Tribulations of an Apprentice Witch

[x] Let Star shoot the bandit.

"For now on stop being so high and mighty. Were going to have to find a new way around and that means even more danger that will get us killed by worse things than a Brigand. This isn't your world and you need to promise me to not go off when we get into town because theirs no power in this world that can get us scott free in an independant city like this."

We need to be very frank with this women/Girl.
 
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[x] For the record, you WOULD have used something worse if she hadn't stopped Brute. You thought she'd protest.
[x] Let Star shoot the bandit.
 
Can we kill the bandit woman in a way that preserves her body? Like, leave her brain dead?

I mean, empty bodies have to come from somewhere, unless we're lucky enough to find the living corpse of someone who's brain dead from natural causes.

Star did just talk about cooking someone's brain to kill them, so she can't be unfamiliar with the concept.
 
[X] Just leave her asleep -- try to tie her up to a tree or something for her friends to find after you're long gone.

Hah. I like the idea of us having an opinion of our own that's directly counter to what Ivy and Star want. It'll be great fun.

Besides, let's let the woman tell the tale of how we ripped her friends in two. Should make for a good story around a bandit campfire. It's one thing to let someone die, but it's another to make her fear us, or even grow obsessed with killing us to the point that she starts destroying herself.

Makes for a good laugh.
 
[x] Just leave her asleep -- try to tie her up to a tree or something for her friends to find after you're long gone.

This is basically what i voted for earlier. If she dies of exposure/etc then so be it, but i'd rather just be done with her. And yea, keeping her alive might make the story more interesting in the long run.
 
Hah. I like the idea of us having an opinion of our own that's directly counter to what Ivy and Star want. It'll be great fun.

Besides, let's let the woman tell the tale of how we ripped her friends in two. Should make for a good story around a bandit campfire. It's one thing to let someone die, but it's another to make her fear us, or even grow obsessed with killing us to the point that she starts destroying herself.

Makes for a good laugh.
We only ripped one bandit in two. The other one escaped after seeing that. Letting this woman live will make them fear us less.
 
Do we know if they know where Ivy lives? If so, killing her keeps them underhanded.

I'm going with the curse option.
 
@Gazetteer, what sort of curse could we conceivably cast with Ivy's help? For example, a curse that makes the bandit feel pain if she hurts others? (The curse wouldn't necessarily have to inflict equivalent physical harm but she should at least feel significant psychosomatic pain.)

Also, can alteration magic make someone brain dead?
 
I like the idea of using the bandit's body, but are we actually set up to transport a prisoner for several days? Without her escaping? Or being kept asleep so long she dies of dehydration?

[x] Let Star shoot the bandit.

... wait, what was that?
No, seriously, what?!EDIT: wait, it's probably another misunderstanding on my part, is it? Tsk, somehow it seems to exclusively happen here.
That was Star explaining how killing people with fire can be done humanely as a battle sorceress, so it's not necessarily as bad as letting necromantic abominations tear them apart.
 
I like the idea of using the bandit's body, but are we actually set up to transport a prisoner for several days? Without her escaping? Or being kept asleep so long she dies of dehydration?

[x] Let Star shoot the bandit.


That was Star explaining how killing people with fire can be done humanely as a battle sorceress, so it's not necessarily as bad as letting necromantic abominations tear them apart.

Someone already escaped. Better to put a curse on her so that we can scare the bandits into letting us pass.
 
I'd try to argue Star into taking the body, but I doubt she's going to change her mind anytime soon.

straight-up shooting her in the head seems a bit harsh, and it's uncertain whether killing her or sparing her would cause us more problems in the long run, so tying her to a tree doesn't seem like a great idea either

cursing her feels like a good balance between keeping her off our case and not being needlessly murdery

so yes

[x] Leave her alive, but don't let her get away unpunished -- Attempt to put a curse on her with Ivy's help (Mostly Soul and Entropy).
 
[x] Let Star shoot the bandit.

Bandit. Also, curses are not our area of expertise really, and Star is not really interested in just stealing her body, so she's not really all that useful. I'd say to kill her in a way that doesn't cause too much damage so we can use the body, but I'm fairly sure we don't have the means with us to preserve the corpse long enough to properly prepare it for habitation.
 
You mean this quest was "supposed" to be about getting Ivy's body back from a terrible body-snatcher? At least that seems to be the major plot hook you're implying. Interesting that we've mostly dodged that.
Sorry! I missed this when you first commented. But, yeah. Most outcomes from that initial scene would have resulted in something like Star setting Brute on you and affecting an escape, with you trying to hunt her down because she has Ivy's body. That was the most likely outcome in my head, although I decided I'd allow for befriending her once I actually sat down and wrote out the scene, and in retrospect it's not really surprising that people voted the way they did. I don't really mind, just kind of funny.

... wait, what was that?

No, seriously, what?!

EDIT: wait, it's probably another misunderstanding on my part, is it? Tsk, somehow it seems to exclusively happen here.
As someone already mentioned above, what I was going for there was Star explaining that there are methods of killing someone with fire magic that are more humane/less painful than is typically assumed.

Can we kill the bandit woman in a way that preserves her body? Like, leave her brain dead?

I mean, empty bodies have to come from somewhere, unless we're lucky enough to find the living corpse of someone who's brain dead from natural causes.

Star did just talk about cooking someone's brain to kill them, so she can't be unfamiliar with the concept.
You could alter someone's brain to basically make them brain dead, yes, but it's tricky to do and would make the braindead bandit woman really hard to keep alive and health while on the road. Since Alteration is a physical change, putting Star's soul into that body would also not make it any less brain dead unless we made very sure to reverse the changes exactly afterward. It's also the sort of thing that... destroying someone's psyche to that degree is the sort of thing that's possible to do with either a powerful curse or powerful alteration, but the curse option is less complicated and easier to pull off without accidentally ruining the brain forever.

Do we know if they know where Ivy lives? If so, killing her keeps them underhanded.

I'm going with the curse option.
They probably know Ivy's been doing weird shit in the old manor house. Ivy would be annoyed if she couldn't go back there, but it's not like she couldn't just go back to Blacktree if push came to shove, or somewhere else for that matter.

@Gazetteer, what sort of curse could we conceivably cast with Ivy's help? For example, a curse that makes the bandit feel pain if she hurts others? (The curse wouldn't necessarily have to inflict equivalent physical harm but she should at least feel significant psychosomatic pain.)

Also, can alteration magic make someone brain dead?
That is a good example of a curse. I think at our level we'd manage better with something like... a sense of unpleasant disorientation or, like, a piercing/irritating ringing sound in her head if she hurts other. For brain dead question, see above.
 
[x] Offer an alternative: tell Star we could try putting a curse on the bandit woman so that she can't harm others and let her decide whether she still wants to shoot her.

If Star really wants to shoot the bandit I'm not inclined to stop her (and evidently the bandit isn't cute enough to trip Mina up :p, and Ivy's only objection is efficiency), but by offering a non-lethal alternative we can at least show that we're humane.
 
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[X] Just leave her asleep -- try to tie her up to a tree or something for her friends to find after you're long gone.
 
So, Star's beef with taking the woman's body is that it messes with her soul. Okay, understandable that she doesn't want to damage something eternal, but there is a possible solution. What if we kill the bandit with something (relatively) easy to fix, then heal that. Bingo, soul's on its way to the hereafter, body's no longer occupied, so Star can use it.

Would that be possible?
 
So, Star's beef with taking the woman's body is that it messes with her soul. Okay, understandable that she doesn't want to damage something eternal, but there is a possible solution. What if we kill the bandit with something (relatively) easy to fix, then heal that. Bingo, soul's on its way to the hereafter, body's no longer occupied, so Star can use it.

Would that be possible?
honestly? probably not.

Remember that star is only barely okay with our plan as is. I think being directly responsible for the death of the person whose body she is inhabiting might still be just a bit farther than she's willing to go
 
So, Star's beef with taking the woman's body is that it messes with her soul. Okay, understandable that she doesn't want to damage something eternal, but there is a possible solution. What if we kill the bandit with something (relatively) easy to fix, then heal that. Bingo, soul's on its way to the hereafter, body's no longer occupied, so Star can use it.

Would that be possible?
You do eventually get into the grey area of Necromancy and Alteration -- if a body doesn't have a living soul in it, at that point it is simplest to think of it as dead. Or... undead, if it moves or has any semblance of life. Trying to keep the semblance of life in a corpse is something you do not want a non-necromancer fucking around with. Main thing is that we are in the middle of nowhere and are nowhere near ready to set up this elaborate ritual that has components we don't even have yet, so trying to maintain the corpse all the way to Salvograd might... honestly be more trouble than trying to track down a suitable body once we're actually there.
 
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You do eventually get into the grey area of Necromancy and Alteration -- if a body doesn't have a living soul in it, at that point it is simplest to think of it as dead. Or... undead, if it moves or has any semblance of life. Trying to keep the semblance of life in a corpse is something you do not want a non-necromancer fucking around with. Main thing is that we are in the middle of nowhere and are nowhere near ready to set up this elaborate ritual that has components we don't even have yet, so trying to maintain the corpse all the way to Salvograd might... honestly be more trouble than trying to track down a suitable body once we're actually there.
that too
 
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