Update 020
- Location
- Nova Scotia
- Pronouns
- She/Her
Vote tally:
##### 3.21
[X] You take inspiration from a Lowlander girl who once swindled you out of a month's pocket change -- slightly tanner skin, green eyes and honey coloured curls.
No. of votes: 12
Hannz, ChildishChimera, The Laurent, veekie, mistakenot, kinigget, MiracleGrow, cB557, Muer'ci, Ephemeral_Dreamer, djd, Seventeen
You people really hate fairy princesses, huh.
[x] You settle for brown hair and a down to earth, girl-next-door sort of charm.
No. of votes: 4
NemoMarx, SoaringHawk218, Echo 101, query
##### 3.21
[X] You take inspiration from a Lowlander girl who once swindled you out of a month's pocket change -- slightly tanner skin, green eyes and honey coloured curls.
No. of votes: 12
Hannz, ChildishChimera, The Laurent, veekie, mistakenot, kinigget, MiracleGrow, cB557, Muer'ci, Ephemeral_Dreamer, djd, Seventeen
You people really hate fairy princesses, huh.
[x] You settle for brown hair and a down to earth, girl-next-door sort of charm.
No. of votes: 4
NemoMarx, SoaringHawk218, Echo 101, query
Doing the whole face in one go is theoretically possible -- far more dramatic, full-body transformations are far from unheard of, after all. Turning one's enemies into small, unpleasant, harmless creatures is practically synonymous with being a witch, in most peoples' minds. So the general expectation from people who are not closely versed in alteration magic, is that if one can do something like that, changing someone's eyes or nose should be a simple matter of snapping one's fingers.
First of all, you've never actually tried turning a human into a toad. You've done full-body alteration on smaller creatures, but the Academy does not precisely encourage students to experiment on live humans on school grounds, even if you'd had a human onhand who you would feel ethical about turning into something. And you're not from one of the old families like Ivy's -- the ones with highly unsavory rumours about what happens to trespassers or people foolish enough to cross them. The opportunity has just never really come up.
Secondly, modifying a human's appearance is actually quite a bit more complicated than could be imagined. When you turn someone into a toad, you don't actually care what the toad looks like. It could be the most hideous toad anyone has ever seen or the most beautiful thing ever to hop out of a swamp, and humans were unlikely to be able to tell the difference. Four legs, two eyes, warty, sticky tongue? Good enough for most witches. That doesn't quite cut it for humans. If there is something even a little off, the whole thing just doesn't work in terms of fooling anyone. You want to give your full attention to each alteration, to make sure you get it exactly right. By happy coincidence, this also will make it that much easier to reverse the process; four or five subtler changes are easier to reverse than one large one. There is an element of diminishing returns inherent to this -- it is, obviously, much easier to turn a toad back into a human than to fix every minor point of deviation piecemeal until you have an ordinary person again -- but it will hold true for what you're doing with Star.
… with Ivy's body, you remind yourself. It's wrong of you to just think of this body as being Star, particularly after the anxieties you just had expressed to you.
"This will feel strange," you tell Star, bluntly, but not unkindly. "I'll try not to make it hurt."
"... hurt?" she asked, a little alarmed. She's actually looking nervous now, as you lean in closer to scrutinise her eyes. Ivy's eyes are hazel, but closer to brown than to green. For a moment, as you look deep into them, there is a part of you who's reminded of some of your private fantasies back at school -- the lead in to a spontaneous kiss, perhaps -- but it's not Ivy who is looking back at you now, and as much as you also find Star to be perfectly charming herself most of the time, it's nervousness bordering on fear you see in them, not excitement. You say a string of words in a flowing, musical and long dead language, and summon up your power to flow through your arms, through your hands, out your fingers, and into her face, as you bring to mind a different set of eyes that are indelibly burned into your memory.
The eyes seem to blur for a moment, probably disrupting her vision. Star blinks frantically, her face screwing up in sudden, vivid terror. You're reminded that, even if she did suggest this, she still hates witchcraft. Maybe you'd both forgotten. You release your hold on her, pulling back enough for her to wipe the tears that had sprung to her eyes with one sleeve. They're due to irritation rather than any emotional response. Or so you hope. Eye transformation does cause a highly disconcerting sort of tingle.
"Did it work?" she asks, apprehensively, peering around the room as if she half expects it to look different to her now. It shouldn't, unless you've really done something wrong.
"I'd be able to tell better if you'd stop blinking so much," you comment, trying to make a joke of it. Lighten the mood. She complies, and you can't help but take some satisfaction in your handy work; rather than Ivy's normal hazel, they're now a bright, arresting shade of green. "Yes," you say, grinning. "It worked perfectly. No discomfort, right? Everything feels normal now?"
"... yes," Star admits, after a few seconds. "It felt… a lot more horrible than I thought it would. When everything went dark, I suddenly thought of…" she trails off, then, looking suddenly a little bit guilty. As if what she'd thought had not been at all flattering for you. You can take a guess -- Anya the Eye Stealer has been a folk demon in Weissany and the surrounding kingdoms for centuries, and it's not hard to see why her mind might have drifted toward the vivid descriptions most storytellers devote to her victims screaming and clawing at their own smooth, eyeless faces. Now is probably not the best time to mention that at Blacktree, both you and Ivy studied alongside someone whose family claims her as their ancestor.
"... don't worry about it," you tell her. "The eyes are the worst part, so I got them out of the way first. I'll do the hair next -- you should barely feel anything there. Unless you've changed your mind?"
Star shakes her head. "No," she says. "I'll see this through."
"She'd better, after I agreed with it and everything," Ivy murmurs. Somehow, her mental presence in your mind conjures up the image of her with her eyes squeezed shut and both hands pressed to her face -- she's intentionally doing her best to avoid seeing how you're changing her body, at least while the process is ongoing.
"Okay," you agree, and go back to work.
--
The hair was easy -- hair always is, because it's somehow mostly already dead, a fact that many non-alterationists find mildly disconcerting. The hardest part was her skin. It's not as if you made her actually dark, but you did turn Ivy's pale, burns-rather-than-tans complexion and dropped it a notch or two. The difficulty with skin is that you need to do the whole body -- there's a lot of it when you really get down to thing. You'll just have to hope that she'll tell you if she finds anything off later.
Apart from that, you adjusted her cheek bones, softened her chin, and, tragically, nudged her nose over a little bit. You honestly just couldn't bring yourself to do anything with Ivy's freckles, but they're not so distinctive at this point. It would take a lot of scrutiny from someone who knows Ivy very well before. Or who is very adept at detecting alteration magic, but it's not like you've been sloppy about things -- you're pretty confident in this disguise.
Star looks at herself in a mirror, poking at her face, fingers twining through her newly-curled hair. "I… look a little Lowlandish," she said. "Was that what you were going for?"
You nod. "It's far enough away from here that they don't get many Lowlanders in this part of the country. Just the odd peddler now and then." Your family's trade knowledge came in useful at odd times, such as this one.
Star frowns at you. "Why would that be a good thing?"
You grin. "That way, when you say something strange or don't know how something works, people will dismiss you as just being from somewhere strange."
The Lowlands are more or less the far southern reaches of the old kingdom of Weissany, on the far side of a small mountain range and a good distance south-west from where you currently stand. It's a place full of salt marshes and and ancient ruins and odd customs, and the people of the Lowlands have an odd reputation even among those who know them better. Not necessarily a bad reputation, just odd. Without the centralising influence of the royal throne, your father likes to gloomily predict, the whole empire is just slowly crumbling into its component parts. The confusion and the monsters slowed the process, but it's already happening with some of the formerly-independent duchies, particularly if you count the vampires.
"I can't do a Lowlander accent to save my life," Star says
"Don't try, then," you advise. "It'll be fine."
"It's less unnerving than I thought it would be," Ivy admits. "You do better work with fine details than a lot of alterationists, Mina."
"Ivy likes it too," you inform Star.
"'Like' is a strong word!"
"... well, Ivy doesn't hate it," you correct yourself, grimacing a little.
Star laughs at that, and it's the same laugh as before, even if the face is a little different. "Should we go find that noblewoman now?" Star asked, at length. "Before that stammering retainer girl decides to break down the door?"
--
It doesn't take too long to find them. Evidently, they have the first suite, which is a little larger than yours. There's an adjoining, smaller bedroom -- likely intended for a personal servant, but judging from the size of the cloak hanging from the door, it has been claimed by the male bodyguard, with the two young women sharing the larger outer room in which you and Star find yourself arrayed.
"Come in! Sit down!" The Alplandish noblewoman is practically bouncing on the balls of her feet in excitement, hands clasped together in front of her. The retainer from before seems hugely relieved to have an excuse to quietly stand off to the side. The bodyguard stands on the noblewoman's other side, giving you an assessing, slightly suspicious once over. Extra chairs appear to have been produced from somewhere to be arranged around this room's table, and a tea service has been called up from the kitchens.
Reluctantly at first, you and Star follow her instructions, shuffling into the room to take your seats across from her. The retainer and the bodyguard, despite a beseeching look from their lady, stay where they are, fidgeting and stoic respectfully.
"I'm so relieved that you arrived when you did," the noblewoman says, smiling broadly at you. It's a nice enough smile -- guileless and friendly, if a little too much like a grin to be truly ladylike. She's short -- not as short as you of course, but that's always too much to hope for -- trending toward slender. Her plain, brown hair is also a little bit longer than yours, but still more boyish than not. Her height, combined with a soft, round face, pale complexion and wide, expressive eyes make you feel a little bit like you're sitting across from an overgrown porcelain doll that someone has dressed up like a soldier.
"Who are you?" Star asks, blunt and to the point. It's probably not a bad way to begin things, though.
"Oh!" the noblewoman says, slapping her forehead a little. "I forgot to have Ana introduce us, didn't I? You can call me Arietta." Conspicuously, she does not offer a surname. "You've met Anselma already," she gestures toward her retainer, who gives a self conscious nod of the head. "And the grumpy looking one is Gunther."
This comment seems to actually break the bodyguard's expression of granite austerity for a moment, and you think you can see one corner of his lip twitch. He probably was fairly good looking back in his day, but by this point he's about twenty years, several broken noses and a long, puckered scar along his throat outside of your interest zone. He's only average height, and you've seen larger men, but something about him with his sturdy frame and cropped salt and pepper hair imparts a sense of immovability to you. The pistol at his belt, alongside a long, sheathed dagger ou recognise as a particularly nasty bayonet helps with that, one supposes. You can see the rifle the latter goes with, leaning against the wall behind him. You suspect it's currently probably loaded.
"Here," Arietta says, grabbing hold of the teapot and one of the cups. "It's cut with mint, or some nonsense like that -- it's so hard to get a pot of decent, pure tea in this country! -- but it's nice enough, I think, and I assume you're both used to it." She fills one cup with a fragrant, light brown tea, before moving on to the second, unasked. "What are your names? I'm sorry if my manners are a little off right now, but I'm just so happy to have you both here!"
"She's a von Arma," Ivy says suddenly, speaking into your head. "I recognise the family crest on her sleeve -- a sword over a shield, and a mountain pass." Well, that was interesting news. The lands of Margrave von Arma included the only viable pass between Weissany and Alpland. Although the right to maintain private armies independent of the crown had long been stripped from Alplandish nobles, the family still bore much of the responsibility of making sure that nothing and no one went across the Alpland/Weissany border, in either direction. This only raises further questions as to what exactly these three are doing here, though.
"I'm Mina," you say, following Arietta's example by not giving a surname. "And this is Star. And it's because of the blockades."
"... the blockades?" Arietta blinked, looking a little thrown.
"The tea," you say. "It's expensive, because it doesn't grow well in most of Weissany's climate, and our neighbours are officially blocking trade. So it needs to be smuggled in, which makes it expensive, so most people cut it with something."
"Oh." Arietta blinks in surprise. "I hadn't thought of that!" She stares down at the teapot in new fascination. "But how do the smugglers--"
Star clears her throat, shooting you a bit of a look as she does so, and Arietta falls silent, embarrassed at the digression. You smile a little sheepishly, and let Star speak. "I apologise, Lady Arietta," Star continues. "But I'm sure you've called us here for a reason -- you keep saying how happy you are to have found us, but Mina and I are both a little in the dark."
"Oh, of course, how silly of me," Arietta says, recovering. "Anselma overheard that you're going to have a meeting with the Partsmonger soon." She says the name with an adventurous sort of relish, as if he's a monster out of a story. "I have been trying to arrange a similar meeting, but our host at the inn tells me he won't meet with 'just anyone.'" She adopts an almost childish looking pout of frustration. "We've come quite a lot way, and it's extremely inconvenient."
"So, why are you talking to us?" Star asks her. Anselma seems to be fixing Star with a disapproving glare, apparently not appreciating the direct manner Star continues to employ with Arietta. The lady herself seems unbothered.
"Well," she says, "I'm looking for a… family heirloom, you might say. That was lost in Weissany some time ago, and I have reason to believe that this Partsmonger acquired it recently."
"What kind of heirloom?" you ask, frowning.
"Oh, you know," Arietta says, flipping a hand. "Just an old sword. It has a lot of… sentimental value." Enough to lead her to enter -- illegally, you suspect -- a region that her country has more or less quarantined for decades in search of it. "I have money," she adds, as if this were in doubt. "The trouble is convincing him to let me buy it."
"... you want us to arrange a meeting between him and you?" Star asks, frowning. "Or… just to buy the sword from you?"
"Oh, the latter would be fine," Arietta says, smiling broadly again, pleased that Star has gotten the basic idea. "
"She is definitely not doing this with her family's blessing," Ivy notes. "And she can't be telling the whole story with the 'sword.' How would an Alplandish family heirloom end up here in the first place? And if the 'Partsmonger' is dealing with it, it can't just be an ordinary weapon. He handles things related to magic more or less exclusively."
Star is looking openly skeptical, shooting you a look that seems to scream 'why are we even listening to these people' even as she cautiously takes a sip from her tea cup. She likely has a point, and so does Ivy -- this is all a bad idea.
… but Lady Arietta is looking at you, wide-eyed and full of hope, as if you're the answer to all of her problems.
You really need to start running into plainer looking girls.
"I'm sure there's something we can do to help," you say.
"What? Mina what are you saying?" Ivy hisses, as if in disbelief. "The Partsmonger isn't the sort of person who is going to tolerate a lot of nonsense. This is just complicating everything."
"Oh, good!" Arietta says, actually clapping her hands together. "I'll pay you, of course, after you get the sword back for me!"
"... May I speak with Mina in privacy for a moment?" Star asks, setting her teacup down on her saucer.
"Oh," Arietta says. "Of course. You can use Gunther's room." It's Arietta's turn to be shot a disapproving look, by Gunther this time, but she fails to notice.
Star all but pulls you into the little side bedroom, and shuts the door behind you, not even noticing as she knocks the cloak to the floor, and showing no interest in any of Gunther's belonging's despite what the bodyguard may have been afraid of.
"Mina, why are you committing us to this?" she hisses, covering her eyes with one hand. "This is a terrible idea!"
"She's, uh… probably in trouble?" you offer, hunching your shoulders a bit.
"She's rich enough to pay for black market swords from someone called the 'Partsmonger' and goes around with two bodyguards!" Star snaps. "I think she's probably doing fine!"
"She's right," Ivy agrees. "This isn't like that boy at the bridge -- and you saw what trouble even that got us into. We don't even understand what's going on here."
"So now you're ganging up on me," you mutter.
"Are we?" Star asked. "Good! This is not a good idea, Mina!"
You fidget in place a little. You definitely don't want Star and Ivy annoyed with you, and to be honest they probably have a point. But you think about Arietta, with her innocent looks and cheerful voice and her two comically different companions -- if you don't help them here, there's a good chance she'll resort to doing something stupid in order to acquire this sword, and that would sit very poorly on your conscience. "Well," you murmur, toying with a loose thread on your shirt -- when did that happen, exactly? "There must be something we can do to be smarter about this."
"Apart from just saying 'no?'" Ivy asks.
"Like what?" Star demands.
Good question. What do you suggest?
[x] Only commit to asking the Partsmonger about the sword, and telling him that he has a potential buyer, drawing his attention directly to Arietta.
[x] You need a lot of strange things for your ritual anyway -- if you keep Arietta's name out of it, then he probably won't think twice.
[x] Tell him that it's for Ivy. That way the money will be believable, and he knows her anyway.
[x] Just make the deal, be straightforward, don't be suspicious about it. He's a businessman, and he wants to make money -- it will be fine.
Write-ins work as always, with the understanding that Mina at least really does not want to just leave Arietta high and dry. Star is likely going to try and demand more information from her regardless of what you pick.