Its called be the USA, you can kind of do it on racial segregation but its tough, but you don't need any more land than the Modern USA (though i forgot to get Hawaii until 1920s)How do you get a billion gdp?
My four playthroughs I had good growth, but never enough to surpass the big 3 powers of any given game
It's one of the major areas they intend to improve but 1.8 isn't going to focus on it. Per the dev diary 1.9 is going to be a much larger update so I wouldn't be surprised if the war system gets some love there. Though it's not explicitly confirmed so take my speculation with a grain of salt.Are they going to unfuck the military system? Especially the navy?
Every pdox game end up converging to racism simulator over time![]()
Ahh, environmental disasters. I'm sure that's a new tool modders will have a field day with. Hopefully it will help make the Krakatoa event feel less arbitrary.
I recently had an MP game where I foolishly allowed a Qing player to force investment rights on me as Japan, after which I realized a sizeable fraction of my Aristocrats had a SoL of 1.0 because the Chinese private sector was buying a bunch of farms and reducing subsistence farm profit while also reducing the number of subsistence farms total (In fairness, this was also just after a revolution which replaced Serfdom with Homesteading, which probably also contributed to the severe profit loss for the shareholding classes). With the new hunger mechanics, I wonder if that would have created the insane situation of my aristocratic upper class all starving to death while the lower classes make merry with cheap grain and tasty opium from the Chinese market...
Solid maybe. If the aristocrats can't get any money then they obviously can't buy food, but if they have any money at all then the cheap grain will probably mean they won't starve outright. (Warning: As usual, I may be wrong.)Ahh, environmental disasters. I'm sure that's a new tool modders will have a field day with. Hopefully it will help make the Krakatoa event feel less arbitrary.
I recently had an MP game where I foolishly allowed a Qing player to force investment rights on me as Japan, after which I realized a sizeable fraction of my Aristocrats had a SoL of 1.0 because the Chinese private sector was buying a bunch of farms and reducing subsistence farm profit while also reducing the number of subsistence farms total (In fairness, this was also just after a revolution which replaced Serfdom with Homesteading, which probably also contributed to the severe profit loss for the shareholding classes). With the new hunger mechanics, I wonder if that would have created the insane situation of my aristocratic upper class all starving to death while the lower classes make merry with cheap grain and tasty opium from the Chinese market...
Also, keep in mind that aristocrats are going to be owning a chunk of all mines and logging camps early on. These will always provide at least SOME income later on, so they will generally be able to keep their standard of living up somewhat. And the moment your average wealth(not SoL, because only wealth determines pop good demand) hits 20? Aristrocrats actually start doing better because Fine Art Academies are almost only ever owned by Manor Houses.Solid maybe. If the aristocrats can't get any money then they obviously can't buy food, but if they have any money at all then the cheap grain will probably mean they won't starve outright. (Warning: As usual, I may be wrong.)