WARHAMMER 40,000: A Thousand Tiny Suns (40k/Exalted Crossover!)

IA! IA! SHE IS COME! PRAISE THE FIRST TWILIGHT!
FORTY ONE TWENTY TWO
First Natural Magos, the Golden Chemist, Mistress of Gravitics, Herald of the Thousand Starred Sky, Warptamer

ESSENCE: *
XP TO ESSENCE **: 24/50

ATTRIBUTES
Strength​
Dexterity​
Stamina​
Perception​
Intelligence​
Wits​
Appearance​
Charisma​
Manipulation​
***​
*****​
*​
***​
*****​
***​
*****​
*​
*​

ABILITIES
FAVORED/CASTE?​
ABILITY​
LEVEL​
FAVORED/CASTE?​
ABILITY​
LEVEL​
NOT​
Archery​
*​
FAVORED​
Melee (Lens Lance)​
*****(*)​
FAVORED​
Athletics
**​
CASTE​
Occult​
***​
FAVORED​
Awareness (Join Battle)
***(*)​
NOT​
Performance​
-​
NOT​
Brawl​
-​
FAVORED​
Presence​
*****​
CASTE​
Bureaucracy
-​
NOT​
Resistance​
-​
NOT​
Dodge​
***​
FAVORED​
Ride (Gita)
****(*)​
CASTE​
Integrity
**​
NOT​
Stealth​
-​
NOT​
Investigation
-​
NOT​
Sail​
-​
NOT​
Larceny​
-
NOT​
Socialize​
-​
NOT​
Linguistics
*​
NOT​
Larceny​
-​
CASTE​
Lore
****​
NOT​
Survival​
-​
CASTE​
Medicine
****​
NOT​
Thrown​
-​
-​
-​
-​
NOT​
War
-​
SUPERNAL CRAFT FOCUSES
CRAFT: Chemistry
*****​
CRAFT: Armorer
***​
CRAFT: Artifacts
*****​
CRAFT: ???
-​

MERITS
ARTIFACT (*****) - THE LENS LANCE
DESCRIPTION: Forged in a heartbeat, lurking within the machine for ten thousand years, the fury and spirit of a barely tamed gravitic imploder lance - long mistaken for and used as an agrav system aboard an orbital habitat - has been once more aroused to the glory of battle. Though her functions are as of yet locked behind codewalls and mystery, she remains a terrifying weapon in the hands of a skilled warrior. Her legend will burn across the galaxy.

FAMILIAR (**) - GITTA, THE EVER LOYAL
DESCRIPTION: They say the Kriegers pour their hearts into their horses - but beyond their world, none know their mounts as anything but numbers on an Administratum file. Gitta will change that. Ia! Ia! Praise her! Praise Sainted Gitta, The Ever Loyal! Ia! Ia!

TEMPERED BY THE ELEMENTS (**) - DAUGHTER OF VATS, BORN OF WAR
DESCRIPTION: Though fading into seeming insignificance in the glorious dawn of a new age, the first Twilight to walk the galaxy since the fading of the Age of Sorrows was inured to the chaos of a modern battlefield, moving across it as swiftly as open ground.

SELECTIVE CONCEPTION (*) - SUBDERMAL IMPLANT IN THE THIGH
DESCRIPTION: ...this is actually just standard issue for Imperial Guardsmen from any world with a Magos Biologis on it.​

LANGUAGES (*)
DESCRIPTION: You can speak the ancient tongue of The Old Realm!

INTIMACIES










Defining: The Galaxy is a Body, I will Heal it (Positive)
Major: Kit (Confused Attraction), Chaos (Hatred), Gitta (Love)
Minor: Technology (fascination), Xenos (Fear)

CHARMS















IN SUMMATION: Genuis flows, unabated, through the mind of the First Twilight. She is able to hold multiple projects in mind at once, easier than any mortal, while also shifting her focuses - despite not being trained in the crafting of explosives or metallurgy, she could shift her ability to create medical chemicals into that with some effort. She is able to inspire herself to construct even mighty artifacts swifter than any mortal, so long as she crafts projects that aid and help her allies and friends. She can complete mundane and even complex tasks - building a rifle, a suit of armor, or a small vehicle - in literal seconds using nothing but the raw materials and her bare hands. Raw excellence overflows in all her favored and caste abilities, bolstering their dicepools if required.
Excellent SOLAR Ability
Cost: 1m per Die | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Adds +1 dice to your dice pool, up to your normal charm limits. You have this ability for any ability that is either CASTE, FAVORED, or has a SINGLE CHARM from it.

TIRELESS WORKHROSE METHOD
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: Gain +2 Major slots per Essence.

EFFICENT CRAFTSMAN TECHNIQUE
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: You may buy new Major slots for 3 SXP rather than 5.

ARETE SHIFTING PRANA
Cost: 4m, 1sxp, 1wp | Type: Simple
Keywords: None | Duration: Instant
Effect: Roll Int+Craft, convert 1 dot of a Craft skill into a different but related Craft skill - nearly impossible rationales can be allowed with a sufficiently good explanation. These dots last for one minor or major project.

SUPREME CELESTIAL FOCUS
Cost: - | Type: Permanent
Keywords: None | Duration: Permanent
Effect: You may expend GXP to buy Craft skills, up to a number of times equal to [Essence]. Any past that cost x2 GXP.

SUBLIME TRANSFERRENCE
Cost: 6m | Type: Simple
Keyword: Mute | Duration: Instant
Effect: By meditating for five minuets, you may arrange your crafting XP at a 2 to 1 ratio up each level: 2 silver becomes 1 gold, 2 gold becomes 1 white, and the reverse. You may use this while unconscious or asleep.

AGES ECHOING WISDOM
Cost: - | Type: Permeant
Keyword: None | Duration: Permanent
Effect: At the beginning of each Story (every 20 updates), gain GXP equal to your permanent Major Project Slots. For free!

BRASS SCALES FALLING - REPURCHASED
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: For each 10 rolled on a craft roll without an Excellency, gain 1 SXP up to [Essence x3].

RED ANVILS RISING
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: You gain +1 SXP per each basic objective.

CHAINS FALL AWAY
Cost: - | Type: Permanent
Keywords: None | Duration: Permanent
Effect: You gain 1 GXP if you complete all three basic objectives on a craft project.

CRAFTSMEN NEED NO TOOLS
Cost: 6m | Type: Simple
Keyword: Mute | Duration: One Task
Effect: You may complete a Basic or Major Project (either crafting or repairing) within seconds, using naught but your bare hands and sheer creative will.

THOUSAND-FORGE HAND
Cost: 10m, 1wp | Type: Reflexive
Keyword: None | Duration: Instant
Effect: Reduce artifact crafting time to (6-Essence) weeks for 1-4 dot artifacts, (6-Essence) months for 5+ dot artifacts.

PEERLESS PERFECTION OF CRAFT
Cost: - | Type: Permanent
Keyword: None | Duration: Permanent
Effect: At the end of each story (every 20 updates), roll a free full Intelligence+Craft+Full Excellency dice pool. Every success is 1 SXP, and every 10 is 1 GXP.

FLAWLESS HANDIWORK METHOD - REPURCHASED
Cost: 6m | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Re-roll 10s until 10s fail to appear, counting each as a success. Re-roll 6s until 6s fail to appear.

SUPREME MASTERWORK FOCUS
Cost: 6m | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Supplements any Craft roll for Major or Minor projects with Double 9s. Can be improved further with later Charm Purchases.

EXPERIENTIAL CONJURING OF THE VOID
Cost: 4m, 4s/g/wxp | Type: Reflexive
Keyword: Salient | Duration: Instant
Effect: Can be used after a Craft roll, and adds +1 non-charm success, +[Essence] non-Charm dice. Cannot be used on basic projects.

UNBROKEN IMAGE FOCUS
Cost: 3m+1s/g/wxp | Type: Reflexive
Keyword: Salient | Duration: Instant
Effect: After making a Craft roll, you may purchase non-charm successes up to the number of successes rolled + your [Essence]. These do not count double successes for the purposes of how many successes you can buy.

SEASONED BEAST-RIDER APPROACH
Cost: 1m, 1wp | Type: Supplemental
Keywords: None | Duration: Instant
Effect: Used when rolling join battle, Gitta (or other mounts) gains an imitative track equal to 41-22's - the mount can move and attack without taking up 41's actions.

EVOCATIONS
LINE OF OBLITERATION SHAFT
Cost: 2m, 2ini | Type: Reflexive
Keywords: Withering-Only, Perilous | Duration: Instant
Effect: Due to the peerless efficaciously of the Lens Lance at battering large masses of men in formation, any withering damage inflicted on a Battle Group increases the wielder's initiative as if they had attacked a worthy foe. This effect also reduces the Difficulty of the Unhorse and Disarm gambit by 1.​

GEAR

The Lens Lance
Accuracy: 12 | Damage: 17 | Defense: 6 | Overwhelming: 5 | Attunement: 5​
Lethal: Does lethal damage when used with a decisive attack.
Melee: Uses the melee skill
Piercing: You may reduce your Defense by 1 and spend 1 Initiative to reduce enemy Soak by 4.
Reaching: Negates any mounted combat penalties when used on foot
Mounted: Can be used on horseback without penalty.
Two Handed: Requires 2 hands to be held. Provides +2 to clash attacks.
Laspistol
Accuracy (melee, short, medium, long, extreme): 4/10/8/6/4 | Damage: 11 | Overwhelming: 1​
Lethal: Does lethal damage
Archery: Uses the archery skill
Lasgun: Does +4 damage rather than adding your strength.
Mounted: Can be used mounted.
One Handed: Requires one hand to use.
Concealable: Can be easily concealed, requiring only a Diff 1 Larceny roll.
Flak Armor
Soak: 6 | Mobility: -1 | Hardness: 0
 
Last edited:
[X] First, make sure you are alone. Then slowly remove your mask to carefully check it over for blockages or misalignment in the seals, just as you were taught as a Crecheling. You know there are no issues, except perhaps a few scuff marks, but the familiar routine begins to calm your wildly pumping heart. Questions, questions beyond any you'd thought you'd have to consider in your mortal life remain, however. What was that vision? What is happening? Come to think of it, what the frack is a Twilight Caste, and how do you know that's what you are? You want to know. You need to find out.
 
[X] First, make sure you are alone. Then slowly remove your mask to carefully check it over for blockages or misalignment in the seals, just as you were taught as a Crecheling. You know there are no issues, except perhaps a few scuff marks, but the familiar routine begins to calm your wildly pumping heart. Questions, questions beyond any you'd thought you'd have to consider in your mortal life remain, however. What was that vision? What is happening? Come to think of it, what the frack is a Twilight Caste, and how do you know that's what you are? You want to know. You need to find out.
 
But I am free! Mars burns and I am free!
Is that more burning than usual or just like, the standard amount of burning? And what kind of demon is stuck up there? The Yozi are spiritually massive entities, composed of geographical events, phenomena, and entire families, was there an entire yozi stuck up there, and somehow coordinated in purpose? Or is it a really, really nasty third circle?
 
Is that more burning than usual or just like, the standard amount of burning? And what kind of demon is stuck up there? The Yozi are spiritually massive entities, composed of geographical events, phenomena, and entire families, was there an entire yozi stuck up there, and somehow coordinated in purpose? Or is it a really, really nasty third circle?

You're gonna find out!

I actually have an idea, and it might be really stupid, but we'll SEE
 
Adhoc vote count started by DragonCobolt on May 25, 2024 at 7:37 PM, finished with 20 posts and 13 votes.

  • [X] First, make sure you are alone. Then slowly remove your mask to carefully check it over for blockages or misalignment in the seals, just as you were taught as a Crecheling. You know there are no issues, except perhaps a few scuff marks, but the familiar routine begins to calm your wildly pumping heart. Questions, questions beyond any you'd thought you'd have to consider in your mortal life remain, however. What was that vision? What is happening? Come to think of it, what the frack is a Twilight Caste, and how do you know that's what you are? You want to know. You need to find out.
    [X] Stay calm. Stay calm. Breathe carefully. Slowly.


I feel like updating twice (i like attention)
 
At Tale of Twilight (2.2)
You looked around the tent you had been placed in - by Kit? - and saw you were alone. There was a thin, wan light coming through the tent flaps. You were alone. You wished that you had a proper ablution chamber for sanctification, or better yet, blackout curtains so you could be in true darkness - the risk of seeing your own face was...fairly minimal. You reached up, fingers trembling. Your gloves were gone. Your fingers found the catches and you popped them, one by one. You felt the faint slurp noise as the connection seal around your face came free and you wriggled your nose, feeling the strange sensation of non-pressure. It was, oddly, like someone had mashed something against your face. You breathed slowly, then started to clean the mask in the darkness. Even if you had no blackout curtain, you could close your eyes.

The mask was clean.

Your heart was slowing.

What am I?

A Twilight Caste.

What the frak is that!?

The Descending Suns, Children of Twilight, Copper Spiders, Arrows of Heaven, Solar Lightning, Heavenly Lamps...

Not helping, brain.

You frowned and focused.

And a story began to come to your mind. It was a story you'd heard so many times - and yet, never before in your life. Once, before there was Earth, before there was Fire, before there was Water, before there was Wood, there was the Warp. No. That was wrong. Your brow furrowed. There was the Wyld.

No...

There was the Warp.

There was the Wyld.

There was one and the same. Boundless. Infinite Chaos, pure creation, raw and unfiltered.

Then there were things in that vastness. Terrible things. Mighty things. And from the Chaos, they drew forth Order. They fashioned the Gods and the spirits, the Eldar and the Elementals, the Dragon Kings, the Old Ones, the Enslavers, the C'Tan, the Necrontyr, the races of Men. They fashioned them all. Then they took their repose in Heaven.

And the Gods wished...

They wished to have it all...

Your hands went to your temples. You swore you could see Mars herself - and felt a kindship with that rust red world, that forge covered paradise of knowledge. But no...

You weren't seeing Mars. You were seeing something else. Something older and vaster. Something Mars echoed, wishing to recall...

A name. Almost to your lips.

"...Autocthon," you breathed out in the darkness. Your eyes opened and you frowned. The story went on - clear in your mind, like it had been calligraphied. The primoridal Autocthon, the Great Craftsman, yearned more than any other to see his brothers and sisters brought low. And so, when the Gods plotted and schemed, he went to them and fashioned for them weapons. Those weapons slew half of the number of the Primordials - and the other half surrendered and were locked away. Thus, the First Age dawned.

But then...nothing but darkness and questions. Flashes of memories. There had been a First Age, then a Second. And now...a Third?

A dying age. The Age of Dwindling Stars. The Final Age, before all is night and chaos again - and the world sinks into an eternal nothing, for even the Primordials that birthed Creation herself are dying.

You shuddered.

Scuffing sounds came at the tent, jerking your attention to the here and the now. Not aeon's past. You pressed mask to face, strapping it hurriedly. "J-Ju...Ju...Just a moment!" You stammered.

"Take as long as you need."

Kit was outside. Your body felt warm, remembering his easy strength. You forced yourself to your feet and turned to the tent flap as it opened and Kit stood there. He was all...human. His features, unreadably strange as ever, did show you teeth. YOu were pretty sure that meant he was smiling. Why couldn't he use his shoulders and head like a normal person. But you had to admit...you did like his eyes.

"Glad to see you're up," he said. "Sleep well?"

"...yeah," you said. "No dreams."

You stepped out and he let the tent flap lower behind you. You looked around - and then started when you saw that the sun shone down and the Space Marine voidship was nowhere to be seen. You thrust your finger at it. "Where is it!?" You exclaimed. "What happened? How did- did...did....did I..." you trailed off, then looked from Kit to the tent, to the lance, to Kit again.

"It worked great," he said, casually. "They ran off into space. The Magos says their drive plume is jetting out of orbital range - they're scared of getting shot again."

"D-Did that mean we won?" you asked, nonplussed.

"There's still all their traitors on the ground, the generals we have locked up, our space transport is splattered across the orbital lanes, this planet isn't survivable long term, and however many Chaos Space Marines they still have on the surface. Also, um, I think half the tech-priests want to dissect your brain."

You stood perfectly still. "I slept through a lance battery going off?" you asked.

Kit nodded.

"How long have I been out?" you asked.

"Two days," he said.

"Two days!?" you spluttered.

Kit nodded. "I figured you needed sleep. You smelled healthy enough." He grinned. "One nice trick I've learned - only smelling the important stuff. And the good stuff." He pointed at the fleshy nob that you knew you shared under your nice and proper mask. You sighed then resisted the urge to lean against him.

"Well...thanks," you said.

"For what?" Kit asked.

"For letting me not take the spotlight. M-My place is to serve, not to ...to lead and take command...I hate doing that..." You sighed. "I just had too or we'd all die pointlessly."

Kit nodded. "Hungry?"

You considered. There was a mild pain your belly, and a faint growl. "Not really," you said.

"...I can hear you grumbling right now," Kit said.

"W-Well, I've trained for going a week," you said.

"You've trained for that?" Kit asked.

"I-I once made gold star, in private, of course, in my creche class for going longest between rations," you said. "The more you can go without, the better you can go forward!"

"Oh my God-Emperor, that's why you're so tiny," Kit said, pinching the "bridge" of his nose, if you remembered the word right.

"W-What?" you asked.

Then you squeaked as Kit threw an arm around your waist and slung your entire body over his shoulder. You yelped and kicked. "Put me down! I'm your Solar Wife! You are my Lunar mate! Unhand me at once! By Sol Invictus, unhand me!" The words popped out of your mouth without even a single moment of hesitation. Kit walked towards the western edge of the camp, boots crunching.

"Yes dear, of course dear, right away dear..." he said, and by the Emperor, he sounded amused.

The mess was running on corpse starch and ration bars - but several Guardsmen were hard at work doing their best to improve it - and when Kit sat you down before a table, half a dozen guardsmen hurried away to give you two space. Then, worse, they came back. "Here, m'lady," one said, handing you a spice packet that he had clearly kept stashed away. "Here you are, m'lady!" A kaff cup was put before you. "For you, m'lady!" Some fresh veggies rooked out of who knows where were laid before you. Before you knew it, you had a veritable nobelman's feast laid before you: Fresh veggies, corpse starch soup, two rat bars that had been spiced, a single chocolate bar, a cup of fresh-ish kaff that was half chicokra, all of it laid before you by fellow soldiers who bowed and scraped to you, despite your stammered 'uh!' and 'ah, but-' and 'wait, I!' and muffled 'merde!'s.

Kit, the brute, was laughing the entire way through.

"T-This is so improper!" you said, furiously. "I'm...I'm Krieg!"

"Even we Cadians accept fame when we've earned it - and you have earned it."

"I haven't done anything special," you said, stubbornly. Well. Kriegers were made for stubborn. The Siege of Vraks had taken seventeen years because Krieg hadn't given up, and you weren't going to give this up. You were 41-22, no more. No less. You picked up a spoon, pushing the corpse starch around in circles. Quietly, you muttered. "D-Do...the generals have astropaths?"

"Apparently, they all died shortly before, well...us," Kit said.

You frowned behind your mask. At least news about you wouldn't travel too far.

"The big issues I see right now are all the civvies. I..." Kit paused. "Shit, I think most of them just joined the Word Bearers because Lord Dipshit..." He jerked his chin in the direction of the brig-bunker. An Imperial Guard banner still flew over over it - the people here were still Guardsmen, even if they followed you. "...dropped the sky on them."

"Why would that make them become traitors?" you asked, confused.

"41..." Kit paused, then looked at you with those gorgeous eyes of his. "Most people don't want to die."

You were quiet for a moment. "...when my comrade, 7-7, was wounded...do you know what she said?"
Kit shook his head.

"Not yet," you whispered. "We Kreigers don't want to die either. We want to die...for something. A-And the orbital drop did wipe out a good half of the Chaos attacking force."

"And gave them the planet," Kit said, quietly.

Stir. Stir. Stir. You watched the greenish corpse starch swirling through your portholes.

"How, um, do you plan to eat that?" Kit asked.

You blushed. "W-We're, um, supposed to..." You patted your vest, then grumbled. "Supposed to have our meal masks. We change between meal shifts in privacy."

"Wait, Kreigers have more than one mask?" Kit asked, surprised.

"Of course!" you said. "We're not like Cadians! We don't all just wear that same damn flak pattern that seems to be in half the galaxy these days. We have many masks, for many purposes." you lifted your chin, affronted.

Kit cocked his head. "Cadians wear...we wear other clothes, 41."

Your cheeks burned. "W-Well, I...I'll just...um..." you paused, looking at the bowl and meal.

---
[ ] "I'm not hungry! Let us go and plan our next step! The generals, I think..."
[ ] "I'm not hungry! Let us go and plan our next step! The surviving enemy, I think..."
[ ] "I'm not hungry! Let us go and plan our next step! A way off planet, I think..."
[ ] "I will eat in my tent! You can stay here."
[ ] "We'll eat in our tent."
[ ] "Well, I, uh...um...ah...uh..." (Freeze as Kit slowly takes your mask off)
[ ] Write In


STATS
Health: Fine
Anima: Dim
Willpower: 5/5
Personal Motes: 13/13 | Peripheral Motes: 28/28 (Committed Motes: 5)
Limit: 1/10 (Trigger: Being stymied by indulges around her)
XP: 2 | Solar XP: 4
Major Projects: 0/5
SXP: 46 | GXP: 15 | WXP: 3
 
Last edited:
[X] "Well, I, uh...um...ah...uh..." (Freeze as Kit slowly takes your mask off)
 
[X] "I will eat in my tent! You can stay here."

Having her face shown to the entire world (what's left of it) is a fate worse than death without purpose!
 
not to ...to lead and take command...I hate doing that...
And we got no dots in war or Bureaucracy.

Oh, for an efficient secretary
- but several Guardsmen were hard at work doing their best to improve it
Frutescens-pattern or Carolina-pattern hot sauce?

[X] "We'll eat in our tent."

Because I want to see 41-22 light up brighter than her anima when she realizes what she just said.
 
[X] "I'm not hungry! Let us go and plan our next step! The surviving enemy, I think..."

I'd love to see the Krieger idea of a just and fair penance (no mass crucifixions, no coerced decimation, no Servitorization, simply recognizing themselves and their old world as forever dead, damnatio memoriae, and dedicating themselves forever to cleansing the sin of their existence)
 
ABILITIES
FAVORED/CASTE?​
ABILITY​
LEVEL​
FAVORED/CASTE?​
ABILITY​
LEVEL​
Archery
*​
FAVORED​
Melee (The Lens Lance)
*****(*)​
FAVORED​
Athletics
***​
Occult
-​
FAVORED​
Awareness (Join Battle)
***(*)​
Performance
-​
Brawl
-​
FAVORED​
Presence
*****​
CASTE​
Bureaucracy
-​
Resistance
-​
Dodge
***​
FAVORED​
Ride (Gitta)
****(*)​
CASTE​
Integrity
***​
Sail
-​
CASTE​
Investigation
-​
Socialize
-​
Larceny
-​
Stealth
-​
CASTE​
Linguistics
-​
Survival
-​
CASTE​
Lore
-​
Thrown
-​
CASTE​
Medicine
***​
War
-​
Lets just patch this.
ABILITIES
FAVORED/CASTE?​
ABILITY​
LEVEL​
FAVORED/CASTE?​
ABILITY​
LEVEL​
Archery
*​
FAVORED​
Melee (The Lens Lance)
*****(*)​
FAVORED​
Athletics
***​
Occult
-​
FAVORED​
Awareness (Join Battle)
***(*)​
Performance
-​
Brawl
-​
FAVORED​
Presence
*****​
CASTE​
Bureaucracy
-​
Resistance
-​
Dodge
***​
FAVORED​
Ride (Gitta)
****(*)​
CASTE​
Integrity
***​
Sail
-​
CASTE​
Investigation
-​
Socialize
-​
Larceny
-​
Stealth
-​
CASTE​
Linguistics
-​
Survival
-​
CASTE​
Lore
-​
Thrown
-​
CASTE​
Medicine
***​
War
-​

Peripheral Motes: 28/28
Solars have essence ([Essence x 7] + 26) peripheral so we should be at 33. (core p.127)

You are only supposed to have 5 caste choices, you pick from the list of eight (missing Occult) (core p.121). Though considering the abilities with 0 dots on the list that may have been a decision to just decide to retcon that out later, during a future training session.

Also, with linguistics 0 we are legally illiterate (core 151), but I have decided to ignore that.


[X] "Well, I, uh...um...ah...uh..." (Freeze as Kit slowly takes your mask off)

That awkward moment when the appearance five shows up in the mess hall. That more awkward moment when someone takes a picture of a Krieg with their mask down.
 
[X] "We'll eat in our tent."

The best option considering we must nourish our body and taking off the mask in public would do significant damage to 41-22's identity.
 
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