Three Kingdoms
Head of State: The Jade King
Government: Constitutional Monarchy
Capital: Hive Tian
Population: Low Billions
Military Points: 30 (+3 per turn)
Contrary to its name, the Three Kingdoms is not a union of three nations, but a reference back to a period before Ursh rule when the people were split into three kingdoms that warred amongst each other. It was only when Ursh arrived that they banded together, losing much in their attempted resistance, before finally being forced to bend knee.
The Three Kingdoms follow principles set millienia ago by distant ancestors, and they have a form of spirit and ancestor worship, believing that spirits inhabit all things, the greatest of them all being spirits of jade, with the stone itself being seen as a holy substance. While many temples have been burned or otherwise destroyed, hidden monastaries have since become the centers of their faith, as well as centers of rebellion against Ursh rule. The culture of the Three Kingdoms also has a large focus on 'journies', and their stories are often journies of self-discovery or quests to combat great evils. As such, a ritual has since come about that, in order to be considered an adult, one must have completed a 'journey' followed by a period of introspection in order to be considered an adult. Often times these journies are simple enough, to travel to a nearby hive or other population center and return, or perhaps to walk the length of the entire hive they live in. Great feats or discoveries can often propel a child into 'adulthood' however, bypassing the trial all together.
These monasteries have, since ages past, served as training grounds for psykers that have popped up amongst the population, not only enforcing discipline and self-control, but also as a quarantine from which these dangers can be observed. Many of them have been destroyed in the past, however, either by students gone rogue, or by outside armies seeking plunder, but those that remain have since developed into ancient and well-established orders steeped in mysticism and mythology, and they seek to conquer the powers inside of them rather than letting the powers conquer their bodies. Training at these monasteries are rigorous and exacting. It demands great mental and physical strength, and those who fail are often killed as to prevent the dangers that often come with being a psyker. Those that find talent with the mind become seers and oracles, fortelling future events or channeling their powers in defense of their ancient homes, while those that master their bodies become monk-psykers, capable of impossible feats. While training is technically open to anyone who wishes to join, psykers are forced to do so. It is said that the monasteries will send out teams of secret monk-psykers that search for, and kidnap, any psykers, even going so far as to take them from hives outside of the Three Kingdoms in order to continue to expand their numbers.
The Jade King himself is a member of one of these secret monasteries, having once been a simple journeyman who left on his routine trial of adulthood and returned with the Jade Mandate, a tablet that is the physical manifestation of Heaven's Decrees, and only those who are pure enough to touch this holy object are capable of peerless rule. The Jade King forsook his name, and became the secret ruler of the Three Kingdoms until Ursh fell, upon which he declared himself openly to his people, heralding that never again would they bend knee to a foreign power. The Jade King is supported beneath him by warlords and the Celestial Conclaves, the leaders of themonasteries.
MILITARY TO COME ONCE SYSTEM IS UPDATED