Warcraft: A Troll Quest

Deadline Notice: Vote Closed New
Adhoc vote count started by Maybe Mike on Sep 23, 2024 at 11:10 PM, finished with 15 posts and 6 votes.

  • [X] Plan: Jalo'Ki is Working Overtime to Make End's Meet
    -[X] A Bloody Age, a Hunter's Age (Ongoing) - Military - Combat - Krah'ranik was selected to be your Warleader for the War ahead, for all his blustering and age, he has agreed to lead your people for a few years at the least. With this, Krah'ranik will be taking over half the total Warriors and Headhunters, leaving behind enough to cover the Gate and Vale should it come under attack. +4 Successes to All Millitary Might Actions
    --[X] Krah'Ranik Delegated - 1 Might Die
    -[X] A Guard for a Gate (0 Successes Needed) - Combat - Military - Jor'kills taking and reinforcement of the Pass, constructing the Shattershield Gate in the process, has made it a veritable strongpoint that stops all but those able to fly, or those small parties able to find the far more dangerous paths through the mountains. Alongside the headhunter Patrols, the gate serves a greater purpose as being the first stepping point in defending the totality of the vale. It simply needs a Garrison Commander to lead the Warriors. (1 Might Dice)
    -[X] Scour the Vale (? Successes Needed) - 2/3rd of the Vale Confirmed Clear - Combat - Military - In the aftermath of the battle for Shatterspear Village, the rout and the pursuit of the elves from the vale was a horribly messy affair, as both trolls and elves were caught up in the chaos of the night as they tried to flee the troll's wrath, while the trolls themselves were consumed in their bloodlust. In that rout, the Trolls cannot confirm whether or not the elves were truly forced from the vale. Send out your warriors and headhunters, search the vale high and low for those who might yet be within your jungle. The Headhunter will need to ensure the Vale is clear before their new patrol route can properly be used.
    --[X] Jor'kill Delegated - 1 Might Dice
    -[X] To Feed Them, To Gift Them (2 Successes Needed) - With Krah'Ranik leading the war effort, you are needed to ensure his forces are receiving the Food and Weapons they'll need to upkeep the war. Part of this is organizing the Laborers and Warrior Headhunter escorts through the mountains and down to their known drop points with the supplies. It will not be a joyous task, but it needs to be done sometime. (1 Might Dice)
    -[X] Lay the Foundation (4 3 Successes Needed) - Intrigue - The Mask speaks of island far to the north, speaking of them as the origination of your people within these lands… Yet, to reach there you will need a ship. With a war underway, it is unclear if you can truly spare the resources… No, you are Chieftain. You will command the Tribe to bring you wood and laborers, and you will construct a small personal ship for yourself and some guards. You WILL uncover the history of your tribe. (3 Mind Dice)
    -[X] A Wave-Rider's Duty (3 Success Needed) - Research - The Battle for Shatterspear Village was a brutal and bloody affair, yet you are the Wave-Rider and chief of the tribe. You have your duties multiplied with this attack, so you must do your duty. Go and gather the lore of the battle, and compile it to ensure that which is needed to be remembered is remembered. For all those who come after you… While you are at it, prepare to compile everything about this war soon to consume your time. This list will only ever get longer it seems… (3 Mind Dice)
    -[X] An Elf's Secret (5 Successes Needed) - Research - The elves somehow managed to bypass your people's defenses and get near enough to the center of the village before being detected. Even the trolls who fought the elves swear up and down the elves seemingly disappeared into thin air at times only to reappear when fighting back. Unleash the Witch Doctors and their voodoo upon the corpses of the elves, and see what can yet be found. The longer you wait, the less fresh the corpses, already the rot of their unpreserved bodies is kept mostly to containers and clay pots.
    --[X] Use Multiple Captives - How many? (4 Elves)
    ---[X] Jory Zaga Delegated - 1 Mind Dice
    -[X] Partnering Panthers with Patient & for Participation in the Party (2 Successes Needed) - With your research into the Panthers that now confirm the Panthers are very much capable of being partners, equals, and pets in a confusingly equal manner, you should properly put that to the test. Urge your people to make these connections with the Panthers, and mayhaps you might put these Panther's to good use as guards and against the elves. (2 Moxie Dice)
    -[X] Apprentice in Need (? Successes Needed)(You may use any number of Moxie dice for this action) - With the oncoming war and the reveal of your order's legacy, it struck you that you would need an apprentice. Now was hardly the time for such, but you cannot guarantee you would survive this war, even if you stayed safe and sound within the village. Already an attack has happened to it, and there is no telling if there won't be another. You, being chieftain, are prime material for being slain to sow discord amidst your people. No, you cannot put this off despite how much time and attention an apprentice would take. Find one, teach one, at the very least the basics so your order can continue.
    --[X] Continue Searching (2 Moxie Dice)
    -[X] Attend the Festival of Shirvallah - A year ago you were elected chieftain of the Shatterspear tribe, as the previous chieftain had died of his old age midway through the Festival of Shirvallah. Unlike the Festival of Arrival or the Festival of Bethekk, this is a very active festival involving lots of dancing, music, and making the life of the vale explode with color and vibrancy, all the while pleading to Shivallah for good health and even better fertility… Of course, as you have no, very publicly, very NOTABLY, taken yourself Jor'kill as a mate, many are expecting you to… Take part… In a more direct way… In the privacy of Jor'kill's home, obviously.
    --[X] Join the Festivities instead of simply overseeing it all


Vote closed.

Keep an eye on this post I'll be rolling in… give it 3 hours let's say.

Strong - +1 Success to Might Rolls
Cunning - +1 Success to Mind Rolls
Rudimentary Darnassian - Ability to speak 1 in 10 words of the Elf Language

Edit: Bit later but lets knock these out.
Maybe Mike threw 4 6-faced dice. Reason: Scour the Vale Total: 19
3 3 6 6 6 6 4 4
Maybe Mike threw 1 6-faced dice. Reason: To Feed Them, To Gift Them Total: 6
6 6
Maybe Mike threw 3 6-faced dice. Reason: Lay the Foundation Total: 11
2 2 5 5 4 4
Maybe Mike threw 3 6-faced dice. Reason: A Wave-Rider's Duty Total: 13
4 4 6 6 3 3
Maybe Mike threw 6 6-faced dice. Reason: An Elf's Secret Total: 28
6 6 4 4 5 5 1 1 6 6 6 6
Maybe Mike threw 2 6-faced dice. Reason: Partnering Panthers Total: 7
5 5 2 2
Maybe Mike threw 2 6-faced dice. Reason: Apprentice in Need Total: 5
4 4 1 1
Maybe Mike threw 5 6-faced dice. Reason: Elf Reaction 1 Total: 19
5 5 5 5 1 1 5 5 3 3
Maybe Mike threw 5 6-faced dice. Reason: Elf Reaction 2 Total: 16
4 4 2 2 1 1 4 4 5 5
Maybe Mike threw 5 6-faced dice. Reason: Elf Reaction 3 Total: 21
6 6 6 6 5 5 3 3 1 1
Maybe Mike threw 5 6-faced dice. Reason: Elf Reaction 4 Total: 17
3 3 2 2 3 3 3 3 6 6
Maybe Mike threw 5 6-faced dice. Reason: Lowland's Exchange (Elf) Total: 21
5 5 3 3 5 5 3 3 5 5
Maybe Mike threw 5 6-faced dice. Reason: Lowland's Exchange (Troll) Total: 12
2 2 3 3 1 1 4 4 2 2
Maybe Mike threw 3 6-faced dice. Reason: Lowland's Exchange(Krah'Ranik) Total: 12
4 4 6 6 2 2
 
Last edited:
Update Notice: 1 week Delay New
I was recently in a Car Crash that has totaled my car. I'm getting by with my sister's car, but everything has kinda gone to hell in a handbasket.
With that in mind, expect a single week of delay while I deal with my insurance and getting a new car dealt with. Deeply sorry with these delays, but the update will be out as soon as this deadline expires.
 
Dude, that's like a perfect reason not to update, grade A real life bullshit. Take your time.
 
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