- Location
- Australia
This is on behalf of @Magery, who saw "ISHTAR... thirsts..." in the same line and was sad that they couldn't vote for the option twice
J—Just because you're correct doesn't mean you're right!
This is on behalf of @Magery, who saw "ISHTAR... thirsts..." in the same line and was sad that they couldn't vote for the option twice
You know, I'm starting to wonder if I might not have gotten the wrong impression - each of these perks go "once per encounter, pick a friendly unit that is not a drone swarm". My assumption is that in this sense an encounter does not require Arachne/ISHTAR to be present in-chassis (i.e. this encounter would have still been an encounter even if we'd just sent the drone swarms and kept Arachne back in A0) - @Cetashwayo is this the case? We'll need to acquire some non-drone swarm forces first, but is it not the case that we could stay safe at home and apply our perk to whatever/whoever we send out instead?
DIANAAAAAA~!!!
DIANAAAAAA~!!!
I hope Ishtar is a murder machine and a half because that's painful to see.
What. Dear God, how'd they pull through with that? Fireboats? Intense boarding action? Pretending to be the vangaurd of a bigger fleet?In Magna Graecia, for example, players early on faced off against a fleet of 50 galleys with 3 triremes and were able to win by the skin of their teeth because they were ballsy and faced the problem head on. It was a nailbiting holy shit moment but it was also great fun.
What. Dear God, how'd they pull through with that? Fireboats? Intense boarding action? Pretending to be the vangaurd of a bigger fleet?
I know it's off topic as hell, but 50v3 doesn't typically end with the 3 winning.
Well historically speaking, naval warfare is particularly prone to giant upsets where small naval forces mulch the large naval force. Especially when geography is on the smaller force's side.What. Dear God, how'd they pull through with that? Fireboats? Intense boarding action? Pretending to be the vangaurd of a bigger fleet?
I know it's off topic as hell, but 50v3 doesn't typically end with the 3 winning.
From what I remember of the fight, we also didnt let the pentakonters swarm us. We kept moving, and we would ram through them, wheel about, and cycle charge them. They couldnt stop us, so as long as we kept moving and kept ramming them, they had no chance to regroup and board.They used their superior ramming capability, higher draft and cohesion to slam straight into the fleet and scatter it. The fleet were less organized pirates who weren't expecting it and so became completely collapsed and routed when put under enough pressure.
From what I remember of the fight, we also didnt let the pentakonters swarm us. We kept moving, and we would ram through them, wheel about, and cycle charge them. They couldnt stop us, so as long as we kept moving and kept ramming them, they had no chance to regroup and board.
If they had boarded us the ships would have been lost.
Yeah, it was just maintaining a constant momentum. But anyways, enough about MG, it haunts me enough already, let's be haunted by a vaporwave conquistador instead
FRINGE is a dark forest, but you learn to stay quiet and check your corners very quickly unless something truly crazy happens. Arachne was taken advantage of by someone in optimal conditions who effectively lured her out. It is unlikely to happen again.
We politely shoot them firstSo are you saying that when someone communicates, the answer is always to shoot first?
Remember, when somebody wants to handshake with you, sanitize your ports and nuke them, the handshake is probably a roundabout way of trying to kill you.So are you saying that when someone communicates, the answer is always to shoot first?
So are you saying that when someone communicates, the answer is always to shoot first?
I'd also like to start making a case for not going out and doing things again, seeing as even if we manage to turn this around and finish off DH there's still his mysterious boss who has a hard-on for killing us lurking ominously - we should really focus on securing ourselves a home base/stronghold that's actually safe rather than continue to bet everything on red. Like, we're a Weaver/Builder unit intended to run around formatting space - at the very least we ought to have a competitive advantage at doing just that, and refusing to play to our strengths in favor of running around getting our face shot off seems kinda counterproductive from a long-term survival perspective.
In conclusion, vote WRATH and being a homebody, because that's (imo) the intuitively logical character development stemming from Arachne's doing really well tactically vs the AXIOM DRONES by rushing in and really poor strategically by rushing into an ambush and nearly (at least hopefully it's only nearly) dying.
On the other hand, it depends on Ishtar's base resilience and offense to get to that point. It also sounds like it is more effective against groups rather than 1 on 1.
This quest does not accept plan votes, AFAICT.