War Thunder: Planes and Maybe Tanks Too

Well, I think it's exciting, but then I'm a scrub who only plays Arcade who finds the novelty of playing from early WWII to the modern day to be more concerning than actual balance.
 
Tier 6 is going to be horrible for a game that's already hella cramped at high BR levels. Over 50 years of tank development can meet each other during a single battle.

that's not a good thing

On the other hand Tier 6 may help alleviate the cramped Br's by shifting everything downwards with tier 6 vehicles getting the higher Br's or by adding more Br's
 
I'm more interested in how much XP I need to stockpile on my crews to make them rank 6 capable.

Related: Is a level 7 crew that can be plonked in rank 5 vehicles as a big a waste as I think it is?
 
On the other hand Tier 6 may help alleviate the cramped Br's by shifting everything downwards with tier 6 vehicles getting the higher Br's or by adding more Br's
Uh. I'm uh. I'm not sure how shifting BRs downwards would fix the BR compression problem. Expanding the BR range or a new matchmaking system are the only possible ways I could see Era 6 working, and would probably fix some of the game's problems if it also spaces out lower tiers, as well but uh

Gaijin's gonna Gaijin.

I expect them to fuck it all up, somehow.
 
Does anyone play any of the Wargaming games (World of Tanks, World of Warplanes, World of Warships)? How does War Thunder compare to them?
 
Depends on what you're looking for.

As a plane game, WT blows WoWP out of the water. It's not even a competition. WoWP is almost dead, while WT Air flourishes. Mind, it's still got problems - the way there's no stall buffet and everyone can blow everyone's tail off from 1000m away in a zoom climb is one of them, and one of the most frustrating things that made me drop the game.

As a tank game, it depends on what you're looking for. Do you want full arcade? Go for WoT. If you're more interested in a mix of semi-realistic and arcade elements (that's the best description I can think of - it's certainly not a realistic sim no matter what pretensions it puts on), go for War Thunder. The grind is equally horrendous in both, anyway.

As a ship game... WoWS and WT's naval mode aren't even that comparable tbh. One offers full-on naval battles and the other has you riding around in like, torpedo boats and DDs, so it depends on what you're looking for.
 
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Does anyone play any of the Wargaming games (World of Tanks, World of Warplanes, World of Warships)? How does War Thunder compare to them?
Hmm...

In general WG is big enough to be better company (much better refund policy, better balancing, good customer support, English language support). I find the actual game itself uninteresting and their financial model (sell you premium time by making the T8 and above grind horrible) terrible. They run events a hell of a lot better and balance issues don't persist for as long.

Buuuut to be honest WT's grind is so bad they do just about the same thing. The game suffers from a problem where you can grind three or four identical vehicles because you need to do all the variants to move on, meaning, just for example I had to grind M4A1 Sherman, M4 Sherman, M4A2 Sherman, with the same armor and gun, just to get my M4A1 76mm W Sherman. Then the devs are bad at communicating, don't do any kinds of refunds, like flash events, and are generally just very poorly organized in comparison to WG.

WT AB is successful because there's no competition. (Yeah I did the WoWP CBT thing and it's shit, but WT isn't great.)

Basically you'll have a lot of fun up until late Tier 2, but most casual players fizzle out when they hit the Tier 3 grind wall, generally speaking. Then you have to spend money either way on prem time, so most players just stick with whatever game they wasted more money on. I just don't have the time anymore to play a plane for 300 games just to get half the modules on it, but everyone's got different tolerances for grindiness, everything else aside. I got my M26 in a week or so of occasional playing but I just ran out of things to keep myself entertained with in GF.
 
I can echo this.

What I have come to actually want is a singleplayer game. Even purely PVE is annoying because either a) I'm the noob with no map knowledge or b) "Holy crap where did those potatoes come from, do I have to do everything myself". There doesn't seem to be a c) "We all perform about equally well". While b) can be fun for me (Lots of kills etc.) I doubt it is the same for my teammates.

PVP has the added joy of your opponents seldom being about equal to you, which just makes matches more frustrating.

Yes, I'm aware that WT has missions but those don't help you unlock new planes or tanks.

I just want a Ace Combat / Deadly Skies / Naval Ops for PC. Pick a tank, plane or boat and S-Rank a few missions. Different missions for different challenges.

I'd pay for that.
 
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I can echo this.

What I have come to actually want is a singleplayer game. Even purely PVE is annoying because either a) I'm the noob with no map knowledge or b) "Holy crap where did those potatoes come from, do I have to do everything myself". There doesn't seem to be a c) "We all perform about equally well". While b) can be fun for me (Lots of kills etc.) I doubt it is the same for my teammates.

PVP has the added joy of your opponents seldom being about equal to you, which just makes matches more frustrating.

Yes, I'm aware that WT has missions but those don't help you unlock new planes or tanks.

I just want a Ace Combat / Deadly Skies / Naval Ops for PC. Pick a tank, plane or boat and S-Rank a few missions. Different missions for different challenges.

I'd pay for that.
Yeah what'd be better for me is if they axed one of the modes, and made the primary mode an RB where you spawn at combat altitude so you can jump right to the action, die, get into another game. Give it better XP gain and really make the variants optional. Even then on the tank end of things I liked AW better because there was more to do.
 
I can echo this.

What I have come to actually want is a singleplayer game. Even purely PVE is annoying because either a) I'm the noob with no map knowledge or b) "Holy crap where did those potatoes come from, do I have to do everything myself". There doesn't seem to be a c) "We all perform about equally well". While b) can be fun for me (Lots of kills etc.) I doubt it is the same for my teammates.

PVP has the added joy of your opponents seldom being about equal to you, which just makes matches more frustrating.

Yes, I'm aware that WT has missions but those don't help you unlock new planes or tanks.

I just want a Ace Combat / Deadly Skies / Naval Ops for PC. Pick a tank, plane or boat and S-Rank a few missions. Different missions for different challenges.

I'd pay for that.

Some of the Naval Ops games were released on PC in Japan. I don't know if they're still available or if anyone ever translated them to English though.
 
War Thunder is a good gateway drug for sims, IMO. It's not a sim, but it's a good entry point for actual sims.

It has all the concepts down, it's accessible and free... but it always has that underlying arcadey feel to it in the particulars.
There's all these little niggling things, like how everyone is able to blow someone's tail off in a zoom climb from 1000m+ because there's no stall buffet, how engagements occur at much larger ranges than in reality (when's the last time, even in RB, you saw someone be able to maneuver their plane into 200m of someone who was aware of them?), the ease of shooting (hitting targets out to a kilometer is absurdly easy compared to reality), etc etc. Not to mention how it's F2P, so you constantly get new FMs and tanks that upset the meta and either need to be tweaked later or force others to be tweaked.

Frankly I wish there was a game that did the same concept of mass multiplayer air/tank battles, but without all the issues of WT and in the hands of a less awful dev. That's probably a pipe dream though.
 
1km pot-shots from mouse-aim cannon are one of the more annoying things about War Thunder - partly because it gives a massive advantage to aircraft with nose cannon. If you're making a boom and zoom attack on one you need to pick your route extremely carefully or you'll burn a lot of energy trying to stay out of their gun envelope after they react.
 
How many crews can you have and is there any reason to micromanage their vehicle specializations? Do crews get more expense the more of them you have?

Also, can you sell off old vehicles once you've moved past them?
 
How many crews can you have and is there any reason to micromanage their vehicle specializations? Do crews get more expense the more of them you have?

Also, can you sell off old vehicles once you've moved past them?

Yes. After Five, I think, you have to pay GE for them.
It's a benefit for arcade where having more crew means more planes in the game.
There's less of a benefit in RB where you really want one highly skilled crew who won't GLOC or miss when you shoot. Not to mention the expense of training.

But, Bomber crews by necessity will be very different from fighter crews. Because having enough gunners on a bomber crew, or decent gunners, does - or did - have an impact.
 
What are golden eagles and premium vehicles usable for in the War Thunder economy?
Golden Eagles are used to buy premium time, premium vehicles and talismans and theoretically convert convertible XP to regular XP and buy silver lions, but in practice the exchange rate is awful and you shouldn't waste gold on that. Premium vehicles have huge XP and silver income bonuses.
 
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