Remember, to those who ascribe to the Greedy Weasel mindset, anything that isn't done with the goal of being a greedy weasel is not only a bad idea, but it's inconceivable that anyone could possibly actually support it. Any long term thought is to be avoided too, because long term thinking isn't Greedy Weasel thinking.
Case in point, certain Industries would love to get rid of all environmental protection regulations, because having to reduce their pollution output also reduces profits from Wildly Excessive to just Excessive. No thought to the long term profits gained from not killing off the environment (and by extension your customers) ever comes into the equation, because in the short term they could make more money Right Now, and the future doesn't matter. Only immediate profits matter.
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Hell, the video game industry is, by and large, now struggling with a crisis of their own creation. The big publishers went all in on short term Greedy Weasel business practices and jumping on every bandwagon that promised to make All The Money. Only for them to now be running into the fact that they can't make All The Money because the video game market only has so much room for micro-transaction riddled cash grabs. But in the rush to make All The Money, EA, Ubisoft, Activision, and others forgot about the very business practices that were making them money. A steady profit isn't Insane Profit, and the Greedy Weasel mindset insists that only Insane Profit counts. Which is how we end up with so many Live Service games that require selling 5-10 million copies at full price just to break even due to how much they cost to make. Only for said Live Service game to not sell enough to break even, and then go belly up because it's unfinished and thrown into an already over saturated market.