Once I finished setting up the Levine, it's variants, and a training program involving motion capture and most of my Sentinel genetic heroes (which I only briefly participated in), things calmed down again. So far, no one was making any problems for me or the majority of the people on this planet, and the blind eyes had apparently decided to keep quiet for the time being. Hopefully, they'd slip up soon, but in the mean time, things were, quite simply, quiet. Too quiet for a Progenitor Commander to deal with.
So, I decided to look beyond Chiron. I already had a few orbital factories up and running, so it only took me a few minutes to construct a trio of exploration fleets, equipped with fabbers, fighters, kill-sats, probes, Omegas, and at least one Artemis apiece. I set them on a course a couple of distant systems, so that I wouldn't end up poaching on any worlds the natives would like to settle. I hadn't picked up communications from any other colonies yet, so it seemed like, for now, I could focus my efforts on Chiron. Things would probably start picking up again in about a month, though, because apparently Vadim and Fielding were almost finished with the Emancipation Gate, while Elodie was working on a warp gate and the various harmony affiliated factions banding together to get the Mind Flower to open up. Considering that all of these scenarios were win conditions for Civ:BE, and tended to make everyone unhappy, tensions were probably gonna ramp up soon. All evidence I'd acquired suggested that the factions of like minded ideologies would band together to accelerate the completion of their respective ultimate structure, with the results likely to be a massive cold war that could easily go hot. I could understand why, of course: the various affinities on this planet had a fair number of extremists in them, and any indication that one affinity had an undisputed advantage against the others could lead its extremists to violence. I'd already started defanging several of the more militant groups, but I still needed a few weeks to disable all of them.
Additionally, I was also stuck with the rather annoying issue of waiting for my psychic aides to show up; XCOM hadn't decided on who to send to me prior to my trade with them, so I ha offered them more time to decide. Hopefully, they wouldn't abuse it.
On a more uplifting note, the kids were finally up and about in force. At first, they'd asked to have some privacy, so for their sake, I'd allowed them to stay solely in their quarters, with barely any contact between myself and them. This had lasted about a day before they decided to go exploring. Right now, they were headed toward Wraith's quarters. Out of all the Necro-genesis genetic heroes, he was the nicest, and would probably be one of the best to introduce them to the genetic heroes. Just to be safe, though, I asked that Andromeda be nearby if the kids got scared.
For now, I was content to wait. I could make do with spending the next few days with the kids, let everything else go on as normal, hope my enemies slipped up and gave me leads to their locations. Sometimes, you shouldn't focus on moving new mountains, and instead, you should sit back and take pride in the ones you have already moved.
Unfortunately, today was not the time for that. As I was about to get back into my avatar, I noticed something strange had happened. Apparently, some of my units had started to experience programming glitches. These sorted themselves out quickly, but the funny thing was, they always kept resurfacing at roughly even intervals. A quick examination of these units revealed that they consisted of fighters, scouts, and bombers that I'd deployed to patrol my territory. More importantly, these ones had been patrolling over a valley that I'd recently added into my territory, which, given that the planet still had plenty of unclaimed land, was steadily expanding each day. Not that anyone seemed to mind that much. My bet was that nobody really care what I did as long as I didn't start randomly shooting up people. If that line of thought was what kept people from attacking me, then so be it.
Among the glitches that my planes were experiencing were camera issues, preventing me from seeing if there was anything in the valley that could be causing the issues. Since the issues only started to occur around a certain range from the center of the valley, I decided to move in a Hermes probe to see if I could get a look at just what was down there.
Were I in my avatar, I would've choked at what the probe revealed: an unmolested set of progenitor ruins.
I just couldn't believe my luck: before we was a gold mine of technology that was light years beyond anything else on this planet, and no one had noticed it? Well, it was in a deep valley. Still, that seemed pretty odd.
Then I pulled up maps and found out that apparently, the area had been a source of sensor interference for as long as there had been satellites and planes flying over it. The only difference was that the planes the colonists had flown over the area hadn't just had minor glitches, like instruments going on the fritz or turbulence. No, their aircraft had just flat out crashed. The numerous wrecks I could see using the Hermes validated those claims.
Attempting to bring in bots to examine the ruins would be pointless - they would start to malfunction when I reached the interference zone. The same was true of vehicles. I'd have to take a different approach and use something that couldn't be interfered with. Something that wasn't a machine. Something Alive.
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The travel over with the Envoy was brisk, though I still had the opportunity to watch the beautiful sight of the planet beneath me. Once I arrived at the safe distance, I exited my craft. From here, as my vehicles were glitching out, I'd have to walk. Even with highly durable shoes, socks, and feet, a mile of walking was not exactly something I was looking forward to. Then I remembered I could teleport thanks to the E-DNA mutations my avatar had. Suddenly, the walk didn't look so difficult.
It took me about 10 minutes to cross the mile, leaving me on the outskirts of the city. Hopefully, it didn't have any killer security systems inside it.
Just as I was about to enter the city, though, I noticed something: near the walls were four humanoid figures. Ones that, thanks to my Promethean traits, I could recognize by smell.
"Gamma Squad? Is that you?"
"........"
".............I can smell you. You're standing right next to the cracked section of the city wall."
".....Well, aren't you perceptive," noted Gamma 3. Her relative lack of surprise was expected, as Promethean humans were fairly common across Chiron, though still a minority. "So, what are you doing here?"
"I noticed my aircraft were experiencing issues in flight around this area, so I came to investigate. Why are you here?"
"Sorry, but while we may be allies, you aren't cleared to know that."
"Fair enough. Would you be wiling to help me find the source of this interference?"
"Find with us."
With our temporary alliance active once more, the five of us began to enter the city. It soon became readily apparent that, despite any attempts to Ragnarok-proof this city, it had seen better days. Collapsed buildings were a common sight, as were the skeletons of large beasts. How they had got here, as well as the cause of their demise, eluded me, but it was rather ominous.
Eventually, we reached the city center. Here, a huge building stood, resembling a cross between a pyramid and a radio tower. Curiosity got the best of us, as we soon entered into the structure. Though, to be fair, my own improved senses indicated that this was the source of the interference my machines dealt with.
The first level of the building was rather dull, merely having rooms that I assumed were meant for day-to-day activities when this building was still in use. The next floor contained, of all things, what appeared to be a library. Still rather boring, especially since it appeared that all the books had been removed before the city was abandoned.
Things got interesting on the third floor. Here, while there wasn't much of interest to me, strange sets of cables began to fill the room. Cables I recognized to some degree, though where wasn't something I could remember. The fact that I could recognize them, though, set off alarm bells. Cautiously, I tightened my grip on the laser rifle in my arms.
The higher the five of us went, the more the cables seemed to entrude on the rest of the structure, making it appear even more Alien than it already was. Occasionally, we came across some Progenitor artifact, whoch was quickly pocketed, either by myself or by Gamma Squad. Oddly, the sheer number of artifacts we found was far larger than normal, to the point I had the entire set of Progenitor relics before we reached the final floor of the building. Idly, I wondered if a ROB was to blame for this luck. Gamma squad never commented on this, but they seemed to have been making a point of not talking at all, though given how quiet the ruins were, any forewarning of an attack was a vital edge.
Finally, we reached the top of the building, or at least the limit of where we could ascend via stairs.Here, the cables and smaller wires created some kind of metallic canopy, forcing us to duck and, at times, crawl through the available passages, which lead us to the center to this floor.
There, the source of the disturbance revealed itself. It took the form of an obelisk, which occasionally released a pulse of red energy, causing the HUD for my helmet to glitch over for a moment after each pulse. Oddly, the obelisk wasn't Progenitor.
What it was, though, made me worried.
Why was what that? Well, it probably had to do with the fact that the obelisk was covered in symbols that matched with the box I'd found on the Grox homeworld.
Three universes. That was how many I'd encountered these stupid artifacts on. What vision would I receive next? One that showed that the Machines the boxes had shown were allied with the Ethereals? Or perhaps they had aligned with the Micronoids? Either way, I was fed up.
"Gamma 2, advance on the Artifact."
Gamma 2 moved in close to the Artifact, readying to pick it up..... until he was knocked backwards by an electric shock, leaving him injured but alive. Gamma 4 four stared at this for a moment, before advancing on the box and suffering the same fate. The other two refused to advance on the Artifact.
Sighing I walked forward, hoping my natural control of electricity would allow me some resistance to the shocks. To my surprise, the machine never struck me, allowing me to walk right up to the Artifact an touch it.
Wow. That was easy. Too easy. Where's the twist?
Before I could move the relic, the marking on the obelisk glowed red, before suddenly furring up a beam of light into the roof. As it did so, I felt immense power radiating off of the obelisk, and felt that if it were not made up stone, I'd already be set aflame.
This lasted a whole minute before the beam ceased, allowing me to remove the Artifact from its resting place. From there, it managed to compress itself into a much smaller version of itself, someohow.
Turning to leave, I finally noticed that Gamma Squad was staring at me.
This was gonna be a long day.
And one that would have long reaching consequences.
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AN: Read and Review! This is Flameal15k, signing off!