- Location
- Void of Observation
I feel like, now that this has completed development, that I should pick it up, if not for how much I love ROTK and my recent interest in strategy games.
It was absolutely worth it. It has the best diplomacy systems of any TW game to date, frankly better than all of the rest of them combined (though Troy took some good parts as befitting being the newest title).I feel like, now that this has completed development, that I should pick it up, if not for how much I love ROTK and my recent interest in strategy games.
So...a not significant number of turns later, the Han Empire/Liu Bei straight up confederated Yan even though the war between them was still somewhat even and now they hold two of the seats and basically all of the north.Ideally I can hold off taking part in any of the soon to come wars and just keep buying up territory until I can get deepstrike forces in place to take all 3 capitals at once.
So...a not significant number of turns later, the Han Empire/Liu Bei straight up confederated Yan even though the war between them was still somewhat even and now they hold two of the seats and basically all of the north.
On the plus side, they're at like -40 Food now so theoretically buying more territory should be manageable and they should be dealing with an asston of revolts everywhere in a few turns, keeping them from hopefully doing too much.
But I'm on a serious timer now as Wu's capital is in a very insecure spot because of them reaching King independently first and not getting the auto-relocate.
On another note, again showing their benefit of having the latest DLC but holy shit the Nanmans are overtuned. Why are their units so good? Why are all their generals legendary? Why are all their buildings insane? Ye gods, thank goodness for Fury of Beihai because I would not want to fight these guys with Han melee or cavalry.
Solution found:If you are fighting them IN nanman territory, you get piles of debufss.
If you fight them anywhere else, they are mostly fodder.
A bit too late for you but capturing and releasing Meng Huo 7 times (or something like that) has him confederate with you, meaning you also get lady Zhurong and so on.Kong Rong report, Turn 167
The Nanmans have been subjugated. I just need to wait a turn for constructions to finish and then I can hand off the last two commanderies to new vassals. Technically Shi Xie's successor and Meng Huo are limping along as OPMs way way in the south but I can't be bothered. Ironically, I should have found a way to keep Zhurong alive even though she'd be an unreliable and dangerous vassal because by existing, everyone else loved me for war atrocities against her and that diplomod disappeared once she was eliminated. That huge diplomod was actually enough for my to Confederate Cao Cao (Lady Bian as successor) out from underneath being a Han vassal before my previous gripe post, who I then re-freed after cleaning up borders.
I'm teleporting my last army back and need to wait for them to muster after redeploying but I'm within 5 turns of taking a Han capital and 10 turns of taking both of theirs. 5-10 after that to take Wu's capital, presuming Han subjugates, and I think that's a wrap. Trying to force myself to finish this one out but the end's in sight. It's not obvious from the map but I have 2 armies sitting ready to strike the isolated capital that I've been able to buy territory to snake my way towards and I have 2 more ready to drive on their more developed capital. I'm also sitting near my army cap finally (and my trade power has taken a sizable hit) just to have armies ready to go to fight the Han directly.
In an unplanned but hilarious result of the way the campaign map has gone: because I'm sitting in the Central plains I've actually prevented the Han or Wu from actually making real moves against each other. I deny Military Access to both and so they drain supplies fast while trespassing over my vassals to try and get to each other. They can just about cross the center before attrition kicks in, then they turn back before making it into the opposite river. Afterwards, a stream of low HP stacks trickles back towards their home side. I've seen this happen once and I intend to try and time my wardec to catch the next wave and take them out in one swoop.
How do they have that event work? That's the story plot but does it require Meng Huo to have been the one who confederated the rest of them or him being separate from them (because in my game Zhurong was the one massively snowballing) still makes something work?A bit too late for you but capturing and releasing Meng Huo 7 times (or something like that) has him confederate with you, meaning you also get lady Zhurong and so on.
I have no idea how it works if he doesn't have his faction anymore. Most starts have them already married so I didn't think about that.How do they have that event work? That's the story plot but does it require Meng Huo to have been the one who confederated the rest of them or him being separate from them (because in my game Zhurong was the one massively snowballing) still makes something work?
In my case they just never married. I suspect it actually would work out since all the Nanman characters would flock to his faction now...but the problem is as a OPM he has no money and is going to have problems deploying himself so it would take ages to get this done...an no guarantee that someone else wouldn't kill him in between raids.I have no idea how it works if he doesn't have his faction anymore. Most starts have them already married so I didn't think about that.