depending on what Miss Amaranthine Tine of House Scourge has to say about it..." he says, wiggling his eyebrows as he stalks along the stage.

Boos and jeers filled the air.

"They must have heard some of the vox chatter," Em murmurs over the private interlink between you and him and Ryia.

"You're famous, sis!" Ryia says, cheerfully.

The garish man continues as he holds up his left hand, quieting the crowd. "And what else do we have in orbit? Why, it's that troublesome frigate, the Tachyon's Demise! We've heard of HER, haven't we?"

"Frigate!?" Ryia sounds as if she's beginning to froth with anger.

More boos and jeers and the man throws his head back, laughing. "Iluuuuuuuuuuryia Rackamore, Twice Scorned! We've heard of that faker! Imposter! Coward! Lilly livered coward!" He leaped up, slapping his knees with his hands like a clown on display as the crowd started to jeer and boo even more. "HAH! Can't even join the right SIDE properly, CAN SHE!?"

"Booo! BOOOO!"

"QUIT STALLING, JAKE!" This voice boomed out from a man who looked as if he was made of nothing but muscle and flat, slabbed atop one another, to create a mountainous man. "We're all gonna die soon, lets at least do some business!"

Jack shakes his head, then gestures back. "Oh, fine." He twitches his hand. "Assuming the navy brat doesn't lance us, we still have business to do! We have crew! We have bedwarmers! We have menials, we have serviles, we even have fresh sweetmeats...that's right! You want a slave, you need a slave, you will GET a slave! Bring out the first lot!"

"Do you want to buy any, sir?" the guide says as a cold trembling rage begins to fill you. The back of the stage opens, curtains sliding apart as hundreds of men and women were marched forward in chains - their chains clattering and clinking. Of them, a few are detatched from the rest by some heavy, armored men tugging pitons from the chains. They shuffled forward - and you see that they're all in tattered Imperial Guard armor. You try and identify the regiment, but you can see that their armor, even tattered and beaten up, looks heavy duty: Bluegray greatcoats, thick shoulder pauldrons that look like carapace weave rather than flak. They all look like they're trying to be stoic as possible, even as they're pushed forward.

"We have here some lucky luckies that have come to us through the Vortex," Jack says, cheerfully. "We have eleven Imperial Guardsmen, forget which regiment, but they're all the same...anyway, these ten have been through the mill but aren't broken yet!" His smile is sharp. "Slaught can fix that. Fodder for any attack!"

"You forget yourself, Ophidian!" a voice calls from a robed figure among the higher ranked mucky mucks while the front row throw muck at the Guardsmen, who stand perfectly still. "We cannot skip the rites."

Jack overdramatically puts his palm to his face, groaning. "The rites, the rites, of course, eenie meenie miney...mo!" He points to the third Guardsman down - a kid that looks like he can't be older than eighteen. He's blond and pale and tries to not shake as he is detatched from his comrades. As he is dragged forward, the whole crowd begins to get silent. Your hands clench in your gauntlets, your guide has completely forgotten leading you at this moment. You glance at your loved ones, and then forward, as Jack holds the Guardsman by the back, beaming at him.

"Good evening! Welcome to Inequity lad. So, what's your name?" he thrusts the laudhailer to the boy's lips. They're cracked and dry, and his voice creaks as he says.

"N...Nine...Nine Two...Two Four Four...Four One..."

"That a name or a price tag?" Jack asks as a soft chuckle goes through the crowd, taking the laud-hailer back. You can see the boy whispering, as if he's still trying to speak into the hailer, and his soft croak is lost as Jack says. "Well, Ninety Nine, you get to go free!"

The boy looks stunned. His eyes widen and he says something - and Jack moves the laud-hailer close, enough that the speakers projected out: "-iar!"

"Oh no, Ninety Nine, I don't lie! You get to go scott free. As part of the rites, we must grant...your most ardent desire..." Jack murmurs, walking slowly around him - his voice has become faintly...musical. Almost seductive. "You can see it, can't you? You get to walk out, past these sinners and degenerates...take a shuttle up into orbit. There are...Rogue Traders there. Loyal, brave, heroic Rogue Traders..." The young lad's eyes are looking faintly glazed over, as if he can actually see himself, walking off the seal-lock, to safety. "You can tell them all about how you got free...you don't need to...tell them..." Jack breathes, and everyone is leaning in close, their eyes gleaming. No one in the audience has taken breath. No one has moved.

Jack is enfolding the boy in his grip now, his right arm braced over his chest, holding the laud-hailer to his lips, capturing the whisper.

"It's everything you...ever wanted...isn't it?"

"J-Ja..." the boy whimpers, his voice choked.

Jack begins to draw a knife.

"You can see it?"

The knife glitters as Jack lifts it towards the unwitting 99's throat.

---
This has gone on long enough. But there's a throng of a hundred people between you, your ranged weapon isn't precise enough, and your precision TK doesn't have the range, even pushing. There's no hope for this lad...or is there?
[ ] Burn a fate point to miraculously save 9922441
[ ] Write In if there was something I missed!


57 to ID the guardsmen, but no dice. ...you guys can tell, they're Kriegers, though, they're OBVIOUSLY kriegers
 
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CHAPTER FOUR: A Den of Inequity (1.3)
"Enough of this," you growl, audibly.

You lift your arm and fire a burst into the air, causing Jack, the entire crowd, each slave, and your guide to all jerk away from you at once. The only people who don't move is Em and Ryia - they just feel as if they're full of a gathering, growing tension.

Jack, clinging to 99 as if he's a body shield, glares around, then sees you. He opens his mouth to speak, but you begin to stride forward, trying to stand as tall as possible. The crowd backs away - and you can see, out of your peripheral cams, quite a few of them making small gestures that mimic the eight pointed star of Chaos undivided against their chests. A few kneel. Some simply game. A few throw themselves down, and reach out to touch the ground you've walked along. You ignore them as you speak.

"You...call this a right!?" you used your chin to toggle up the volume subtly with each word, so that the final word booms out. "I am a sorcerer of the Third Circle - and I refuse to let this haphazard, slapdash, inane excuse for a sacrifice to go forward." You shake your head, trying to think of the next line moments before saying it. You can't have the sacrifice be being pampered and cared for, no one would buy that, but...

"A...a sorcerer of the what?" Jack asks. "I've never...heard of-"

"That is clear enough," you say, bulling over the slave seller's objections with the force of your implied status as a Space Marine, and getting just a bit nervous. You really hoped you didn't meet any actual sorcerers here. "Now, you are to take the sacrifice and tie him down to stakes - the flesh must not be pierced or cut until the time is right, lest his humors be imbalanced or an infection carry him off before the ritual is complete There, he will be positioned, face up..." You point out to the hillock you had teleported in on. "Directly under the sky, looking up at the ships that will never save him. Give him...four days, one for each of our gods. And at the fifth day, when he is most hopeless, he will be sacrificed properly."

Jack looks like a rat caught between a rock and a compressor. He clearly doesn't want to interrupt his pet ritual, nor to show weakness to the crowd, but a few people are jeering at him already, and the rest are looking at you as if you were the second coming of Karak Vall or something.

Jack sighs, then sheathes his knife. He snaps his fingers twice and his guards take hold of 99, who is blinking and looking horrified - as if his hope had been dashed, unaware how close he had come to a violent end - and they began to drag the young lad off. You could see the other ten Guardsmen are standing as stoically as they can, but their eyes blaze with rage, and you were sure if they could, they would have killed you, then Jack, then everyone else.

"Is that to your liking, oh Drear Lord Sorcerer?" Jack asks, his voice riding the line between true servilitude and mocking.

---
Okay, 99 is all right, and you can rescue him later, but...
[ ] "I want the squad. I have none of my usual retainers, but they will due once I have them broken to my whims." (-30 deception check, opposed)
[ ] "I want the entire lot. You can close early." (-60 deception check, opposed)
[ ] "Carry on with your activities. Guide, lead me on." (you can rescue the slaves later. ...hopefully.)

this isn't an acquisition check because you're basically trying to bluff into being owed this by being...ya know...a dread sorcerer lord who can immolate anyone who doesn't give them what they want.


Jack rolls a 78! Lol, get fucked jack

Tine rolls awareness to spot the odd one out: 94. Nah.
 
CHAPTER FOUR: A Den of Inequity (1.4)
You point your finger at the squad as 99 is dragged out of sight. "I want the squad."

Jack gulps, looking at your finger, then at your forearm mounted triple barreled maglev accelerating assault stubbers, which had been augmented with some clever bits of wire and metal and paint to look rather more akin to bolters. In the flickering light of the green bonfires, you're not sure if anyone but a tech-priest could tell the difference.

"W-Well, they're...they're not broken," Jack stammered.

"Good," you say. "I will also need ritual space as well."

Jack gulps, then gestures and soon, the ten guardsmen are being pushed forward and Ryia takes their chains, and your guide, clearly hoping to be useful, steps forward.

"I-I know a ritual site! I know one, I can show you, Dread Sorcerer!" he says, nodding, and you give him the subtlest of nods. The slave pens begin to recede behind you as the man leads you to the switchbacks that lead from the lower regions of Skaarsdelve to the manufactorums and similar places of power that sit in the hills above. Beyond, you can still see the Citadel herself, her skull like edifice thrusting into the heavens with ominous portents, shrouded by clouds and smog.

"At the ritual site," you say over your private vox channel. "Ryia, um, can you put on a telekinetic show?"

"Heh," Ryia says. "Easily. But the question is, what are we going to do with the Kriegers who all look ready to die for the Emperor here?"

Em's voice is grim. "The Death Korps don't usually get taken alive for a reason, Tine."

"Oh good Emperor, they're Krigers? Well...I-I have an idea," you say, thinking quickly. "Just make sure our guide doesn't go into the ritual site with us."

"I'm on that," Em says, quietly.

You take a moment to glance over the Kriegers. They're an even mixture of men and women, and they have a strangely uniform face, despite some having dark skin, some having light, some being blond, some being red haired, and some being raven haired. It is something to the shape of their jaw, the curve of their noses, as if they're closer related than you'd expect form people with such disparate ethnographic features - it is like they were all supposed to be siblings, but someone shook the mixture and added just enough to make them different. You shake your head as your guide comes to a large flat plaza that has a kind of circular trough built into the middle of it. Men and women lounge on benches nearby, drinking and laughing, and you can see that there are roads leading off to different manufactorum - and each is active, spraying sparks and smog up into the air. The men and women are dressed as laborers, and they quiet down upon your arrival, pointing at you.

"This is where the coggies do their rites," your guide says, clearly quite eager. "There's a blood drain, there are chains, everything."

You frown, but figure...it'll have to do. Em steps between you and the guide and wordlessly points him back. Ryia, meanwhile, drags the Kriegers to the chains in question, locking them in and chaining up their hands. Over the private vox, she says: "Their chains are to keep them from trying to attack you - but, uh, better start explaining good and fast, Tine..." she says, as blue lightning beings to crackle along the ground. Frost gathers and you can feel your sisters focus - she is creating and generating a kind of...frozen aura, which itself produces blue sparks in the air.

You step forward, your arms spreading as you look down at the ten krigers. They glare up at you as you chin your vocoder off and speak as softly as you can. The voice comes from the grille of your helmet, and sounds excatly like your own. "I don't have time to explain fully - but I am the Lady Amaranthine Scourge - and we're here to bring this place down. Me and my fellows are in disguise, and we had to think quick to rescue you from that block. Will you pledge your arms to our Dynasty until we can get you back to your Regiment, men and women of Krieg?"

They look up at you, and you cannot see any change in their expression. For a moment, despair fills you...but then the one kneeling right before you gives you the rarest, most precious gift in the galaxy. You may not have recognized their uniforms, but you knew them by their name, and knew their stern, unflinching, fearless heroism. Their suicidal devotion. Their utter calm. And so, you knew what it meant when this woman with short red hair and warm bronze skin...gave you...the biggest, most wolfish smile you'd ever seen.

"Yes," she growls and that single word had more promise than a speech from a thousand churchmen.

You lowered your arms, chinned on your vocodor, and boomed out. "You will now SERVE ME!"

Ryia jerked the chains free and the Krigers stood, came to attention, and saluted.

***
You had to admit, marching through the manufactorum districts of Skaarsdevle with your sister, your husband, and ten Kriegers in freshly "purchased" (you had glared) flak armor and freshly rechambered hellguns (you had glared harder) felt damn good. The Kriegers had a physical and spiritual force that, even if the Chaos rabble around you thought they were corrupt and broken, they still cringed away from them, as if they feared that they might burst into flames upon getting too close. With this shield, you are unmolested until you reach the bridge to the Citadel itself.

The Citadel is built a solid five hundred meters away from the cliff that marks the edge of Skaarsdelve, and stretching across that cliff is a vast, fifty meter wide bridge of blood red metal that is covered with carvings of battles and wars. The edges have narrow railings, and the whole thing looks like a deathtrap for anyone leading an army across it towards the front gates, which are twenty meters tall and look like they're made of carven obsidian. They are covered with an etching of Horus standing above the fallen Emperor - similar to a thousand tragic paintings across the Imperium, save that this art framed the Emperor's suffering and Horus' gloating expression with clear relish. The Citadel itself was an interlocking series of star shaped bastions, creating interlocking fields of fire, and you counted dozens of lasgun and bolter emplacements, thick heavy artillery platforms, surface-to-space emplacements, and scrying aerials.

Lightning cracks across the smoggy sky, while your guide gulps. "T-This is the bridge, uh..." he says.

"You have done well enough," you growl, tempted to throw him over the edge and to the canyon below. Looking down, you do see several thick vents that are built down there - huge, slated entrances surrounded by razorwire and burbling greenish lakes of slag and slush. The citadel is drawing in air from outside, down there, and...venting smog out too, it seems, as you see a plume of superheated gasses spurt from one. By the time you glance back, the guide is hurriedly backing away.

"Nothing ventured, nothing gained," you say over the private vox - which is transmitted to microbeads you had secured for your new adoptees (you had glared a lot.)

The whole of your party began to walk across the bridge. As you come closer, your skin prickles and your hair stands on end, even inside of your suit. Quietly, the leader of the Kriegers - 78 - murmurs under her breath. "Void Shield."

You nodded to yourself as you felt yourself stride through one, two, three, four...five distinct rising and falling feelings of subtle energastic flows. It was like being near a live wire each time at the peak, and as you finished walking through the last, Em chuckled. "I'd hate to have to try and bomb through this while those long milleiums were firing up at us - they'd have a cyclic rate of nearly fifteen minutes, hooked to proper heat sinks-"

"Honey, are you nervous?" Ryia asks, so sweetly that it almost takes you aback.

"...a little, Tine, y-" Em stops, then snaps his helmet around to glare at Ryia as she lets out a giggling snort.

"Ryia's learning!" you say, trying to sound chipper, even as the immense, grotesque door looms ahead of you. The front doors open with a slow groaning creaking noise and several heavily armed and armored figures emerge.

"Who the bloody, bloody, bloody, bloody hell-" one of them starts. You give a tiny twitch of your finger. Ryia points at him, then points over her shoulder. The heavily armed and armored Chaos worshiper yelped as he was picked up, then screamed as he was pitched head first over the edge of the cliff a few meters before. His scream vanished as you turned your head to the next man with slightly less advanced rank pips. He came to attention.

"Welcome to the Citadel of Skulls, sire!" he says, bowing hurriedly as his friends all slung their lasrifles. "Our master, Karrad Vall, did not tell us to expect any visitors. Shall we call for, uh, the Castalan? Or did you have a meeting with any of Vall's lieutenants?"

---
What is your next move?
[ ] Demand a room, you need rest (and to get out of this armor and plan.)
[ ] Demand a meeting with Vall's lieutenants. Maybe you can learn something. Or kill them! Or both!
[ ] Demand to be taken to the Vault of Secrets. It's WHY you're here, after all.
[ ] Write In

Tine rolls to spot ???: 87. Not a thing noticed...
but so does Ryia: 78, still nada

Ryia rolls a 37 on her TK, and the guy gets a 67. So, she got 5 DOS versus 2 DOF, for 7 DOS in total, throwing the dude 13 meters
 
CHAPTER FOUR: A Den of Inequity (1.5)
You are taken through winding corridors and vast sepulcher halls, past ornate artwork and windows that look out over foundry halls where men and women slave on assembly lines.

Making shells.

Macroshells.

By the thousands.

You are led past a servitor factory, where limp bodies of the recently slain are thrown up on meat-hooks by white robed, blood splattered mockeries of the tech-priest's arts and then swung towards burbling vats of froth, where hanging dendrite like arms are waiting, hooks and buzzing saws and drills at the ready. The place makes you overwhelmingly glad for your helmet and the recycled breath, which you are able to focus on, and the prayer, the mental prayer to the Emperor to see you through this place. Here, the perversions to the Dark Gods are more overt. And here, the image of Vall's goals become terrifyingly clear. Combat servitors. Macromunitions production at Imperial scale and to Imperial technical specifications...combine that with the vast starport you had captured, the massive berths for repair and refit, far larger than even your fleet could use, with his well armed and well trained militia core...

You saw nothing but darkness coming from Inequity - a darkness that you weren't sure even the damage you had caused doing much to stem, not unless you left here with Vall's head on a platter.

Something, I think, we'd all be in favor of, Aria murmurs, quietly. This place...reeks of something befoul and...searching. For me. I know not what.

You nod, then square your shoulders.

The guards open a pair of gilded doors ahead of you and it leads into a large, ornate dining room. A crackling fireplace provides warmth and you can see two other figures here, both looking out of sorts. The first is a woman, seated at a table, sipping from a wineglass that she holds in the tip of her gleaming claw, irritation clear in her purple shoulders - and you can tell, at once, that if she had ever been human, she had long since passed that point. Daemonic energies infused her from her head to her toes and simply standing in her presence made your back prickle. She was dressed in an incongruously pleasant slinky black cocktail dress, showing off her ample chest and her generous hips. The man, though, is more clearly irritated: He is standing by the fire, holding his glass in a fisted grip, and is dressed in a mockery of a naval uniform, with rust red coloring and tattered hems for his greatcoat. His left eye is covered by a bolted patch and his hair is drawn back into a thick que, his face rough and craggy and cold.

"I present you, Sorcerer Ur, of the Thousand Sons, and associates," the guard who had escorted you proclaimes.

"Ahhhhhhhh, the thousand sons, how delightful," the woman says, her voice bitter and barbed. "I regret to inform you, oh Sorcerer, my mistress, the Lady Euryale Ceto, will not be dropping everything at hand to attend to your whims. She has sent me in her..." She trails off, looking at you oddly. Hungrily. "...place..." she licks her lips.

You frown behind your helmet. "I see..." you look to the man, trying to ignore the daemonic woman. "And you?"

"Captain Havelock Sorrel," he says, gruffly. "Commerce raider for the Pack, captain of the Perfidious." You don't recognize the ship, but are comfortable placing him as a mass murdering bastard like the rest of these mass murdering bastards.

The daemonic woman, though, sniffs the air, then, standing up with a languid, serpentine grace. "Master Ur..." sniff sniff. "Did..." She begins to advance, but the Krigers move to bar her way. She almost looks as if she's about to try and bull through them, but instead, she draws back, hissing and licking her lips, her eyes gleaming with an almost manic hunger. "You did, oh my Master, my most powerful Sorcerer, I wish you had sent word ahead, my Lady would have made time knowing you brought her such a gift! I shall tell her right now!" she says. You can trace the line of her eyes and see that she has only eyes for your sword, strapped firmly to your back.

"You presume much," you rumble, but the daemonette is already beginning to hurry away, not even bothering to wait. She's out the door faster than you expect.

"Oh great," Ryia says. "What the fuck was that about?"

Havelock snorts. "Wow, amazing. We're going to actually see the Archivist out of the damn Vault for..." He drops his glass in shock, his eyes wide, pointing. "WHO IS THAT!?"

You almost refuse to turn your head - it feels so much like a trick or a trap, but there are heads enough for one of the Kriegers to snarl out a loud 'holt!' and for there to be a sudden struggle. You turn and see that there was a figure pressed against the wall, and your newly minted bodyguards were doing precisely what they had been paid to do. Two of them, in a trice, have the figure away from the wall and have dragged her before you, Havelock, Em and Ryia. The firelight shone along them as you took them in - and heard their voice, female and nervous.

"T-This is all a big misunderstanding!"

The woman is young, with brunette hair and dark brown skin. She is also dressed in the most curious uniform you had ever seen: It was essentially nothing more than a simple golden tunic with black leggings, tight enough each that it almost looked like the chemise people wore under heavier armor, but she wore no additional armor on her person. Her belt was tight and leather and had a silver rectangle protruding above her left hip, and a holster on her right, holding what looked like, for all the world, like a stablight wand rather than a weapon. Other than that, she was unadorned in insignia, ranking, symbols, or...ah! No! You saw she had two golden pips on her collar, and a name sewn onto her shoulder, and a curious tree-bladed intersecting logo on her chest - three tines, interlocked around a silvery orb, that looked like a service patch. The new wasn't in High or Low Gothic, nor any language you recognized.

"A big misunderstanding, eh?" Havelock snarls, drawing his knife. "A pretty little thing, sneaking in here, I think I understand-" you put your hand on his head and don't quite squeeze.

"Shut up," you growl, then take your hand from his head and point tot he woman. "You? Talk."

The woman gulps, then stammers. "Q'uiren S'alass, Lieutenant Expeditionary, Q'Sal Free Navy."

"Oh gods, she's from Q'Sal!" Havelock looks furious. "Kill her now."

"Oh fuck you, materium sucking dipshit!" Q'uiren spat back, then flushed. "A-Anyway, we have a treaty, us and the Sons, so...you know!" She smiled, shyly. "We can put this little espionage thing bygones and I can teleport back to the Excalibur?" She laughs, nervously. "C-Cause, technically, I wasn't spying on you, I was spying on Vall. You were just a useful way to get the doors open without needing to risk beaming in!"

You...have...no idea...what the fuck...she is talking about.

---
What do!?

[ ] Take her prisoner and interrogate her with Havelock
[ ] Send Havelock off on some pretext, interrogate her alone
[ ] Kill Havelock, take off your helmet, and ask her what her deal is honestly
[ ] Write In!

Tine rolls paranoia: 88! Come on Tine...

Tine rolls on scrutiny with a +20: 33, success!

The damonette wins the intiative toss and is out the room (she's FAST)

Captain Havelock Sorrel rolls on paranoid: 18, 3 DOS

roll to ID the perfidious: nah, no one makes it

Two kriegers roll to takcle, one gets a 2, the other gets a 10, and the mysterious woman gets a 90!

No one in your party has the requisite forbidden lore to even have an IDEA of what Q'sol is
 
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CHAPTER FOUR: A Den of Inequity (1.6)
"Hurm," you say, trying to buy time. But you realize, quickly, that you're not going to get very far at this with Havelock glowering - especially if this person was...part of some anti-Chaos sect? You weren't honestly sure, since, she seemed to have an alliance with the Thousand Sons Sorcerers, so...you sighed under your breath, then hit on an idea: "Havelock."

"Yes?" he asks.

"Go and tell that daemonette that her mistress should bring the interrogation tools, if we are to learn the truth of this wench's arrival," you say.

"Wench!?" Q'uiren says, her voice full of offense. "Please, you wish."

Havelock seems to be cheered by the idea of proper tools and nods, setting his hands at his hips, adjusting his pants while shooing Q'uiren a look that is hard to mistake for anything else. He turns and starts to go, while Em steps to the door and swings it shut behind him. Once you're alone in the room with just your loved ones, the Kriegers (who do not relax even a tiny bit and have moved to cover each door), and Q'uiren...you sigh, then turn to the woman as she sags a bit in the arms holding her. To your confusion, she looks more bored than terrified.

"Now..." you say. "You can begin answering my questions, rather than his."

"Oh, sure," Q'uiren said, then frowned. "Just, um, tiny questions...who the fuck are you three because you are not Thousand Sons?"

You stand up a bit, and try and muster some kind of gruff, angry defense, but before you can finish, Q'uiren jerks her chin.

"You have no bolters - that's clearly some kind of a railgun kinetic that's been covered in Papier-mâché and cheap paint, and even if it was a bolter, it's not loaded with the right shells, you have no Rubrics, your armor lacks several important sigilia signifiers for channeling the Rubric, one of you doesn't have a psi-sword." She nods to Em. "Sorcerers never lack for a psi-sword, it's part of their final induction rituals last time...I...checked."

"...what are you doing here?" you ask, frowning. You're definitely not sure what to do with her before the other Chaos liutenants come back - but she could spill that whole canister of beans out for them just as easily as winking.

The woman sighs, then shrugs. "Spying on Vall to determine the goal of his long term conquering objectives - to see if they're aimed outwards into the Materium and the Imperium of Man, or inward, towards the Empyrian and, possibly, my homeworld."

"Did this bitch just say she's from a daemon planet?" Ryia whispered on the private vox.

"That does seem to be what was implied," Em whispered back. "The Empyrian is the Warp, and the only worlds in the warp are those that are one with Chaos. Daemon worlds."

"She doesn't look like she's from a daemon world," Ryia points out.

You frown and actually took a slow look over Lt. EX Q'uiren S'alass - and honestly, you weren't sure if any confessor or priest back home would have found any grounds with which to convict her purely on her dress, bearing and looks. Her heresy would have to be entirely internal. Though, the machines she wore were clearly off pattern, making her a tech-heretic at the very least. You crossed your arms over your chest.

"Private vox channel is a little rude, you know," Q'urien says. "Listen, okay, I don't like Karad Vall or his band of psychopathic materium kickers any more than I think you do...right?" she bit her lip, looking very nervous, as if she had realized that just because you were faking being Thousand Sons didn't mean you weren't Karad Vall's allies. At your lack of a response, she sagged in the Krieger's arms, and added. "But, like, we can work together?"

---
What do you do?
[ ] Interrogate her about her home
[ ] Interrogate her about what she thinks Karad Vall is up to
[ ] Write In

Also...
[ ] Reveal your true identities
[ ] Remain Obscure
[ ] Write In

Q'uiren rolls nat 1 on her knowledge check
Tine rolls a 15 on her knowledge heresy check and gets 4 DOS!
 
CHAPTER FOUR: A Den of Inequity (1.7)
"We cannot work together on anything," you say, keeping your helmet on and your voice low and masculine. "Until you tell us more about where you're from."

"...Gods, you're new, aren't you?" Q'uiren says, shaking her head. "Okay. Fine. Q'Sal is a world on the third manifold-nexus of Empyrian-Materium Nexus 9081 by our classifications, but most of the other polities have unfortunately decided to call it the..." She sighed. "Screaming Vortex." She rolled her eyes.

"The Screaming Vortex is one of the Koronus' barrier warp storms," Em says, quietly. "A minor one."

"What is a third manifold?" you ask.

"Third manifold-nexus. Uh, think of it like a LaGrange point, but for concepts. Balanced between tidal forces of conceptualization and ideation that create currents in the Empyrian. We're situated just so to take advantage of recursive self ideation - uh, that is, we think a thing is true about ourselves hard enough and thus, it becomes retroactively and recursively and self sustainingly true. Kind of like priming yourself with confidence, on a physical-macro scale!" she smiles, cheerfully. "But we're stable enough that the RSI can be kept in check, if we were too deep, then it'd be really easy to get into branchiation and concept sheering and destructive causation-loops. That's how you get Chaos Gods, and you don't want more than, like...any of them." She shrugged. "But, eh, what can you do about stuff that exists atemporaniously and retroactively since both the beginning of the universe and a pre-determined ideation loop?"

"Is it bad that makes sense?" Ryia asks. "I...I just want to check, that it is bad I am halfway understanding this."

You...think you got it. The world was in the Warp, the Warp was a realm of imagination, and they were...at a midway point, where reality was stable enough for continuity, but malleable enough for that to be a useful thing for them to use. Okay.

Terrifying, but okay.

"Anyway, Q'Sal. Uh...population seven billion, four continents, ten oceans, a few really nice archipelagos. We live in arcologies to keep the ecosystem intact after the Big Oops back in the 30th. Um, that's by our calendrics, not whoever you are, because I don't know who you are, or what year system you use, so, you know." She shrugs. "Primary export is foodstuffs, industrial products, high technology, entertainment media, primary imports are raw material, exotic materials, with a steady strand of immigration, though a lot of immigrants have to go through acclimation periods on our lunar colonies. We have to weed out refugees with, like...real...no offense, real fucking sociopathic monsters."

"Which god do you worship?" you ask. "None?"

"We did try a god-construction programme, but...it...turned out that it's actually really hard to have a god without having a godlike figure to focus your desires onto, and the whole thing blew up with a bunch of Slaaneshi extremists took a block in Tranor hostage..." she shook her head. "My mom was there, you know. She retired, afterwards. It...was too much for her to take, and it's why I didn't want to get into E-SAT."

"E-SAT?" You ask, not even trying to sound gruff now, you're just shocked to your core.

"Oh, uh, Exigent Security, Assault Tactical. They handle Exigent Concept breaches, where a chunk of ideation branchiates into our level of the Empyrium. You know, having a nice normal day then some big red dog thing bursts through the wall to kill your biokinetic girlfriend while she's showing off for some kids." She blushes. "N-Not that I speak from experince. I wish I had a girlfriend."

"Do you always talk this much?" you ask.

"I mean, I'm just giving you the tourist broucher, Mr. Not A Sorcerer," she says, shrugging. "Plus, the manual says humanizing yourself in the eyes of your captors makes them less likely to murder you or torture you or rip yoru soul out and use it to run an EACV!" She pauses. "Exigent Armored Fighting Vehicle."

"A daemon engine," you say, quietly.

"I mean, if you want to be fucking silly, sure," she says, rolling her eyes.

"I think using the entire alphabet is pretty absurd myself," Em says, sounding like he's trying not to laugh.

"That's what I keep telling the REMFs, but they tell me to TIUWC!" Q'urien says, then laughs. "Uh, TIUWC - Take it up with corporate. And, uh, REMF-"

"We have that one too," Em says, actually laughing now.

"Tell me about this Expeditionary Force - is it Q'Sal's navy?" you ask, trying to not like her. But...Emperor's blood, how could you hate someone cheerfully giving the tour spiel with a lasgun at her back and three space marines glowering at her, while dressed in cloth and armed with a flashlight?

"No, the EPD is our unarmed surveying branch. We've got small, fast ships because we design entirely for operation in non-Materium locations. This is actually the first time I've been out of the Empyrian fully...gotta admit? Not a big fan. Our ship's half the speed, the cloaking device doesn't work, radiation is everywhere, my PD-901 is at half power for each setting, my communications are spotty as shit, and I'm basically only going to get teleported out if I get away from the shields and the jammer they have set up here." She sighed.

"Your ship has no guns?" Ryia asks, sounding awed and horrified at once.

"...no..." she sighs. "The EPD is the fleet we sent out of Q'Sal orbit because ninety five percent of our stellar neighbors would respond to a heavily armed and armored Q'sallian warship appearing in their space as a declaration of war. We have no treaties. We have no allies. We barely have trade. Our neighbors hate us, and to be honest, we hate a lot of our neighbors because they're fucking psychotic!" She flushed. "I...okay, getting emotional, sorry. But they're almost all stuck in the same fucking RSI loops that made the four gods, repeating on a humanoid scale. But a humanoid scaled RSI leads to bad, bad, bad places. You've seen this place. You've seen what Vall is up too. And...that's...why I'm here. Our operatives have determined that he is looking for a Precursor weapon and building up a fleet big enough to rival even the Self Defense Fleet. If he plans to invade Q'Sal, we need to be ready for him. And...we're the biggest target!"

She pauses.

"...or, like, he could be attacking the, uh...the Empire...of..." She paused. "Was it the Empire of Earth? Empire of Terra?" She frowned. "What was the human homeworld called again?"

---
What do?
[ ] Interrogate her more on what she's heard of Vall's plans
[ ] Interrogate her about her ship and her allies, for example, how to contact them
[ ] End interrogations and prepare for the return of the others (they must be coming back soon)

Also...
[ ] Keep yourself Obscure
[ ] Reveal Identities
 
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