The War On Christmas

@Space Jawa Thanks for pointing that out.

We haven't REALLY communicated with Skellington about an overall plan against Christmas. We have taken steps to improve Halloween's position, these actions did not directly support Halloween's military.
 
[X] Evacuation: Use the ESS to retrieve as much of the Thanksgiving remnant as you can and bring them to Easter.
 
[X] Resistance: Encourage Lord GobbleSnood to melt into the surrounding territory, and act as a guerrilla movement against the Kringlists.
 
Random thought, but what if a often neglected holiday sneak attack us so that they can have a place in the sun?
... nah, that can't happen. Who would ally with someone who wants everyday to be Christmas?
 
[X] Evacuation: Use the ESS to retrieve as much of the Thanksgiving remnant as you can and bring them to Easter.

I agree with Godwinson, having a government in exile as part of the Alliance would help our legitimacy.
 
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[X] Evacuation: Use the ESS to retrieve as much of the Thanksgiving remnant as you can and bring them to Easter.
 
[X] Resistance: Encourage Lord GobbleSnood to melt into the surrounding territory, and act as a guerrilla movement against the Kringlists.
-[X] Offer ESS personnel trained in sabotage as advisors if he agrees to the plan.
 
Update 5: Resistance and Spies
[X] Resistance: Encourage Lord GobbleSnood to melt into the surrounding territory, and act as a guerrilla movement against the Kringlists.
-[X] Offer ESS personnel trained in sabotage as advisors if he agrees to the plan.


Lord GobbleSnood is resistant to the idea initially. He is dead-set on dying gloriously in a final battle against the Kringlists. His soldiers, however, are less enthusiastic about the idea. As your agents bring supplies and munitions to the Thanksgiving remnants, they spread news of your offer of support for a guerilla movement. Soon enough, there is an undercurrent of resentment as GobbleSnood prepares for the last stand. You, in a series of personal letters, try to convince him that dying in a hopeless final battle isn't quite as glorious as becoming a heroic resistance movement against Kringle. The pressure from both your own diplomats and his own soldiers slowly begins to change his mind, but what really takes the wind out from beneath his wings is the fact that the Kringlists don't seem to be cooperating. Instead of offering battle by charging Lord GobbleSnood's prepared defenses, they seem content to sit back and occasionally shell the remnants. He is not happy about this. On occasion, he will take to the walls of his fortress and scream obscenities at the Christmas lines. His aides have to pull him down as Snipers begin to take pot-shots at his beak.

Eventually, he quietly changes his mind. In a message to you he 'graciously' accepts your offer of ESS personnel to assist his soldiers. The remnant slowly melts away over the next few days, small parties disappearing from their base to become cells of resistance in the local countryside. Occasionally, an ESS advisor will join them. These agents have been ordered to do everything in their power to help set up these groups. They will guide these resistance fighters in their turbulent first weeks, ensuring they are not eliminated before they can be useful to the war effort.

The last group to leave is led by Lord GobbleSnood himself, as he takes to the walls to shout one last bevy of insults against the Kringlists. As he descends from his tirade, he joins the final group of Turkey soldiers and ESS advisors as they exit the base and vanish into the night. All that remains on the last fort of thanksgiving is a single flag, waving defiantly in the wind.

The Thanksgiving Remnants, led by Lord GobbleSnood, have become the Thanksgiving Leftovers. This resistance group will act against Kringlist forces occupying Thanksgiving territory.
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Within the borders of of Easter your factories have finally been pulled from their lethargy and into full production. Each plant now runs a full three shifts per day, endlessly churning out weapons and supplies for your growing armies. On the training grounds, your soldiers have been joined by expeditionary forces from the other Holidays of the Easter Declaration. Newly baked peeps slowly begin to fill your ranks, joining your rabbits in daily exercises.

The nations of the Easter Declaration, although differing to your leadership, are pressing for offensive plans to be drawn up. They are itching to begin the fight against Santa even as their own armies are still in the process of training with your own forces. On the home front, your citizens also seem to be ready to take the fight to the Kringlists. Your calls for patience from both your own people and your allies is accepted, but you can feel a restless undercurrent growing in popular opinion.

The Independent Front, according to your sources, is also growing impatient. Cupid, the de-facto leader of the alliance, is facing growing pressure from his allies to launch an assault through January into Santa's rear. The cherub has managed to convince his allies that such a hasty assault would be doomed to failure as Christmas still holds the bulk of its forces in reserve, ready to react to any change on the front. Instead, he has turned his attention to fortifying early February against invasion. His lack of industrial capacity is slowing his efforts, but the technology you have supplied is assisting.

The Independent Front has dedicated themselves to fortifying their territory. They will take no offensive action against Santa in the foreseeable future. Your own allies are eager to fight, but their forces are not yet ready.
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Across the breadth of October, the offensive against Halloween continues. The forces of Christmas have begun a long and brutal slog through the defenses of Skellington's forces. Heavy fighting is reported as the "Comet" division has joined the battle, helping the Kringlists break their way through the first line of the entrenched defenders. Both sides report great victories and massive casualties inflicted on the other, but your own intelligence services paint a clearer picture.

Halloween, despite their best efforts, has been unable to halt the drive through their fortifications. Santa Claus' armies have been slowed, but not stopped. With the addition of a fresh division, it seems that the breach of the first line of the Halloween defenders was inevitable. At the moment, Christmas seems unlikely to commit any more forces to the offensive on Halloween, believing that three divisions will be enough to finish them off. Unfortunately, your agents have been unable to determine the status of Santa's other forces, or what they may be up to.

Meanwhile, it seems your support of other nations has not gone unnoticed. Over the past few weeks, your own counter-intelligence services have seen an increase in Christmas espionage in your territory. Santa has placed Easter on his naughty list. Three saboteurs and an Elf assassin have been discovered and caught in the past week alone. While thus far the ESS has been able to thwart their plots, they believe it is only a matter of time before one of Santa's agents succeeds.

In response, the ESS has placed a series of options on your desk. The threat of Christmas espionage is too great, and action must be taken now before any military operations can really begin.

Firstly, you could dedicate some of your industrial might to expanding the ESS, and redirect recruits from the army to your intelligence agency. At the moment, their resources are being stretched, and you constantly receive requests for more equipment and manpower. While this would slow the equipping and expansion of your own forces and those of your allies, it would allow the ESS to dedicate a whole team to securing Easter against Christmas' agents.

Secondly, the agencies of your allies might be able to help. While none of them are as large or as skilled as the ESS, they could lend a helping hand and lift the pressure off your own agents. You would allow non-ESS agencies to act with your authority in Easter territory, with all the risk that entails, but it would leave the ESS free to fulfill other duties in wartime. You agents and military might not be happy, but they won't say no if you get results.

Finally, you could use your executive powers to declare a state of martial law. Giving your own police forces and military units the authority and power they need to root out any Christmas agents in your Holiday. This would, of course, not be popular with your citizens, but you are at war. Sacrifices must be made to ensure victory!

What do you do?

[] Expand the ESS! Let the professionals handle this, the army can do without for a little while.
[] Ask for help from your allies! What do you keep them around for if not to help you out?
[] Declare Martial Law! Tear out the spies by any means necessary!
[] Other?
 
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Thanksgiving Leftover
Love that name. Absolute Turkey perfection.

Anyhow, we got Christmas sneaking through our chimneys and eating our cookies. Of course, this is bad, with few options. Martial law is far too dramatic, and likely to hamper our ability to beef up our industry. Allied help will not be on par with the ESS, and it's possible that these foreign agents may double deal with kringlist. Not likely, but possible.

Personally, I think expanding the ESS is our only option. It ties up factories, but it doesn't hamper them. Plus, this expansion will (hopefully) keep an edge in our intelligence services.
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.

We really should do something to pressure Christmas or at least give Jack some support soon, even if it's just some light raiding or something. It'd be really nice if we could do something nasty to their supply lines of course, but we probably won't be that lucky.
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.
It's the best option I can think of for now, although its less than ideal to reduce support to the army. We have no choice though
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.
We are spy nation. Not soldier nation.
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.

To be honest, the army can wait a turn, though it's clear that we're going to need to start preparing for a deployment of our own. If Christmas breaks through Halloween, we're going to have serious trouble.
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.
 
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.

While Ol' St. Nick might be the greatest hand in this espionage game, his elves fall short compared to our bunnies. He can't look over everything himself after all.
 
Update 6: And a Happy New Year
[X] Expand the ESS! Let the professionals handle this, the army can do without for a little while.

Your factories churn out new equipment, a continuous flow of spy-gadgets and specialized tools flow from your production lines into the hands of newly-recruited ESS agents. Your training camps are filled with espionage and infiltration classes as dozens upon dozens of trainees are put through the basic lessons of being an ESS professional. You personally attend the final exams of the first group, watching as they graduate to field work. The expansion program doubles size of the ESS in no time at all.

While training continues, agents begin a complete sweep of Easter and the surrounding territories. The results are... disturbing to say the least. There were no less than four separate Christmas cells operating in your territory. Some preparing for acts of industrial espionage, others slowly working to subvert national morale. One was even planning a series of assassinations, targeting the heads of your various agencies. You are slightly off-put to read the dossier they had prepared on you. It seems Santa himself considers you a primary target.

Despite these successes, the Kringlists have not made it easy for your agents. A game of Cat-and-Mouse erupts across Easter when a raid on one cell is botched. A group of ESS personnel engage in a destructive chase across the city that ends with the Christmas spies diving off a cliff rather than face capture. The climax of your operations comes when a shootout occurs right outside the capital building as a truck filled with Kringlist operatives attempts a suicide attack against your offices. They are stopped in a flurry of gunfire and marshmallow explosions as your own personal guard rushes you to safety.

And then... nothing. After weeks of silence, your advisors deliver the final report to your desk. Based on the information recovered, it seems that the actions of the ESS forced the Kringlists to either go to ground or put their plans into action far before they were ready. The timely intervention of your own spies has prevented a series of attacks that could have deeply crippled your war effort. You send the head of the ESS away with a pat on the back, as he swears that he will keep a set of teams on counter-espionage duty. Christmas' chance of dealing a major blow to your nation with their spies has been stopped, and they will never have another opportunity like that one.

Christmas' spies had a deeply integrated network in your territory, but the threat has been dealt with. They will never have another chance like the one they just lost.
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The armies of Christmas have struck deep into Halloween territory. Limited counteroffensives by Skellington's forces have been ineffective at forcing Kringle's forces back. The three divisions have united in a single, armored fist dedicated to smashing the last of Halloween's fortifications. The Pumpkin King has, so far, declined to call up his reserves to prevent a breakthrough in his lines, and your information seems to indicate that he is waiting for Christmas to extend itself to the breaking point before launching a massive counter-offensive. All Halloween's hopes seem to rest on the Kringlists overextending themselves before their own defensive lines break.

Meanwhile, the Thanksgiving Leftovers have has their first minor success. Lord GobbleSnood has personally led a raid against a Christmas supply depot. While he and his cell were driven off, they were able to destroy stockpiles of eggnog and cookies destined for the front lines. In response, Santa has reinforced the occupation of Thanksgiving with the "Cupid" division, directly from Christmas territory. Four of Santa's divisions are now accounted for, with three on the front and one in Thanksgiving.

Meanwhile, the Independent Front has finished the initial fortification of early February. It is obvious to everyone that these defenses will be nothing more than a speed-bump to Kringle's forces, but it is celebrated anyway. Cupid has quietly informed you that Christmas scouts have been seen in January, most likely coming from New Years. He fears a fresh offensive against the Holidays in January. While you are personally doubtful that Kringle would be so foolish as to commit to a two-front war, it cannot be denied that he has the strength to attempt... or even win such a war. Santa Claus may attempt to roll up the calendar from both directions. Whatever the case, you now have another threat that keeps you up at night...

The war in Halloween has turned into a slow grind, but it is one that Halloween is losing. The Independent Front fears that Kringle is preparing an offensive through January.
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It is midday as you sit in a conference room, along with your Generals and representatives from every nation of the Easter Declaration. As your armies finalize their training programs, it comes time to decide on a unified strategy to defeat Christmas. Ever since the Declaration was signed, the Combined Holiday Military Council (composed of military representatives from all your allies) has debated what course the war should take. There are several competing schools of thought, and once more it all comes down to you.

General Haymarket of International Workers Day has proposed the most military aggressive plan. With Santa threatening both January and October, it is only proper that you counteract him wherever you can. Launching a two-front counter offensive is, according to him, the only reasonable response. Santa and his elves must be stopped wherever they appear. Thus, he proposes splitting your forces into two armies. One to support Halloween and one to launch an assault against Santa in January before they can begin their offensive.

Meanwhile, your own Chief of Staff Florence SoftEars has introduced a less expansive strategy. Halloween should be left to stand on its own; January is the true threat. The Independent Front cannot hope to survive a full-scale offensive and their defeat leaves Santa a direct line to your territory. A majority of your divisions must be sent to the February line, either to assist in the defense with the IF or to attack the Kringlists before they are ready. Concentration of force is the only way your bunnies can face Claus' Elf armies in combat.

Finally, Lady Sol of the Spring Equinox has pushed for a much different strategy. She believes that the defeat of both the Independent Front and Halloween is inevitable. she believes that the only path to defeating Santa is to outlast him. Let him grind through both Early Spring and Fall, and when he is weakened by his conquests, strike back. Your own forces will have more time to train, and will be fresh and ready while Christmas' armies will be exhausted and bloodied. This plan is not popular, but Lady Sol believes in it wholeheartedly.

The descision, as usual, falls to you.

What Grand Strategy do you suppport?
[] Support General Haymarkey and his Full Offensive Plan. Drive the Kringlists back wherever they show their faces!
[] Support General SoftEars and the Concentration of Force. February must not fall.
[] Support Lady Sol and her defensive plan. Let Santa come to you, and strike him when he is weak.
[] Propose your own plan. (Write In?)
 
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