WARHAMMER 40,000: A Thousand Tiny Suns (40k/Exalted Crossover!)

IA! IA! SHE IS COME! PRAISE THE FIRST TWILIGHT!
FORTY ONE TWENTY TWO
First Natural Magos, the Golden Chemist, Mistress of Gravitics, Herald of the Thousand Starred Sky, Warptamer

ESSENCE: *
XP TO ESSENCE **: 24/50

ATTRIBUTES
Strength​
Dexterity​
Stamina​
Perception​
Intelligence​
Wits​
Appearance​
Charisma​
Manipulation​
***​
*****​
*​
***​
*****​
***​
*****​
*​
*​

ABILITIES
FAVORED/CASTE?​
ABILITY​
LEVEL​
FAVORED/CASTE?​
ABILITY​
LEVEL​
NOT​
Archery​
*​
FAVORED​
Melee (Lens Lance)​
*****(*)​
FAVORED​
Athletics
**​
CASTE​
Occult​
***​
FAVORED​
Awareness (Join Battle)
***(*)​
NOT​
Performance​
-​
NOT​
Brawl​
-​
FAVORED​
Presence​
*****​
CASTE​
Bureaucracy
-​
NOT​
Resistance​
-​
NOT​
Dodge​
***​
FAVORED​
Ride (Gita)
****(*)​
CASTE​
Integrity
**​
NOT​
Stealth​
-​
NOT​
Investigation
-​
NOT​
Sail​
-​
NOT​
Larceny​
-
NOT​
Socialize​
-​
NOT​
Linguistics
*​
NOT​
Larceny​
-​
CASTE​
Lore
****​
NOT​
Survival​
-​
CASTE​
Medicine
****​
NOT​
Thrown​
-​
-​
-​
-​
NOT​
War
-​
SUPERNAL CRAFT FOCUSES
CRAFT: Chemistry
*****​
CRAFT: Armorer
***​
CRAFT: Artifacts
*****​
CRAFT: ???
-​

MERITS
ARTIFACT (*****) - THE LENS LANCE
DESCRIPTION: Forged in a heartbeat, lurking within the machine for ten thousand years, the fury and spirit of a barely tamed gravitic imploder lance - long mistaken for and used as an agrav system aboard an orbital habitat - has been once more aroused to the glory of battle. Though her functions are as of yet locked behind codewalls and mystery, she remains a terrifying weapon in the hands of a skilled warrior. Her legend will burn across the galaxy.

FAMILIAR (**) - GITTA, THE EVER LOYAL
DESCRIPTION: They say the Kriegers pour their hearts into their horses - but beyond their world, none know their mounts as anything but numbers on an Administratum file. Gitta will change that. Ia! Ia! Praise her! Praise Sainted Gitta, The Ever Loyal! Ia! Ia!

TEMPERED BY THE ELEMENTS (**) - DAUGHTER OF VATS, BORN OF WAR
DESCRIPTION: Though fading into seeming insignificance in the glorious dawn of a new age, the first Twilight to walk the galaxy since the fading of the Age of Sorrows was inured to the chaos of a modern battlefield, moving across it as swiftly as open ground.

SELECTIVE CONCEPTION (*) - SUBDERMAL IMPLANT IN THE THIGH
DESCRIPTION: ...this is actually just standard issue for Imperial Guardsmen from any world with a Magos Biologis on it.​

LANGUAGES (*)
DESCRIPTION: You can speak the ancient tongue of The Old Realm!

INTIMACIES










Defining: The Galaxy is a Body, I will Heal it (Positive)
Major: Kit (Confused Attraction), Chaos (Hatred), Gitta (Love)
Minor: Technology (fascination), Xenos (Fear)

CHARMS















IN SUMMATION: Genuis flows, unabated, through the mind of the First Twilight. She is able to hold multiple projects in mind at once, easier than any mortal, while also shifting her focuses - despite not being trained in the crafting of explosives or metallurgy, she could shift her ability to create medical chemicals into that with some effort. She is able to inspire herself to construct even mighty artifacts swifter than any mortal, so long as she crafts projects that aid and help her allies and friends. She can complete mundane and even complex tasks - building a rifle, a suit of armor, or a small vehicle - in literal seconds using nothing but the raw materials and her bare hands. Raw excellence overflows in all her favored and caste abilities, bolstering their dicepools if required.
Excellent SOLAR Ability
Cost: 1m per Die | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Adds +1 dice to your dice pool, up to your normal charm limits. You have this ability for any ability that is either CASTE, FAVORED, or has a SINGLE CHARM from it.

TIRELESS WORKHROSE METHOD
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: Gain +2 Major slots per Essence.

EFFICENT CRAFTSMAN TECHNIQUE
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: You may buy new Major slots for 3 SXP rather than 5.

ARETE SHIFTING PRANA
Cost: 4m, 1sxp, 1wp | Type: Simple
Keywords: None | Duration: Instant
Effect: Roll Int+Craft, convert 1 dot of a Craft skill into a different but related Craft skill - nearly impossible rationales can be allowed with a sufficiently good explanation. These dots last for one minor or major project.

SUPREME CELESTIAL FOCUS
Cost: - | Type: Permanent
Keywords: None | Duration: Permanent
Effect: You may expend GXP to buy Craft skills, up to a number of times equal to [Essence]. Any past that cost x2 GXP.

SUBLIME TRANSFERRENCE
Cost: 6m | Type: Simple
Keyword: Mute | Duration: Instant
Effect: By meditating for five minuets, you may arrange your crafting XP at a 2 to 1 ratio up each level: 2 silver becomes 1 gold, 2 gold becomes 1 white, and the reverse. You may use this while unconscious or asleep.

AGES ECHOING WISDOM
Cost: - | Type: Permeant
Keyword: None | Duration: Permanent
Effect: At the beginning of each Story (every 20 updates), gain GXP equal to your permanent Major Project Slots. For free!

BRASS SCALES FALLING - REPURCHASED
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: For each 10 rolled on a craft roll without an Excellency, gain 1 SXP up to [Essence x3].

RED ANVILS RISING
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: You gain +1 SXP per each basic objective.

CHAINS FALL AWAY
Cost: - | Type: Permanent
Keywords: None | Duration: Permanent
Effect: You gain 1 GXP if you complete all three basic objectives on a craft project.

CRAFTSMEN NEED NO TOOLS
Cost: 6m | Type: Simple
Keyword: Mute | Duration: One Task
Effect: You may complete a Basic or Major Project (either crafting or repairing) within seconds, using naught but your bare hands and sheer creative will.

THOUSAND-FORGE HAND
Cost: 10m, 1wp | Type: Reflexive
Keyword: None | Duration: Instant
Effect: Reduce artifact crafting time to (6-Essence) weeks for 1-4 dot artifacts, (6-Essence) months for 5+ dot artifacts.

PEERLESS PERFECTION OF CRAFT
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: At the end of each story (every 20 updates), roll a free full Intelligence+Craft+Full Excellency dice pool. Every success is 1 SXP, and every 10 is 1 GXP.

FLAWLESS HANDIWORK METHOD - REPURCHASED
Cost: 6m | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Re-roll 10s until 10s fail to appear, counting each as a success. Re-roll 6s until 6s fail to appear.

SUPREME MASTERWORK FOCUS
Cost: 6m | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Supplements any Craft roll for Major or Minor projects with Double 9s. Can be improved further with later Charm Purchases.

EXPERIENTIAL CONJURING OF THE VOID
Cost: 4m, 4s/g/wxp | Type: Reflexive
Keyword: Salient | Duration: Instant
Effect: Can be used after a Craft roll, and adds +1 non-charm success, +[Essence] non-Charm dice. Cannot be used on basic projects.

UNBROKEN IMAGE FOCUS
Cost: 3m+1s/g/wxp | Type: Reflexive
Keyword: Salient | Duration: Instant
Effect: After making a Craft roll, you may purchase non-charm successes up to the number of successes rolled + your [Essence]. These do not count double successes for the purposes of how many successes you can buy.

SEASONED BEAST-RIDER APPROACH
Cost: 1m, 1wp | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Used when rolling join battle, Gitta (or other mounts) gains an imitative track equal to 41-22's - the mount can move and attack without taking up 41's actions.

EVOCATIONS
LINE OF OBLITERATION SHAFT
Cost: 2m, 2ini | Type: Reflexive
Keywords: Withering-Only, Perilous | Duration: Instant
Effect: Due to the peerless efficaciously of the Lens Lance at battering large masses of men in formation, any withering damage inflicted on a Battle Group increases the wielder's initiative as if they had attacked a worthy foe. This effect also reduces the Difficulty of the Unhorse and Disarm gambit by 1.​

GEAR

The Lens Lance
Accuracy: 12 | Damage: 17 | Defense: 6 | Overwhelming: 5 | Attunement: 5​
Lethal: Does lethal damage when used with a decisive attack.
Melee: Uses the melee skill
Piercing: You may reduce your Defense by 1 and spend 1 Initiative to reduce enemy Soak by 4.
Reaching: Negates any mounted combat penalties when used on foot
Mounted: Can be used on horseback without penalty.
Two Handed: Requires 2 hands to be held. Provides +2 to clash attacks.
Laspistol
Accuracy (melee, short, medium, long, extreme): 4/10/8/6/4 | Damage: 11 | Overwhelming: 1​
Lethal: Does lethal damage
Archery: Uses the archery skill
Lasgun: Does +4 damage rather than adding your strength.
Mounted: Can be used mounted.
One Handed: Requires one hand to use.
Concealable: Can be easily concealed, requiring only a Diff 1 Larceny roll.
Flak Armor
Soak: 6 | Mobility: -1 | Hardness: 0
 
Last edited:
[X] One heresy at a time! Circle back to this after the whole "the Omnissiah might be actually dying" thing

[X] Take the gift of wisdom
 
[X] One heresy at a time! Circle back to this after the whole "the Omnissiah might be actually dying" thing

[X] Take wraithbone for future crafting
 
Yup, wisdom it is!

[X] One heresy at a time! Circle back to this after the whole "the Omnissiah might be actually dying" thing

[X] Take the gift of wisdom
 
[X] One heresy at a time! Circle back to this after the whole "the Omnissiah might be actually dying" thing
[X] Take the gift of wisdom
 
[X] One heresy at a time! Circle back to this after the whole "the Omnissiah might be actually dying" thing
We're Just Not Thinking About This Right Now.
[X] Take the gift of wisdom
 
[X] Regardless of his situation Yvriane can't have married Guilliman, he's some boring dude she helped out once and besides she's far too tied up in her situationship with Hespirax!


Finally caught up! Love the story, love how you've combined the settings. Hate Yvraine and Big Blue getting together with a burning passion but that's my specific bugbear
 
Adhoc vote count started by DragonCobolt on Dec 14, 2024 at 9:39 PM, finished with 14 posts and 13 votes.


oh great, now I have to think of some actual wisdom
 
The Realm of Brass and Shadow (5.6) New
You breathed in, then breathed slowly out. "The wisdom," you said, focusing on one heresy at a time. The Omnisiah was dying? Was that...even heresy? You'd have to ask Kit.

The Bonesinger stepped close, then leaned in. Her voice was soft in your ear.

"Empires never last," she whispered.

Then she turned and walked away, her head held high.

***
The hissing chunk of the pneumatic train coming into the station was so loud it nearly overwhelmed Amberly, who shouted her last point over it with an effort that turned her cheeks nearly as red as her hair. "But is as I was saying - the Emperor has been dying since the Horus Heresy! So, since he is dying, and kept alive by the endless worship of us in the Imperium, then it follows that thus, the Omnisiah is dying as well! As they're one in the same!"

"True, true," Kit said, nodding as the doors to the train opened and you three stepped out of the station - hanging pagoda style lanterns that flickered with glowing blue lumens cast their light in the area, while a rather mundane looking hive city sprawled up and ahead of you in the darkens of the vast metallic chamber that you found yourself in. The only unique features you spotted was the hive city's relatively paltry sized, it couldn't have had more than a few million people in it, despite its hive-style structuring. You regarded it a bit dismissively, while Kit raised his finger, more focused on the debate you had accidentally started. "But in the 5th book of Jerrin, it did say that the Emperor's wounds were healed when he was placed on the Golden Throne."

"And in the 7th, it said his wounds bleed the light of the Astronomicon!"

"It's not a contradiction, though, sacred wounds bleed all the time."

"But then they're stigmata, not wounds, why use the gothic word wound then and not stigmata?"

"Well-"

"Ahem," Crys turned back around to face you. Her wings mantled. "I have been listening to this conversation for the entire ride to Clasat. And I have to tell you, right now?" She placed a blue palm on Kit's shoulder, then another on Amberly's, leaning in close. "If you keep talking like this, the Theomachiney are going to have you killed."

Kit and Amberly blinked at her.

"You're talking real big time heresy," Crys whispered, quietly. "I'm just Jade caste, not really big on managing the Regulators, but like...just...keep this voidbringer talk to a minimum, until we at least fix up Oberashti, right?"

"But-"

"Heresy!?" Amberly spluttered. "I'm a Commissar!"

"And you're talking like the Great Maker is some human being who doesn't even live here, but instead lives on some mythical far away planet, and that instead of toiling to serve him, he's a big gigantic lighthouse you feed souls into!" Crys shook her head. "It's vile!"

You coughed. "W-Well, the Emperor wasn't a human being, precisely. He's a god."

"Just...hush, until we get the airship," Crys said, as you headed into the patropoli of Lund. The streets were wide and well lit, and hummed with a kind of energy you didn't quite recognize - it felt very midhive to you. And as you walked along, hivers were busy at work - heading into factories, operating levers and shifts that were attached to immense machines, carting around goods. Cheerful work songs rang out, while- Amberly grabbed your sleeve and pointed.

"What is that!?" she exclaimed.

You turned and Crys put her hand over her face. "Oh Great Maker," she whispered. "I was hoping it wasn't back up."

You blinked through your resperator. That was a mural of the CNS Vengeful Crystalline Hawk standing about fifty meters tall, in a heroic pose, her shield raised as a deadly weapon met it with a crash of sparks. Glyphs above and below her said: SHE NEVER STOPS FIGHTING FOR YOU and NEVER STOP WORKING...FOR HER!

Several people did point eagerly, and soon, Crys, who was holding up her hands and stammering. "N-Now, hold up, I have to get to-, I, uh, there, uh, that is-" But they didn't let her get the words out. The hivers bounced around her, clapping and shouting excitedly.

"We love you, Crys!"

"Did you really save the whole Great Maker from that dragon?"

"Are you still dating Well Lubricated Cognitive Engine?"

"Can you sign my pictogram!?"

"Can you sign thiiiiis?"

That last had come from a girl who was about your age, lifting her shirt and flashing her chest at Crys, who was looking so flushed that her cheeks were the same color as her hair. She stammered and stepped backwards - but before you could be overwhelmed by the crowds, a whistle tweeted out and a tall, burly looking man with a bald pate and a glittering soulgem on his brow (you noticed then that everyone else had soulgems - their hair just made it harder to spot) came out.

"Shift 42! What are you doi- oh! Diving Beauty!" He said, excitedly. "Oh, this is an honor, we didn't know you'd be heading through this district."

"I-It's fine, it's fine!" Crys said.

"Diving Beauty, huh?" Kit said, grinning. "Should I have asked for an autograph too? I could help organize them into a line, you know, we Cadians know a lot about queuing up."

"I will feed you into a meat grinder," Crys muttered under her breath.

You had to admit?

You were enjoying not being the center of attention. In fact, you were enjoying it so much that a big part of your brain was working out ways you might stay in Lund and let Crys stand around you more often. You grinned behind your repserator, while Crys looked increasingly harried - but alas, the fun was not to be had. Amberly Cain was many things. Able to let work not be done was not among them, it seemed. She stepped forward, then barked out. "Listen, populat, you cannot let your work shifts be unworked. Crys is a hero for you and yours - but you need to be a worker for her, so that she has a nation to defend! Without your labor, this whole patropolis might very well sink into chaos!" She thrust out her palm dramatically. "Go! To your stations!"

The crowd, drawn in by Amberly's words, blinked, then nodded and ran to their stations with vim and vinegar.

"I could have sworn this place didn't have a shift going," Crys said, rubbing her temples. "I'm so embarrassed."

Kit, still enjoying playing with his food, laced his hands behind his back. He shot you a glance, a grin, a wicked light in his common purple eyes. You blushed behind your mask - but, well, it was fun watching someone else squirm for once. You gave him a nod. Kit looked back at Crys. "...soooooo...this...Engi fellow."

"Why are the Populat so interested in our love lives!?" Crys exploded.

"Well, are they dramatic?" Kit asked, his voice matter of fact.

"No," Crys said. Then, cocking her. "...so, basically, last month, I found out that Engi had been pining after a populat girl whose creche-line had been his next door neighbor in a previous life, so he had a really intense soul-connection to her despite her being a third run reincarnation without even any past life memories."

"Mmhm."

"But...she also had...you know..." Crys mimed a gesture indicating an impressive bust. She tended more towards the athletic. "A-And, well, uh...I had been kinda distant. Not that I was cheating on him. But, there's this Champion from Nurad named Optimistic Discoverer of Unthought Tomorrows, and he...we...I mean, we fought a few times, but it was all sparring for who gets resource rights, and I didn't MEAN to kiss him, and I made sure that any of the crys-pics were destroyed before they got to the press."

"...buuut?"

"But some rumors got back because Doctrine Proves Itself was also pretty jealous ever since I started dating Engi, so Doc has been on the lookout for anything that might break us up. So she spread around that I had done way more than just kiss Opti. Then Opti got word of it when the diplomatic meeting to cover the duel came up, and he visited me in my room after Engi and I had the fight about the Populat girl, Lesti. But Lesti, she was already in the Vat Complex, since she was getting her soul read for any essence blights and that meant she met Engi, so Engi was with Lesti while I was with Opti, and Doc got Pan spy on us with her camera drone, and Pan reported to Engi that I was with Opti, and Opti and Engi got into a fight while Lesti was there, and then-"

"Pan?" Kit asked.

"Oh, uh, Dedicated Panoply 99-Alpha, she's an experimental Soulsteel caste who is pre-fused to a warstrider to see if we could jumpstart to Colossi stage Champions without needing the essence cultivation. Kinda worked, actually, but she's still working on her essence cultivation. So, anyway, Pan got involved too when I found her drone..."

"How did it all shake out?" Kit asked, politely, as you came to the elevator.

"...an orgy...again..." Crys muttered, her voice utterly humiliated. "Right there in the vat complex."

The elevator door closed on Amberly's choked splutter and your loud coughing.

***
The airship that Crys had mentioned was a sleek metal beetle that hung in the air on a series of repulsor lift engines that reminded you a bit of a landspeeder. It was roughly the size of a Chimera, with a low ceiling and no sign of weapons on its sleek, curved hull. The side of it had a name stenciled on it in neat Autocthonic.

"What is it called?" Amberly asked.

"Airship 9811," you said.

"What is that!?"

The voice came from one of the crew working on prepping the 9811 - and you saw that he was pointing at you. No, not at you. At Gitta. You pointed at Gitta. "Gitta," you said.

"What in the maker's name is a Gitta!?" The man said.

"Uh, Seriin, we have a burnt out essence converter here, we need to replace it before the launc- what is that!?" another techwight shouted as he emerged from the underbelly of the airship.

"Gitta," you said.

"I don't think they've seen a horse before," Kit said, scratching his chin.

"Oh that's a horse?" Crys asked.

"You didn't know what a horse was?" Amberly asked. Crys coughed, her wings folding shut behind her, then folding into her back with a whirr and a click.

"I-I was kinda just nodding along and figured someone would explain it eventually, through context," she said, shrugging a bit as she did so. "What do you do with them?"

"Ride them," you said.

"Ohhhhhhh! They're like a living gyrocycle," Crys said.

You nodded.

"It's like a big cockroach from the reaches, but all skinny and not a bug," the other techwight said, while Serrin shook his head, then hurried off. When he returned, it was with the essence converters. Soon, the airship was humming quietly, and Crys turned to face you, Amberly, and Kit.

"This ship will take us through a lot of the reaches. But when we hit areas that can't be navigated by a big ship, we'll need to go on foot - the ship can be collapsed down either by hand, or by using essence, but there is a chance that it will need to be abandoned completely before we get where we're going. This means that coming back is going to be a lot harder than getting out there - even with...this." She nodded to you. Your hand went down to the last going away gift Brutus had given you: A teleport beacon, which would let the battle barge yank you and every bit of orichalcium out. Assuming you could get it centralized. Normally industrial scale transportation like that wasn't possible - but one nice thing about moving inherently magical materials was that it would synch with the warp-energies of a teleportation quite well.

"So, if there's anything you want before we head out?" Crys asked. "Now is the time to ask for it."

---
Your ship has enough food and water for the whole group thanks to a recycling system, and you've got basic survival gear for Autocthon: Breather suits, pitons, climbing gear, magnetic latches, tools, and so on. You've got Gitta, your Lens Lance, and Amberly has packed plenty of bolt shells, lasgun charge packs, and similar ammo.

Each extra thing you bring will leave less cargo for anything interesting you find on way, or new friends you meet.

You can vote for multiple things, just make it a plan vote!


[ ] No, we're good!
[ ] See about bringing some of Crys' dramatic extended cast! (write in who)
[ ] The Bonesinger has decided to come with!? (this is against 41's wishes, but if you vote for it, it's cause you want it, so it happens!)
[ ] Actually decide to leave Gitta behind - she takes up a lot of space and the Realm of Brass and Shadows seems too dangerous to bring her along. (Frees up extra cargo.)


Health: Fine
Anima: Dim
Willpower: 5/5
Personal Motes: 13/13 | Peripheral Motes: 28/28 (Committed Motes: 5)
Limit: 1/10 (Trigger: Being stymied by indulges around her)
XP: 0 | Solar XP: 2
Major Projects: 0/5
SXP: 21 | GXP: 36 | WXP: 11
 
[X] Plan Where We're Going We Don't Need Horses
-[X] Actually decide to leave Gitta behind - she takes up a lot of space and the Realm of Brass and Shadows seems too dangerous to bring her along. (Frees up extra cargo.)
-[X] See about bringing some of Crys' dramatic extended cast!
—[X] Whoever knows sorcery!
—[X] If we can find space, it sounds like Dedicated Panoply 99-Alpha has some serious firepower, since she is some sort of Knight-Dreadnaught-Thing

The Omnisiah was dying? Was that...even heresy? You'd have to ask Kit.
Find someone with five dots of lore and a speciality in Mechanicus Doctrine, because literal wars have been fought over whether the Emperor is of the Omnissiah or from the Omnissiah.
"Heresy!?" Amberly spluttered. "I'm a Commissar!"
What about secret double heresy? :V

And I give her a couple minutes before she gets completely distracted by someone asking what sort of insect the group has decorating their equipment, because they don't recognize it.
 
"Empires never last," she whispered.
A central conciet of the setting, that we now know in character.

Empires will never last.

But people will endure.

To see to it that your people endure. One must change.

Even if it causes you great discomfort

[X] plan: we probably are going to need a bigger boat.
-[x] a extra respirator, just in case.
-[x] The Bonesinger has decided to come with!?
-[x] a cadian bed so Kit sleeps comfortably.
-[x] plenty of food and treats for Gita, because if they dont know what a horse is, you arent trusting them with Gita's health! Gita has seen you through thick and thin. You will not let her get hurt by negligence!
 
[X] Plan: At least she's finally gone-WHAT?!?!!
-[x] The Bonesinger has decided to come with!? (this is against 41's wishes, but if you vote for it, it's cause you want it, so it happens!)
Because as much as Gitta takes up space, she should be here.

[X] plan: we probably are going to need a bigger boat.
-[x] a extra respirator, just in case.
-[x] The Bonesinger has decided to come with!?
-[x] a cadian bed so Kit sleeps comfortably.
-[x] plenty of food and treats for Gita, because if they dont know what a horse is, you arent trusting them with Gita's health! Gita has seen you through thick and thin. You will not let her get hurt by negligence!
 
[X] Plan: At least she's finally gone-WHAT?!?!!
She's just to much fun to leave behind.

Their going to enter the airship to find her already waiting for them.
 
"Empires never last," she whispered.
Ironically, because fiction writers are often bad at timespans, the Imperium would be the single most stable political entity humanity has ever had, by a lot! Even if it exploded right now, it's been around for 10,000 years, which would be *almost* twice as old as all of civilization IRL. Even 1000 years would be an absurdly long amount of time to last, given the authoritarian super-dictator died in the middle of a giant civil war and most of his kids died or turned against the Imperium.
 
Ironically, because fiction writers are often bad at timespans, the Imperium would be the single most stable political entity humanity has ever had, by a lot! Even if it exploded right now, it's been around for 10,000 years, which would be *almost* twice as old as all of civilization IRL. Even 1000 years would be an absurdly long amount of time to last, given the authoritarian super-dictator died in the middle of a giant civil war and most of his kids died or turned against the Imperium.

note to self, introduce a historian who has published the theory that there have actually been 28 distinct imperiums
 
note to self, introduce a historian who has published the theory that there have actually been 28 distinct imperiums
I mean, if you think about it, there kind-of have been? Just look at Goge Vandire as one, before and after as a few, introduce variation between the Lords of Terra and various other noble factions, then multiply the lifespan of governments due to Juvienat treatments, etc.
 
Back
Top