The World is Scrambled (Sonic For Hire's Dr. Eggman Internet Villains Victorious Quest)

Player Character Sheet
Dr. Eggman (Sonic For Hire) (AKA You)

Martial: 17 (You're not really a fighter and frequently get your ass kicked)

Diplomacy: 7 (You're a rather gross individual)

Stewardship: 29 (Being a mad inventor isn't a cheap profession!)

Intrigue: 6 (You're a fat, clumsy man who volume control issues. You'd be a terrible spy)

Learning: 51 (Though a goofy slob, you're also INCREDIBLY intelligent and able to build whatever robot you set your mind to)

Occult: 5 (You're a man of SCIENCE!)

Traits:

I Hate That Hedgehog!: you have a notorious hatred of hedgehogs. You doubt other rodents are any better. (+10 to Rolls Against Rodents)

IQ of 300?!: You often shock people with your intellect due to your .... Everything else. (+5 Intrigue against people who underestimate your intellect)

Again, IQ of 300!: You're ridiculously smart, if slobbish and insane. (+20 to Research Rolls)
 
Well given this seems to be before he returned to the cast Kirby should be around somewhere…. But this is sonic for hire Kirby and he's pretty darn bloodthirsty… yeah.
 
Hero Units
Earthworm Jim (Sonic For Hire)

Martial: 36 (Jim is pretty good with a blaster and has survived quite a bit of damage)

Diplomacy: 17 (Jim is a pretty chill dude, and a bit more of a people person that you are)

Stewardship: 20 (Jim is pretty decent with money, to your knowledge)

Intrigue: 21 (He is decent at disguises)

Learning: 22 (Though not a genius or anything, Jim is perfectly capable of maintaining his advanced super suit, so that counts for something)

Occult: 6 (He would have no problem believing in the Occult but has no skills in this regard)

Traits:

Do the Worm: Jim is still an earthworm. (+12 to Rolls involving Digging)

Must…. HYDRATE!: Jim is pretty easy to dehydrate. (-5 Malus in Hot Environments)

X

Lucca (Sonic For Hire)

Martial: 30 (Although more of a braniac, she's perfectly capable of holding her own in combat if need be)

Diplomacy: 41 (Lucca is Perfectly able to apply her intelligence in keeping people in check)

Stewardship: 32 (Her inventions aren't exactly cheaply made)

Intrigue: 25 (She can be decently sneaky, especially if her friends are involved)

Learning: 55 (The chick literally invented a TIME TRAVEL device. Yeah, She's pretty damn intelligent)

Occult: 6 (Like you, she is a woman of SCIENCE! Though unlike you, she is perfectly willing to use magic if need be)

Traits:

Time and Time Again: Lucca has impeccable timing. Being a former time traveller does that for you, I guess. (+15 to Time sensitive Rolls)

Robotics Master: She's as good as you, as much as you loathe to admit it! (+20 to Research Rolls involving Robots)

Mother of My Kids: ….You had sex once. She had your kids. You don't wanna talk about it. (-5 Malus when reminded of the fact you slept together)

X

Black Mage Evilwizardington and Fighter McWarrior (8-Bit Theater)

Martial: 45 (Both are expert warriors, Fighter more so obviously)

Diplomacy: 5 (Black Mage is a complete
Monster and Fighter is a complete dumbass. Neither would be amazing leaders)

Stewardship: 18 (BM is decent at handling treasure…. Fighter isn't)

Intrigue: 5 (BM can sneak if need be but prefers to cause chaos while Fighter is… a loud moron)

Learning: 5 (BM is highly arrogant and Fighter is stupid bordering on "miracle he's still alive" category)

Occult: 55 (BM, though a prick, is a master spell user. Fighter is pretty good at using magic weapons)

Traits:

Evil… Just Evil: BM is an utter asshole. (+25 to Rolls where BM does something mean, nasty or just overall unpleasant)

Fighter for a Reason: Fighter is a great… well, fighter. (+20 on Martial Rolls, especially involving swords)

Used to Rule Hell, Ya Know: BM briefly ruled his original world's Hell. (+5 to Rolls involving Hell)

X

Dr. Wily (Mega Man Dies at the End)

Martial: 15 (he's a pretty average old guy)

Diplomacy: 5 (He's pretty unpleasant)

Stewardship: 32 (Again, inventions aren't cheap!)

Intrigue: 10 (he can trick empathetic people through gaining unearned pity pretty well)

Learning: 50 (He's a master roboticist)

Occult: 5 (Bah! Science is surperior!)

Traits:

Creator of Robot Masters: He's great at building Robots. (+25 to Research Rolls involving Robots)

German: He's a proud German immigrant! (+5 to Rolls involving Germany)

X

Sarge (Red vs Blue)

Martial: 39 (Sarge is a pretty good fighter and good with a gun)

Diplomacy: 5 (Sarge is a bit crazy and the living embodiment of a nasty drill sergeant)

Stewardship: 7 (He has a check for his military service that comes every month he doesn't completely blow. That's about the extent of his money skills)

Intrigue: 5 (Sarge is much too loud and crazy to be that good in this regard)

Learning: 35 (Sarge is rather stubborn and oblivious, but he DID build a rather advanced robot)

Occult: 5 (Sarge has never encountered the supernatural and doesn't care to)

Traits:

Attention!: He WAS a Sargeant after all…. (+15 to Rolls against low ranked military personnel)

Hates the Color Blue: While Sarge doesn't mind working with a villain he will shoot or threaten anyone wearing Blue. (-10 Diplomacy Malus blue beings or people wearing blue)

X

Eraser (Battle for Dream Island)

Martial: 15 (The guy can survive some damage, but isn't really a fighter)

Diplomacy: 15 (He's rather grumpy and deadpan and not really a people person)

Stewardship: 15 (He is perfectly average with money)

Intrigue: 15 (He could be pretty sneaky but has no real reason to)

Learning: 15 (Again, he's pretty average in this regard)

Occult: 5 (Has no supernatural skills, but wouldn't disbelieve 'em)

Traits:

Room For Growth: Eraser is such an average guy compared to everyone else you know, he could become anything! (When raising Eraser's Stats, he gets another +10 Stat Raise)

Grump: He's super grumpy. Though, he did just escape a prison camp.... (-5 Malus with People who Annoy him)

X

Niffty (Hazbin Hotel)

Martial: 47 (She's decently powerful, like most demons)

Diplomacy: 30 (She's perfectly willing to please others, despite being.... Eccentric)

Stewardship: 35 (Being a maid, she's presumably good with money)

Intrigue: 42 (She's pretty small and sneaky)

Learning: 20 (Niffty is pretty eccentric but has decent intelligent)

Occult: 50 (The chick's a demon)

Traits:

Messy Messy Messy: Niffty hates messy things. (+15 to Rolls Cleaning Stuff; Niffty will sometimes find random items while cleaning)

Literal Demon: Niffty is from Hell, after all. (+20 to Rolls Involving Hell)
 
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Important Info
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Cob-Web KLRs

Cob-Web A Web Series expansion of Disney Villains Victorious This world is fused together by the bonds of insanity. Where Hell is overpopulated, mega corporations fight over whose tech is better, violence being an average thought, and other worlds colliding with our Earth. The world may be hor...

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