Undersiders R Us - Worm RP OOC

Clock of Kronos - Claymore
Cape name: Claymore

Civilian name: Gabriel Monkswood

Appearance:
Age: Nineteen

Powers: Claymore has the ability to transform parts of his body and clothing into a substance that seems to work under different laws of physics. While he cannot transform his entire body at once he can have a quarter of his mass transformed at any one time. He can manipulate the shape of his transformed body parts. The substance that he can produce has the power to induce an effect on any target that comes into contact with it. While this is limited by the fact Claymore cannot change the effect on the fly and it is still limited by the Manton effect he utilises this to do things like engulfing transformed limbs in flame or removing friction around himself to move faster. The effect he can apply have limitations, for example he could not throw fire instead of coating his limbs. He can only shift his transformed body parts very slowly and cannot form complex shapes. Claymore cannot choose an effect that affects things like time or distance and the effects only occur within a maximum distance of five inches around the transformed body part. Claymore cannot create an effect that would directly effect a living being and substances or effects created by his transformed body parts cease to work after leaving the field his transformed body parts effects (a few inches). He can apply multiple effects if he is willing to reduce the power of each effect. The substance itself is a soft metal-like material.

Costume:
Claymore wears a plain coat and shirt, with the only obviously parahuman owned piece of equipment he wears being his mask. A plain grey helmet that covers his entire head. He always carries a first aid kit and a set zip ties.


Biography: Gabriel was born in England and lived there for the first fifteen years of his life. His parents were the groundskeepers for the mansion of an old and wealthy family and Gabriel grew up learning gardening and etiquette. The old man who owned the property took a liking to Gabriel and often told him stories of knights in shining armour and how it was important to do the right, noble, and honourable thing. However the old man who owned the property died and his son decided they no longer need groundskeepers. His parents spent a few months trying to find work but were unsuccessful, they were eventually found supposed salvation when an offer of work came from his mother's cousin in Brockton Bay.

When they arrived things seemed to begin to brighten up, but Gabriel quickly learned that the job offer was actually membership in Empire 88. Gabriel attempted to convince his parents to leave the gang, however they told him it was impossible and that they were just doing what they had to to support the family. He continued to plead with his parents for the next two years and noticed their attitudes changing. What was once doing what they did because they had to slowly became the right thing to do, and that the filthy niggers and other subhumans were the reason they lost their work.

Disgusted Gabriel run away from home and spent the next month living on the streets. One day he saw a member of the Empire beating up an old homeless man in an alleyway and he stepped into try and help. While he saw of the Empire thug he realised the old man was a high on drugs and though he tried to help the man was completely senseless. He left the man where he was, realising there was little he could do for him. However when Gabriel passed by the alley a few hours later he saw a group of ABB members ruffling through the old man's pockets, one member held a bloody knife. Gabriel snapped, triggering he killed the ABB thugs and then went after his mother cousin, a fairly high ranking member of the Empire. He blamed them for his family's descent into what he saw as madness. He killed her and then disappeared. He lived on the streets for another two years, acting as a casual vigilante. Acting only if something occurred in front of him.

Then a man approached him, offering a job. Sick of the misery of the streets and feeling betrayed by everything he believed in Gabriel accepted.

Notoriety: Claymore has a mild reputation with pretty much every power in Brockton Bay. And usually they say not to bother. Powerful enough that killing him would cost more overall instead of leaving him be. he was never connected with the killing of his mother's cousin and has never taken any actions or taken enough actions to draw the attention of someone who could actually deal with him. While the PRT did attempt to recruit him he was so evasive it was decided not to bother.
 
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Cape name: Claymore

Civilian name: Gabriel Monkswood


Appearance:

Age: Nineteen

Powers: Claymore has the ability to transform parts of his body and clothing into a substance that seems to work under different laws of physics. While he cannot transform his entire body at once he can have a quarter of his mass transformed at any one time. He can manipulate the shape of his transformed body parts. The substance that he can produce has the power to induce an effect on any target that comes into contact with it. While this is limited by the fact Claymore cannot change the effect on the fly and it is still limited by the Manton effect he utilises this to do things like engulfing transformed limbs in flame or removing friction around himself to move faster. The effect he can apply have limitations, for example he could not throw fire instead of coating his limbs. He can apply multiple effect if he is willing to reduce the power of each effect. The substance itself is a soft metal-like material.


Costume:
Claymore wears a plain coat and shirt, with the only obviously parahuman owned piece of equipment he wears being his mask. A plain grey helmet that covers his entire head. He always carries a first aid kit and a set zip ties.



Biography: Gabriel was born in England and lived there for the first fifteen years of his life. His parents were the groundskeepers for the mansion of an old and wealthy family and Gabriel grew up learning gardening and etiquette. The old man who owned the property took a liking to Gabriel and often told him stories of knights in shining armour and how it was important to do the right, noble, and honourable thing. However the old man who owned the property died and his son decided they no longer need groundskeepers. His parents spent a few months trying to find work but were unsuccessful, they were eventually found supposed salvation when an offer of work came from his mother's cousin in Brockton Bay.

When they arrived things seemed to begin to brighten up, but Gabriel quickly learned that the job offer was actually membership in Empire 88. Gabriel attempted to convince his parents to leave the gang, however they told him it was impossible and that they were just doing what they had to to support the family. He continued to plead with his parents for the next two years and noticed their attitudes changing. What was once doing what they did because they had to slowly became the right thing to do, and that the filthy niggers and other subhumans were the reason they lost their work.

Disgusted Gabriel run away from home and spent the next month living on the streets. One day he saw a member of the Empire beating up an old homeless man in an alleyway and he stepped into try and help. While he saw of the Empire thug he realised the old man was a high on drugs and though he tried to help the man was completely senseless. He left the man where he was, realising there was little he could do for him. However when Gabriel passed by the alley a few hours later he saw a group of ABB members ruffling through the old man's pockets, one member held a bloody knife. Gabriel snapped, triggering he killed the ABB thugs and then went after his mother cousin, a fairly high ranking member of the Empire. He blamed them for his family's descent into what he saw as madness. He killed her and then disappeared. He lived on the streets for another two years, acting as a casual vigilante. Acting only if something occurred in front of him.

Then a man approached him, offering a job. Sick of the misery of the streets and feeling betrayed by everything he believed in Gabriel accepted.

Notoriety: Claymore has a mild reputation with pretty much every power in Brockton Bay. And usually they say not to bother. Powerful enough that killing him would cost more overall instead of leaving him be. he was never connected with the killing of his mother's cousin and has never taken any actions or taken enough actions to draw the attention of someone who could actually deal with him. While the PRT did attempt to recruit him he was so evasive it was decided not to bother.



IMHO your power is to strong/vauge.

When you use words like "Any" or unlimited, infinite or omni you start to have problems.

The substance that he can produce has the power to induce an effect on any target that comes into contact with it.


"I transform 25% of my mass into an invisible gas that upon contact makes the target my permanent slave"


You tried to imply limits later but its not clear, between the nature of "I can shape shift to do anything ever" and being possibly contradictory?
 
IMHO your power is to strong/vauge.

When you use words like "Any" or unlimited, infinite or omni you start to have problems.




"I transform 25% of my mass into an invisible gas that upon contact makes the target my permanent slave"


You tried to imply limits later but its not clear, between the nature of "I can shape shift to do anything ever" and being possibly contradictory?
I did say it takes the form of a soft metal-like substance, and Manton effect. But I take you point. I shall edit to provide clearer limits.
 
I did say it takes the form of a soft metal-like substance, and Manton effect. But I take you point. I shall edit to provide clearer limits.

I stand corrected
"A soft metal that exudes a gas that makes people my slaves"
And how that works with the manton effect is curious.
If you cover your arm with fire and it doesn't hurt you because the manton effect then it doesn't hurt the person you punch.
 
Right then. Let's try this.

Cape Name: something something, poisonous plant. Nerium? Oleander? Nerium Oleander!

Civilian Name: Cheryl Mason

Age: 17

Appearance:

Powers: Nerium is a monster cape. Her body transformed into plant material during her trigger event. Because of this she has all of the same needs as all plants in exchange for more human needs. She has the ability to control plants, namely herself and those that grow from her own body.

Like all plants she needs sunlight, water, and a mixture of nutrients in order to thrive. However, while her body's chloroplasts are more than capable of absorbing enough sunlight for her to survive, she lacks roots needed to pull water and nutrients from the ground. As such she regularly drinks water and miracle-gro plant food.

In addition, the buds on her head and 'shoulders' will bloom once per month to disperse their seeds. The blossoming flowers will release a sweet smelling fragrance, vaguely similar to honey or vanilla (depending on the month and her current health). The seeds are capable of taking many forms, whether or not they are aided by Nerium. In their natural state, they take a form that is alien to planet earth, but perfectly suited to surviving in the environment. However she is able to manipulate them to an amazing degree, such as forcing them to grow instantly and in many different shapes and sizes. With time and effort, she is even capable of creating miniature versions of herself. These semi-autonomous beings lack powers of their own, but can be useful for carting things away, possessing strength on par with your average person.

As with all plants, they will die if they don't get enough sunlight, water, or nutrients.

Because of her physiology she has a crippling vulnerability to most everything that normal plants would have. If it gets too hot she might burn, too cold and she might freeze. Plant poisons are almost completely fatal if allowed to spread through her body. Deprive her of sunlight, water, or nutrients and she will slowly wilt away. She may or may not be edible.

Costume & Equipment: A costume wouldn't help her too much, but she does carry a few pieces of equipment on her. She wears a utility belt around her waist. Inside the utility belt she carries some seeds, some zip tie cuffs, pepper spray, and a multitool. In addition she wears a hydration pack for one water bottle.

Biography: One must always have perseverance in the face of adversity. At least, that's what Cheryl believed, or so she thought. She was the youngest of the family, with two older brothers already out of the house and living their lives. A relief, as her mother struggled to take care of everyone on her own.

Cheryl wasn't particularly close to either of her brothers. The oldest ran off years ago with a pregnant girlfriend hanging on his arm without so much as a goodbye. Her second brother was, in her opinion, an overachiever of the worst kind. One who would overblow every little thing he did. And she had realized a long time ago that she was the spoiled youngest, and that they all knew it. Her middling brother would hold it over her head every so often. She would make a mistake out of ignorance, and he would laud it over her.

Because of this, she became a loner. She preferred to stay inside, reading and listening to her own thoughts. If she wanted social activity, well there was the internet for that. It was a slow retreat into her own mind as she went about her day to day.


Still, she tried to improve herself. Cheryl knew what her faults were, and had chosen to at least attempt at improving herself. She might have put things off, but she would at least keep her promises. When things times suddenly got harder, she at least tried to get a work permit, even if it was repeatedly denied. But for her, that was alright. At least she was trying, and she would keep trying.

It was, funnily enough, an impulse buy that broke the camel's back. A scratch off lottery ticket that sparked the comment that set her off.

But even then, something had gone wrong. Her body twisted and mutated into something… else. The dead shard of a long deceased creature shaped her into something more than human.

She ran away, as far as she could. Old feelings faded as new ones took their place. The air tasted sweeter, sunlight felt warmer. Everything had changed overnight.

Cheryl went east, using her winning lottery ticket to keep herself at least somewhat afloat. Sometimes she used her appearance to garner enough sympathy to get some assistance, sometimes it caused her to run as fast as she possibly could.


Eventually the money ran out, and there was only one thing in her mind that would keep her on her feet. It started small, if somewhat unsuccessful at first. It's hard to be a very good shoplifter or pickpocket when you're a walking plant person, but they were good attempts. Honest.


Her misadventures eventually found her in a spot of trouble with the law on a particularly slow day. One account of petty larceny turned into resisting arrest, which turned into assault as she made mad dash away from a cape entangled by her vines.

Shortly thereafter, she found herself attending to her plants in Brockton Bay, squatting in some dump of a building. Not long after that, a nice blond haired girl approached her with an offer. The promise of room, board, and a paycheck was more than enough for her to sign on. A pretty good deal in her opinion.

TLDR
  • Natural Eden trigger
  • Some practice with petty crime
  • Been about a year since her trigger.
  • Approached by TT, not Coil

Notoriety: Lowish. She probably has a file somewhere in the PRT under "Plant Case 53" with a few petty crimes attached to it along with an account by the cape she escaped from. Family filed a missing person's report, but it's missing the key detail of "is now a plant person". Spent enough time in Brockton Bay that there's maybe a few rumors running around about her.




The seeds are a bad limitation on your power.
Since you could run out and then just be out of being an active participant.

Really, you only specifies clones, I'd like to know there other uses.

Does being plant also give you certain advantages, like your body structure is spread out evenly so a single bullet or three doesn't really matter.
Enhanced strength and durability maybe?
 
What I've got so far.
Cape Name:
Jubilee
Civilian Name: Kayla Holt
Appearance: Hair's black with pink highlights, eyes are dark brown. Pale skinned.
Powers: She can force people to experience flashbacks to important events in the target's life such as an award ceremony, a death of a loved one, or in the case of capes, a trigger event. Anything the target feels very strongly about that happened in the last 50 years, basically. She doesn't experience or understand the events, instead she gets a general sense of the emotions attached to said event when she chooses which one to hit them with. These flashbacks can be placed with either a touch or a blast of green fire. The fire does not burn or spread, and can be set on surfaces for the unwary to step upon. When this happens, the flashback is chosen from which event the target feels most strongly about.

Flashbacks are indistinguishable from reality for the target so it is very difficult to break out of one by one's self. Outside help is generally needed, unless the target's power interferes with the flashback in some way. Ways to break out of a flashback are done with a sharp shock to the system, like being dunked in cold water. It's easier to be shaken out of if she places it with a blast from far away and isn't in the area, it's harder to break out of if she places it with a touch and is near by. A weaker flashback can be shaken out of, the most powerful are near impossible to break.

How long the flashback lasts can depend on how long the original event lasted. She can't make it shorter than the original event, but she can extend its length so that it can be up to five times as long.

With inanimate objects, she can either add or subtract a year every time she touches it. Doing so however builds up a charge in her, and she can contain up to 25 years before she has to expel it in some manner. Removing more years than what an object holds makes it disappear.

For now, she can only affect up to 57 kg with this part of her power.

Costume & Equipment: An overlarge heavy dark overcoat with multiple deep pockets. Underneath is some padding and elbow pads. The coat's long enough to hide the knee pads. For pants she wears black jeans and a nice pair of combat boots. For a mask, she has a full face motorcycle helmet.

Biography: Kayla's parents enjoyed going on family hiking trips, and took Kayla along until she decided that swimming was more her thing and was left to live with her grandmother when they were absent. They could all agree on sailing as an activity, and every once in awhile they drove to a lake and rented a sailboat.

Kayla enjoyed her childhood. Then her parents went missing on one of their hiking trips.

Her father's body was found. Her mother was still missing.

It didn't really feel real. She didn't cry when she heard the news. She didn't cry for a very long time. Her parents could be gone for months when they went on their trips. It was a little like that. They were gone. And her mother could come back. It was unlikely, but it could happen.

Things stayed normal, for a little while. She went to school, and her grandmother took care of her. A funeral was held. Then her grandmother started getting sick. Kayla started living with her uncle and his kids. She didn't like one of her cousins, and she didn't like Kayla either. They dealt with it. She went to another funeral.

She dealt with it. She was dealing. She just... needed a little space.

In the summer, Kayla counted out her money. She still had her bike, she wore her helmet, and the lake wasn't that far. She thought she might have enough money to rent one of the boats. It was easy. It took awhile for her to get there, but she managed.

When she got there the place was closed. Apparently, it had shut down two years ago. That was okay.

She could manage. If she closed her eyes and wished really hard, it felt almost like before. The water was loud, and with her mother walking next to her she could almost hear her dad griping at them to put on their life vests already, they didn't come all the way out here for nothing.

What she ended up doing had her slipping off the docks and cracking her head on a rock. She managed, she managed to grab onto a handhold for a moment. Kayla couldn't really tell you the exact moment she triggered, whether it was in the moment her fingers slipped off the mossy wood or if it happened in the dark water.

Lucky for her, there was a jogger passing by who saw her fall and managed to fish her out. Kayla woke up in the hospital, and when she was discharged went back to live with her uncle.

She couldn't deal with it anymore. She had powers now, she could deal just fine on her own. So she ran away.

She could make money with her powers. And she picked her cape name, all by herself. Jubilee, a year of emancipation and restoration, celebrated every fifty years. She could only hold twenty five, but still. It was pretty.

Brockton Bay was near the water, which she liked, and there were a lot of abandoned places for her to hole up in. It wasn't very comfortable, but her powers were useful enough to other people to change that.

It still wasn't very comfortable though, so when a man walked up to her and offered her an alternative, she took it.

Notoriety: Low, acted as a rouge for a bit restoring worn and broken stuff. The costume then involved a scarf and hoodie instead of the helmet and coat, sneakers instead of boots.




I like the back ground, though I think you can down the drowning bit better. I have seen your writing before and drowning is TERRIBLE. I think you could make it sound a bit worse. (Granted I'm guilty of downplaying my tigger as well)

The powers are troublesome.

You say "Flash Back" but that has different meanings to different people.

Does it manifest as a panic attack? Which they can work through and still act? Does it put them in some type of coma.

It just seems that it lacks a sweet spot in power.

If it completely incapacitates someone for an extended length OP
It someone can still fight while its going on, its asking for your squishy ass to get stomped.
 
I like the back ground, though I think you can down the drowning bit better. I have seen your writing before and drowning is TERRIBLE. I think you could make it sound a bit worse. (Granted I'm guilty of downplaying my tigger as well)

The powers are troublesome.

You say "Flash Back" but that has different meanings to different people.

Does it manifest as a panic attack? Which they can work through and still act? Does it put them in some type of coma.

It just seems that it lacks a sweet spot in power.

If it completely incapacitates someone for an extended length OP
It someone can still fight while its going on, its asking for your squishy ass to get stomped.
Never drowned before, don't trust myself to write it.

More like a coma. They can't work through it, there's nothing to work through. It's as though they're however old they were when the thing happened, feeling the same emotions, seeing the same people...they're pretty much dead to the world.

They can be shaken out of it though.
 
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The seeds are a bad limitation on your power.
Since you could run out and then just be out of being an active participant.

Hm. Maybe bump up the control she has over herself to include sprouting vines from her own body? Maybe make them permanent or at the very least a pain to remove afterwards.

Really, you only specifies clones, I'd like to know there other uses.

I was thinking entangling vines, something that she could manipulate when they've sprouted. Like say slipping a few seeds under the door, having them germinate, and using them to unlock the door from the other end. Maybe a plant that spits seeds or something out like peat. Or plants that release noxious fumes like Titan Arum. Things like that. Hm...

Does being plant also give you certain advantages, like your body structure is spread out evenly so a single bullet or three doesn't really matter.
Enhanced strength and durability maybe?

Ooh! I like that.

I was thinking something along the lines of there being so many layers of plant matter that hitting her is like punching a tree. Extrapolating from that, she'd probably have to have some enhanced strength in order to deal with the added weight.

But then I get thinking about how maybe she's actually fragile, but she's able to regrow missing parts of herself back.
 
erlking - Wireframe
If you're willig @Zedalb, would you go over my capes. Here's Oscar Wilde, and Wireframe is below with an edited backstory.

Cape Name: Wireframe
Civilian Name: As a Case 53 he has no civilian identity, though he's partial to the name Jack.
Appearance: A body made of many intertangled wires, in many different sizes. The wires vary from nearly invisible lines, to thick and woven cables. His form, while normally humanoid to be more natural seeming to the humans with which he interacts, changes and shifts constantly.

Age: 18
Powers: He can control and generate wires in a vast range of thickness. The wires he creates are seemingly natural carbon based fibers, non-magnetic and far stronger then their thickness would suggest. At their thinnest, they can become microscopic, storms of wires that shear through near any material to turn it to dust. To keep from powdering everything in the vicinity though, he keeps the vast majority of his wires at a thick gauge. For further strength or thickness he will weave together and braid his wires into cables, to tie off or hold down objects and materials.

Through his wires he can see, taste,smell, feel, and hear to some extent, and he can speak well enough to be understood by vibrating his wires, though it sounds more then a little inhuman.

He has a Golfball sized nucleus that forms the center of his being, made from a dense and durable carbon based material, similar but not exactly the same to the material that makes up the wires. The nucleus is smooth and flush, in a deep black color bar the white Cauldron Mark. It is the main source of wires, though he can also create offshoots and branches of his wires further away from him to increase their numbers. This nucleus is akin to the main body, or his brain and he does everything in his power to protect it,

Costume & Equipment: Merely his own body, due to his amorphous form carrying equipment or clothing is a pointless endeavor.

Biography: A case 53 discovered shortly after an Endbringer attack by a Protectorate Thinker named Clue. The man taught Wireframe everything, practically adopting him as he made his way through the Wards. The two grew to be as close to inseparable as Capes came, rarely separating from eachother's side when unless the Job called for it. Soon, at the behest of Wireframe, Clue began to look into the origin of Case 53s. And as he investigated he became more and more paranoid about the Protectorate, a side effect of his Thinker power, and then one day he just vanished. While out of town investigating an up and coming gang he disappeared without a trace, his notes on the origin of Case 53s vanishing with him. Wireframe went mad with grief, doing everything possible to find out what happened to his mentor, and who had done it. He first suspected the gang, but after they were captured and put to trial, nothing had come up on Clue's disappearance. Wireframe knew of Clue's suspicions, and he soon grew certain that it was the Protectorate or PRT that had gotten to him, so he defected. Wireframe eventually found his way to Brockton Bay in his search for Clue, where he was hired by Coil under the promise to help Wireframe find his beloved Mentor.

Notoriety: High/Middling, though his crimes are relatively minor and he usually tries to avoid anything major, due to him being a defector from the Wards the PRT and Protectorate likely have heavy notes on him. However, since he's not from Brockton Bay, and since he's kept a low profile while in the city, it may be a while before Protectorate ENE actually realizes his identity.
 
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LOS based is a bit too strong, I'd move that to eye contact.

Other than that... I'm not going to say you can't use that power, but she's still "Gallant with minor variations," even moreso than before. That is not necessarily a good thing.
Okay I will make the adjustment, honestly I am mostly just trying to make an emotional manipulator with lasting effects.
 
More like a coma. They can't work through it, there's nothing to work through. It's as though they're however old they were when the thing happened, feeling the same emotions, seeing the same people...they're pretty much dead to the world.

They can be shaken out of it though.


I could see that being problematic because you "Auto-win" when only one cape is fighting us. If you learn to do it to more then one person at a time then you get insane.
You hit that same extreme lethality problem another player had as well.

Shaken out of it is a good informative caveat.
Does it require touch? Thats an important consideration since you know brutes.

However any power that auto wins you 100% of 1v1 fights might need some tinkering.

Hell if your creative you could even kill brutes with the time to set up.

I'm thinking an alcohol soaked rag shoved down there throat then ignited, very had to stop suffocating because burns and most brutes seems to have a physical energy immunity, but since they sweat, not energy. I think that would actually kill Alexandria



Ooh! I like that.

I was thinking something along the lines of there being so many layers of plant matter that hitting her is like punching a tree. Extrapolating from that, she'd probably have to have some enhanced strength in order to deal with the added weight.

But then I get thinking about how maybe she's actually fragile, but she's able to regrow missing parts of herself back.


Well let me see as someone who knows a bit about biology and plants what I can come up with.

The fastest growing plant is bamboo at 1.5 inches an hour roughly. If all of you heals/grows that fast then bullets become a much smaller issue.
Even losing limbs is a few days loss at most.

Plants tend to spread out there systems. If we assume the same of you that all your organs are now in some type of strand form through out your body then losing in particular part is no big problem.

Add in being living wood and your actually really tough, you will bend before breaking which is super important.
Punches won't break bones (Because you don't have any but also) because with such a high water content and a solid exterior that can absorb force the power behind a punch would send you back. Your not rooted... think hitting a log of fresh wood with a baseball bat (base ball swing) it will go flying but be actually unharmed.


All in all most people would need to bring special tools to do any real harm to you. PRT Foam might be a problem, however (amusingly) depending on its make up you may be able to eat that. Given the gel foam structure I'm betting high water content.



You could have a whole power set in just being able to manipulate what plant properties your stealing from what plants.

Contact poison!
 
I could see that being problematic because you "Auto-win" when only one cape is fighting us. If you learn to do it to more then one person at a time then you get insane.
If they have powers like Skitter's, where their mind isn't all in one place they can break out on their own. Depending on how intense the flashback is, it might be harder, but it's possible.
You hit that same extreme lethality problem another player had as well.
What? How?
Shaken out of it is a good informative caveat.
Does it require touch? Thats an important consideration since you know brutes.
It's more effective with touch. She can lob balls of her fire at people though.

Shaken out of, like put a hand on their shoulder and shake only really works with the lowest level of intensity though. Loud noises, a sharp pain, smelling salts, these are all options. Anything that breaks through the illusion.
However any power that auto wins you 100% of 1v1 fights might need some tinkering.

Hell if your creative you could even kill brutes with the time to set up.

I'm thinking an alcohol soaked rag shoved down there throat then ignited, very had to stop suffocating because burns and most brutes seems to have a physical energy immunity, but since they sweat, not energy. I think that would actually kill Alexandria
More like most 1v1 fights. And if they have a good long range option she's pretty screwed. Pretty sure Alexandria could dodge. Grab a bludgeon of some sort and swing, she's down. You don't need to touch her. Her fire does not spread, she has to produce more manually. Also? She's not all that big on murder.
 
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Well let me see as someone who knows a bit about biology and plants what I can come up with.

The fastest growing plant is bamboo at 1.5 inches an hour roughly. If all of you heals/grows that fast then bullets become a much smaller issue.
Even losing limbs is a few days loss at most.

Plants tend to spread out there systems. If we assume the same of you that all your organs are now in some type of strand form through out your body then losing in particular part is no big problem.

Add in being living wood and your actually really tough, you will bend before breaking which is super important.
Punches won't break bones (Because you don't have any but also) because with such a high water content and a solid exterior that can absorb force the power behind a punch would send you back. Your not rooted... think hitting a log of fresh wood with a baseball bat (base ball swing) it will go flying but be actually unharmed.


All in all most people would need to bring special tools to do any real harm to you. PRT Foam might be a problem, however (amusingly) depending on its make up you may be able to eat that. Given the gel foam structure I'm betting high water content.



You could have a whole power set in just being able to manipulate what plant properties your stealing from what plants.

Contact poison!

This could literally be my power set. Thanks, I learned a lot. I guess I need to go read up about some more plants if I want to pull this off properly.
 
If you're willig @Zedalb, would you go over my capes. Here's Oscar Wilde, and Wireframe is below with an edited backstory.

Cape Name: Wireframe
Civilian Name: As a Case 53 he has no civilian identity, though he's partial to the name Jack.
Appearance: A body made of many intertangled wires, in many different sizes. The wires vary from nearly invisible lines, to thick and woven cables. His form, while normally humanoid to be more natural seeming to the humans with which he interacts, changes and shifts constantly.

Age: 18
Powers: He can control and generate wires in a vast range of thickness. The wires he creates are seemingly natural carbon based fibers, non-magnetic and far stronger then their thickness would suggest. At their thinnest, they can become microscopic, storms of wires that shear through near any material to turn it to dust. To keep from powdering everything in the vicinity though, he keeps the vast majority of his wires at a thick gauge. For further strength or thickness he will weave together and braid his wires into cables, to tie off or hold down objects and materials.

Through his wires he can see, taste,smell, feel, and hear to some extent, and he can speak well enough to be understood by vibrating his wires, though it sounds more then a little inhuman.

Costume & Equipment: Merely his own body, due to his amorphous form carrying equipment or clothing is a pointless endeavor.

Biography:A case 53 discovered shortly after an Endbringer attack by a Protectorate Thinker by the name of Clue. The man taught Wireframe everything, practically adopted him as he made his way through the Wards. The two grew to be as close to inseparable as Capes came. Soon Clue began to look into the origin of Case 53s, as he investigated he became more and more paranoid about the Protectorate, a side effect of his Thinker power, and then one day he just died. He was found with a single bullet in his head, all his notes on his research into the Case 53s had disappeared without a trace. Wireframe went mad with grief, doing everything possible to find out what happened to his mentor, and who had done it. He knew of Clue's suspicions, and grew certain that it was the Protectorate or PRT that had killed him, so he defected. He eventually found his way to Brockton Bay in his search for Clue, where he was hired by Coil under the promise to help Wireframe find the murderer and get his revenge.

Notoriety: High/Middling, though his crimes are relatively minor and he usually tries to avoid anything major, due to him being a defector from the Wards the PRT and Protectorate likely have heavy notes on him. However, since he's not from Brockton Bay, and since he's kept a low profile while in the city, it may be a while before Protectorate ENE actually realizes his identity.


Not a bad background at all.

Power has a few issue, as in your immortal for one. I mean at least that I see no clear way of actually hurting you.
Is there some "heart" or "Core" that is actually "YOU" at the center of it.

Microscopic wires should be straight out because physics.
You see the amount of force you can exert on something is limited by your strength and its weight.
With almost no weight no matter the length you could swing a wire that small very hard. The tip would break the sound barrier like a whip easily, but at that small it might start hitting Machs 3+

Thats a lot of equations I'm not doing at the moment. But nearly no weight means tons of speed, tons of speed and tiny surface area means massive massive cutting power. Assuming a Hard material you could slice apart cars and buildings (and heads) with a super sonic invisible wire.

Hell, given some practice and prep time you might be able to cut an end bringer in twain






For time shenanigans lets do some math. Even with the new numbers of 30 seconds then 3 second cool down with cumulative .3 cool down.

If a fight is say 5 minutes. You could activate your power roughly 80 times. That is an additional 40 minutes.
Thats a damn long time. Hell in 40 minutes of uninterrupted time you could do a hell of a lot.


You beat all tinkers. Just you steal all there shit they can't stop you except for 3 seconds at a time.
You rob the bank in the first minute.

Its a power I have been thinking about a lot and I still don't really know.

Its very all or nothing, opponents you can hurt your almost always going to beat, brutes however just won't care.

Well you can complete any objective for us. You can always escape. Catching you would be nearly impossible.

Its interesting, I would like to see you do something interesting with it. I think it could use some tweaking in figuring out its sweet spot but its a good idea.

I worry you could get some gear and massive outshine the rest of us easily.
 
This could literally be my power set. Thanks, I learned a lot. I guess I need to go read up about some more plants if I want to pull this off properly.

If I may.


"Plant assimilation"

You can have chosen proprieties from any plant you have had extended physical contact with in order to incorporate it's DNA.

You can mix and match these proprieties though they all have visible effects.

Bamboos growth, Oaks Bark,Roses Thorns, Poison Ivies itch.

I'm sure theres a ton of great exotic plants if only you had a rich benefactor!

Also touch flowers to learn how to make there scent! and mix and match custom scents for a hobby!
 
If I may.


"Plant assimilation"

You can have chosen proprieties from any plant you have had extended physical contact with in order to incorporate it's DNA.

You can mix and match these proprieties though they all have visible effects.

Bamboos growth, Oaks Bark,Roses Thorns, Poison Ivies itch.

I'm sure theres a ton of great exotic plants if only you had a rich benefactor!

Also touch flowers to learn how to make there scent! and mix and match custom scents for a hobby!

Are you sure you're a villain? Because you're coming off as more of a hero to me!

Gotta to rewrite all of the things! Time to go look up all sorts of things.
 
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You put people into a coma.

You could if you choose walk up and kill them as they were defenseless.

I can't actually think of a single worm super power that left someone defenseless.

Once your involved you just take someone out of the fight, and if you wanted to at all you could walk up and make it permanent.

They couldn't stop you.

Thats fucking scary.

Thats going to scare people, probably more then the time jumping asshole.

Between you two we would be next to impossible to fight. You drop the real threat, he can tie up everyone else at the same time. (Just getting in there way and possibly litteraly tying them up)



More like most 1v1 fights. And if they have a good long range option she's pretty screwed. Pretty sure Alexandria could dodge. Grab a bludgeon of some sort and swing, she's down. You don't need to touch her. Her fire does not spread, she has to produce more manually. Also? She's not all that big on murder.


So it is touch range?

That makes a huge difference, you still pose an incredible threat but your just kind of a mean version of clock blocker.


Don't get me wrong I find it interesting just, be cautious in presenting it to the world.



Are you sure you're a villain? Because you're coming off as more of a hero to me!

Gotta to rewrite all of the things! Time to go look up all sorts of things.

Ha! Your far to kind, this is the fourth or fifth thread I have become the "Super Hero review Board" I'm just happy to help you find something your excited to play.

I swear eventually I'll bring back my YGSP(you get super powers!) once theres no big super hero games going on.
 
Ha! Your far to kind, this is the fourth or fifth thread I have become the "Super Hero review Board" I'm just happy to help you find something your excited to play.

I swear eventually I'll bring back my YGSP(you get super powers!) once theres no big super hero games going on.

Ah, this is gonna be great. You're the best!

Though one wonders what such hybridization would do to anything that grows out of her. I kind of liked that part, even if it's just for show. Gonna go figure that out! Thanks a bunch. :lol
 
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Power has a few issue, as in your immortal for one. I mean at least that I see no clear way of actually hurting you.
Is there some "heart" or "Core" that is actually "YOU" at the center of it.
That's a fair point, I suppose some kind of central nodule should be added. To have the cauldron tattoo at the very least.

Microscopic wires should be straight out because physics.
You see the amount of force you can exert on something is limited by your strength and its weight.
With almost no weight no matter the length you could swing a wire that small very hard. The tip would break the sound barrier like a whip easily, but at that small it might start hitting Machs 3+

Thats a lot of equations I'm not doing at the moment. But nearly no weight means tons of speed, tons of speed and tiny surface area means massive massive cutting power. Assuming a Hard material you could slice apart cars and buildings (and heads) with a super sonic invisible wire.

Hell, given some practice and prep time you might be able to cut an end bringer in twain
They are canonically possible in the series, since Armsmaster's disintegration field is just a bunch of tiny wires going crazy.

While you raise a fair point about the speed thing, I'm willing to just arbitrarily declare that his wires can't do that, maybe giving the wires he controls a maximum shard enforced speed limit.

And though part of his capabilities are explicitly having the possibility of absurd cutting force, eventually being able to somewhat replicate a version of Armsmaster's Disintegration Field, I don't think the bisecting Endbringers thing will be possible for a good long while. The limits I'd place on that would a making his wires become exponentially more flammable/less heat resistant the smaller they are, so even a candle could burn away his smallest ones, and making his wires become more and more fragile as they get weaker, so Leviathan could breakthem due to the force of the water.

It leaves the possibility, without having it actually be a feasable thing.

I should also note for Wireman that he should only be able to control wires connected to him, so if they get cut he loses control of the missing bit.

For time shenanigans lets do some math. Even with the new numbers of 30 seconds then 3 second cool down with cumulative .3 cool down.

If a fight is say 5 minutes. You could activate your power roughly 80 times. That is an additional 40 minutes.
Thats a damn long time. Hell in 40 minutes of uninterrupted time you could do a hell of a lot.

You beat all tinkers. Just you steal all there shit they can't stop you except for 3 seconds at a time.
You rob the bank in the first minute.

Its a power I have been thinking about a lot and I still don't really know.

Its very all or nothing, opponents you can hurt your almost always going to beat, brutes however just won't care.

Well you can complete any objective for us. You can always escape. Catching you would be nearly impossible.

Its interesting, I would like to see you do something interesting with it. I think it could use some tweaking in figuring out its sweet spot but its a good idea.

I worry you could get some gear and massive outshine the rest of us easily.
Yeah, It's a power that really relies on him staying unenhanced.

It's a power that I quite like the idea of, and I really want to use, but I need to get it just right for it to keep him from overshadowing people.

Raising down time somewhat would probably be important, the current +.3 is essentially just to keep up the 3 theme. Alternitivly, I may just go with 10 seconds and 1 second down time, which still is fairly powerful.
 
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