This Too Shall Pass [Exalted, Abyssal]

There is no reincarnation, so there is no reason for them to be punished now
Do no chosen go into denial after they exalt? Like still believing the immaculate faith and reinterpreting it to justify their existence?

[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.
 
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[x] What does it matter? Everyone on this ship will die eventually. Slave, slaver, they are all the same in the end.
 
Do no chosen go into denial after they exalt? Like still believing the immaculate faith and reinterpreting it to justify their existence?

[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.

She's still processing what has happened - I wouldn't say she has lost the entirety of her faith, but certain foundational parts of it have been shaken. She can certainly end up some sort of heretical Immaculate if people choose to take her that way!
 
Do no chosen go into denial after they exalt? Like still believing the immaculate faith and reinterpreting it to justify their existence?
Lots do, reasonably. Everyone's going to have a different response, and not everyone's going to come to the conclusion that their religion is wrong, even if they have to adjust their thinking on it. The current edition's lore is even completely unwilling to give any hard details on how Lethe works that would conclusively prove or disprove the general idea of karmic reincarnation that the Immaculate Philosophy pushes, although positioning DBs as the pinnacle of spiritual enlightenment is considerably more suspect.

There's like, two other narrative-driven exalted quests running on SV right now about Immaculate-raised Celestial Exalts who struggle with their religious beliefs and upbringing, if you're interested in seeing probably very different reactions to the situation. (Which feels a little tacky to mention, since I'm running one of them, but they're both linked in my signature).
 
[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.

Fuck yeah, let's free the slaves! Every inarguably good deed we do is another case for the moral justification of the rest of our beliefs. Or something.

...Alright, fine, we're an Abyssal, we don't need to pretend to actually care about doing our job. We're doing this 'cause we want to.
 
[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.
 
[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.
 
[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.
 
We are turning into the Ebon Dragon's biggest fan, just so you all know.

[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.
 
We are turning into the Ebon Dragon's biggest fan, just so you all know.

[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.

This is a scurrilous lie. Drowned Wisdom has no intention of kidnapping the satrap's beautiful daughter to force her into an elaborate marriage in her secret (but tastefully gaudy) villainous lair, so she can't be the Ebon Dragon's biggest fan. QED.

( :p )
 
This is a scurrilous lie. Drowned Wisdom has no intention of kidnapping the satrap's beautiful daughter to force her into an elaborate marriage in her secret (but tastefully gaudy) villainous lair, so she can't be the Ebon Dragon's biggest fan. QED.

Well, now that you've brought up the idea...
 
[x] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.

Yeah, that's not a surprising level of voting agreement.
 
I guess we're not really up for killing the world to free it from its suffering just yet

[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.
 
Nah. Slaves are the lifeblood of the Realm. Deny them slave labour and their Economy dies. We are doing our part for Oblivion.
 
I have to object to that. Slavery has been long understood to be economically inefficient (the guy who called economics the "dismal science" was a slave owner who was annoyed that economists kept saying this). Freeing slaves will on the whole make wherever they go richer than they would have been otherwise. It wouldn't damage the power of the Realm either, since they have plenty of ways to levey tax's, tributes, and other obligations on their vassal states without needing to keep slaves as such.

Beyond that though "I'm helping these people out of misery to strike a blow against Creation!" is a pretty poor excuse. The purpose of killing the world is to free it from the inevitable suffering of existence. If that's the way to go, why not put the slaves out of their misery?
 
Hence, as I said: "...Alright, fine, we're an Abyssal, we don't need to pretend to actually care about doing our job. We're doing this 'cause we want to."
 
I have to object to that. Slavery has been long understood to be economically inefficient (the guy who called economics the "dismal science" was a slave owner who was annoyed that economists kept saying this). Freeing slaves will on the whole make wherever they go richer than they would have been otherwise. It wouldn't damage the power of the Realm either, since they have plenty of ways to levey tax's, tributes, and other obligations on their vassal states without needing to keep slaves as such.

Beyond that though "I'm helping these people out of misery to strike a blow against Creation!" is a pretty poor excuse. The purpose of killing the world is to free it from the inevitable suffering of existence. If that's the way to go, why not put the slaves out of their misery?
On a long term perspective? Yes.
Short and mid term, so many industries run on slavery that what actually happens is likely to look like: Slaves freed - > Ex-Slaves freed with nothing but the clothes on their back rise up to have food and clothing -> Economic Crisis -> Commoners rise up because where's the food!

The end state could be much better once the dust settles, but there's going to be a lot of dead people along the way. Which is a plus for convincing the Neverborn to ease off on the Resonance! They just want stuff to die.

Now that said...I'd really love winding up as a Heretical Immaculate.
Doctrine says nobody should have slaves except the Dragonblooded who are spiritually superior and thus fine. Strike the exception.

Go along those lines, take the Immaculate doctrine and systematically declare that all the self-serving parts of it were corrupted by political concerns and revert to a more fundamental form..
 
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[X] Chains exist only to be broken. She cannot save them here, at sea, but she can arrange so that they escape just before they make port, and the undercity of Wu-Jian is a place authorities fear to tread.
 
Chapter 1: Break
Chapter 1: Break

In the morning, she trains with Ice-Over-Snow. In the afternoon, she rest in her cabin, trying to soothe her growing headaches and weariness with attempts at sleep and meditation.

At night, she wanders the ship. She passes the night-watchmen without a sound, and climbs over the railings. She peers in on the hold full of slaves, chained in long lines and wallowing in their own waste. She feels her blood boil, hears it thrum in her ears, and she knows what must be done. It's all so simple, now that she has resolved on it, and the only real challenge is forcing herself to wait until they are close enough to Wu-Jian.

Finally, finally, the islands loom on the horizon, buried under what seem to be endless towers of tenements and closely-clustered shacks, built atop grimy stone. Endless rope bridges and ratlines run from rooftop to rooftop, window to window, until the whole island seems to have been colonised by giant spiders. At the bottom, no sunlight has been seen for centuries, while those at the top lounge in their rooftop gardens. The wealthy don't even live on Wu-Jian proper, having instead colonised the gateway island, where once there were farms.

Drowned Wisdom smiles. They are on their approach, and Ice-Over-Snow is in their cabin, getting ready to depart. She ambushes them and ties them tight, then seals their door. She would rather not have to fight them.

The guards below decks try to bar her passage. She kills them, and breathes deep of the Essence released from their delectable corpses. Her headache eases a little. Her mouth waters. There is no alarm, not yet, for she is quick and quiet enough that the only noise was the wet snap of bone as she twisted heads around until necks broke. The guards do not carry keys to take them further into the holds, for there is no trust within the Guild. She offers a brief prayer for their souls, then she presses a palm to the dead men's chests, and they rise again, take up position on either side of the door as she instructs. You could almost believe they were still alive.

She punches the lock out of the door and walks into the upper hold, where she is surrounded by drugs from every Direction, silks and furs and jewels; she ignores it all. She descends again, and she can ignore the smell no longer. Despair and sickness, strangely sweet, and she knows that if she were still alive she would be vomiting. The tears and moans have long dried up, now, and all she can hear is the slosh of the waves against the hull and the counter-splash of the filth lining the bilge.

The slaves are still there, though. She can taste their life through the door, waning as it is, and she wastes no more time. She kicks the door open and strides into the hold, wading through the vile soup that comes to her ankles. The slaves, men and women and children and beastfolk, all sizes and ages and colours, cringe back from her entrance. They are sickly and exhausted and so bone-deep afraid that every motion makes them flinch, and she feels her head go fuzzy with rage at the sight. There are dozens of them, all of them people, all of them reduced to this.

All of them broken.

"But I love the broken, and the living, and the dead," she whispers, and it lights a fire in her stomach. She feels flushed and giddy.

"Do you want to be free?" she asks, not loud, but the question echoes. "Shall I break your chains?"

Silence falls. A woman stands, fierce and proud and still so scared of Drowned Wisdom that she shakes uncontrollably, but she stands, and she speaks.

"Yes," she says, her voice rasping. "I want to be free again."

Drowned Wisdom approaches her, and she smiles, and her forehead heats and stings and red trickles down over her face and into her eyes. She takes the chains in her hands and they bend and break like they're made of dry twigs instead of steel.

"Be free," she says. "Who is next?"

She works her way down the lines, breaking chains and dripping blood into the filthy water at her feet. Her hands are bruised and cut and she feels wrung-out and tired enough to sleep on her feet, but she is content with this. She is doing good, for once in her life, of her own choice and with her own hands. The freed slaves stand there, not really sure what to do, until a battered and whip-scarred lion-woman bares her fangs and limps for the door. The others follow, in a slow but steady stream of the sick and the injured, but they leave none behind. Those able carry those who cannot walk. Drowned Wisdom slithers through them to the front of the crowd, and halts them at the door up to the top deck.

"We are nearly to Wu-Jian," she says. "And I will clear your path to the city, if you will let me."

"I'll not leave this ship," the lion-woman says. "Until the bastards who brought me onto it lie dead in my claws."

Drowned Wisdom smiles wider. Her stitches are beginning to tear, and her teeth show through her cheek. She wants this. "I can steer us well enough to make landfall. Let's clean the decks, shall we?"

The lion-woman grins in response, and then they are flooding out onto the top deck. The slaves are tired and sick and weak, but the sailors and guards are taken by surprise and cannot match the sheer fury of the freed. Drowned Wisdom darts from fight to fight, slaying with raking, clawed hands and bone-snapping kicks. Her hunger grows. They lose some of the slaves, of course, for every side in every battle owes a tithe to the Underworld, but they stand victorious and blood-drenched before the sun is directly overhead. Her head aches and her hands tremble and her face is a red and sticky mask, but she is well enough to take the wheel, and the ship is simple enough to keep pointed in the right direction.

She knows this city from maps and long, boring tutoring sessions, from conversations with older relatives and the endless whining complaints of her sister. It is old knowledge, and half-useless, but she knows enough to take them in so that they do not attract Realm naval attention until it is too late. She lashes the wheel in place, collects her luggage, frees a furious and frightened Ice-Over-Snow, and laughs as the ship hammers into the dockside and beaches itself in a thunderous cloud of splinters and sand.

There is a guard response, but they come too late to catch anything other than shocked onlookers and a slowly-tilting Guild vessel, keel snapped, deck red, and holds empty.

What now?

[] Get the freed slaves settled and organised. Her very own gang!
[] Hunt down leads for any potential agents of the Weeping Daughter.
[] Figure out how to stop being in so much pain and so tired.
[] Write in.
 
[X] Get the freed slaves settled and organized. Her very own gang!

Zenith-corollaries excel at social charms, so having a big social unit to work with helps quite a bit. Plus, come on. Freed slave army. That's cool as hell, and we can demonstrate quite handily that, with power, we are capable of doing far more good than any of the people who looked down on us would've ever expected! And then we can murder them, too, for the icing on the cake.
 
I'm gonna be honest, I wrote 'gang' but the right word will almost certainly be 'cult'. She just won't see it like that.
 
Cult, gang, six of one half dozen of the other. Though, cults also give a consistent source of essence, which is an added plus.
 
And hey, a proper cult should help us get some kind of mote respiration going here in Creation. Settling them in helps us in multiple ways!

[X] Get the freed slaves settled and organized. Her very own gang!
 
[X] Get the freed slaves settled and organized. Her very own gang!

Death Knight Spartacus Starts A Revolution, The Quest. I can dig it.
 
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