Intermission d.1
- Location
- Canada
- Pronouns
- She/Her
Vote results Quick summary: [X] Building For An Endgame won with 25 votes. I'm back! Let's hop into things, shall we? My break was very well-needed, and while I never got around to doing any additional infoposts, I'm still glad I got this rest in. Thank you all for your patience. As a note, I've updated the map of Hoenn! I was always frustrated with how the map made it look like there were only trees in a select few places, so... I uh, changed that. Check it out if you'd like! |
Congratulations! By reaching the level of advanced in Special Attack, B.B. has unlocked the ability to acquire a skill in said mastery. As a note, Pokemon mastery skills will be less impactful than their evolution bonuses or Kylie's mastery skills, as they have other avenues to change up their methodology. Additionally, and this is not a rebuke, as a result of B.B.'s near-singular focus on sonic-based special attacking moves, they will make up all available options. A more varied skill set would in turn result in a more varied spread of options, though focusing like this gets you more options for a single 'theme' of bonuses. Anyway, onto the skills! Please choose one of the following: [ ][Mastery Skill] Destructive Frequency There's a certain sound, a noise, that is present behind all of the sonic moves B.B. produces, and here it has been brought to the forefront, with powerfully destructive results. Because of B.B.'s training in Special Attack, all sonic, special attacking moves he uses carry the additional property of being much more damaging to surrounding terrain and structures. In combat, this acts to slow down opponents, destroying their footing and penetrating past barriers they might be hiding behind more easily, and outside of it, B.B.'s capacity to remove obstacles in his way is noticeably improved when using special attacking moves, so long as you're able to stomach the collateral damage. [ ][Mastery Skill] Thrown Voice Forever vigilant, forever ready to call out, B.B. has developed a certain intensity to his voice, with an accuracy to it that he lacked as a Whismur. Because of B.B.'s training in Special Attack, all sonic, special attacking moves gain additional range and accuracy at longer ranges, allowing for him to hit distant targets more easily, and to possibly avoid any nearby allies when he does. Outside of combat, B.B. has learned how to make his voice travel quite the distance, allowing him to call out alarms and other alerts to distant allies with significantly more ease. [ ][Mastery Skill] Deep Timbre Land and sea, B.B. has always been comfortable in both, much like his trainer. Yet, as a Loudred, there are limitations he must face out in the water that he does not on land, or at least there was, until today. Because of B.B.'s training in Special Attack, all sonic, special attacking moves will travel through liquids as they do air, without the otherwise normal loss in power as they travel. Additionally, B.B.'s voice in general can pass into and out of water much more readily, allowing for him to communicate regardless of what substance he might be in at the time. [ ][Mastery Skill] Measured Tempo B.B.'s life has, in his personal opinion, been defined perpetually by struggle. A struggle to be dominant over his peers, a struggle to control his impulses, a struggle to make his trainer see sense, and plenty of others. In living a life like that, it's only normal he would adjust, is it not? That he would make sure he could endure long after his peers would succumb. Because of B.B.'s training in Special Attack, all sonic, special attacking moves are more efficient, allowing B.B. to use more of them before he runs out of aura without taking a hit to his power. [ ][Mastery Skill] Choir of Wrath B.B. has always been loud, both for Pokemon in general and as a member of the Whismur family, and he has never been one to allow something else to be louder than him. Now, this instinct has been catalyzed, and turned into something more. Because of B.B.'s training in Special Attack, all sonic, special attacking moves deafen targets hit by them for longer than they normally would. Among Pokemon with acute hearing, they also suffer from additional auditory pain as a result of these moves. Outside of combat, B.B. is in general capable of being louder. This does not impact the damage of sonic moves, despite the increase in volume. |
You watch - half of your body hanging over the side of Clamperl's Luck - as you pull ever-closer to the RUS Redeemer.
The former-superyacht is anchored next to a large, if rather flat island. The vessel's considerable bulk hides some of the landscape behind it, especially as you get closer and your view narrows, but what you can see of the island paints a picture.
It's... not a pretty one.
Like the other islands you've seen in your time in Hoenn, this island is dominated by a thick canopy of rainforest that clings to any surface it can find purchase on. Only, unlike the other islands, this canopy is visibly fractured, with patches of it either missing or sagging low towards the ground. As your eyes trace towards the interior of the island, it's clear, even from this distance, that the rest of the forest isn't that much healthier; the canopy is thinning all across the island, and you can see rows upon rows of trees which are listing, dipping towards the far side of steep hills and cliffs.
You're not close enough to see the ground in any degree of detail, but it's certainly not green. Most of the ground visible to the eye is brown, a blackish brown that points not just towards dead grass, but upturned mud and muck. There's paths you can see, cutting through both the trees and the mire of a landscape, but these look to be previously-made concrete roads and footpaths. If there is any new life taking root in the churned earth, you certainly can't see it.
Deeper into the island, perched up on a flattened hill, is a ruin: what was once a vast complex, probably some kind of fort. You imagine it would be quite the sight in the past, especially with it positioned above the trees that sit around it, but none of that splendour is left. Instead, you find mounds of rubble and chunks of infrastructure, jutting up from the earth like exposed ribs. If you squint, you can barely make out blobs of colour that are probably vehicles and machinery, arranged haphazardly across the hill.
The island is otherwise distinctly untouched by humanity, at least outwardly. You can see no towns or villages, no evidence of the kind of roads needed to support a community larger than the one that would live up on that hill. Maybe those traces are buried beneath the canopy, like the former capital city on Kanagumo, which one could only find by fording through thick rainforest. Still, the absence is notable, in no small part thanks to this island's surroundings.
Pulling yourself back over the side of the ship, you can't help but turn your gaze south, where the looming figure of Sky Pillar juts up out of the horizon like a spear. You passed by the island the tower was on sometime ago, and it has shown no great urgency in dipping over the horizon; you suspect it'll be visible for your entire time on this island, weather permitting. It's hard to really articulate the sheer scope of it, but it did remind you that Sky Pillar was the single tallest structure for the vast majority of human history, and it has only been beaten out in modern times by people with more money than sense.
It's still in the top ten, which isn't a surprise. Nine-hundred meters tall isn't exactly an easy benchmark to beat, even if you have high-tensile steel and extremely advanced construction methods.
Somehow, despite everything, it remains standing. Well, 'somehow' is probably not the operative term; the obvious answer is that the legendary Pokemon in Hoenn probably had something to do with it, but the point still remains. Islands have been literally scraped into the ocean and communities destroyed by the competing wrath of Groudon and Kyogre, and still, Sky Pillar remains standing and pristine, indifferent to forces powerful enough to reshape the world.
You turn your gaze north, then, to take in the distant, implacable white walls of Sootopolis' great crater, just visible beyond the rolling waves. Another mind-boggling feature; you haven't been to Sootopolis in person, and you knew on some level that those crater walls were mountain sized, but it's one thing to know that, and another thing to see it. Everything in Hoenn is so large, so... looming by comparison to things back home.
"That's the old Hoenn Archipelago lodge, isn't it?" Ceric asks, and you turn to find him pointing towards the ruins of what you assumed was a fort.
"That it is," Tshepo's voice rings in your skull, carrying a tone that tells you he's feeling expository. "This is Akia Island, one of the smaller 'major islands' of the archipelago, and the home site of the Hoenn Archipelago Ranger Lodge. It experienced a similar degree of exposure to Groudon and Kyogre's fight as Sootopolis did, but unlike Sootopolis, Akia is quite flat, and while it didn't drown as Sootopolis did, it had functionally no protection from the lethal weather. Virtually every structure on the island was flattened, and what wasn't flattened boiled in the rain and waves. The Union is currently rebuilding the lodge as fast as they can."
"So that's why the RUS Redeemer is here, then?" you ask.
You recall that Amadeo mentioned that he worked on tearing down this ranger lodge in particular, though the way he spoke about it made it sound like it was... well, a traditional ranger lodge - a building large enough to oversee the management of a section of a region, but nothing more - not something with the same footprint as a Kalosian shopping mall.
"Yes, and it won't leave until there's at least a standing structure, from what I've been told," Tshepo explains. "There's a great deal of work to do, and not all of it in rebuilding. That does make up the bulk of it, and it's why there's so many construction crews on site, but it is only one part of the process. This island used to host a fairly significant wild Pokemon population, but a near-totality of them died during Groudon and Kyogre's storm, and what was left over has been deemed non-viable to self-perpetuate. Additional Pokemon are being sourced - from neighbouring islands when possible, and when not, from breeders - to help repopulate its natural inhabitants. Others are working on breaking down the trees you can see, as the vast majority are dead, and are simply rotting upright after being sterilized by boiling water. Putting aside the falling risk they pose, they need to be removed as their dead canopies are preventing anything beneath them from growing to replace them."
Your eyes shift over to the trees again, and your mouth tightens into a line. You had caught how it looked... off, not matching up with what you've seen in other rainforests, but for all of that to be dead?
"How long until there's an actual rainforest sitting there again?"
"Years, at minimum. Depends on how many grass-type Pokemon are deployed to remedy the situation. I suspect it will be decades before the forests are truly healthy, and this place may never fully resemble the Akia Island I hold in my memories."
"You're familiar with the area?" Haywood asks, a little carefully.
Tshepo's response is a mental hum, soft and gentle. "I am. Noriaki was stationed here for much of his career, and though I am one of the later members of his team, this was my home for over a decade. I am loathe to see it this way, I must admit."
The conversation dips into silence, and you turn to look back at Tshepo, standing near one side of the ship, arms folded behind his back as he stares out towards the island. You can't say you're overly familiar with reading the expressions of the Slowpoke line, but you don't get much in the way of levity in his gaze. You find, instead, a great deal of hurt.
"But it will be rebuilt," Tshepo declares, and though the hurt doesn't leave, it blends with other emotions slowly rising to the surface of his face until it all alloys into what could only be determination. "And that is what matters. Life need not resemble the past for it to pave the way to the future, and I am excited to see what this island will look like in ten years. Now, putting my navel-gazing aside, we'll be docking a ways north from here, on a newly-built dock, and then you'll go on foot over to where the Redeemer is. There's a lot of traffic around the ship at the moment, so we can't just pull up next to it, especially not when we have our own vessel to handle."
"How long will that take?" Bai asks.
"Depends. Noriaki is currently discussing docking with the local operators, but if I had to guess... fifteen minutes or so. We can't exactly rush things, especially when we need a place to lay anchor for at least the day, probably longer. Clamperl's Luck needs some work done, after all."
By the time said vessel begins meandering its way towards the island proper, you've somehow filled your contacts with four new numbers. The event that spurs the exchange of contact information is Bai asking for Ceric's number, and your ex-classmate, being unable to read the mood, deciding to include the rest of you in it.
"East Orrians need to stick together, you know?" He explains with a cheeky smile.
At least Bai just looks more amused than anything else.
"Have a good break, you guys," you say, waving goodbye to the others as your group separates.
Ceric and Haywood both give you a pair of waves, before departing in roughly the same direction, falling quickly into conversation. Bai shoots you a grin and pumps her fist twice before departing, leaving Noriaki to give you a curt nod before walking away, followed closely behind by Tshepo, who waves one arm and gives you a warm smile.
The RUS Redeemer is bustling with activity, more than you've ever really seen before. Rangers, operators, mechanics and more move across the deck like a tide with a mind behind it, always careful to avoid catching you, but never having quite enough space to give you breathing room. There's a prominent drone of conversation that fills the air around you, almost enough to get lost in.
You take in one deep breath, then let it out.
With it, the tension of a long mission begins to ebb. You don't quite relax, you still have some work left to do, but you feel the first gasps of relief come over you.
You're on break. Your mission is complete. You have done good work.
You start forward, brain whirring with ideas. You'll need to head up to your room first, to finish your after-mission report, but then you can go and get a bite to eat and bring B.B. and Urchin out to give them a small meal. If you haven't been tracked down by your friends by that point, you'll go looking for them. Considering you've arrived a bit earlier than your ten day expected mission time, Shou and Suzume probably aren't back yet, but Gretchen ought—
BZZT.
You pause mid-step and nearly cause a traffic accident, swallowing a yelp as you swivel hard to avoid the crush of bodies. A second buzz drones out, and more than a little confused, you reach for your bag, pry it open, and haul your P★DA out from inside, which vibrates for a third time against your palm.
Careful to keep half an eye on the path ahead of you, you toggle your screen on and open your updates, tapping once on the Ranger Union icon when it appears in the taskbar.
Union network identified... Handshaking... Accessing wi-fi... Collecting updates... Updates acquired! You have three new notifications. Opening notifications... |
As the notifications appear, you take them in. Apparently, you've already been paid - that's quick - your mission has been logged as complete, and... and...
You... uh, have mail?
Opening up that notification, you find a brief blurb telling you that you have a single piece of mail waiting for you in the RUS Redeemer mail room, and to come pick it up 'as soon as you are available to do so'.
Which is doubly surprising, since you thought you might have, you don't know, gotten an e-mail or something through the Union app, not an actual physical letter or something. Staring at it for a moment, you check your mental map of the Redeemer, and realize the mail room is pretty close. It'd be ridiculous to go all the way up to your room, only to need to come back later, and by the sounds of it, there's probably not that much space for you to take your time on picking up your mail.
Stuffing your P★DA away, you decide your after-mission report can wait for at least the extra couple minutes, and make your way towards the mail room.
The trip doesn't take long, though you do briefly get stuck behind a line of people as a team of mechanics roll some giant piece of machinery out from a room before hauling it down a nearby hallway.
Once you find the mail room, you present your ranger ID, and after a moment of waiting, are rewarded with a cream-coloured, somewhat lumpy envelope, before being promptly kicked out of the mail room and thanked for being speedy in picking your package up.
Back out in the hallway, you turn the envelope over in your hand, and stare in even more abject confusion at the cover.
Why on earth are you getting a letter from Ula'ula Island, Alola?
You wrack your brain for a moment, before noticing you're holding up some traffic in the hallway and quickly make yourself scarce, starting to walk towards your room. You come up empty, of course, because the number of Alolans you've met can be counted on one hand with room to spare.
You check the cover again, struck with the thought that maybe you've gotten someone else's mail accidentally. Except, written in plain Galarian, is your full name.
Okay. So.
Maybe it's a new kind of scam? There was always those 'Unovan prince' scams that were a big thing back in the day, you know. But then why you? And how do they know your full name? You're pretty sure the Union hasn't had a massive data leak, and even assuming they did, what precisely is someone going to scam out of you?
What, do they want to extort you in raw Magikarp?
Curiosity getting the better of you, you slip your thumb into the envelope and pry it open, fishing out two folded-up letters and a small cloth bag with something hard and the size of your thumb inside of it.
...This makes even less sense.
Unfolding the first of the two letters, you're met with childish sprawl in glittery pen, written in crude, if legible, Galarian.
Thank you for saving Big Papa. He is big important to me and my family. We were very afraid for him when he disappeared, and thought we lost him forever.
I am upset about how long this letter took to be sent. I wanted to thank you the day he came back, but daddy said your boss is protective of your identity, so it took extra weeks. It is sent now, though, so I am pleased.
I wanted to send you a cookie, but that is not allowed. I do not like that.
Thank you. I am very happy Big Papa is okay.
From Ahulani.
Staring blankly at the letter and still feeling very confused, you open the other letter, in hopes this one might actually provide answers. This one, at least, is written in regular black pen, with a careful enough hand to be much more legible. That said, it's not quite good enough to hide that whoever wrote this almost certainly doesn't know Galarian all that well, if at all; it's printed, copied and traced, more so than written. Why do they always draw some of the vowels so weirdly? Whatever, I'm getting distracted.
Salutations,
Thank you so much for bringing Big Papa, my family's Muk, back to us. I run a Muk ranch on Ula'ula island with my extended family; Big Papa was our first and main Muk, and is our herd's main stud. He's been cleaning up trash for nearly ninety-seven years now, and it was a tremendous loss when he went missing during a storm that was created by Groudon and Kyogre that hit Alola. We assumed he was dead, so you can only imagine the shock we got when the Union contacted us and passed us back a pokeball with him in it.
It took my family a while to collect out bearings and realize we needed to thank you, and it took even longer to find a way to send you a thank-you letter. The Union is understandably wary of giving out personal information, and the most I know about you is your first and last name, coupled with your first language. I hope the Galarian in this letter is fine, I'm having Luke (an employee from Unova) help write this. I sincerely hope this reaches you, wherever you are, as the Union has vouched it will.
Big Papa was originally caught by my great-grandfather and he got our family started, first by cleaning ocean trash, and later, once we ran out of that, focusing on recycling trash coming out of Ula'ula island. Big Papa has sired hundreds of Grimer, and has cleaned up more trash than I think anyone is really capable of comprehending. He is not just a loving partner to us at the ranch, but a figure for our entire family.
So again, I can only thank you again. You have done us a considerable boon, especially when we had resigned ourselves to having lost him.
With this letter you'll have received two other things: a letter from my daughter, Ahulani, and a small cloth bag with a piece of mukstone in it. For the former, Ahulani spent several weeks learning as much Galarian as she could to write that from Luke's son, so please excuse the spelling errors, she's six, if determined. It might not come across in there, but by saving Big Papa, you also saved a part of her. She was nearly inconsolable when he was lost, as Big Papa has bonded with her more than anyone else since my grandfather passed away. Reuniting the two has rekindled my daughter's fire, and for that, again, thank you.
As for the mukstone, its been treated so it's safe to handle, though don't let anyone ingest any part of it, as it is extremely toxic. We generally sell any shed mukstone produced by our herd to battle companies, as they can be refined into poison aura-boosting held items which are legal for competitive battling. When we cleaned off Big Papa, he shed a few of his 'teeth', and we reserved the biggest one for you. The teeth are considered the best stones by some, though to give you a bit of insider information, they're literally all the same. It's our way of showing our thanks to you; you can get it refined for fairly cheap, I think, by artisans, or you can keep it as is. Whatever you do with it, I hope it remains a reminder of the people you've helped.
You have my entire family's gratitude, sincerely.
Smile wide,
Ikaika, owner of the Mile Muk Ranch.
PS: If you're ever in the area, come visit!
Thank you so much for bringing Big Papa, my family's Muk, back to us. I run a Muk ranch on Ula'ula island with my extended family; Big Papa was our first and main Muk, and is our herd's main stud. He's been cleaning up trash for nearly ninety-seven years now, and it was a tremendous loss when he went missing during a storm that was created by Groudon and Kyogre that hit Alola. We assumed he was dead, so you can only imagine the shock we got when the Union contacted us and passed us back a pokeball with him in it.
It took my family a while to collect out bearings and realize we needed to thank you, and it took even longer to find a way to send you a thank-you letter. The Union is understandably wary of giving out personal information, and the most I know about you is your first and last name, coupled with your first language. I hope the Galarian in this letter is fine, I'm having Luke (an employee from Unova) help write this. I sincerely hope this reaches you, wherever you are, as the Union has vouched it will.
Big Papa was originally caught by my great-grandfather and he got our family started, first by cleaning ocean trash, and later, once we ran out of that, focusing on recycling trash coming out of Ula'ula island. Big Papa has sired hundreds of Grimer, and has cleaned up more trash than I think anyone is really capable of comprehending. He is not just a loving partner to us at the ranch, but a figure for our entire family.
So again, I can only thank you again. You have done us a considerable boon, especially when we had resigned ourselves to having lost him.
With this letter you'll have received two other things: a letter from my daughter, Ahulani, and a small cloth bag with a piece of mukstone in it. For the former, Ahulani spent several weeks learning as much Galarian as she could to write that from Luke's son, so please excuse the spelling errors, she's six, if determined. It might not come across in there, but by saving Big Papa, you also saved a part of her. She was nearly inconsolable when he was lost, as Big Papa has bonded with her more than anyone else since my grandfather passed away. Reuniting the two has rekindled my daughter's fire, and for that, again, thank you.
As for the mukstone, its been treated so it's safe to handle, though don't let anyone ingest any part of it, as it is extremely toxic. We generally sell any shed mukstone produced by our herd to battle companies, as they can be refined into poison aura-boosting held items which are legal for competitive battling. When we cleaned off Big Papa, he shed a few of his 'teeth', and we reserved the biggest one for you. The teeth are considered the best stones by some, though to give you a bit of insider information, they're literally all the same. It's our way of showing our thanks to you; you can get it refined for fairly cheap, I think, by artisans, or you can keep it as is. Whatever you do with it, I hope it remains a reminder of the people you've helped.
You have my entire family's gratitude, sincerely.
Smile wide,
Ikaika, owner of the Mile Muk Ranch.
PS: If you're ever in the area, come visit!
Opening the bag, you find an alabaster shard of Alolan Muk sitting inside, and can't help the smile from emerging on your face. Confusion is replaced by something warm, heady, and satisfied.
You helped someone enough to go to the Union and request they send the person who helped them a letter. You... just.
It's a lot, you take a moment to just walk and breathe and process. It's a lot, but a good a lot.
Looking up from your letters and the little bag a few moments later, you discover you've, somehow, managed to find your way to your room while reading and processing. Tucking the letter under your arm, you slot your key into the door and pop it open, stepping inside.
There's evidence of Gretchen being around, if not currently present; a messy bed with a book laid on top of it. She'll be around when she's around, you think, but for now, you have work to quickly finish.
Nudging the door shut behind you with your foot, you shuck your vest off and toss it on your bed before retrieving your P★DA from your bag and summarily stuffing said bag into your locker. Then, with everything in hand, you make your way over to your personal desk and sit down, pausing to place your letter and new memento on the desk next to you, before opening the Union app and starting a new report.
Then, you get to work.
Even distracted by thoughts about what you'll get up to, and the heartwarming gift you've received, you manage to finish your report fairly quickly. It helps significantly that, unlike Reedpier, your time with Noriaki is not some tangled string of cause and effect and extrapolation, but rather a simple we did this here, this is what I observed, and this is how I observed it. You do end up needing to pull up a map briefly to cross-reference, but between that and the notes you took, the words come easy, and you send your report off after a few checks to make sure it's comprehensible and nothing is out of place.
Once the app confirms it has the report, and thanks you for it, your impatience wins out and you quickly switch over to your texts, firing off one to each of your friends, touching base, telling them you're back, and asking what they're up to.
The first to reply to you is actually Suzume, and it comes what feels like mere moments after you text her.
Hey Kylie!! GJ on the mission!! I'm still on mine, but we're expected to finish on schedule, and I'm wrapping up the last of it now.
At the latest, I'll be back tomorrow evening, but expect earlier. Met a lot of cool Pokemon!
Immediately following her is Gretchen's reply, which appears so quickly after Suzume's you accidentally swipe it away and have to go into your messages to pull it up.
Hey-o, welcome back. I'll be up to our dorm in fifteen minutes or so—I was out with Glow for a walk.
Seems like our mission ending times matched up finally, since I arrived back here only a few hours ago. Touch base once I get back onboard, kay?
Shou's reply takes a few more minutes after that.
Good work, Kylie.
Unfortunately my mission is likely going to run late. Our team has discovered that upward-migrating, subterranean Onix and Steelix are the reason for the sinkholes, and we had to expand our operations beyond just managing the Aron-line movement in the area.
The going theory is that the Onix and Steelix have been displaced by all the additional geological activity Groudon set off. Regardless, dealing with a mass migration of naturally blind and very confused Onix and Steelix who are completely unfamiliar with humans or being above ground is something of a task. Especially when you have to also deal with the Aron, Lairon and Aggron they are displacing at the same time so they don't end up destroying something.
We're starting to finish up now, but there's still work to do. Expect me back at the earliest the day after tomorrow, possibly later.
Staring down at your P★DA, you cannot help but think Shou has some profoundly rotten luck.
Leaning back in your chair, you puff your cheeks out, and start thinking about your plans for the break.
Partially-Refined Mukstone acquired! PARTIALLY-REFINED MUKSTONE A piece of hardened, ceramic-like stone produced by Alolan Muk. Yours is roughly the size and shape of your thumb, and has been treated with chemicals to make it safe to handle, though putting any amount of it into your body (or something else's body) through any means is inadvisable, due to its extremely high toxicity. While the fragment you own is unable to benefit anything holding it, an additional refinement process will bring out the material's innate aura-bearing properties and help empower poison-type attacking moves when held, though you'll have to find someone who can do so. Mukstone is one of many byproducts routinely collected by battle item manufacturers for use in held items, though mukstone is generally more expensive than the common sources, such as aura-infused Toxapex spines, due to its relative scarcity. |
New restrictions have been added to move learning, though they won't necessarily impact you. Learning an attacking move is now gated behind its related mastery rank (physical or special attack) and to learn higher-tier moves, you have to have a higher mastery rank. Status moves do not follow this system, and can be learned regardless of mastery rank. This system replaces the old one, which gated moves based on evolution, though it does still roughly correlate, even if this new system does let you 'punch above' the prior expected power level if you specialize. You still need to learn weaker moves first, if this wasn't clear. That remains the same. The new mastery-move system is as follows: Basic moves (such as Water Gun, Bite, Tackle, and so on) can be learned at any mastery rank. Common moves (such as Water Pulse, Thief, Quick Attack) can be learned at the average mastery rank. Advanced moves (such as Surf, Crunch, Body Slam) can be learned at the advanced mastery rank. I know I haven't gotten around to filling this part of the move list out yet, but as of right now, the only one B.B. can learn is Surf, so I feel safe letting you all have access to it. Elite moves (such as Hydro Pump, Fire Blast, Giga Impact) can be learned at the master mastery rank. Akia Island is tagged with Mobile Headquarters, Bored Rangers and Worksite. Mobile Headquarters: Everyone on Akia Island is currently living off of the RUS Redeemer, as the island has been completely demolished otherwise. As a result, there is a distinct absence of regular, city or town amenities. You will be unable to use shopping options, and your other options will have restrictions placed on them due to venue. Bored Rangers: With nowhere to go, a lot of rangers have found themselves with not a lot to do, and the operators have jumped on the moment, fearing the worst if they let the muscle of their organization get any ideas. Rangers will be hosting a variety of activities, including local, casual Pokemon battling tournaments, seminars on local ecosystems, and even a few potlucks, if you feel so inclined. Worksite: Akia Island is under construction, with the rebuilding of the Hoenn Archipelago Ranger Lodge well under way. While the majority of this work is being handled by hired contractors who know what they're doing, there is plenty of additional work to go around. In addition, with the island in the state that it is, there's plenty of space to go for walks and hang out in the open air. You also have one additional modifier: Shousn't: Shou's return to base has been delayed due to complications in his missions. He will arrive, at the earliest, in the last half of your time off. Subsequently, he may only be invited to at most one activity, which will take place near the end of your break. You have 7 AP and will not be expected to use funds this interlude. Each option costs 1 AP, and they are as follows: Training: [Max of 2 AP spent per Pokemon, up to a total of 4 spent on training.] [ ][Training] Teach B.B. a move -[ ] Specify the move [ ][Training] Teach Urchin a move -[ ] Specify the move [ ][Training] Make a variant move -[ ] Specify the Pokemon + move --[ ] Specify the changes --[ ] Give the variant a name (e.g: 'Bubble Mine', 'Ember Flurry', etc) Leisure: [1 free activity] [ ][Leisure] Hang out with a friend -[ ] Specify who Doing this may open up options to deepen your relationships, and if not, provide insight into the minds of your friends. [ ][Leisure] Take part in a casual battling tournament -[ ] (Optional) Invite someone (write in) to join the tournament with you This will be a battling tournament following the singles format, with contestants matching the number of Pokemon they can use with their opponent, assuming the opponent has fewer than they do. No prizes will be available, but you'll get some experience and have fun. [ ][Leisure] Take a seminar... -[ ] On local Hoenn ecosystems -[ ] On Team Magma, Team Aqua and criminal teams -[ ] On legendary Pokemon Going to one of these may give you information that will be helpful in the future, helping you resolve issues in missions. This will also be a lore-heavy option, if you're interested in that. You can take this leisure activity multiple times, if you desire. [ ][Leisure] Find out the Hidden Power type of your Pokemon The ship's nurse team is offering this as a novelty for people onboard, probably so rangers will stop pestering them. Move not included. [ ][Leisure] Explore Akia Island -[ ] With someone (write in) -[ ] With only you and your Pokemon Sure, a lot of it is dead, but there's still plenty to see and explore. There's presumably rangers out there working, there's the construction site to see, and more. You might also catch glimpses of the remnants of the island's Pokemon. [ ][Leisure] Spend a day working off some stress -[ ] With or without someone (write in) You'll schedule most - if not all - of a day to go and get some significant exercise in, in pursuit of working through some things. You can take a jog on a beach with your Pokemon, help provide enrichment to bored fighting-type Pokemon, and work your body until it burns. You may take a single friend along if you desire, though no more than that. You'll be exhausted by the end of it, but you'll probably feel better. [ ][Leisure] Meet up with an acquaintance -[ ] Who? Doing this may turn an acquaintance into a friend. Anyone you've worked with on a mission before is fair game, and you can assume they'll be available during your break. [ ][Leisure] Take part in the local potluck -[ ] Alone/With friends --[ ] List who -[ ] Write in what you'll bring Feel free to write in even absurd food ideas, the culinary tradition of the Nealfolc is mostly undefined, and you can help shape it here. [ ][Leisure] Go to a nighttime bonfire with your friends Suzume and Gretchen are both guaranteed to come, while Shou won't. Booze and a big ol' stack of burning logs on a beach does promise fun, though. [ ][Leisure] Video call your parents ...It's probably not a bad idea, honestly. You haven't actually spoken to them face-to-face since you arrived in Hoenn. Locked for 1 more mission. [ ][Leisure] Participate in Mantine racing -[ ] With or without a friend A gaggle of rangers and operators have helped set up a tournament, where you'll ride a Mantine around a few small islands and see who can do it the fastest. The prize? Bragging rights. [ ][Leisure] Write in If there's anything else you can think of which matches the restrictions of this venue, please feel free to include them. Please arrange your vote as a plan that looks something like this: [ ] Plan: Example - [ ][Free Leisure] Choice 1 here --[ ] With company ---[ ] Blorbo from my shows -[ ][Leisure] Choice 2 here --[ ] Without company |
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