WARHAMMER 40,000: A Thousand Tiny Suns (40k/Exalted Crossover!)

IA! IA! SHE IS COME! PRAISE THE FIRST TWILIGHT!
FORTY ONE TWENTY TWO
First Natural Magos, the Golden Chemist, Mistress of Gravitics, Herald of the Thousand Starred Sky, Warptamer

ESSENCE: *
XP TO ESSENCE **: 24/50

ATTRIBUTES
Strength​
Dexterity​
Stamina​
Perception​
Intelligence​
Wits​
Appearance​
Charisma​
Manipulation​
***​
*****​
*​
***​
*****​
***​
*****​
*​
*​

ABILITIES
FAVORED/CASTE?​
ABILITY​
LEVEL​
FAVORED/CASTE?​
ABILITY​
LEVEL​
NOT​
Archery​
*​
FAVORED​
Melee (Lens Lance)​
*****(*)​
FAVORED​
Athletics
**​
CASTE​
Occult​
***​
FAVORED​
Awareness (Join Battle)
***(*)​
NOT​
Performance​
-​
NOT​
Brawl​
-​
FAVORED​
Presence​
*****​
CASTE​
Bureaucracy
-​
NOT​
Resistance​
-​
NOT​
Dodge​
***​
FAVORED​
Ride (Gita)
****(*)​
CASTE​
Integrity
**​
NOT​
Stealth​
-​
NOT​
Investigation
-​
NOT​
Sail​
-​
NOT​
Larceny​
-
NOT​
Socialize​
-​
NOT​
Linguistics
*​
NOT​
Larceny​
-​
CASTE​
Lore
****​
NOT​
Survival​
-​
CASTE​
Medicine
****​
NOT​
Thrown​
-​
-​
-​
-​
NOT​
War
-​
SUPERNAL CRAFT FOCUSES
CRAFT: Chemistry
*****​
CRAFT: Armorer
***​
CRAFT: Artifacts
*****​
CRAFT: ???
-​

MERITS
ARTIFACT (*****) - THE LENS LANCE
DESCRIPTION: Forged in a heartbeat, lurking within the machine for ten thousand years, the fury and spirit of a barely tamed gravitic imploder lance - long mistaken for and used as an agrav system aboard an orbital habitat - has been once more aroused to the glory of battle. Though her functions are as of yet locked behind codewalls and mystery, she remains a terrifying weapon in the hands of a skilled warrior. Her legend will burn across the galaxy.

FAMILIAR (**) - GITTA, THE EVER LOYAL
DESCRIPTION: They say the Kriegers pour their hearts into their horses - but beyond their world, none know their mounts as anything but numbers on an Administratum file. Gitta will change that. Ia! Ia! Praise her! Praise Sainted Gitta, The Ever Loyal! Ia! Ia!

TEMPERED BY THE ELEMENTS (**) - DAUGHTER OF VATS, BORN OF WAR
DESCRIPTION: Though fading into seeming insignificance in the glorious dawn of a new age, the first Twilight to walk the galaxy since the fading of the Age of Sorrows was inured to the chaos of a modern battlefield, moving across it as swiftly as open ground.

SELECTIVE CONCEPTION (*) - SUBDERMAL IMPLANT IN THE THIGH
DESCRIPTION: ...this is actually just standard issue for Imperial Guardsmen from any world with a Magos Biologis on it.​

LANGUAGES (*)
DESCRIPTION: You can speak the ancient tongue of The Old Realm!

INTIMACIES










Defining: The Galaxy is a Body, I will Heal it (Positive)
Major: Kit (Confused Attraction), Chaos (Hatred), Gitta (Love)
Minor: Technology (fascination), Xenos (Fear)

CHARMS















IN SUMMATION: Genuis flows, unabated, through the mind of the First Twilight. She is able to hold multiple projects in mind at once, easier than any mortal, while also shifting her focuses - despite not being trained in the crafting of explosives or metallurgy, she could shift her ability to create medical chemicals into that with some effort. She is able to inspire herself to construct even mighty artifacts swifter than any mortal, so long as she crafts projects that aid and help her allies and friends. She can complete mundane and even complex tasks - building a rifle, a suit of armor, or a small vehicle - in literal seconds using nothing but the raw materials and her bare hands. Raw excellence overflows in all her favored and caste abilities, bolstering their dicepools if required.
Excellent SOLAR Ability
Cost: 1m per Die | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Adds +1 dice to your dice pool, up to your normal charm limits. You have this ability for any ability that is either CASTE, FAVORED, or has a SINGLE CHARM from it.

TIRELESS WORKHROSE METHOD
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: Gain +2 Major slots per Essence.

EFFICENT CRAFTSMAN TECHNIQUE
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: You may buy new Major slots for 3 SXP rather than 5.

ARETE SHIFTING PRANA
Cost: 4m, 1sxp, 1wp | Type: Simple
Keywords: None | Duration: Instant
Effect: Roll Int+Craft, convert 1 dot of a Craft skill into a different but related Craft skill - nearly impossible rationales can be allowed with a sufficiently good explanation. These dots last for one minor or major project.

SUPREME CELESTIAL FOCUS
Cost: - | Type: Permanent
Keywords: None | Duration: Permanent
Effect: You may expend GXP to buy Craft skills, up to a number of times equal to [Essence]. Any past that cost x2 GXP.

SUBLIME TRANSFERRENCE
Cost: 6m | Type: Simple
Keyword: Mute | Duration: Instant
Effect: By meditating for five minuets, you may arrange your crafting XP at a 2 to 1 ratio up each level: 2 silver becomes 1 gold, 2 gold becomes 1 white, and the reverse. You may use this while unconscious or asleep.

AGES ECHOING WISDOM
Cost: - | Type: Permeant
Keyword: None | Duration: Permanent
Effect: At the beginning of each Story (every 20 updates), gain GXP equal to your permanent Major Project Slots. For free!

BRASS SCALES FALLING - REPURCHASED
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: For each 10 rolled on a craft roll without an Excellency, gain 1 SXP up to [Essence x3].

RED ANVILS RISING
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: You gain +1 SXP per each basic objective.

CHAINS FALL AWAY
Cost: - | Type: Permanent
Keywords: None | Duration: Permanent
Effect: You gain 1 GXP if you complete all three basic objectives on a craft project.

CRAFTSMEN NEED NO TOOLS
Cost: 6m | Type: Simple
Keyword: Mute | Duration: One Task
Effect: You may complete a Basic or Major Project (either crafting or repairing) within seconds, using naught but your bare hands and sheer creative will.

THOUSAND-FORGE HAND
Cost: 10m, 1wp | Type: Reflexive
Keyword: None | Duration: Instant
Effect: Reduce artifact crafting time to (6-Essence) weeks for 1-4 dot artifacts, (6-Essence) months for 5+ dot artifacts.

PEERLESS PERFECTION OF CRAFT
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: At the end of each story (every 20 updates), roll a free full Intelligence+Craft+Full Excellency dice pool. Every success is 1 SXP, and every 10 is 1 GXP.

FLAWLESS HANDIWORK METHOD - REPURCHASED
Cost: 6m | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Re-roll 10s until 10s fail to appear, counting each as a success. Re-roll 6s until 6s fail to appear.

SUPREME MASTERWORK FOCUS
Cost: 6m | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Supplements any Craft roll for Major or Minor projects with Double 9s. Can be improved further with later Charm Purchases.

EXPERIENTIAL CONJURING OF THE VOID
Cost: 4m, 4s/g/wxp | Type: Reflexive
Keyword: Salient | Duration: Instant
Effect: Can be used after a Craft roll, and adds +1 non-charm success, +[Essence] non-Charm dice. Cannot be used on basic projects.

UNBROKEN IMAGE FOCUS
Cost: 3m+1s/g/wxp | Type: Reflexive
Keyword: Salient | Duration: Instant
Effect: After making a Craft roll, you may purchase non-charm successes up to the number of successes rolled + your [Essence]. These do not count double successes for the purposes of how many successes you can buy.

SEASONED BEAST-RIDER APPROACH
Cost: 1m, 1wp | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Used when rolling join battle, Gitta (or other mounts) gains an imitative track equal to 41-22's - the mount can move and attack without taking up 41's actions.

EVOCATIONS
LINE OF OBLITERATION SHAFT
Cost: 2m, 2ini | Type: Reflexive
Keywords: Withering-Only, Perilous | Duration: Instant
Effect: Due to the peerless efficaciously of the Lens Lance at battering large masses of men in formation, any withering damage inflicted on a Battle Group increases the wielder's initiative as if they had attacked a worthy foe. This effect also reduces the Difficulty of the Unhorse and Disarm gambit by 1.​

GEAR

The Lens Lance
Accuracy: 12 | Damage: 17 | Defense: 6 | Overwhelming: 5 | Attunement: 5​
Lethal: Does lethal damage when used with a decisive attack.
Melee: Uses the melee skill
Piercing: You may reduce your Defense by 1 and spend 1 Initiative to reduce enemy Soak by 4.
Reaching: Negates any mounted combat penalties when used on foot
Mounted: Can be used on horseback without penalty.
Two Handed: Requires 2 hands to be held. Provides +2 to clash attacks.
Laspistol
Accuracy (melee, short, medium, long, extreme): 4/10/8/6/4 | Damage: 11 | Overwhelming: 1​
Lethal: Does lethal damage
Archery: Uses the archery skill
Lasgun: Does +4 damage rather than adding your strength.
Mounted: Can be used mounted.
One Handed: Requires one hand to use.
Concealable: Can be easily concealed, requiring only a Diff 1 Larceny roll.
Flak Armor
Soak: 6 | Mobility: -1 | Hardness: 0
 
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Adhoc vote count started by DragonCobolt on May 27, 2024 at 11:13 PM, finished with 7 posts and 7 votes.


All eight were gonna need a Perception+Socialize+2 roll, versus a difficult of 3.

You're probably going to fail, since social niceties aren't 41s strong suit, but we'll see!
 
NUMBERS

Edit: I forgot it's not exploding 10's, but also that does mean success.
banelord threw 6 10-faced dice. Reason: Per (3) + Soc (0) +2 Total: 28
10 10 1 1 1 1 3 3 7 7 6 6
 
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The Missing Commissar (2.5)
You rubbed your palm along your mask, making sure it was settled. "Uh, okay. Um...Lt. Borden, um..." You tensed as he came to attention, like you were in charge. Cause you were. Right. "G-Go and get a recon force and, um, send them out. You're in charge of them, though!" You added, hoping that might help him remember that he was in charge, since he was the Lieutenant, and you were a corpsman. Instead, he bowed low.

"M'lady, I will do as you as," he said.

"I'm not, I..." you trailed off as he and his staff sergeant turned and started off, already discussing who to send from the hodgepodge of surviving units you had left to you. You paused, then glowered through your mask at Kit. "Stop that!"

"What," he said, smiling with his shoulders. "I'm perfectly stone faced."

"This is all so wrong!" you exclaimed. "I'm a corpseman!"

"There have been several major engagements, historic even, in Cadian history that got commanded by corpsmen in the end. You fight a war for ten thousand years, weird things will happen. Amd then they'll happen more than once."

"You are a brute. A beast. A...a...a Cadian!" You kicked his shin, then turned your back on him, angry and scared and happy all at once. His arm snaked around you and he hugged you, openly, right before everyone! Though, at the moment, that was just the tech-priests, who were watching you all with intent curiosity. A soft whisper in binaric trilled and warbled from one to Kappa, and Kappa held up his hand, chittering back. You flushed under your mask, whispering. "The Tech-Priests are watching."

"Let them take notes..." Kit said, nuzzling. Through some magic of human noses, he found the exact seam between great coat, flak vest, shirt collar and mask edge to touch bare skin. You squirmed and squeaked.

"W-We should, uh, uh, uh, see the generals! The command staff!" YOu said. "We need to...to decide what to do with them..." You licked your lips slightly, while Kit nodded.

"Then lets go."

You started off towards the brig, walking with your...with your Kit. As you walked, your hands slid into your pockets. You still didn't have gloves. Softly. "...do you..." you paused. "Do you remember things that you didn't ever see?"

Kit looked at you oddly. "You mean the dream?"

You froze, then turned to face him, nodding.

"Yeah," he said. "I remember...a jungle, like Catachan. I remember a...temple to the Emperor. But it was all wrong somehow. He had four arms, not two. He was carrying lance, a bit like yours. I remember hating him." His eyes were distant. "Why would I ever hate the Emperor? It must be some kind of weird warp trick." He considered it, then shrugged. "Ah well. It's just dreams so far."

"Just dreams!?" You asked. "How can you be so blasé?"

"Because I'm loyal," he said, firmly, with such simple and utter conviction that it felt like he had taken off your mask and slapped you in the face. In three words, he revealed to you a shining core of something pure and untouched and unsullied. Was this what made Cadia so strong that it survived in the face of being destroyed? The knowledge that they had never slackened, never turned their back, never warred one on the other, never...never...

You looked down at your feet. "I...my dreams are just as confusing..."

Kit put his hand on your cheek, right where mask met flesh. His fingers were gently. "You worry for nothing, 41-22. Everyone knows there's no one more dependable or loyal than Krigers."

He meant it too.

Your eyes began to fill with tears. You let out a quiet whimper, trembling slightly.

"Are you-" Kit started, then snapped his head up, his entire body going tense. "Do you hear that?"

You blinked the tears away, sniffed hard...then heard it as well.

Laughter.

Braying, jovial laughter. Drunken laughter. You and he started to run, full out, towards the brig. You reached the makeshift redoubt just in time to see five jovial Scintillain fusiliers, their faces flushing, aiming their rifles at the Regimental Commissar, who they had dragged out and tied to a post. You opened your mouth - and they opened fire as one, their rifles cracking and hissing as the beams slammed into the wooden post and shattered it apart.

You blinked. "What are you shooting at!?" you asked, angrily.

"W-We...uh..." The men looked at the smoking post. "Uh...we was practicing, ma'am!"

"You were practicing to do a summary execution? The most sinful method of dealing with traitors? Are you- Argh!" You threw up your hands. "Put those guns away! Are the rest of the officers in there?"

"Y-Yeah, the general, the COs, uh...and that's it," the Scintillian said. "Oh, and a few churchies that got kinda riggy."

You nodded. Right. General, your CO, the CO of Kit's regiment, some ecclesiarchs. Wait, what did riggy meant?

...you frowned.

"Something is wrong here," you said. "What happened to...don't we have...uh, I know most of the Commissars died in the battle, but what about the head Commissar, the Regimental Commissar?" You asked, curiously.

"We didn't have one, right?" Kit asked.

You scratched your chin.

---
Huh...
[ ] "I guess we didn't!"
[ ] You definitely didn't.
[ ] Stop thinking about her.
[ ] No, this isn't right at all. Come on, 41. You...hmm...arrgh!
[ ] "Chejop you FUCKING ASSHOLE! Stop FUCKING WITH MY HEAD! STOP IT! STOP IT! STOP IT!"
[ ] Write in

STATS
Health: Fine
Anima: Dim
Willpower: 5/5
Personal Motes: 13/13 | Peripheral Motes: 28/28 (Committed Motes: 5)
Limit: 1/10 (Trigger: Being stymied by indulges around her)
XP: 2 | Solar XP: 4
Major Projects: 0/5
SXP: 46 | GXP: 15 | WXP: 3
 
[X] "Chejop you FUCKING ASSHOLE! Stop FUCKING WITH MY HEAD! STOP IT! STOP IT! STOP IT!"

Ah Yes SIDERALS BULLSHIT
 
[X] "Chejop you FUCKING ASSHOLE! Stop FUCKING WITH MY HEAD! STOP IT! STOP IT! STOP IT!"
 
[X] "Chejop you FUCKING ASSHOLE! Stop FUCKING WITH MY HEAD! STOP IT! STOP IT! STOP IT!"
 
That is going to take a check to make sure you can actually do it.

(And as a note: It's not that Chejop is still around, it's a past life memory.)
 
[X] You stop and turn to Kit "Kit exactly how many times have heretics tried to infiltrate Cadia by altering peoples memories to make them think that their an important person or by making people forget them?"
 
[X] Stop thinking about her.

I point out that Arcane Fate was not, actually ol' Ketchup Carjack's fault. Oh, there's a whole bunch that was, but he was also dying. He cannot possibly have made it to the fourth age. Rakan Thulio, on the other hand, but the glitchy gremlins that are Getimians might not be showing up

[X] You stop and turn to Kit "Kit exactly how many times have heretics tried to infiltrate Cadia by altering peoples memories to make them think that their an important person or by making people forget them?"

I went back to double check, and nope, there was absolutely no commissar when we encountered the general. This is not suspicious. There is no reason to think about this further. Everything is fine.
 
[X] You stop and turn to Kit "Kit exactly how many times have heretics tried to infiltrate Cadia by altering peoples memories to make them think that their an important person or by making people forget them?"
 
[X] No, this isn't right at all. Come on, 41. You...hmm...arrgh!
[X] "Chejop you FUCKING ASSHOLE! Stop FUCKING WITH MY HEAD! STOP IT! STOP IT! STOP IT!"

Credit to Zang:
[X] That sounds like it would be extremely illegal. Seriously where the hell did the regimental comissar go. This is a problem.
 
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[X] That sounds like it would be extremely illegal. Seriously where the hell did the regimental comissar go. This is a problem.

Arcane fate wasn't at all planned, it popped up when the Jade Prison was hidden in the stars and broke their identity. Chejop was involved, but wasn't the only one, or probably even the most important sidereal at the time. He's the oldest still alive by the time the Scarlet Empress disappeared, but that's thousands of years and the Great Contagion after the Usurpation.
 
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[X] "Chejop you FUCKING ASSHOLE! Stop FUCKING WITH MY HEAD! STOP IT! STOP IT! STOP IT!"

When in doubt, blame the Sids.
 
[X] No, this isn't right at all. Come on, 41. You...hmm...arrgh!

I don't even know who Chejop is, so clearly 41 shouldn't either!
 
[X] "Chejop you FUCKING ASSHOLE! Stop FUCKING WITH MY HEAD! STOP IT! STOP IT! STOP IT!"

Edit: It's going to be really, really interesting for someone to have to explain why they have to do certain things or a Chaos God will do worse things.
 
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[X] No, this isn't right at all. Come on, 41. You...hmm...arrgh!

[X] That sounds like it would be extremely illegal. Seriously where the hell did the regimental comissar go. This is a problem.

Arcane fate wasn't at all planned, it popped up when the Jade Prison was hidden in the stars and broke their identity. Chejop was involved, but wasn't the only one, or probably even the most important sidereal at the time. He's the oldest still alive by the time the Scarlet Empress disappeared, but that's thousands of years and the Great Contagion after the Usurpation.
Chejop Kejak bears corporate responsibility for the Breaking of the Mask and Arcane Fate. He's the head of the Bronze Faction and the most powerful and influential Sidereal in canon, which means he inherits responsibility for their many, many group-level fuck-ups.
 
You opened your mouth - and they opened fire as one, their rifles cracking and hissing as the beams slammed into the wooden post and shattered it apart.
I think that was "avoidance". It's hard to tell as Sidereal lack a charm cascade and all the relevant effect could be in weird places.
She probably just exalted so she is just as confused as all of us. If she didn't just Exalt, she would not have taken the chance to be in the firing squad. She did have at least six hours to escape.
Also, what kind of coward commissioner has a dodge of 5.

Arcane fate wasn't at all planned, it popped up when the Jade Prison was hidden in the stars and broke their identity. Chejop was involved, but wasn't the only one, or probably even the most important sidereal at the time. He's the oldest still alive by the time the Scarlet Empress disappeared, but that's thousands of years and the Great Contagion after the Usurpation.
Chejop Kejak bears corporate responsibility for the Breaking of the Mask and Arcane Fate. He's the head of the Bronze Faction and the most powerful and influential Sidereal in canon, which means he inherits responsibility for their many, many group-level fuck-ups.
In 3e, It's a little ambiguous as to if he is from the first age or not and how much responsibility he has. There is nothing that says Chejop is the second oldest Sidereal, just that he is the oldest in division of Secrets. There is a line about the oldest (non-Rakan) Sidereals being born when the first age was only a few years old, so if he falls into that category he would qualify, but there is nothing specifically pointing him to be in that category.

The oldest sidereal in the age of sorrows being Rakan Thulio of course, who might actually still be around. I doubt it, but it might not be strictly impossible. Guy already cheated death impressively.

[X] That sounds like it would be extremely illegal. Seriously where the hell did the regimental comissar go. This is a problem.

edit: Gender correction. other corrections
 
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One that survives to become a regimental commissar, obviously!
(previously)
"It's one thing to be good at something, it's another thing to be suspiciously good at something. I am sure that you will love to explain to the commissionerate why you practiced for months on how to disengage from the enemy, instead of spending that time learning how to kill for the Emperor. And while you are waiting you can read and learn how to be a proper Commissioner, who would never run from the enemy." *He hands her a copy of the first part of the official biography of Ciaphas Cain (Hero of the Imperium) before closing the door.*

(I may be doing a bit)

Edit:
But yes, artifact stones, chemical houses, etc.
 
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